• 제목/요약/키워드: individuals learn

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진화 연산을 이용한 실시간 자기동조 학습제어 (The Real-time Self-tuning Learning Control based on Evolutionary Computation)

  • 장성욱;이진걸
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2001년도 춘계학술대회논문집B
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    • pp.105-109
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    • 2001
  • This paper discuss the real-time self-tuning learning control based on evolutionary computation, which proves its the superiority in the finding of the optimal solution at the off-line learning method. The individuals are reduced in order to learn the evolutionary strategy in real-time, and new method that guarantee the convergence of evolutionary mutations are proposed. It possible to control the control object varied as time changes. As the state value of the control object is generated, applied evolutionary strategy each sampling time because the learning process of an estimation, selection, mutation in real-time. These algorithms can be applied, the people who do not have knowledge about the technical tuning of dynamic systems could design the controller or problems in which the characteristics of the system dynamics are slightly varied as time changes.

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실시간 적응 학습 제어를 위한 진화연산(I) (Evolutionary Computation for the Real-Time Adaptive Learning Control(I))

  • 장성욱;이진걸
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2001년도 춘계학술대회논문집B
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    • pp.724-729
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    • 2001
  • This paper discusses the composition of the theory of reinforcement learning, which is applied in real-time learning, and evolutionary strategy, which proves its the superiority in the finding of the optimal solution at the off-line learning method. The individuals are reduced in order to learn the evolutionary strategy in real-time, and new method that guarantee the convergence of evolutionary mutations are proposed. It possible to control the control object varied as time changes. As the state value of the control object is generated, applied evolutionary strategy each sampling time because the learning process of an estimation, selection, mutation in real-time. These algorithms can be applied, the people who do not have knowledge about the technical tuning of dynamic systems could design the controller or problems in which the characteristics of the system dynamics are slightly varied as time changes. In the future, studies are needed on the proof of the theory through experiments and the characteristic considerations of the robustness against the outside disturbances.

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실시간 적응 학습 진화 알고리듬을 이용한 자기 동조 PID 제어 (The Self-tuning PID Control Based on Real-time Adaptive Learning Evolutionary Algorithm)

  • 장성욱;이진걸
    • 대한기계학회논문집A
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    • 제27권9호
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    • pp.1463-1468
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    • 2003
  • This paper presented the real-time self-tuning learning control based on evolutionary computation, which proves its superiority in finding of the optimal solution at the off-line learning method. The individuals of the populations are reduced in order to learn the evolutionary strategy in real-time, and new method that guarantee the convergence of evolutionary mutations is proposed. It is possible to control the control object slightly varied as time changes. As the state value of the control object is generated, evolutionary strategy is applied each sampling time because the learning process of an estimation, selection, mutation is done in real-time. These algorithms can be applied; the people who do not have knowledge about the technical tuning of dynamic systems could design the controller or problems in which the characteristics of the system dynamics are slightly varied as time changes.

한복두루마기 원형제도법 개발을 위한 연구 (Development of a Prototype Drafting Method for Hanbok Durumagi)

  • 정옥임
    • 대한가정학회지
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    • 제48권4호
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    • pp.71-81
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    • 2010
  • For a pattern to be a scientific and reasonable drafting method. it should be based on the human body, have fewer measuring items, be easy to learn, and be able to make good-looking clothing that fits many people. Therefore, the height, foot length and circle radius in the Durumagi drafted in this study examined to improved the drafting method for Korean Durumagi. As a result, a pattern drafting method was developed in which Moo, Gutsup, Ansup and length of clothing were naturally derived according to the size of individuals.

Implementation of Total Quality Management, Lessons Learned

  • Haas, Thomas J.
    • 해양환경안전학회:학술대회논문집
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    • 해양환경안전학회 2000년도 International Symposium:on the Maritime Management Systems for Safer and Cleaner Seas in the New Millennium
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    • pp.27-36
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    • 2000
  • Managing quality is nothing new, but it increasingly become more challenging. Demands form customers, flatter organizations, measuring and assessing outcomes, stiffer competition for resources, technology, environmental concerns and others, all have created changes in the workplace for which enhanced leadership is needed. TQM, CQI, TQL, (managing quality), other acronyms can be summarized as a means of moving an organization into the new millennium with a keen focus on people, service, efficiencies, effectiveness and excellence. It is not an accident. It is the result of a clear, well-directed strategically focused thinking. Attention to quality encourages individuals and teams throughout organizations to continually learn, think and contribute ideas on how to explore processes that affect them. The organization must change into a learning organization that seeks to continually improve its processes and services. This learning attitude requires a cultural shift from autocratic to more participatory leadership. This presentation will examine the principles and lessons learned form implementation of quality initiatives from different organizations. Many of the themes shared are independent of the source and, as such, may be helpful in validating what you are doing or give you ideas on leading and implementing change within your organizations.

