• 제목/요약/키워드: integrated culture and art education

검색결과 21건 처리시간 0.022초

한국단편애니메이션을 활용한 주제중심 통합교육 모형 연구 (A Study on the integrated art & culture education using short animations of Korea)

  • 김재웅;고민정
    • 만화애니메이션 연구
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    • 통권20호
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    • pp.15-29
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    • 2010
  • 문화예술교육은 전 국민의 문화예술향유를 통한 삶의 질 향상과 국가의 문화 역량 강화를 지향하는 교육으로서, 지금까지 다양한 프로그램들을 통해 그 범위가 확산되어 왔다. 그러나 실제로 학교수업을 통해 진행되는 학교문화예술교육은 표면적이고 기능적인 교육에 그치는 등 수업 내용과 방식에서 한계를 보이고 있다. 학교문화예술교육이 원래의 목적을 달성하고 학교 안에서 체계적이고 안정적인 부분으로 자리 잡기 위해서는 양적인 성장에 더하여 질적 심화의 측면을 고려해야 할 시점에 와있다. 이 논문에서는 학교문화예술교육의 질적 제고와 활성화를 위해, 초등학교 교육과정에서 한국단편애니메이션을 활용해서 기존 교과와 문화예술교육을 통합할 수 있는 문화예술통합교육 모형을 개발하였다. 단편애니메이션은 감독 개개인의 세계관과 개성, 개인의 삶과 사회적 관계 및 역사적 성찰에 이르기까지 다양한 주제를 독창적인 미학으로 표현해내고 있어, 풍부한 미적 경험과 더불어 주제중심통합교육을 위한 단초를 제공한다. <오늘이>(2003)는 제주도의 원천강 본풀이라는 신화적 소재와 민화라는 전통적 소재를 현대적으로 재해석한 작품이다. 이 작품은 국어(언어지능)와 도덕(대인/자성지능)을 통합적으로 구성하여 자신의 생각을 글, 만화, 그림으로 표현하게 함으로써 언어지능과 공간지능을 발휘할 수 있다. 이러한 문화예술통합교육 모델을 통해 개별교과 로 이루어지는 분과교육과정의 한계를 극복하여 정규 교과의 경계를 확장해서 전반적인 교육의 질을 개선하고자 한다.

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문화예술교육에서 애니메이션에 대한 논의 분석 (A Discussion and Analysis of Animation in a Culture and Art Education)

  • 조정래
    • 만화애니메이션 연구
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    • 통권31호
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    • pp.29-55
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    • 2013
  • 과학적 합리성, 인문학과 사회과학의 상상력과 통찰력, 예술적 창조성을 중요시하는 현대사회의 교육은 지식정보의 단순한 전달과 암기나 기능중심의 교육보다는 역사적 문맥의 폭넓은 이해, 학습자의 반성적 판단력, 창의적 기획력, 의사소통능력, 인지와 감성의 통합, 매체해석과 활용능력을 함양하는 문화예술을 중시하는 방향으로 변화하고 있다. 본 연구는 영상예술분야인 애니메이션의 교육담론 분석을 통해 문화예술교육으로서 가치와 중요성, 향후 방향에 대해 살펴봄을 목적으로 한다. 애니메이션을 활용한 문화예술교육은 영향력이 막강한 예술장르간의 융합, 학제간의 융합을 유도하여 탈장르의 형태로 인간의 삶과 문화를 변화시키며 다양한 교육방법과 실천으로 이어지고 있다. 한편, 국가차원의 문화복지 성격의 예술교육정책이 추진되고, 국민들의 문화예술의 향수권과 사회문화교육이 점차 확대되는 시점에서, 통합적 문화예술로서 애니메이션의 교육적 역할 증대와 학문의 지속적 발전을 위해 애니메이션의 교육학적 역할 재정립, 애니메이션교육의 다양화와 대중화, 애니메이션 전문 교육인력양성, 애니메이션 인프라확대와 종합교육지원시스템 구축이 필요하다.

