• Title/Summary/Keyword: human movement detection system

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Design and Implementation of a Microwave Motion Detector with Low Power Consumption

  • Sohn, Surg-Won
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.7
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    • pp.57-64
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    • 2015
  • In this paper, we propose a design of microwave motion detector using X-band doppler radar sensor to minimize the power consumption. To minimize the power consumption and implement battery operated system, pulse input with 2 KHz, 4% duty cycle is exerted on the doppler radar sensor. In order to simplify the process of working with ATmega2560 microcontroller unit, Arduino compatible board is designed and implemented. Arduino is open source hardware and many library software is published as open source tools. Smartphone app is also proposed and designed as a real-time user interface of the motion detector. The SQLite database on the Android mobile operating system is used for recording raw data of motion detection for post-processing job, such as fast Fourier transform (FFT). Bluetooth interface module is implemented on the motion detection board as a wireless communication interface to the smartphone. The speed of human movement is identified by post-processing FFT.

A Study on Manipulating Method of 3D Game in HMD Environment by using Eye Tracking (HMD(Head Mounted Display)에서 시선 추적을 통한 3차원 게임 조작 방법 연구)

  • Park, Kang-Ryoung;Lee, Eui-Chul
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.2
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    • pp.49-64
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    • 2008
  • Recently, many researches about making more comfortable input device based on gaze detection technology have been done in human computer interface. However, the system cost becomes high due to the complicated hardware and there is difficulty to use the gaze detection system due to the complicated user calibration procedure. In this paper, we propose a new gaze detection method based on the 2D analysis and a simple user calibration. Our method used a small USB (Universal Serial Bus) camera attached on a HMD (Head-Mounted Display), hot-mirror and IR (Infra-Red) light illuminator. Because the HMD is moved according to user's facial movement, we can implement the gaze detection system of which performance is not affected by facial movement. In addition, we apply our gaze detection system to 3D first person shooting game. From that, the gaze direction of game character is controlled by our gaze detection method and it can target the enemy character and shoot, which can increase the immersion and interest of game. Experimental results showed that the game and gaze detection system could be operated at real-time speed in one desktop computer and we could obtain the gaze detection accuracy of 0.88 degrees. In addition, we could know our gaze detection technology could replace the conventional mouse in the 3D first person shooting game.

Center of Pressure of a Human Body using Force Sensing Resistor (Force Sensing Resistor를 이용한 인체압력중심 변화 분석)

  • Park, Cheol;Park, Shinsuk;Kim, Choong Hyun
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.63 no.12
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    • pp.1722-1725
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    • 2014
  • An experimental investigation of COP(center of pressure) was performed using FSR(force sensing resistor) and force plate. The FSR sensor system is used as effective device to detect the movement of human body in activities of daily living. It has been shown that the FSR provides the trajectories of COP with repeatability and reliability.

Multiple Moving Person Tracking Based on the IMPRESARIO Simulator

  • Kim, Hyun-Deok;Jin, Tae-Seok
    • Journal of information and communication convergence engineering
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    • v.6 no.3
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    • pp.331-336
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    • 2008
  • In this paper, we propose a real-time people tracking system with multiple CCD cameras for security inside the building. To achieve this goal, we present a method for 3D walking human tracking based on the IMPRESARIO framework incorporating cascaded classifiers into hypothesis evaluation. The efficiency of adaptive selection of cascaded classifiers has been also presented. The camera is mounted from the ceiling of the laboratory so that the image data of the passing people are fully overlapped. The implemented system recognizes people movement along various directions. To track people even when their images are partially overlapped, the proposed system estimates and tracks a bounding box enclosing each person in the tracking region. The approximated convex hull of each individual in the tracking area is obtained to provide more accurate tracking information. We have shown the improvement of reliability for likelihood calculation by using cascaded classifiers. Experimental results show that the proposed method can smoothly and effectively detect and track walking humans through environments such as dense forests.

