• Title/Summary/Keyword: human media engineering

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The Effects of Recording Distance and Viewing Distance on Presence, Perceptual Characteristics, and Negative Experiences in Stereoscopic 3D Video

  • Lee, Sanguk;Chung, Donghun
    • Journal of Broadcast Engineering
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    • v.24 no.7
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    • pp.1189-1198
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    • 2019
  • The study explores the effects of recording and viewing distances in stereoscopic 3D on presence, perceptual characteristics, and negative experiences. Groups of 20 participants were randomly assigned to each of the three viewing distances, and all participants were exposed to five versions of the stereoscopic 3D music video that differs in recording distance. The results showed that first, viewers felt a higher experience of presence and had a better perception of objects positioned near the cameras. Second, viewers felt a greater perception of screen transmission as the viewing distance increased. Finally, viewers felt a greater negative experiences due to the joint effects of recording and viewing distance. As investigating the influence of stereoscopic 3D content and viewing environments on psychological factors, the study expects to provide a guideline of human factors in 3D.

An Education Environment based on the SNS (SNS 기반의 교육환경)

  • Park, Chun-Myoung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.05a
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    • pp.601-602
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    • 2017
  • This paper analysis the smart media trend which is the hot issue in the ICT fields, and we will anticipate the human new life paradigm up coming days. also, we propose the life pattern from these days, and propose the parts that human ready to active parts.

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Tangible Media Aided Design System

  • Kim, Gwon-Pil;Park, Min-Chul
    • Proceedings of the IEEK Conference
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    • 2002.07a
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    • pp.437-439
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    • 2002
  • Tangible user interfaces have attracted strong attention in the HCI(Human and Computer Interface) community for their ability to take advantage of skills humans develop in the real world. We are developing "tangible media aided design system" which employs physical objects i.e., brick as interfacing media for 3D graphic modeling. This system is targeting for persons who are afraid of experiencing 3D graphic modeling and virtual space, or have a sense of reluctance in approaching to them. Our approach suggests the easiest way for people to experience computer system and virtual space carefree while developing and improving their space sense. This work is one of initial explorations of media aided design system using tangible user interfaces.

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Vision based 2D Human Body Motion Extraction (컴퓨터비젼을 이용한 사람의 2차원 움직임 정보 추출)

  • Lee, S-Hwan;Ahn, Sang-Chul;Kim, Ig-Jae;Kim, Hyoung-Gon;Kim, Jai-Hie
    • Proceedings of the Korea Information Processing Society Conference
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    • 2000.10a
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    • pp.179-182
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    • 2000
  • 본 논문은 특별한 마커를 사용하지 않고 연속되는 영상들에서 사람의 2 차원 움직임 정보를 추출하는 알고리즘을 제안한다. 사람의 움직임 정보를 추출하기 위해 색상, 움직임, 그리고 윤곽선 정보를 이용한다. 뿐만 아니라 사용자의 신체적인 차이와 특징점의 일관성을 위해 사람 몸통 모델을 사용한다. 본 논문의 알고리즘은 마커를 사용할 수 없는 HCI 응용분야에 될 수 있다.

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The Glucoamylase Signal Sequence Directs the Efficient Secretion of Human $\alpha$1-Antitrypsin in Yeast Cells (효모에서 Glucoamylase 신호서열에 의한 인체 $\alpha$1-Antitrypsin의 분비 효율 향상)

  • Song, Moo-Young;Kwon, Ki-Sun;Kang, Dae-Ook;Yu, Myeong-Hee;Park, Hee-Moon;Kim, Jinmi
    • Korean Journal of Microbiology
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    • v.31 no.3
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    • pp.203-207
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    • 1993
  • Five different secretion vectors were constructed by varying the signal sequences and .alpha.-antitrypsin (.alpha.1-AT) a numan secretory protein, was produced from yeast cells. The signal sequences used are those of acid phosphatase (PH05) and .alpha.-factor (M f.alphal1) of Saccharomyces cerevisiae, glucoamylase (STA1) of Saccharomyces diastaticus, and human .alpha.1-AT. Four vectors directed the efficient secretion of .alpha.1-AT ito the culture media. The secretion vector carrying the glucoamylase signal sequence (pGAT11) showed the highest efficiency of secretion. About 70% of .alpha.1-AT produce dwere secreted into the media. The endo H treatment of partially purified .alpha.1-AT indicates that the secreted .alpha.1-AT appeared to be glycosylated. This glycosylation pattern was altered when amino acid substitution mutations were introduced at the three glycosylation sites of .alpha.-AT.