Exploration on the Development and Characteristics of Composites Painting in the Contemporary Art Ecology

  • Wang, Jingjing
    • International Journal of Advanced Culture Technology
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    • 제10권4호
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    • pp.337-344
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    • 2022
  • The ecological expression of art in modern society takes the harmonious developmental relationship between man and nature as an element and combines it with the various manifestations of painting as an expression of ecological artistic development. The necessary relationship for the harmonious development of nature is accurately articulated, and the ecological changes in people are expressed in integrated materials that inspire human reflection. In the pursuit of material pleasures, mankind is neglectful and indifferent to the environment. The development of composite painting in art and ecology is a process that more reveres the harmony between man and nature as well as satisfying the creative value of the work. After systematic evaluation and research, people have engaged in various structural forms of composite art painting development in the long history of art development, focusing on the integration of environmental and ecological culture.In the process of nature education going through development, the comprehensive practical development of nature education is enhanced and efforts are made to feel new ecological art ideas and new ways of valuing environmental protection. In this paper, an observational study of eco-art will be carried out, starting from the theory of hierarchical division and analyzing the contradictory relationship between man and nature. Recognize nature, understand it and feel it through eco-art painting. The analysis of the contradictory relationship between man and nature is combined with the identification of various types of information that give value to the environmental protection public, and the combination of ecological painting and nature art to achieve an upgrade of the environmental protection idea of the value of painting.

통합예술을 토대로 조형원리를 적용한 아트메이크업 디자인 분석 (Analysis of Art Makeup Design Applying Formative Principles based on lntegrated Art)

  • 안나현
    • 문화기술의 융합
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    • 제10권3호
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    • pp.901-907
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    • 2024
  • 아름다워지고자 하는 욕구는 자연스럽게 미적으로 관심이 중시되고 그에 따라 뷰티산업도 크게 성장하고 있다. 그 중 아트메이크업은 색채와 표현을 중심으로 고정된 틀에서 벗어나 독창적이고 실험성이 있는 예술분야로 뷰티영역에서 발전하고 있다. 아트메이크업은 조형원리에 따라 통합예술을 토대로 한 패션, 건축, 미술 등을 모티브로 디자인 발상을 통해 조형원리를 적용한 아트메이크업에 대한 새로운 예술적인 형태 연구가 필요한 분야이다. 조형원리를 균형, 통일, 강조, 리듬으로 분류하여 그의 적용된 통합예술을 토대로 한 실질적 사례를 조경, 건축, 화훼, 회화, 패션, 인테리어로 구분하여 알아보고, 조형원리를 적용한 아트메이크업 디자인 분석하였다. 이에 아트메이크업 분야에서 조형원리를 적용한 메이크업 디자인 형태가 어떻게 적용되고 있는지와 창의적 영역으로의 확대모색과 아트메이크업 발전에 학문적으로 이론적 토대와 기초자료를 제공함으로 새로운 디자인 개발에 기여하고자 한다.

Exploration on the Development and Characteristics of Composites Painting in the Contemporary Art Ecology

  • Wang Jing Jing
    • International Journal of Advanced Culture Technology
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    • 제11권1호
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    • pp.232-240
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    • 2023
  • The ecological expression of art in modern society takes the harmonious developmental relationship between man and nature as an element and combines it with the various manifestations of painting as an expression of ecological artistic development. The necessary relationship for the harmonious development of nature is accurately articulated, and the ecological changes in people are expressed in integrated materials that inspire human reflection. In the pursuit of material pleasures, mankind is neglectful and indifferent to the environment. The development of composite painting in art and ecology is a process that more reveres the harmony between man and nature as well as satisfying the creative value of the work. After systematic evaluation and research, people have engaged in various structural forms of composite art painting development in the long history of art development, focusing on the integration of environmental and ecological culture. In the process of nature education going through development, the comprehensive practical development of nature education is enhanced and efforts are made to feel new ecological art ideas and new ways of valuing environmental protection. In this paper, an observational study of eco-art will be carried out, starting from the theory of hierarchical division and analyzing the contradictory relationship between man and nature. Recognize nature, understand it and feel it through eco-art painting. The analysis of the contradictory relationship between man and nature is combined with the identification of various types of information that give value to the environmental protection public, and the combination of ecological painting and nature art to achieve an upgrade of the environmental protection idea of the value of painting. In the development of artistic ecological comprehensive painting, it is necessary to put forward technical requirements and standards that meet the development of modern industry according to the characteristics and methods of ecological painting. The author of this paper discusses the necessity and social value of artistic ecological painting creation from the artist's point of view, expounds the practical achievements of ecological painting from the perspective of the history and present situation of the development of ecological aesthetics at home and abroad, and gives the concept and creative method of contemporary art comprehensive material painting in combination with his own actual situation.