A Design on Collision Avoidance System of Vehicle using Fuzzy Control Algorithms (퍼지제어 알고리즘을 이용한 차량의 충돌방지 시스템 설계)

  • Choo, Yeon-Gyu;Kim, Seung-Cheo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.705-709
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    • 2005
  • In this paper, we introduce fuzzy algorithm similar to human's way of thinking and designed collision detection system of vehicles. First, before the model vehicles design, we did simulation collision detection using PID and Fuzzy Controller. As a result, P.O that is Percent Overshoot when make use of PID controller happened from smallest 32% to 45%. But, In case of using fuzzy controller they produced about 10% in 7% in case use 25 rule. We designed model vehicles that introduce Auto Guided Vehicle(AGV) with confirmed result in simulation. We set Polaroid 6500 sensor on the front of model automobile because distinguish existence automobile to the head. And we composed motor drive part to run vehicles and 80C196KC processor for control movement of vehicles influenced on distance data of the front vehicles that receive from supersonic waves sensor. In case of using Fuzzy controller, last value percent error happened about maximum 15% in smallest 5%, and we confirmed that distance with front vehicles kept when state hold time is about maximum 16 seconds in smallest 10 seconds.

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Automatic 3D Facial Movement Detection from Mirror-reflected Multi-Image for Facial Expression Modeling (거울 투영 이미지를 이용한 3D 얼굴 표정 변화 자동 검출 및 모델링)

  • Kyung, Kyu-Min;Park, Mignon;Hyun, Chang-Ho
    • Proceedings of the KIEE Conference
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    • 2005.05a
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    • pp.113-115
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    • 2005
  • This thesis presents a method for 3D modeling of facial expression from frontal and mirror-reflected multi-image. Since the proposed system uses only one camera, two mirrors, and simple mirror's property, it is robust, accurate and inexpensive. In addition, we can avoid the problem of synchronization between data among different cameras. Mirrors located near one's cheeks can reflect the side views of markers on one's face. To optimize our system, we must select feature points of face intimately associated with human's emotions. Therefore we refer to the FDP (Facial Definition Parameters) and FAP (Facial Animation Parameters) defined by MPEG-4 SNHC (Synlhetic/Natural Hybrid Coding). We put colorful dot markers on selected feature points of face to detect movement of facial deformation when subject makes variety expressions. Before computing the 3D coordinates of extracted facial feature points, we properly grouped these points according to relative part. This makes our matching process automatically. We experiment on about twenty koreans the subject of our experiment in their late twenties and early thirties. Finally, we verify the performance of the proposed method tv simulating an animation of 3D facial expression.

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Development of Online Speller using Non-contact Blink Detection Glasses (비접촉 눈 깜박임 측정 안경형 디바이스를 이용한 실시간 스펠러의 구현)

  • Lee, Jeong Su;Lee, Hong Ji;Lee, Won Kyu;Lim, Yong Gyu;Park, Kwang Suk
    • Journal of Biomedical Engineering Research
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    • v.36 no.6
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    • pp.283-290
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    • 2015
  • We proposed blink based online speller for the locked-in syndrome (LIS) patients, paralyzed in nearly all voluntary muscles expect for the eyes, with a simple and easy-to-use eye blink detection glasses. Electrooculogram (EOG) is the golden standard method of eye movement or blink measurement with Ag/AgCl electrodes. However, this method has several drawbacks such as skin irritation and dehydration of conductive gel. To resolve the shortcomings, we used a blink detection system based on a transparent capacitively coupled electrode, which is conductive indium tin oxide (ITO) films. The films make it possible to measure eye blink without direct skin contact and obstruction of field of view. We finally developed user-friendly blink based online speller with the blink detection system. To classify voluntary and non-voluntary blink, we used the double blink for command of the speller. The online speller experiment result with six healthy subjects shows that mean accuracy is 98.96% and letter per minute (LPM) is 4.73, which are better result by comparison with conventional P300 or auditory brain-computer interface (BCI) paradigm. The result of the experiment demonstrates the possibility of applying the proposed system as a communication method for the LIS patients.

