• Title/Summary/Keyword: infer user's intend

Search Result 3, Processing Time 0.017 seconds

An User's Intend-based Navigation System using Ontology on Mobile (모바일 환경에서 온톨로지를 이용한 사용자 의도 기반 네비게이션 시스템)

  • Choi, Young-Soo;Yang, Hyung-Jeong
    • Proceedings of the Korean Society of Computer Information Conference
    • /
    • 2011.06a
    • /
    • pp.59-61
    • /
    • 2011
  • 스마트폰 사용자 1천만 시대가 도래하였다. 올해 안에 스마트폰 가입자가 2천만 시대를 열 것으로 기대되면서 소위 대박을 꿈꾸는 스마트 폰 앱 개발의 열풍에 불을 지피고 있다[1]. 이에 따라 네비게이션 관련 앱도 속속들이 출시되고 있는 상황이다[2]. 하지만 최근 출시된 네비게이션 앱이라 할지라도 기능상으로는 기존 네비게이션의 틀에서 크게 벗어나지 못하고 있는 형편이다. 또한, 스마트폰 가입자의 30% 가량이 20대 이하의 연령임을 고려해 볼 때 비운전자를 타켓으로 한 네비게이션의 필요성도 대두되고 있다[3]. 본 논문에서는 기존 네비게이션에서 원하는 목적지의 정보만을 제공하는 단순한 시스템을 벗어나 비운전자라도 유용하게 쓸 수 있는 사용자 의도에 기반한 네비게이션 시스템을 제안한다. 본 논문에서 제안한 시스템은 모바일 환경이라는 가정 하에 온톨로지를 기반으로 설계되었고, 온톨로지는 사용자 의도를 추론하기 위한 수단으로 사용된다.

  • PDF

A Basic Study on the Development of Autonomous Behavioral Agent based on Ontology Used in Virtual Space (가상공간에서 활용되는 온톨로지 기반 지능형 자율주행 에이전트 개발에 관한 기초 연구)

  • Lee, Yun-Gil
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
    • /
    • v.7 no.6
    • /
    • pp.777-784
    • /
    • 2017
  • In the architectural space, the user's behavior is the most important factor in evaluating the quality of architecture. Normally, the evaluation of user behavioral performance was carried out after a building was completed. Recently, interest in and efforts at pre-simulation based on information technology are accelerating. However, since existing user simulation technology is concerned mainly with simply escaping from a large space, it is impossible to simulate the behavior of multiple users in an architectural space. The present study strives to develop a human-figured intelligent agent for advanced user simulation based on ontology. The main purpose of the study is to employ the intelligent behaviors of a NPC(Non-player Character) to infer the ontology of both spatial and user information. In this paper, we intend to integrate ontology inference technology into the virtual space. And also, this study suggest the ontology visualization technology which illustrate the ontology-based information and their change in the spatial information.

Implementation of Recommender System of Seoul Urban Parks Using Rule-based Expert System based on PROLOG (PROLOG기반의 규칙 기반 전문가 시스템을 이용한 서울시 도시 공원 추천 시스템 구현)

  • Son, Se-Jin;Kim, Da-Hee;Cho, Ye-Bon;Chun, Soo-Wan;Lee, Kang-Hee
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
    • /
    • v.7 no.7
    • /
    • pp.847-856
    • /
    • 2017
  • In this paper, we propose a system to users which recommends suitable park using linguistic objects by rule-based inference engine which is made with Prolog. According to the function of city park, which provides positive elements to people such as social, psychological, environmental, and physical, Seoul city park is classified into 6 categories. The classified parks are recommended to users based on the rule based expert system. Rule-based object of park recommendation designs nine linguistic objects based on activity, multi-purposiveness, accessibility, and usage of time. This assigns allowed value accordingly. Generated rules by using these values are fired by user's preference, and infer recommended park. Information on preferences is obtained by way of dialogue, in which the user is asked questions about the three elements that are the criteria for choosing a park. As a result, through the park recommendation system, we intend to increase the user's satisfaction of using park and leisure activities.