• Title/Summary/Keyword: human engineering

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Real-Time Human Tracker Based Location and Motion Recognition for the Ubiquitous Smart Home (유비쿼터스 스마트 홈을 위한 위치와 모션인식 기반의 실시간 휴먼 트랙커)

  • Park, Se-Young;Shin, Dong-Kyoo;Shin, Dong-Il;Cuong, Nguyen Quoe
    • Proceedings of the Korean Information Science Society Conference
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    • 2008.06d
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    • pp.444-448
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    • 2008
  • The ubiquitous smart home is the home of the future that takes advantage of context information from the human and the home environment and provides an automatic home service for the human. Human location and motion are the most important contexts in the ubiquitous smart home. We present a real-time human tracker that predicts human location and motion for the ubiquitous smart home. We used four network cameras for real-time human tracking. This paper explains the real-time human tracker's architecture, and presents an algorithm with the details of two functions (prediction of human location and motion) in the real-time human tracker. The human location uses three kinds of background images (IMAGE1: empty room image, IMAGE2:image with furniture and home appliances in the home, IMAGE3: image with IMAGE2 and the human). The real-time human tracker decides whether the human is included with which furniture (or home appliance) through an analysis of three images, and predicts human motion using a support vector machine. A performance experiment of the human's location, which uses three images, took an average of 0.037 seconds. The SVM's feature of human's motion recognition is decided from pixel number by array line of the moving object. We evaluated each motion 1000 times. The average accuracy of all the motions was found to be 86.5%.

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A Study on Performance Shaping Factors of Human Error in Toxic Gas Facilities (독성가스시설의 인적오류 수행영향인자에 관한 연구)

  • Kim, Youngran;Jang, Seo-Il;Shin, Dongil;Kim, Tae-Ok;Park, Kyoshik
    • Journal of the Korean Institute of Gas
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    • v.18 no.4
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    • pp.68-75
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    • 2014
  • It is necessary to control and evaluate human factors to reduce economic loss by major accident in toxic gas facilities. Conventional works to evaluate hazards have been focused on mechanical and systematic failure, while only a little works have been studied on managing human errors. In this work, a classification system of performance shaping factor (PSF) was suggested to consist human error in managing accident in the toxic gas facilities. Four types of PSFs (human, system, task characteristics, and task environment) were collected, reviewed, and analyzed to be categorized selected according their characteristics of situational, task, and environmental parameters. The PSFs were further modified to set up PSF systems adequate to evaluate human error, and the proposed system to consist PSFs to evaluate human error was further studied through accident analysis in toxic gas facilities.

Experimental study on human arm motions in positioning

  • Shibata, S.;Ohba, K.;Inooka, H.
    • 제어로봇시스템학회:학술대회논문집
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    • 1993.10b
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    • pp.212-217
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    • 1993
  • In this paper, characteristics of the motions of a human arm are investigated experimentally. When the conditions of the target point are restricted, human adjusts its trajectory and velocity pattern of the arm to fit the conditions skillfully. The purpose of this work is to examine the characteristics of the trajectory, velocity pattern, and the size of the duration in the following cases. First, we examine the case of point-to-point motion. The results are consistent with the minimum jerk theory. However, individual differences in the length of the duration can be observed in the experiment. Second, we examine the case which requires accuracy of positioning at the target point. It is found that the velocity pattern differs from the bell shaped pattern explained by the minimum jerk theory, and has its peak in the first half of the duration. When higher accuracy of the positioning is required, learning effects can be observed. Finally, to examine the case which requires constraint of the arm posture at the target point, we conduct experiments of a human trying to grasp a cup. It is considered that this motion consists of two steps : one is the positioning motion of the person in order to start the grasping motion, the other is the grasping motion of the human's hand approaching toward the cup and grasping it. In addition, two representative velocity patterns are observed : one is the similar velocity pattern explained in the above experiment, the other is the velocity pattern which has its relative maximum in the latter half of the duration.

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Expression and Characterization of Recombinant Human Cu,Zn-Superoxide Dismutase in Escherichia coli

