• Title/Summary/Keyword: io_uring

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Improving performance of MMO game server using io_uring I/O Model (io_uring I/O 모델을 통한 MMO 게임 서버의 성능개선)

  • Seong, SoYun;Jung, NaiHoon
    • Journal of Korea Game Society
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    • v.20 no.6
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    • pp.31-42
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    • 2020
  • To accept more than thousands of concurrent players, MMO Game servers should use high performance I/O APIs provided by the OS. Despite the continuous improvement of the I/O models, these new I/O APIs are not applied on the applications immediately. In this study, we proposed a new MMO game server architecture using io_uring, Linux's new I/O model. We implemented the proposed architecture and achieved performance improvements of the server on a stress test benchmark with high concurrent connections.