• Title/Summary/Keyword: internal representation

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Preschooler's Internal Representation Profile Types and Diurnal Cortisol Regulation Pattern at Home (유아 내적 표상 유형과 가정에서의 코티솔 패턴 변화)

  • Min, Hyun Suk;Moon, Young Kyung
    • Korean Journal of Childcare and Education
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    • v.11 no.1
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    • pp.153-171
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    • 2015
  • The purposes of this study were to explore the relations of preschoolers' narrative representation profile types to diurnal cortisol regulation pattern at home. Fourteen story stems from the MacArthur Story Stem Battery (MSSB, Bretherton, et al., 1990) were administered to 40 preschoolers(22 boys, 18 girls, aged 5) recruited from 8 kindergartens in the Seoul and Gyeonggi areas. And also, their saliva cortisol was collected. The children's responses were aggregated into 5 dimensions, based on content themes and performance scores, which included emotions expressed and narrative coherence using the MacArthur Narrative Coding System(Robinson, et al., 2004). Data were analyzed by means of cluster analysis. Five response profiles emerged over the course of this research: Prosocial, Anxiety, Dyregulated aggression, Restricted, and Avoidance profiles. Cortisol at home showed decrease diurnal cortisol regulation patterns, however it showed a difference according to narrative response profiles. Restricted, Prosocial, and Avoidance profiles showed decrease diurnal cortisol regulation patterns. Anxiety profiles showed flat pattern, and Dyregulated aggression profile showed rising diurnal cortisol regulation pattern. These results show the preschoolers' internal representation may affect the diurnal cortisol reaction in daytime.

Face Transform with Age-progressing based on Vector Representation (벡터표현 기반의 연령변화에 따른 얼굴 변환)

  • Lee, Hyun-jik;Kim, Yoon-Ho
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.3 no.3
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    • pp.39-44
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    • 2010
  • In this paper, we addressed a face transform scheme with age-progressing based on vector representation. Proposed approach utilized a vector modeling as well as morphing so as to improve not only a reliability but also a consistency. For the more, some elements of texture change owing to the face shape are defined and some parameters with respect to the internal and external environments are also considered. To testify the proposed approach, estimation of similarity is performed with qualitative manner by using experimental output, and finally resulted in satisfactory for face shape transformation aged from sixty to fourteen.

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Modeling and Robust Synchronizing Motion Control of Twin-Servo System Using Network Representation (네트워크 표현을 이용한 트윈서보 시스템의 모델링과 강건 동기 동작 제어)

  • Kim, Bong-Keun;Park, Hyun-Taek;Chung, Wan-Kyun;Suh, Il-Hong;Song, Joong-Ho
    • Journal of Institute of Control, Robotics and Systems
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    • v.6 no.10
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    • pp.871-880
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    • 2000
  • A twin-servo mechanism is used to increase the payload capacity and assembling speed of high precision motion control systems such as semiconductor chip mounters. In this paper, we focus on the modeling of the twin-servo system and propose its network representation. And also, we propose a robust synchronizing motion control algorithm to cancel out the skew motion of the twin-servo system caused by different dynamic characteristics of two driving systems and the vibration generated by high accelerating and decelerating motions. The proposed control algorithm consists of separate feedback motion control algorithms for each driving system and a skew motion compensation algorithm. A robust tracking controller based on internal-loop compensation is proposed as a separate motion controller and its disturbance attenuation property is shown. The skew motion compensation algorithm is also designed to maintain the synchronizing motion during high speed operation, and the stability of the whole closed loop system is proved based on passivity theory. Finally, experimental results are shown to illustrate control performance.

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A design of a prototype system for automatic robot programming (로보트 자동 프로그래밍을 위한 원형 시스템의 설계)

  • 조혜경;고명삼;이범희
    • 제어로봇시스템학회:학술대회논문집
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    • 1988.10a
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    • pp.501-506
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    • 1988
  • This paper describes an experimental system for automatic robot programming, The SNU-ARPS (Seoul National University Automatic Robot Programming System). The SNU-ARPS generates executable robot programs for pick and place operation and some simple mechanical assembly tasks by menudriven dialog. It is intended to enable the user to concentrate on the overall operation sequence instead of the knowledge regarding the details of robot languages. To convert task specifications into manipulator motions, the SNU-ARPS uses an internal representation of the world. This representation initially consists of geometric database from CAD system and is updated at each operation step to reflect the state changes of the world.

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Robust Facial Expression Recognition using PCA Representation (PCA 표상을 이용한 강인한 얼굴 표정 인식)

  • Shin Young-Suk
    • Korean Journal of Cognitive Science
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    • v.16 no.4
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    • pp.323-331
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    • 2005
  • This paper proposes an improved system for recognizing facial expressions in various internal states that is illumination-invariant and without detectable rue such as a neutral expression. As a preprocessing to extract the facial expression information, a whitening step was applied. The whitening step indicates that the mean of the images is set to zero and the variances are equalized as unit variances, which reduces murk of the variability due to lightening. After the whitening step, we used the facial expression information based on principal component analysis(PCA) representation excluded the first 1 principle component. Therefore, it is possible to extract the features in the lariat expression images without detectable cue of neutral expression from the experimental results, we ran also implement the various and natural facial expression recognition because we perform the facial expression recognition based on dimension model of internal states on the images selected randomly in the various facial expression images corresponding to 83 internal emotional states.