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Tracking by Detection of Multiple Faces using SSD and CNN Features

  • Tai, Do Nhu;Kim, Soo-Hyung;Lee, Guee-Sang;Yang, Hyung-Jeong;Na, In-Seop;Oh, A-Ran
    • Smart Media Journal
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    • v.7 no.4
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    • pp.61-69
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    • 2018
  • Multi-tracking of general objects and specific faces is an important topic in the field of computer vision applicable to many branches of industry such as biometrics, security, etc. The rapid development of deep neural networks has resulted in a dramatic improvement in face recognition and object detection problems, which helps improve the multiple-face tracking techniques exploiting the tracking-by-detection method. Our proposed method uses face detection trained with a head dataset to resolve the face deformation problem in the tracking process. Further, we use robust face features extracted from the deep face recognition network to match the tracklets with tracking faces using Hungarian matching method. We achieved promising results regarding the usage of deep face features and head detection in a face tracking benchmark.

Ergonomics curricula or Korean design colleges

  • Lee, Kyong-Hee;Cheng, Hong-In
    • Archives of design research
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    • v.20 no.2 s.70
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    • pp.29-40
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    • 2007
  • Human factors engineering has been taught in the design fields and considered as a necessary course for design students, We, ergonomists working with a design department, analyzed the current status of ergonomics curricula in the Korean design colleges. Sixty one percent of schools with design departments were offering ergonomics courses and most courses were electives. Comparatively more ergonomic courses were offered in industrial design and digital media departments. Ergonomic and human factors knowledge might not properly be acquired with this current status of the design curricula and systematic solutions should be considered and prepared for the future Korean designers.

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A Study on U-Healthcare System Based on Mobile Gateway (모바일 게이트웨이 기반의 U-헬스케어 시스템에 대한 연구)

  • Jeon, Jae-Hwan;Heo, Sung-Uk;Kang, Sung-In;Kim, Gwan-Hyung;Choi, Sung-Wook;Oh, Am-Suk
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2013.01a
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    • pp.283-285
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    • 2013
  • 본 논문에서는 헬스케어 시스템 제공업체와 소비자 모두 스마트폰 헬스케어를 향상시킬 도구로 수용할 수 있고 ISO/IEEE11073, HL7 표준을 적용한 홈 헬스케어 시스템을 제안하고자 한다. 이 시스템은 표준 기반의 홈 헬스케어 게이트웨이 플랫폼의 중요성이 부각되는 홈 헬스케어에서 건강측정을 위하여 가장 많이 사용되는 혈당계, 혈압계, 심박측정계, 산소포화도 측정계, 심전도 측정계 등의 홈 헬스케어 의료기기를 제안하였다. 아울러, 표준 핵심 기술 요소인 ISO/IEEE 11073, HL7을 준용하는 게이트웨이 플랫폼을 스마트폰에 적용하여 PMG(personal mobile gateway) 기반의 홈&모바일 헬스케어 시스템이다.

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Design of Smart TV-based Smart Healthcare Solution for Healthcare Service (헬스케어 서비스를 위한 스마트 TV 기반 스마트 헬스케어 솔루션 설계)

  • Heo, Sung-Uk;Kang, Sung-In;Kim, Gwan-Hyung;Choi, Sung-Wook;Jeon, Jae-Hwan;Oh, Am-Suk
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2013.07a
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    • pp.361-363
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    • 2013
  • 본 논문에서는 최근 스마트 헬스케어가 보건의료서비스에 특화시켜 환자와 의사가 직 간접적으로 진료를 할 수 있게끔 하는 스마트폰 환경에서의 원격진료 서비스가 부각됨에 따라 유무선 통신 인프라를 기반으로 노인, 만성질환자, 회복중인 환자나 수술 후 환자 그리고 일반인 등이 일상생활을 하면서 불편하거나, 거추장스럽지 않게 신체 정보를 측정하고 건강상태의 변화에 대한 전문가의 진단을 즉각적으로 제공하기 위해 Bluetooth HDP(Health Device Profile)을 통해 IEEE11073 PHD 표준 기반의 홈 헬스케어 의료기기 연결성을 보장하며, HL7 CDA 기반의 정보 전달 구조로 의료진뿐만 아니라 다양한 스마트 앱 어플리케이션 간의 융합을 가능하게 하는 스마트 헬스케어 솔루션을 설계하고자 한다.

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Mobile Healthcare System Based on ISO/IEEE11073, HL7 (ISO/IEEE11073, HL7 기반 모바일 헬스케어 시스템)

  • Jeon, Jae-Hwan;Kang, Sung-In;Kim, Gwan-Hyung;Choi, Sung-Wook;Oh, Am-Suk
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2012.07a
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    • pp.247-249
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    • 2012
  • 본 논문에서는 최근 IT 기술의 집약체인 스마트폰을 중심으로 국제표준인 ISO/IEEE11073, HL7을 준용하여 다양한 PHD(Personal Health Device)들과의 연결성을 지원하는 모바일 게이트웨이 플랫폼을 구축을 통하여 홈&모바일 헬스케어 분야에서 새로운 모델을 제시하고자한다. 아울러 핵심 기술 요소인 ISO/IEEE11073, HL7 적용을 통해 홈 헬스케어용 센서 기기에 대한 각종 기술을 축적 하고 최근에 활용이 보편화되고 있는 스마트폰을 활용한 헬스케어 플랫폼 적용으로 우수성을 확보하고자 한다.

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