Evaluation and Verification of Optimal Electrode Configurations for Detection of Arm Movement Using Bio-Impedance (생체임피던스에 의한 상지운동 감지를 위한 최적 전극 위치의 평가 및 검증)

  • Ahn, Seon-Hui;Kim, Soo-Chan;Nam, Ki-Chang;Kim, Deok-Won
    • Proceedings of the KIEE Conference
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    • 2002.11c
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    • pp.399-402
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    • 2002
  • In this study, we constructed a four-channel impedance measurement system including a two-channel goniometer to analyze human arm movement. Impedances and joint angles were simultaneously measured for wrist and elbow movements. As the impedance changes resulting from wrist and elbow movements depended heavily on electrode placement, we determined the optimal electrode configurations for those movements by searching for high correlation coefficients, large impedance changes, and minimum interferences in ten subjects (age: 29+6). Our optimal electrode configurations showed very strong relationships between the wrist joint angle and forearm impedance (correlation coefficient = 0.95+0.04), and between the elbow joint angle and upper arm impedance (correlation coefficient = -0.98+0.02). Although the measured impedances changes of the wrist (1.1+1.5 ohm) and elbow (-5.0+2.9 ohm) varied among individuals, the reproducibilities of wrist and elbow impedance changes of five subjects were 5.8+1.8 % and 4.6+1.4 % for the optimal electrode pairs, respectively. We propose that this optimal electrode configuration would be useful for future studies involving the measurement of accurate arm movements by impedance method.

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Movement Detection Using Keyframes in Video Surveillance System

  • Kim, Kyutae;Jia, Qiong;Dong, Tianyu;Jang, Euee S.
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2022.06a
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    • pp.1249-1252
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    • 2022
  • In this paper, we propose a conceptual framework that identifies video frames in motion containing the movement of people and vehicles in traffic videos. The automatic selection of video frames in motion is an important topic in security and surveillance video because the number of videos to be monitored simultaneously is simply too large due to limited human resources. The conventional method to identify the areas in motion is to compute the differences over consecutive video frames, which has been costly because of its high computational complexity. In this paper, we reduced the overall complexity by examining only the keyframes (or I-frames). The basic assumption is that the time period between I-frames is rather shorter (e.g., 1/10 ~ 3 secs) than the usual length of objects in motion in video (i.e., pedestrian walking, automobile passing, etc.). The proposed method estimates the possibility of videos containing motion between I-frames by evaluating the difference of consecutive I-frames with the long-time statistics of the previously decoded I-frames of the same video. The experimental results showed that the proposed method showed more than 80% accuracy in short surveillance videos obtained from different locations while keeping the computational complexity as low as 20 % compared to the HM decoder.

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Mapping Studies on Visual Search, Eye Movement, and Eye track by Bibliometric Analysis

  • Rhie, Ye Lim;Lim, Ji Hyoun;Yun, Myung Hwan
    • Journal of the Ergonomics Society of Korea
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    • v.34 no.5
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    • pp.377-399
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    • 2015
  • Objective: The aim of this study is to understand and identify the critical issues in vision research area using content analysis and network analysis. Background: Vision, the most influential factor in information processing, has been studied in a wide range of area. As studies on vision are dispersed across a broad area of research and the number of published researches is ever increasing, a bibliometric analysis towards literature would assist researchers in understanding and identifying critical issues in their research. Method: In this study, content and network analysis were applied on the meta-data of literatures collected using three search keywords: 'visual search', 'eye movement', and 'eye tracking'. Results: Content analysis focuses on extracting meaningful information from the text, deducting seven categories of research area; 'stimuli and task', 'condition', 'measures', 'participants', 'eye movement behavior', 'biological system', and 'cognitive process'. Network analysis extracts relational aspect of research areas, presenting characteristics of sub-groups identified by community detection algorithm. Conclusion: Using these methods, studies on vision were quantitatively analyzed and the results helped understand the overall relation between concepts and keywords. Application: The results of this study suggests that the use of content and network analysis helps identifying not only trends of specific research areas but also the relational aspects of each research issue while minimizing researchers' bias. Moreover, the investigated structural relationship would help identify the interrelated subjects from a macroscopic view.