• Title/Summary/Keyword: inside-out방법

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Analysis about Fill Deposit Poor Drainage through Permeability Test and Groundwater Monitoring (투수시험과 지하수 모니터링을 통한 매립층의 배수불량 원인 분석)

  • Jung, Hee-Suk;Lee, Kang-Il;Kim, Joon-Seok
    • Journal of the Society of Disaster Information
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    • v.14 no.2
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    • pp.165-173
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    • 2018
  • Purpose: The area such as historic sites where distributed in the hills surrounded by the mountains in the past, if heavy rains occur, soil that distributed in the substructure of a sedimentary layer's permeability decreases therefore, water do not smoothly drainage and increases surface structures' moisture content. Therefore, many phenomena occur such as the muddy ground. This experiment tried to figure out the cause of poor drainage, predicting poor drainage system when rainfall occur. So not only the base of cultural properties distributed in the historic site, but also have big influences on the upper structure. Method: We are going to propose an improvement plan through the various sites exploration and the field permeability test. In addition, analyze interrelationship to figure out the cause of the poor drainage through monitoring under ground water. Conclusion: As the result of the experiment, the cause of the poor drainage system formed on shallow depth of ground level inside of a land. We can see that soil of surface and fill deposit permeability was in poor condition. Therefore, it was in very inappropriate hydrogeological condition when surface water permeate into the underground when rainfall occurs.

Study of geological structure in area of Hwasan caldera using geophysical method (지구물리학적 방법에 의한 화산 칼데라 지역의 지질구조 연구)

  • Kwon, Byung-Doo;Lee, Heui-Soon;Yang, Joon-Mo;Park, Gye-Soon;Eom, Joo-Young;Kim, Dong-Oh
    • 한국지구물리탐사학회:학술대회논문집
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    • 2007.06a
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    • pp.267-272
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    • 2007
  • Uiseong subbasin belonging to Kyungsang basin resulted from volcanic activity in the late Cretaceous. In this study, we carry out MT and gravity survey at the Hwasan caldera, which was formed of volcanic and abyssal rocks complex, then analyze and identify geological substructure. Potential survey such as gravity and magnetic survey has been mainly carried out in former studies, so depth information for understanding substructure was not enough. To complement a potential survey, we use MT method, which has high vertical resolution. Moreover we make a simple 2D model comparing with former study. The result of MT and gravity 2D modeling shows that this area is roughly composed of 3 layers; The bottom layer is a basement. In the second layer, intrusive rocks having high resistivity is placed along the ring faults and the sedimentary layer of low resistivity is inside caldera. The highest layer is alluvium. To comprehend the 3D structure of the Hwasan caldera, we perform 3D gravity inversion, and construct the 3D model from the result of 3D gravity inversion. MT responses are calculated by using the constructed 3D model and the 3D model of the Hwasan caldera's structure is suggested after comparing the calculated values with the observed values at MT line.

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Numerical Analysis of Mold Deformation Including Plastic Melt Flow During Injection Molding (플라스틱 유동을 고려한 사출성형 충전공정 중 금형의 변형 해석)

  • Jung, Joon Tae;Lee, Bong-Kee
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.38 no.7
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    • pp.719-725
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    • 2014
  • In the present study, a numerical analysis of an injection molding process was conducted for predicting the mold deformation considering non-Newtonian flow, heat transfer, and structural behavior. The accurate prediction of mold deformation during the filling stage is important to successfully design and manufacture a precision injection mold. While the local mold deformation can be caused by various factors, a pressure induced by the polymer melt is considered to be one of the most significant ones. In this regard, the numerical simulation considering both the melt filling and the mold deformation was carried out. A mold core for a 2D axisymmetric center-gated disk was used for the demonstration of the present study. The flow behavior inside the mold cavity and temperature distribution were analyzed along with the core displacement. Also, a Taguchi method was employed to investigate the influence of the relevant parameters including flow velocity, mold core temperature, and melt temperature.