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Lateral Assimilation in a Feature Geometry (자질 기하학과 측음화)

  • Lee Hae-Bong
    • MALSORI
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    • no.33_34
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    • pp.71-89
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    • 1997
  • In the framework of linear representation which allows for no internal structure within features, there is no way to represent nonlinear phonological phenomena such as complex segments. This paper shows how we carl solve some problems of the linear feature theory in relation to the hierarchical feature theory. The purpose of this paper is to explain lateral assimilation under hierarchical feature representation. Although arguments for the position of classes of distinctive features have been made the position of (lateral) remains the issue of debate. Sagey(1988) argues that the feature [lateral] is structurally dependent on the root node. In contrast Rice & Avery (1991) put the feature (lated) under the spontaneous voicing. I have discussed previous studies of feature hierarchy and I propose a revised model of feature representation. Within this model I have shown how well feature geometry describes lateralization as feature spreading.

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HEISENBERG GROUPS - A UNIFYING STRUCTURE OF SIGNAL THEORY, HOLOGRAPHY AND QUANTUM INFORMATION THEORY

  • Binz, Ernst;Pods, Sonja;Schempp, Walter
    • Journal of applied mathematics & informatics
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    • v.11 no.1_2
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    • pp.1-57
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    • 2003
  • Vector fields in three-space admit bundles of internal variables such as a Heisenberg algebra bundle. Information transmission along field lines of vector fields is described by a wave linked to the Schrodinger representation in the realm of time-frequency analysis. The preservation of local information causes geometric optics and a quantization scheme. A natural circle bundle models quantum information visualized by holographic methods. Features of this setting are applied to magnetic resonance imaging.

An Analysis of Collaborative Visualization Processing of Text Information for Developing e-Learning Contents

  • SUNG, Eunmo
    • Educational Technology International
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    • v.10 no.1
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    • pp.25-40
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    • 2009
  • The purpose of this study was to explore procedures and modalities on collaborative visualization processing of text information for developing e-Learning contents. In order to investigate, two research questions were explored: 1) what are procedures on collaborative visualization processing of text information, 2) what kinds of patterns and modalities can be found in each procedure of collaborative visualization of text information. This research method was employed a qualitative research approaches by means of grounded theory. As a result of this research, collaborative visualization processing of text information were emerged six steps: identifying text, analyzing text, exploring visual clues, creating visuals, discussing visuals, elaborating visuals, and creating visuals. Collaborative visualization processing of text information came out the characteristic of systemic and systematic system like spiral sequencing. Also, another result of this study, modalities in collaborative visualization processing of text information was divided two dimensions: individual processing by internal representation, social processing by external representation. This case study suggested that collaborative visualization strategy has full possibility of providing ideal methods for sharing cognitive system or thinking system as using human visual intelligence.

Analysis of Effect of Learning to Solve Word Problems through a Structure-Representation Instruction. (문장제 해결에서 구조-표현을 강조한 학습의 교수학적 효과 분석)

  • 이종희;김부미
    • School Mathematics
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    • v.5 no.3
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    • pp.361-384
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    • 2003
  • The purpose of this study was to investigate students' problem solving process based on the model of IDEAL if they learn to solve word problems of simultaneous linear equations through structure-representation instruction. The problem solving model of IDEAL is followed by stages; identifying problems(I), defining problems(D), exploring alternative approaches(E), acting on a plan(A). 160 second-grade students of middle schools participated in a study was classified into those of (a) a control group receiving no explicit instruction of structure-representation in word problem solving, and (b) a group receiving structure-representation instruction followed by IDEAL. As a result of this study, a structure-representation instruction improved word-problem solving performance and the students taught by the structure-representation approach discriminate more sharply equivalent problem, isomorphic problem and similar problem than the students of a control group. Also, students of the group instructed by structure-representation approach have less errors in understanding contexts and using data, in transferring mathematical symbol from internal learning relation of word problem and in setting up an equation than the students of a control group. Especially, this study shows that the model of direct transformation and the model of structure-schema in students' problem solving process of I and D stages.

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Development of 3D Digital Fashion Design Using the Characteristics of the Flower and Bird Paintings in Korean Folk Paintings (한국 민화 화조화의 특성을 활용한 3D 디지털 패션 디자인)

  • Kyung-Hee Sul;Younhee Lee
    • Journal of the Korea Fashion and Costume Design Association
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    • v.25 no.1
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    • pp.15-31
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    • 2023
  • This study aimed to propose a fashion design development method using the external and internal characteristics of the flower and bird paintings in traditional Korean folk paintings. As a research method, external and internal characteristics of folk paintings were examined through previous studies and literature research, and folk painting patterns were developed into digital textile designs. Five 3D digital fashion designs were proposed using the CLO 3D program. The external characteristics of folk paintings were as follows: simplification and planarization of object representation, diversification of viewpoints, ignorance of perspective and symmetrical enumeration, strong colors and contrast effects, and the simultaneous representation of time. The internal characteristics of folk paintings were as follows: symbolic meaning, the beauty of free humor, modest aesthetics, complexity of reality and fantasy, and desire of shamanism. The results are as follows. Firstly, the flower and bird painting was a decorative painting style that emphasized decorative beauty and was suitable for developing fashion designs with Korean originality because of the symbolic and internal meanings. Simple layouts and bold free-spirited representations were effective ways to fill the screen with objects and gave the pattern a decorative effect. Secondly, developing a virtual clothing prototype based on digital design method using the external and internal characteristics of folk paintings and producing realistic fashion designs suggest the integrated use of science and technology, embodying modern fashion through the combination of digital fashion content and traditional cultural content. Thirdly, as a result of the development of 3D digital fashion designs, an eco-friendly and sustainable fashion design methods with virtual clothing can suggest a design development method that saves time and cost in the fashion design process while considering the environment.