  • Kang, Jung-Hoon;Choi, Bong-Jin;Kim, Sung-Moon
    • BMB Reports
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    • v.30 no.1
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    • pp.60-65
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    • 1997
  • Expression of human Cu.Zn-superoxide dismutase (SOD) with activity comparable to human erythrocyte enzyme was achieved in E. coli B21(DE3) by using the pET-17b expression vector containing a T7 promoter. Recombinant human SOD was found in the cytosol of disrupted bacterial cells and represented > 25% of the total bacterial proteins. The protein produced by the E. coli cells was purified using a combination of ammonium sulfate precipitation, Sephacryl S-100 gel filtration and DEAE-Sephacel ion exchange chromatography. The recombinant Cu,Zn-SOD and human erythrocyte enzyme were compared using dismutation activity, SDS-PAGE and immunoblotting analysis. The mass of the subunits was determined to be 15,809 by using a electrospray mass spectrometer. The copper specific chelator. diethyldithiocarbamate (DOC) reacted with the recombinant Cu,Zn-SOD. At $50{\mu}M$ and $100{\mu}M$ concentrations of DOC, the dismutation activity was not inhibited for one hour but gradually reduced after one hour. This result suggests that the reaction of DOC with the enzyme occurred in two distinct phases (phase I and phase II). During phase I of this reaction, one DOC reacted with the copper center, with retention of the dismutation activity while the second DOC displaced the copper, with a loss of activity in phase II.

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Finite element modeling of human cervical spine (인체 경추부의 유한요소 모델링)

  • Choi, H.Y.;Eom, H.W.;Lee, T.H.;Kang, S.B.;Hwang, M.C.
    • Proceedings of the KOSOMBE Conference
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    • v.1997 no.11
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    • pp.280-283
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    • 1997
  • Human cervical spine has to protect the neural components and vascular structures. Also, it must have the flexibility afforded by an extensive range of motion to integrate the head with the body and environment. Because of these two-sided features, human cervical spine has very complicated shapes and their injury mechanisms are not fully understood yet. We have developed analytical model of human CS by using the finite element method. The model has been verified with in vivo and in vitro experimental results. From the qualitative analysis of simulation results, we were able to explain some of the fundamental mechanisms of neck pain. Further more, this FE model of human CS can be used as an analytical tool or biomechanical design of the clinical device and safety restraints.

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A Study on Impact Analysis of the Korean Anthropometric Characteristic on Shooting (한국인의 인체 특성을 고려한 사격시 충격특성 해석)

  • Lee, J.W.;Lee, Y.S.;Choi, Y.J.;Chae, J.W.;Choi, E.J.
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2005.05a
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    • pp.150-153
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    • 2005
  • The rifle impact of human body is affected by geometry of human for rifling. The interaction of human-rifle system influence a firing accuracy. In this paper, impact analysis of human model for standing postures with two B.C. carried out. ADAMS code and LifeMOD is used in impact analysis of human model and modeling of the human body, respectively. On the shooting, human model is affected by rifle impact during the 0.001 second. Also, Because Human Natural frequency is 5-200Hz, human impact is considered during 0.2-0.005 sec. Dut to the Firng test, Performed simulation time for shooting is 0.1 second. Applied constraint condition to human-rifle system is rotating and spherical condition. Also, The resulrt of changin the position of the grip is dfferent from the each other. As the results, The human model of firing was built successfully.

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Multimodal Image Fusion with Human Pose for Illumination-Robust Detection of Human Abnormal Behaviors (조명을 위한 인간 자세와 다중 모드 이미지 융합 - 인간의 이상 행동에 대한 강력한 탐지)

  • Cuong H. Tran;Seong G. Kong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.11a
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    • pp.637-640
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    • 2023
  • This paper presents multimodal image fusion with human pose for detecting abnormal human behaviors in low illumination conditions. Detecting human behaviors in low illumination conditions is challenging due to its limited visibility of the objects of interest in the scene. Multimodal image fusion simultaneously combines visual information in the visible spectrum and thermal radiation information in the long-wave infrared spectrum. We propose an abnormal event detection scheme based on the multimodal fused image and the human poses using the keypoints to characterize the action of the human body. Our method assumes that human behaviors are well correlated to body keypoints such as shoulders, elbows, wrists, hips. In detail, we extracted the human keypoint coordinates from human targets in multimodal fused videos. The coordinate values are used as inputs to train a multilayer perceptron network to classify human behaviors as normal or abnormal. Our experiment demonstrates a significant result on multimodal imaging dataset. The proposed model can capture the complex distribution pattern for both normal and abnormal behaviors.

The Model with the Changing Internal Emotion

  • Ha, Sang-Hyoung;Kim, Seong-Hyun;Kim, Byeong-Kwoan;Kim, Seong-Joo;Jeon, Hong-Tae
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09a
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    • pp.276-279
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    • 2003
  • Generally, it is known that human beings have both emotion and rationality. Especially, emotion is so subjective that human beings might act in different way for the same environment according to their own emotion. Emotion also plays very important role in communication with someone else. For an agent, even though it is designed to act delicately, when it is designed without internal emotion, it can not interact dynamically just like human beings. In this paper, we suggest an agent which action is effected by not only rationality but also emotion to make it interact with human beings dynamically. It is composed of supervised learning, SOM (Self-Organizing Map) and fuzzy decision.

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