• 제목/요약/키워드: interactive control

검색결과 649건 처리시간 0.028초

전력품질개선기능을 갖는 계통 연계형 태양광 발전시스템 (Gird-interactive PV Generation System with Power Quality Control)

  • 이성룡;전칠환;고성훈;조아란
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2006년도 제37회 하계학술대회 논문집 B
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    • pp.994-995
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    • 2006
  • This paper presents a grid-connected photovoltaic (PV) system with direct coupled power quality control (PQC) algorithm, which uses an inner current control loop (PRT : polarized ramp time) and outer feedback control loop to improve grid power quality and maximum power point tracking (MPPT) of PV arrays. To reduce the complexity, cost and number of power conversions, which results in higher efficiency, single stage CCVSI (Current Controlled Voltage Source Inverter) is used. The proposed system operation has been divided into two modes (sunny and night). In night mode, the proposed system operates to compensate the reactive power demanded by nonlinear or variation in loads. in sunny mode, the proposed system performs PQC to reduce harmonic current and improve power factor as well as MPPT to supply active power from the PV arrays simultaneously. it is shown that the proposed system improves the system utilization factor to 100% which is generally low for PV system (20%). To verify the proposed system, a comprehensive evaluation with theoretical analysis and simulation results are presented.

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3D 아바타 동작의 선택 제어를 통한 감정 표현 (Emotional Expression through the Selection Control of Gestures of a 3D Avatar)

  • 이지혜;진영훈;채영호
    • 한국CDE학회논문집
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    • 제19권4호
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    • pp.443-454
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    • 2014
  • In this paper, an intuitive emotional expression of the 3D avatar is presented. Using the motion selection control of 3D avatar, an easy-to-use communication which is more intuitive than emoticon is possible. 12 pieces different emotions of avatar are classified as positive emotions such as cheers, impressive, joy, welcoming, fun, pleasure and negative emotions of anger, jealousy, wrath, frustration, sadness, loneliness. The combination of lower body motion is used to represent additional emotions of amusing, joyous, surprise, enthusiasm, glad, excite, sulk, discomfort, irritation, embarrassment, anxiety, sorrow. In order to get the realistic human posture, BVH format of motion capture data are used and the synthesis of BVH file data are implemented by applying the proposed emotional expression rules of the 3D avatar.

테이블 탑 디스플레이용 LED기반 객체 컨트롤 시스템 -증강현실을 위한 테이블 탑 디스플레이용 입력장치 (Object Control System Based on LED for Table Top Display)

  • 오진식;정종문;김정식;양형정;이칠우
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2008년도 학술대회 1부
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    • pp.224-229
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    • 2008
  • 본 논문에서는 테이블 탑 디스플레이의 사용에서 증강현실을 구현하기 위해 현실 세계에서의 객체를 통한 가상세계의 객체에 영향을 줄 수 있는 객체 컨트롤 입력장치를 제안한다. 이를 위해 본 논문에서는 테이블 탑 인터페이스의 LED 기반 객체 컨트롤 입력장치를 사용하여 네트워크상에서 상호 화면의 제어를 가능하게 하고 입력이 능동적이고 자연스럽도록 하였다. 객체 컨트롤 장치는 적외선 LED를 이용하여 테이블 탑 디스플레이에서 인식이 되도록 하였다. 테이블 탑에서 이와 같은 기능들의 구현을 본 논문에서는 에어하키 게임의 구현을 통해 보인다. 에어하키는 테이블 위에 퍽을 놓고 라켓으로 퍽을 쳐서 상대방의 골문에 넣어 점수를 얻는 게임이다. 본 논문에서 제안한 객체 컨트롤 장치를 이용함으로써 사용자는 증강현실에서 실제 객체의 이용으로 가상세계 객체에 영향을 줄 수 있는 보다 실감나는 인터페이스를 느낄 수 있다.