문화예술교육 공감기대가치와 사회적 성향이 통제된 기제 해소에 미치는 영향 (The Effect that Empathic Value Expectation of Culture & Art Education and Social Intention have on Eliminating Controlled Mechanism)

  • 김철호
    • 디지털융복합연구
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    • 제15권4호
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    • pp.427-441
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    • 2017
  • 본 연구의 목적은 문화예술교육에 대한 공감기대가치와 사회적 성향이 학습자의 통제된 기제 해소에 미치는 영향을 실증적으로 살펴보는데 있다. 4050세대 대상의 정량적 조사가 실시되었다. 연구 결과, 목표지향 공감기대가치-개인주의, 관계지향 공감기대가치-집단주의 간의 상관관계가 높은 것으로 나타났다. 아울러, 목표지향 공감기대가치는 자아효능감 현실화에, 즐거움 공감기대가치는 유보된 욕망 재점화에, 관계지향 공감기대가치는 탈고립 실제화에, 개인주의는 자아효능감 현실화에, 집단주의는 탈고립 실제화에 상대적으로 더 큰 영향을 미치는 것으로 나타났다. 본 연구는 문화예술교육 공감기대가치와 학습자의 사회적 성향, 그리고 학습자의 심리적 기제에 대한 학제적 융합적 이해의 필요성을 환기시키고, 나아가 이에 기반 한 프로그램 개발, 사회적 요구에 대처한 질적 양적 적합성 확보, 호혜성을 고려한 운영, 평가, 관리 등과 연계된 후속 연구와 실무적 적용이 지속적으로 필요함을 제시하고 있다.

블록체인 NFT 문화예술콘텐츠의 현황과 과제 (Prospects & Issues of NFT Art Contents in Blockchain Technology)

  • 김종국
    • Journal of Information Technology Applications and Management
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    • 제30권1호
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    • pp.115-126
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    • 2023
  • In various fields such as art, design, music, film, sports, games, and fashion, NFTs (Non-Fungible Tokens) are creating new economic value through trading platforms dedicated to NFT art and content. In this article, I analyze the current state of blockchain technology and NFT art content in the context of an expanding market for blockchain-based NFT art content in the metaverse. I also propose several tasks based on the economic and industrial logic of technological innovation. The first task proposed is to integrate cultural arts on blockchain, metaverse, and NFT platforms through digital innovation, instead of separating or distinguishing between creative production and consumption. Before the COVID-19 pandemic, there was a clear separation between creators and consumers. However, with the rise of Web 3.0 platforms, any user can now create and own their own content. Therefore, it is important to promote a collaborative and integrated approach to cultural arts production and consumption in the blockchain and metaverse ecosystem. The second task proposed is to align the legal framework with blockchain-based technological innovation. The enactment and revision of relevant laws should focus on promoting the development of the NFT trading platform ecosystem, rather than merely regulating it for user protection. As blockchain-based technology continues to evolve, it is important that legal systems adapt to support and promote innovation in the space. This shift in focus can help create a more conducive environment for the growth of blockchain-based NFT platforms. The third task proposed is to integrate education on digital arts, including metaverse and NFT art contents, into the current curriculum. This education should focus on convergence and consilience, rather than merely mixing together humanities, technology, and arts. By integrating digital arts education into the curriculum, students can gain a more comprehensive understanding of the potential of blockchain-based technologies and NFT art. This article examines the digital technological innovation such as blockchain, metaverse, and NFT from an economic and industrial point of view. As a limitation of this research, the critical mind such as philosophical thinking or social criticism on technological innovation is left as a future task.