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Factors influencing the bio-impedance data in tissue segments along the three arm meridians: a pilot study

  • Lim, Chi Eung Danforn;Wong, Felix Wu Shun;Smith, Warren
    • 셀메드
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    • 제1권1호
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    • pp.7.1-7.9
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    • 2011
  • Bioelectric impedance measurements have been reported to show significant variation between individuals. Different physiological conditions like thickened skin, obesity, and fluid retention can affect the impedance measurement. Therefore, it is important to learn what other factors can affect the measurements of impedance even in healthy individuals. Such information is a prerequisite for understanding the changes in impedance associated with acupuncture treatment. This study investigated the bio-impedance properties of tissue segments in the arms of a number of healthy subjects, so as to define the factors that might influence the variation of the bio-impedance data in acupuncture meridians studies. 51 healthy subjects were recruited through Liverpool Hospital, Sydney. Demographic data was collected from each subject including the age, sex, BMI, and time since most recent meal. Electrodes were applied to the forearms of each test subject. Measurements were done by a purpose-built Bio-Impedance Research Device (BIRD-I) which allowed the determination of core resistance (Rc) and core reactance (Xc) of each of the three meridian tissue segments on the anterior surface of the forearm. No significant difference was found in the core resistance attributable to age group, gender, BMI or meal intake. However, a statistically significant trend in increasing resistance from the radial to ulnar aspect of the forearm (p < 0.001) was found. No significant difference was found in the core resistance of test tissue segments among the 51 healthy subjects measured in this study. However, the trend of increasing core resistance from the radial to ulnar aspects of the arm deserves further investigation.

개인별 학습정보를 이용한 모바일 기반 학습시스템의 설계 및 구현 (Design and Implementation of an Learning System based on Mobile Environments using Personal Study Information)

  • 문상호
    • 한국정보통신학회논문지
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    • 제14권2호
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    • pp.507-512
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    • 2010
  • 최근에 웹을 이용한 원격교육에 대한 많은 학습 방법들이 제시되고 있으며, 기존의 학습들은 학습자가 개인 수준에 맞는 문제 난이도를 직접 선택하거나, 문제를 동적으로 추출하여 학습하는 방식이다. 그러나 이 방법들은 단순히 출제되는 문제 자체의 차별성을 기반으로 하므로 학습자의 능력별 학습이 이루어지기 어려운 문제점이 있다. 본 논문에서는 이러한 문제점을 해결하기 위하여, 개인의 문제유형별 약점정보를 기반으로 유형별로 추출되는 문제에 난이도를 두어 개인별 학습 능력을 평가한다. 그리고 다음 단계의 학습에서 개인별 학습정보를 반영하여 문제들을 출제하므로 학습자의 학습효과를 높일 수 있다. 따라서 이 시스템은 문제유형과 문제난이도에 대한 개인의 정보를 반복적으로 적용하여 학습할 수 있으므로, 더욱 효과적인 원격학습을 제공할 수 있다. 또한, 학습에 있어서 공간상의 제약을 극복하기 위하여 PDA 플랫폼에서 모바일 학습시스템을 설계 및 구현한다.

온라인 네트워킹 활동이 가상협업 역량 및 업무성과에 미치는 영향 (The Influence of Online Social Networking on Individual Virtual Competence and Task Performance in Organizations)