Flow Separation Control Effects of Blowing Jet on an Airfoil (블로잉 제트에 의한 에어포일에서의 유동박리 제어효과)

  • Lee, Ki-Young;Chung, Heong-Seok;Cho, Dong-Hyun;Sohn, Myong-Hwan
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.35 no.12
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    • pp.1059-1066
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    • 2007
  • An experimental study has been conducted to investigate the flow separation control effects of a blowing jet on an elliptic airfoil at a Reynolds number of 7.84×105 based on the chord length. A blowing jet was obtained by pressing a plenum inside the airfoil and ejecting flow out of a thin jet slot that located in leading edge or trailing edge. The experimental results have shown that the blowing jet had an effect of suppressing the flow separation, resulting in the higher suction pressure distribution and higher normal force. The increase in Cn was more pronounced at higher incidence, whereas the effectiveness of the blowing jet reduced at lower incidences. The leading edge pulsating blowing with 90° was the most effective in controlling the flow separation than other types of blowing jet configuration tested in this research. Moreover, when the pulsating blowing was applied, the stall angle was postponed about 2°-3°. The continuous and pulsating blowing jet is a direct and effective flow separation control for improving the aerodynamic characteristics and performances of airfoil.

A study on the types of real money trade of game items and limited point of MMORPG (MMORPG의 게임 아이템 현금거래 유형과 한계점 연구)

  • Lim, Ha-Na
    • Journal of Korea Game Society
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    • v.9 no.1
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    • pp.33-41
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    • 2009
  • In this paper we tried to figure out the types of real money trade of game items, and in order to study it we examined the Leveling System of MMORPG which is a perfect competitive market and how the closed structure of the game economy emits real money trade. The over production of the MMORPG's leveling system which is a perfect competitive market increases the amount of currency in circulation and then induces arbitrage due to mudfalation inside the game. In order to improve this problem, there are three methods of resolutions. The first is stabling the game economy by spontaneous order among the game users, but this is much local than the artificial order which takes a long time and evokes discrepance in MMORPG competitive characteristic. Secondly, legislational regulations from the government could improve the problem, but this method doesn't grant information or services as non-material labor in which it couldn't follow up the developing speed of the game market. Finally, delicate modulation among game items by the designer isn't possible to constrain them, and there is a limited reason that it couldn't control the increase of currency which is the main factor of arbitrage.

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Recovery of Astaxanthin from microalgae Using Simple and Energy-efficient Method (미세조류로부터의 에너지 효율적인 Astaxanthin 회수 기술 개발)

  • Kim, Sun Young;Oh, You-Kwan;Ha, Sung Ho
    • Korean Chemical Engineering Research
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    • v.56 no.3
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    • pp.376-380
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    • 2018
  • The astaxanthin recovery efficiencies were compared in acetonitrile, acetone, methanol, dichloromethane : methanol (1:3, v/v) and ethylacetate : ethanol (1:1, v/v) as a extraction solvent after the grinding of the H. pluvialis cells. The astaxanthin extraction yield in acetone was 1.13~1.29 times higher than other extraction solvents. It was also found that 96.7% of astaxanthin accumulated in H. pluvialis could be recovered by a single extraction. Since astaxanthin exists mainly as astaxanthin esters in H. pluvialis, a gradient reversed-phase HPLC analysis was carried out for the separation of astaxanthin esters from the extracts of H. pluvialis. Among the astaxanthin inside the H. pluvialis cell, free astaxanthin was 45.9% and astaxanthin esters were the rest.

Numerical Analysis on Flow Characteristics in the Pressurized Air Supply Smoke Control System (급기가압 제연설비의 내부 유동특성에 대한 수치해석)

  • Ko, Gwon-Hyun
    • Fire Science and Engineering
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    • v.31 no.4
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    • pp.52-58
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    • 2017
  • This study investigated the pressure difference distribution and the flow characteristics among room, ancillary room, and stair case by carrying out the numerical simulations on the air flow inside the pressurized air supply smoke control system. Numerical simulations were conducted to analyze pressure and velocity distribution of compartments by pressurized air supply for the air-leakage test facility which was built to measure the effective leakage area. In this study, the leakage of air was considered by locating the narrow slit onto fire door and window of room. Simulated results using this method precisely followed the previous experimental results for the pressure differences between the stair case and ancillary room. Predicted results showed that the local leakage of air rarely affected the overall flow pattern and pressure distribution. Although the average velocity over the door between room and ancillary room satisfied the regulation for fire safety, it was certified the unsafe outflow to ancillary room could be occurred in the local position such as the upper part of the door.