미술교육에 있어서 시각적 미디어를 통한 조형교육에 관한 연구 (Visual Media Education in Visual Arts Education)

  • 박지숙
    • 조형예술학연구
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    • 제7권
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    • pp.64-104
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    • 2005
  • Visual media transmits image and information reproduced in large quantities, such as a photography, film, television, video, advertisement, or computer image. Correspondence to the students' reception and recognition of culture in the future. arrangements for the field of studies of visual culture. 'Visual Culture' implies cultural phenomena of visual images via visual media, which includes not only the categories of traditional arts like a painting, sculpture, print, or design, but the performance arts including a fashion show or parade of carnival, and the mass and electronic media like a photography, film, television, video, advertisement, cartoon, animation, or computer image. In the world of visual media, Image' functions as an essential medium of communication. Therefore, people call the culture of today fra of Image Culture', which has been converted from an alphabet convergence era to an image convergence one. Image, via visual media, has become a dominant means for communication in large part of human life, so we can designate an Image' as a typical aspect of visual culture today. Image, as an essential medium of communication, plays an important role in contemporary society. The one way is the conversion of analogue image like an actual picture, photograph, or film into digital one through the digitalization of digital camera or scanner as 'an analogue/digital commutator'. The other is a way of process with a computer drawing, or modeling of objects. It is appropriate to the production of pictorial and surreal images. Digital images, produced by the other, can be divided into the form of Pixel' and form of Vector'. Vector is a line linking the point of departure to the point of end, which organizes informations. Computer stores each line's standard location and correlative locations to one another Digital image shows for more 'Perfectness' than any other visual media. Digital image has been evolving in the diverse aspects, such as a production of geometrical or organic image compositing, interactive art, multimedia art, or web art, which has been applied a computer as an extended trot of painting. Someone often interprets digitalized copy with endless reproduction of original even as an extension of a print. Visual af is no longer a simple activity of representation by a painter or sculptor, but now is intimately associated with a matter of application of media. There is some problem in images via visual media. First, the image via media doesn't reflect a reality as it is, but reflects an artificial manipulated world, that is, a virtual reality. Second, the introduction of digital effect and the development of image processing technology have enhanced a spectacle of destructive and violent scenes. Third, a child intends to recognize the interactive images of computer game and virtual reality as a reality, or truth. Education needs not only to point out an ill effect of mass media and prevent the younger generation from being damaged by it, but also to offer a knowledge and know-how to cope actively with social, cultural circumstances. Visual media education is one of these essential methods for the contemporary and future human being in the overflowing of image informations. The fosterage of 'Visual Literacy' can be considered as a very purpose of visual media education. This is a way to lead an individual to the discerning, active consumer and producer of visual media in life as far as possible. The elements of 'Visual Literacy' can be divided into a faculty of recognition related to the visual media, a faculty of critical reception, a faculty of appropriate application, a faculty of active work and a faculty of creative modeling, which are promoted at the same time by the education of 'visual literacy'. In conclusion, the education of 'Visual Literacy' guides students to comprehend and discriminate the visual image media carefully, or receive them critically, apply them properly, or produce them creatively and voluntarily. Moreover, it leads to an artistic activity by means of new media. This education can be approached and enhanced by the connection and integration with real life. Visual arts and education of them play an important role in the digital era depended on visual communications via image information. Visual me야a of day functions as an essential element both in daily life and in arts. Students can soundly understand visual phenomena of today by means of visual media, and apply it as an expression tool of life culture as well. A new recognition and valuation visual image and media education is required to cultivate the capability of active, upright dealing with the changes of history of civilization. 1) Visual media education helps to cultivate a sensibility for images, which reacts to and deals with the circumstances. 2) It helps students to comprehend the contemporary arts and culture via new media. 3) It supplies a chance of students' experiencing a visual modeling by means of new media. 4) There are educational opportunities of images with temporality and spaciality, and therefore a discerning person becomes to increase. 5) The modeling activity via new media leads students to be continuously interested in the school and production of plastic arts. 6) It raises the ability of visual communications dealing with image information society. 7) An education of digital image is significant in respect of cultivation of man of talent for the future society of image information as well. To correspond to the changing and developing social, cultural circumstances, and the form and recognition of students' reception of them, visual arts education must arrange the field of studying on a new visual culture. Besides, a program needs to be developed, which is in more systematic and active level in relation to visual media education. Educational contents should be extended to the media for visual images, that is, photography, film, television, video, computer graphic, animation, music video, computer game and multimedia. Every media must be separately approached, because they maintain the modes and peculiarities of their own according to the conveyance form of message. The concrete and systematic method of teaching and the quality of education must be researched and developed, centering around the development of a course of study. Teacher's foundational capability of teaching should be cultivated for the visual media education. In this case, it must be paid attention to the fact that a technological level of media is considered as a secondary. Because school education doesn't intend to train expert and skillful producers, but intends to lay stress on the essential aesthetic one with visual media under the social and cultural context, in respect of a consumer including a man of culture.