  • 서아영;신경식
    • Asia pacific journal of information systems
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    • 제22권2호
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    • pp.39-69
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    • 2012
  • With the advent of communication technologies including electronic collaborative tools and conferencing systems provided over the Internet, virtual collaboration is becoming increasingly common in organizations. Virtual collaboration refers to an environment in which the people working together are interdependent in their tasks, share responsibility for outcomes, are geographically dispersed, and rely on mediated rather than face-to face, communication to produce an outcome. Research suggests that new sets of individual skill, knowledge, and ability (SKAs) are required to perform effectively in today's virtualized workplace, which is labeled as individual virtual competence. It is also argued that use of online social networking sites may influence not only individuals' daily lives but also their capability to manage their work-related relationships in organizations, which in turn leads to better performance. The existing research regarding (1) the relationship between virtual competence and task performance and (2) the relationship between online networking and task performance has been conducted based on different theoretical perspectives so that little is known about how online social networking and virtual competence interplay to predict individuals' task performance. To fill this gap, this study raises the following research questions: (1) What is the individual virtual competence required for better adjustment to the virtual collaboration environment? (2) How does online networking via diverse social network service sites influence individuals' task performance in organizations? (3) How do the joint effects of individual virtual competence and online networking influence task performance? To address these research questions, we first draw on the prior literature and derive four dimensions of individual virtual competence that are related with an individual's self-concept, knowledge and ability. Computer self-efficacy is defined as the extent to which an individual beliefs in his or her ability to use computer technology broadly. Remotework self-efficacy is defined as the extent to which an individual beliefs in his or her ability to work and perform joint tasks with others in virtual settings. Virtual media skill is defined as the degree of confidence of individuals to function in their work role without face-to-face interactions. Virtual social skill is an individual's skill level in using technologies to communicate in virtual settings to their full potential. It should be noted that the concept of virtual social skill is different from the self-efficacy and captures an individual's cognition-based ability to build social relationships with others in virtual settings. Next, we discuss how online networking influences both individual virtual competence and task performance based on the social network theory and the social learning theory. We argue that online networking may enhance individuals' capability in expanding their social networks with low costs. We also argue that online networking may enable individuals to learn the necessary skills regarding how they use technological functions, communicate with others, and share information and make social relations using the technical functions provided by electronic media, consequently increasing individual virtual competence. To examine the relationships among online networking, virtual competence, and task performance, we developed research models (the mediation, interaction, and additive models, respectively) by integrating the social network theory and the social learning theory. Using data from 112 employees of a virtualized company, we tested the proposed research models. The results of analysis partly support the mediation model in that online social networking positively influences individuals' computer self-efficacy, virtual social skill, and virtual media skill, which are key predictors of individuals' task performance. Furthermore, the results of the analysis partly support the interaction model in that the level of remotework self-efficacy moderates the relationship between online social networking and task performance. The results paint a picture of people adjusting to virtual collaboration that constrains and enables their task performance. This study contributes to research and practice. First, we suggest a shift of research focus to the individual level when examining virtual phenomena and theorize that online social networking can enhance individual virtual competence in some aspects. Second, we replicate and advance the prior competence literature by linking each component of virtual competence and objective task performance. The results of this study provide useful insights into how human resource responsibilities assess employees' weakness and strength when they organize virtualized groups or projects. Furthermore, it provides managers with insights into the kinds of development or training programs that they can engage in with their employees to advance their ability to undertake virtual work.

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영어 어휘 학습을 위한 모바일 콘텐츠의 설계 및 구현 (Design and Implementation of a Mobile Contents for Learning English Vocabulary)

  • 이재석;배인한
    • 인터넷정보학회논문지
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    • 제5권4호
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    • pp.43-51
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    • 2004
  • 이동 통신과 휴대용 컴퓨터의 통합은 개인과 집단에게 언제 어디서나 학습할 수 있는 기술 개발 기회를 제공하였다. 본 논문에서는 교육용 모바일 콘텐츠를 위한 학습 모델을 제시하고, 영어 어휘 학습을 위한 모바일 콘텐츠를 구현한다. 그 모바일 콘텐츠는 두 부분: 어휘 학습, 어휘 평가로 구성된다. 어휘 학습에서는 모바일 학습자에게 영어 어휘를 제시할 뿐만 아니라 원어민의 발음도 제공한다. 그리고 학습 성취도는 게임 형식의 퀴즈 프로그램에 의해 평가된다. 따라서 영어 어휘 학습을 위한 제안된 원형 시tm템은 에듀테인먼트 모바일 학습을 위한 개인 모바일 시스템의 견본으로써 설계되고 구현되었다.

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The role of Patent on Foreign Direct Investment: Evidence in Vietnam

  • PHAM, Nga Thi;PHAM, Huong Thi Thu
    • 유통과학연구
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    • 제18권6호
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    • pp.77-82
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    • 2020
  • Purpose: In the period of international integration, how is the implementation of intellectual property regulation in developing countries? Do intellectual property rights help attract more Foreign direct investment (FDI)? This study aims to show the effect of intellectual property rights, reflect in the number of patent registered (Patent distribution into two components: Patent_residents and Patent_non-residents) on FDI attraction in Vietnam. Research design, data and methodology: Using Autoregressive distributed lag (ARDL) model for the data collected from 1990 to 2018 with EViews version 9 software. Conclusions: The results indicate that the number of patent protection has a positive effect on FDI in both short term and long term. In particular, only patent registration of foreign individuals and organizations has a significant positive effect on attracting FDI, while that of Vietnamese patents is not statistically significant. From the results of this study, we provide some recommendations to help attract FDI based on raising awareness of intellectual property rights: Increase international cooperation for innovation to learn and encourage patent; Improve the capac ity of inventing as well as the ability to register patents of Vietnamese people; Government agencies are tasked to support a nd review registration procedures; Encouraging patent registration based on the patent.