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OWC based Smart TV Remote Controller Design Using Flashlight

  • Mariappan, Vinayagam;Lee, Minwoo;Choi, Byunghoon;Kim, Jooseok;Lee, Jisung;Choi, Seongjhin
    • International Journal of Internet, Broadcasting and Communication
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    • 제10권1호
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    • pp.71-76
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    • 2018
  • The technology convergence of television, communication, and computing devices enables the rich social and entertaining experience through Smart TV in personal living space. The powerful smart TV computing platform allows to provide various user interaction interfaces like IR remote control, web based control, body gesture based control, etc. The presently used smart TV interaction user control methods are not efficient and user-friendly to access different type of media content and services and strongly required advanced way to control and access to the smart TV with easy user interface. This paper propose the optical wireless communication (OWC) based remote controller design for Smart TV using smart device Flashlights. In this approach, the user smart device act as a remote controller with touch based interactive smart device application and transfer the user control interface data to smart TV trough Flashlight using visible light communication method. The smart TV built-in camera follows the optical camera communication (OCC) principle to decode data and control smart TV user access functions according. This proposed method is not harmful as radio frequency (RF) radiation does it on human health and very simple to use as well user does need to any gesture moves to control the smart TV.

A Case Study on Designing a Console Design Review System Considering Operators' Viewing Range and Anthropometric Data

  • Cha, Woo Chang;Choi, Eun Gyeong
    • 대한인간공학회지
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    • 제36권5호
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    • pp.373-383
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    • 2017
  • Objective: The aim of this study is to introduce an operator console design review system suitable for designing and evaluating consoles based on human factor guidelines for a digitalized main control room in an advanced nuclear power plant which has a requirement for anthropometric data usage. Background: The system interface of the main control room in a nuclear power plant has been getting digitalized and consists of various consoles with many information displays. Console operators often face human-computer interactive problems due to inappropriate console design stemming from the perceptual constraints of anthropometric data usage. Method: Computational models with a process of visual perception and variables of anthropometric data are used for designing and evaluating operator consoles suitable for human system interface guidelines, which are used in an advanced nuclear power plant. Results: From the computational model and simulation application, console dimensions and a designing test module, which would be used for designing suitable consoles with safety concerns in a nuclear power plant, have been introduced. Conclusion: This case study may influence employing a suitable design concept with various anthropometric data in many areas with safety concerns and may show a feasible solution to designing and evaluating the safety console dimensions. Application: The results of this study may be used for designing a control room with the human factors requiring a safe working environment.

임신성당뇨병 임부에 대한 사례관리 프로그램이 자기효능감, 우울 및 불안에 미치는 효과 (Effects of a Case Management Program on Self-efficacy, Depression and Anxiety in Pregnant Women with Gestational Diabetes Mellitus)

  • 백은숙;박혜자
    • 여성건강간호학회지
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    • 제19권2호
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    • pp.88-98
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    • 2013
  • Purpose: To examine the effects of a case management program on self-efficacy, depression and anxiety in pregnant women with gestational diabetes mellitus. Methods: Thirty-seven patients who enrolled in a diabetes outpatient clinic were randomly assigned to either an experimental group (n=19) or a control group (n=18). The experimental group received a 2-week intervention composed of a series of one face-to-face interactive interview and five telephone interviews based on the National standards for diabetes self-management education and Bandura's self-efficacy resources of performance accomplishment, vicarious experience, verbal persuasion, and emotional arousal. The effects of the intervention were assessed by completion of a 9-item self-efficacy questionnaire, a 20-item depression questionnaire and a 20-item anxiety questionnaire prior to, and after the intervention. The statistical significances were examined using t-test. Results: The change in self-efficacy was significantly greater in the experimental group than in the control group. Depression and anxiety changes in the experimental group were significantly greater compared to those in the control group. Conclusion: The results of study suggest that a case management program improves self-efficacy, and decreases depression and anxiety in pregnant women with gestational diabetes mellitus.

영상처리와 인공신경망을 이용한 돼지의 체온조절행동 분류 시스템 개발 (Development of Classification System for Thermal Comfort Behavior of Pigs by Image Processing and Neural Network)

