• Title/Summary/Keyword: keypad

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Indirect PIN Entry Method for Mobile Banking Using Relative Location Information of Secret Code (비밀코드의 상대적 위치정보를 이용한 모바일 뱅킹용 간접 PIN 입력 기법)

  • Choi, Dongmin
    • Journal of Korea Multimedia Society
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    • v.23 no.6
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    • pp.738-746
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    • 2020
  • In this paper, we propose an indirect PIN entry method that provides enhanced security against smudge, recording, and thermal attacks. Conventional mobile PIN entry methods use on-screen numeric keypad for both use of display and entry. Thus These methods are vulnerable to aforementioned attacks. In our method, passcode is same as that of the conventional PIN entry methods, and that is user-friendly way for mobile device users. Therefore, our method does not reduce user convenience which is one of the advantages of the conventional methods. In addition, our method is not a method of directly touching the on-screen numeric keypad for entering passcode like the conventional PIN methods. Unlike the conventional methods, our method uses an indirect passcode entry method that applied a passcode indicating key. According to the performance comparison result, proposed method provides user convenience similar to the conventional methods, and also provides a higher level of security and safety against recording, smudge, and thermal attacks than the conventional methods.

An Interactive Hangul Input Method Using Distributed Keypad Layout (분산형 전화기 한글 자판을 이용한 대화형 한글 입력 방식)

  • 김수겸;박재화;이두수
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.04a
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    • pp.469-471
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    • 2004
  • 기존의 전화기 자판은 여러 번의 키 누름에 의해 입력해야 하는 숨겨진 자음과 모음의 배열 때문에 문자 입력에 많은 불편이 따른다. 본 논문에서는 보다 쉬운 한글 입력을 위해서 휴대용 전화기의 키패드(Keypad)에 대한 분산형 한글 자판 배열과 그 자판 배열을 이용해서 쉽게 한글 문자를 입력할 수 있는 사용자 중심의 대화형 방법을 제시한다. 모든 단자음과 단모음이 키에 나타나 보이도록 중복 할당시키고 입력하고자 하는 글자를 구성하는 자소를 필기순서에 따라 해당키를 한번씩만 눌러서 입력할 수 있도록 했다. 또한 복자음이나 복모음의 입력을 글자의 필기 순서와 동일하게 입력하도록 하여 사용자의 문자 입력에 대한 부담이 최소화 되도록 했다. 모의실험을 통하여 기존의 방식보다 입력에 필요한 키 동작의 횟수가 줄었음을 확인했다.

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A General Purpose Inverter Set-Up for Power Electronics Laboratory Experiments

  • Kayakesen, Mustafa Erman;Cadirci, Isik
    • Journal of Power Electronics
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    • v.10 no.4
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    • pp.434-443
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    • 2010
  • A general purpose experimental set-up has been designed and implemented for students to carry out various experiments on inverters in the power electronics laboratories of universities, during a few hours of laboratory work. This is the first inverter setup that incorporates hardware and software control, as well as an optional user interface in a laboratory experimental set-up of a single multi-purpose inverter, thus making the system versatile and very practical for both undergraduate and graduate students. The system can be controlled either by a computer or through a liquid crystal display (LCD) and a keypad control unit, and it constitutes a low-cost alternative to relatively expensive commercial teaching sets. The computer provides a user friendly interface and easier control for laboratory environments equipped with computers. The LCD and keypad units eliminate the need for a computer, which makes this system usable in the laboratory as a standalone unit as well.

Dual Backlight Unit Incorporating a Single Light Source Integrated with a Beam Splitting Reflector (광분할 반사경이 집적된 단일 광원 기반의 통합형 듀얼 백라이트 유닛)

  • Park, Chan-Kyu;Lee, Hak-Soon;Lee, Sang-Shin
    • Korean Journal of Optics and Photonics
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    • v.19 no.2
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    • pp.122-126
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    • 2008
  • Dual backlight unit incorporating a single light source integrated with a beam splitting reflector was demonstrated, providing a surface light beam for both the keypad and the display section simultaneously. The reflector was realized by aligning a groove substrate with a matching cover, and a light guiding module comprising a stack of light guide panels and prism/diffuser sheets was attached to both sides of the reflector. A light emanating from the light source-placed in the middle of the substrate-undergoes a series of reflections through the reflector to reach the input of the light guiding module. Then it is transformed into a surface light beam, which is used to irradiate the keypad and display sections simultaneously. As for the accomplished dual surface light sources, the measured average luminance and the spatial luminance uniformity were respectively about $420\;cd/m^2$ and 69% for the keypad section, and $640\;cd/m^2$ and 79% for the display section.

Design of an Enhanced Group Keypad to Prevent Shoulder-Surfing Attacks and Enable User Convenience (어깨 너머 공격을 차단하고 사용 편의성이 가능한 개선된 그룹 키패드 설계)

  • Hyung-Jin Mun
    • Journal of Practical Engineering Education
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    • v.15 no.3
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    • pp.641-647
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    • 2023
  • In the fintech environment, ensuring secure financial transactions with smartphones requires authenticating the device owner. Smartphone authentication techniques encompass a variety of approaches, such as passwords, biometrics, SMS authentication, and more. Among these, password-based authentication is commonly used and highly convenient for user authentication. Although it is a simple authentication mechanism, it is susceptible to eavesdropping and keylogging attacks, alongside other threats. Security keypads have been proposed to address vulnerabilities in password input on smartphones. One such innovation is a group keypad, resistant to attacks that guess characters based on touch location. However, improvements are needed for user convenience. In this study, we aim to propose a method that enhances convenience while being resistant to eavesdropping and recording attacks on the existing group keypad. The proposed method uses new signs to allow users to verify instead of the last character confirmation easily and employs dragging-to-touch for blocking recording attacks. We suggest diverse positioning methods tailored for domestic users, improving efficiency and security in password input compared to existing methods.