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독일학교 연극교육의 정착화와 연극수업의 특징 -중등학교 연극수업을 중심으로- (The Characteristics and Settlement of Drama Education in German School - Focusing on Drama Class of Secondary School-)

  • 이원현
    • 한국콘텐츠학회논문지
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    • 제16권6호
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    • pp.114-122
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    • 2016
  • 본 논문은 한국 학교교육에 있어서 새로운 예술 교과목으로 언급되는 '연극'과목의 올바른 학교 내 정착화를 위하여, 세계에서 체계적 교육시스템을 갖추고 있는 독일 연극교육을 객관적 모델 삼아 관련내용을 다룬다. 이를 위해 본 글에서는 우선적으로 독일학교와 연극교육의 역사적 상호관계에 대한 분석이 이뤄지고, 2009년 독일의 교육개혁 정책시행 이후 독일학교 연극교육의 정착화과정과 연극수업의 방향성과 특징들이 언급된다. 이러한 연구배경에는 현 한국학교 교육에서 요구되는 창의력 증대와 융합(통합)교육 제시를 위해 연극교육이 적합하다는 사실을 직, 간접적으로 증명하고, 앞으로의 한국 문화예술교육 정책적 방향성 구축에 도움을 주고자하는 목적이 담겨 있다.

피아노앙상블을 활용한 예비유아교사의 창의적 음악극 지도 방안 - 피터와 늑대를 중심으로 - (A Study on Creative Music Drama Teaching Plans for Pre-service Early Childhood Teachers using Piano Ensemble - Focusing on 'Peter & The Wolf' -)

  • 박주원
    • 한국엔터테인먼트산업학회논문지
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    • 제15권1호
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    • pp.117-129
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    • 2021
  • 최근 유아교육의 흐름은 각 교과와 영역의 융합을 통한 학습자 중심의 통합적인 경험으로 학습의 질을 높일 수 있는 교육활동을 모색하는 데 중점을 두고 있다. 예비유아교사의 음악극 활동은 예술 교과 간의 통합교육으로 예술의 역할과 가치를 이해할 수 있고 나아가 인성과 창의성 계발에 직접적인 영향을 미치기도 하며 다양한 학습에 직접적인 흥미를 유발시키는 동기가 되기도 한다. 또한 유아교육현장에서 음악극을 기획하고 실행, 지도할 수 있는 능력을 향상시킬 수 있는 활동이다. 피아노 앙상블을 활용한 창의적인 음악극 지도 방안의 개발은 교원양성과정의 통합교육활동에 대한 기초연구를 지원하고 음악극 활동이 활성화할 수 있을 것으로 기대된다. 연구 결과 및 제안은 다음과 같다. 첫째, 음악극 활동은 예비유아교사의 협동학습과 창의적인 계획에 의하여 관람 대상에 맞게 체계적이고 단계적으로 실행되도록 한다. 둘째, 음악극의 등장인물의 특징을 이해하고 효율적인 출연진의 역할을 분담하는 것은 예비유아교사 음악극 활동의 접근도를 높이고 활성화의 효과를 가져올 수 있다. 셋째, 음악극 활동 중 음악 만들기는 예비유아교사의 음악적 이해력과 수준에 맞게 창작, 편곡하여 실행할 수 있다. 넷째, 교육과정 중 단기간에 효율적인 방법으로 예비유아교사들이 실행한 통합적인 경험과 평가를 통해서 나온 음악극에 대한 교수방법 및 활동자료, 기록들이 교육현장에서 유아음악극을 지도하는데 참고자료가 되도록 한다.