A Study on Generic Unpacking using Entropy Variation Analysis (엔트로피 값 변화 분석을 이용한 실행 압축 해제 방법 연구)

  • Lee, Young-Hoon;Chung, Man-Hyun;Jeong, Hyun-Cheol;Shon, Tae-Shik;Moon, Jong-Su
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.22 no.2
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    • pp.179-188
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    • 2012
  • Packing techniques, one of malicious code detection and analysis avoidance techniques, change code to reduce size and make analysts confused. Therefore, malwares have more time to spread out and it takes longer time to analyze them. Thus, these kind of unpacking techniques have been studied to deal with packed malicious code lately. Packed programs are unpacked during execution. When it is unpacked, the data inside of the packed program are changed. Because of these changes, the entropy value of packed program is changed. After unpacking, there will be no data changes; thus, the entropy value is not changed anymore. Therefore, packed programs could be unpacked finding the unpacking point using this characteristic regardless of packing algorithms. This paper suggests the generic unpacking mechanism using the method estimating the unpacking point through the variation of entropy values.

Method for Extracting Features of Conscious Eye Moving for Exploring Space Information (공간정보 탐색을 위한 의식적 시선 이동특성 추출 방법)

  • Kim, Jong-Ha;Jung, Jae-Young
    • Korean Institute of Interior Design Journal
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    • v.25 no.2
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    • pp.21-29
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    • 2016
  • This study has estimated the traits of conscious eye moving with the objects of the halls of subway stations. For that estimation, the observation data from eye-tracking were matched with the experiment images, while an independent program was produced and utilized for the analysis of the eye moving in the selected sections, which could provide the ground for clarifying the traits of space-users' eye moving. The outcomes can be defines as the followings. First, The application of the independently produced program provides the method for coding the great amount of observation data, which cut down a lot of analysis time for finding out the traits of conscious eye moving. Accordingly, the inclusion of eye's intentionality in the method for extracting the characteristics of eye moving enabled the features of entrance and exit of particular objects with the course of observing time to be organized. Second, The examination of eye moving at each area surrounding the object factors showed that [out]${\rightarrow}$[in], which the line of sight is from the surround area to the objects, characteristically moved from the left-top (Area I) of the selected object to the object while [in]${\rightarrow}$[out], which is from the inside of the object to the outside, also moved to the left-top (Area I). Overall, there were much eye moving from the tops of right and left (Area I, II) to the object, but the eye moving to the outside was found to move to the left-top (Area I), the right-middle (Area IV) and the right-top (Area II). Third, In order to find if there was any intense eye-moving toward a particular factor, the dominant standards were presented for analysis, which showed that there was much eye-moving from the tops (Area I, II) to the sections of 1 and 2. While the eye-moving of [in] was [I $I{\rightarrow}A$](23.0%), [$I{\rightarrow}B$](16.1%) and [$II{\rightarrow}B$](13.8%), that of [out] was [$A{\rightarrow}I$](14.8%), [$B{\rightarrow}I$](13.6%), [$A{\rightarrow}II$](11.4%), [$B{\rightarrow}IV$](11.4%) and [$B{\rightarrow}II$](10.2%). Though the eye-moving toward objects took place in specific directions (areas), that (out) from the objects to the outside was found to be dispersed widely to different areas.

A study on context of children's library and user behavior modeling (어린이 도서관 CONTEXT 분석 및 사용자 행태정보 모델링 아동의 가구 사용방법(Way of Seat)과 아동-부모의 상호작용방법을 중심으로)

  • Song, So-Ra;Pan, Young-Hwan;Jeong, Ji-Hong
    • Journal of the HCI Society of Korea
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    • v.3 no.1
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    • pp.33-38
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    • 2008
  • The major users of children's library are children and housewives. Recent increasing frequency of their visit to the library expands the function of it from the place where they borrow and read books further to the cultural space where each family unit can enjoy leisure activities. Though the children's library basically is a quiet place for reading books, peers' establishing friendship and emotional bond with the parents, and such plays as small scale muscular movements take place in addition to reading activities because the major users are infants under six or children in the lower grades in elementary school. Thus, in order to study the features and requirements that are inherent in the various behaviors of the children who use furniture, understanding of the particular factors in the physical environment of the children's library and the user context must precede. In reality, though the fixed form of the desks and chairs in the library was made by a small number of designers, a large number of children are using them in tremendously various ways beyond the ways that the designers had intended, adapting themselves to the environmental context. Therefore, the purpose of this study is to find out the children's using way of seats when they do reading and playing activities based on the way of interaction between children and parents, and, after modeling of the children's behavior data, to understand the demands inherent inside the various behaviors of children who use furniture.

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