Usability Evaluation and Development of Design Prototyping for MP3 Smart Clothing Product (MP3 스마트웨어 제품 상용화를 위한 디자인 프로토타입 개발 및 사용성 평가 연구)

  • Chea, Heang-Suk;Hong, Ji-Young;Kim, Jun-Hee;Kim, Jin-Hyung;Han, Kwang-Hee;Lee, Joo-Hyeon
    • Science of Emotion and Sensibility
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    • v.10 no.3
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    • pp.331-342
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    • 2007
  • This study focused on developing MP3 smart clothing products and usability evaluation. MP3 smart clothing which was developed in this study contains e-textile keypad and a kit. The kit consists of MP3 Player, remote controller module and ear phone, and are easy to assemble and dismantle. And usability evaluation about MP3 smart Clothing which was developed in this study contains e-textile keypad and a kit. For making the MP3 Smart clothing, e-textile signal line and keypad was developed and a metal connection ring also was manufactured to adhere closely e-textile signal line to keypad. The last products are two kinds of MP3 smart clothing, jacket style of MP3-YSJ(Yonsei Smart Jacket) and safari style of MP3-YSS(Yonsei Smart Safari). Then usability evaluation conducted two times about MP3 smart clothing developed. Usability evaluation is classified by a module evaluation and an item evaluation. The module evaluation measured external appearance, material, a music controller, an ear phone(or a mini speaker) and connector. The item evaluation measured social acceptance, feeling of wearing, utility, easiness of maintenance and safety. The module evaluation described totally positive results in the first usability evaluation about MP3-YSJ 1.0 and MP3-YSS 1.0. The item evaluation shows a lower score in the social acceptance, especially the easiness of connector maintenance and the social acceptance of music-controller in MP3-YSJ 1.0 and MP3-YSS 1.0. The second usability evaluation conducted with improved products by the first usability test results. Results from second item evaluation indicated needs to improve the easiness of connector & music-controller maintenance and the social acceptance of music-controller in MP3-YSJ 2.0. In MP3-YSS 2.0, the easiness of material management and the social acceptance of music controller & connector needed to improvement. In particular, users felt inconvenience in the social acceptance because of e-textile keypad arrangement. To outweigh this disadvantage, further study is needed about keypad interface of the music controller.

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gABC: A Text Entry Framework using Gamepad (gABC: 게임패드를 이용한 문자 입력 방법)

  • Min, Kyung-Ha
    • Journal of Korea Game Society
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    • v.7 no.3
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    • pp.67-76
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    • 2007
  • As the performance of game consoles is so highly progressed that services such as internet browsing become available on the consoles, the need for text input schemes on game consoles is rapidly raised. In this paper, we present a text input method of alphabet characters and several symbols using a gamepad, which is a widely used input device for most game consoles. Just like other text input methods using gamepad, our method allows users to enter texts by manipulating the gamepad with a user interface displayed on the screen of the console. A key idea of this paper is to present the user interface that is similar to the $4{\times}3$ keypad on mobile phones. The motivation of this idea is a principle that the experience of using a text input tool can be transferred to another tool that has similar interface. Another motivation is that the keyboard-based interface is too complex to be easily manipulated by simple input from a keypad, which is four orthogonal directions and several fire signals. Since most of keys on keypad of $4{\times}3$ keys are represented by a combination of two orthogonal directions, users feel easier in entering texts using keypad-based interface. We prove this argument in this paper by a user test of ten subjects. After about two experiment sessions, subjects reach 13 WPM in average, which proves that the proposed text input method enables much faster text input than the existing keyboard-based text input methods.

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Usability Improvement for the Speech Interface of Mobile Phones While Driving (운전 상황에서 휴대폰 음성인터페이스의 사용성 향상에 관한 연구)

  • Kang, Yun-Hwan;Jeong, Seong-Wook;Jung, Ga-Hun;Choi, Jae-Ho;Jung, Eui-S.
    • Journal of Korean Institute of Industrial Engineers
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    • v.35 no.1
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    • pp.109-118
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    • 2009
  • While driving, the manual use of a mobile phone is heavily restricted due to the interference with the primary driving task. An alternative would be the use of speech interface. The current study aims to provide a guideline to implementation of a speech interface to the mobile phone. To do so, an expert evaluation was made and it revealed that a speech interface requires less workload, less performance degradation of the driving task than that of the keypad interface. To make speech interfaces more usable, new improvements are suggested. Subjective workload can be reduced and user satisfaction can be improved without degrading the primary task performance, for instance, by letting the user interrupt the speech of the phone, eliminating the repetitive words, letting the user know clearly what makes an error, providing a way to go back to the previous state, reducing the usage of keypad buttons and reducing the amount of the information on the screen.