  • 장동일;임영일;장홍희
    • Journal of Biosystems Engineering
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    • 제24권5호
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    • pp.431-438
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    • 1999
  • The environmental control based on interactive thermoregulatory behavior for swine production has many advantages over the conventional temperature-based control methods. Therefore, this study was conducted to compare various feature selection methods using postural images of growing pigs under various environmental conditions. A color CCD camera was used to capture the behavioral images which were then modified to binary images. The binary images were processed by thresholding, edge detection, and thinning techniques to separate the pigs from their background. Following feature were used for the input patterns to the neural network ; \circled1 perimeter, \circled2 area, \circled3 Fourier coefficients (5$\times$5), \circled4 combination of (\circled1 + \circled2), \circled5 combination of (\circled1 + \circled3), \circled6 combination of (\circled2 + \circled3), and \circled7 combination of (\circled1 + \circled2 + \circled3). Using the above each input pattern, the neural network could classify training images with the success rates of 96%, 96%, 96%, 100%, 100%, 96%, 100%, and testing images with those of 88%, 86%, 93%, 96%, 91%, 90%, 98%, respectively. Thus, the combination of perimeter, area and Fourier coefficients of the thinning images as neural network features gave the best performance (98%) in the behavioral classification.

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시소 시스템을 위한 RCGA 기반의 상태피드백 제어 (RCGA-Based State Feedback Control for Seesaw Systems)

  • 류기탁;소명옥
    • 한국항해항만학회:학술대회논문집
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    • 한국항해항만학회 2007년도 추계학술대회 및 제23회 정기총회
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    • pp.307-308
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    • 2007
  • 일반적으로 대부분의 실제 시스템은 복잡하고, 외란이나 불완전한 지식에 영향을 받으며, 비선형 특성을 가지고 있다. 이러한 시스템을 제어하기 위해 현대제어 이론에 기초한 제어기가 연구되고 있다. 그러나 이러한 제어이론과 제어기를 산업현장에 검증 없이 곧 바로 적용하면 시스템의 손상이 발생할 수 있으므로 모의실험을 통한 검증이 반드시 필요하다. 본 논문에서는 산업현장의 불안정과 비선형성을 대표할 수 있는 시소시스템을 모형대상으로 설정하여 RCGA기반의 상태피드백 제어기와 상태관측기를 설계하여 이들을 결합한 제어시스템을 설계한다. 다양한 초기조건과 외란에 대한 시뮬레이션을 통해 제어시스템의 유효성을 확인한다.

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운송 안전 서비스를 위한 멀티미디어 공동 작업에서의 화이트보드 오류 제어 (A White Board Error Control Running on a Multimedia Collaboration Works for Transportation Safety Service)

  • 고응남
    • 한국정보전자통신기술학회논문지
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    • 제3권1호
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    • pp.53-56
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    • 2010
  • 본 논문은 운송 안전 환경에서 멀티미디어 원격 제어를 위한 소프트웨어 오류를 감지하기에 적합한 에이전트이다. 이 시스템은 ED, ES로 구성되어 있다. ED는 IP-USN 게이트웨이 소프트웨어 스택 환경에서 멀티미디어 원격 제어를 위하여 훅 킹 기법으로 오류를 감지하는 에이전트이다. ES는 IP-USN 게이트웨이 소프트웨어 스택 환경에서 멀티미디어 원격 제어를 위하여 오류를 공유하는 에이전트이다. 멀티미디어 공동 작업 환경의 관점에서 오류 공유는 협동 작업에 참가하는 참가자에게 상호작용적으로 오류를 공유한다.

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전력시장 환경하에 입찰기반의 직접부하제어 운영방안 (Bid-based Direct Load Control Framework Under Electricity Markets)

  • 이호철;송성환;윤용태
    • 전기학회논문지
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    • 제58권3호
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    • pp.455-461
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    • 2009
  • This paper proposes Direct Load Control(DLC) operation scheme using a bidding system and the methodology to value proper quantity decided by the DLC program, which is a kind of resources for stabilization of electricity market price during peak times by managing consumer electricity demand. Since DLC program in Korea is based on the contract with the customers participating in this program, it is difficult to anticipate voluntary participation. That is, incentive for participants in DLC program is insufficient. To cope with this point, it is necessary to develop a new market mechanism and market compatible operation scheme for DLC programs. DLC market mechanism is deemed to be equipped with iterative bidding system, independent operation from energy market, and interactive with bidding information on energy market. With this market mechanism, it is important to find the optimal operation point of DLC allowing for the factors of stabilizing the electricity market price and compensating DLC implementation. This paper focuses on the mathematical approaches for the bid-based DLC operation scheme and examines several scenarios for the following technical justifications: 1) stabilization of electricity market price during peak times, 2) elasticity of demand.