• Title/Summary/Keyword: hortest Path

Search Result 1, Processing Time 0.017 seconds

A Point-to-Point Shortest Path Algorithm Based on Level Node Selection (레벨 노드 선택 기반 점대점 최단경로 알고리즘)

  • Lee, Sang-Un
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.12 no.1
    • /
    • pp.133-140
    • /
    • 2012
  • This paper suggests an algorithm that can shorten the complexity $O(n^2)$ of Dijkstra algorithm that is applied to the shortest path searching in real-time GPS Navigation System into an up-to-date O(n). Dijkstra algorithm manipulates the distance of the minimum length path by visiting all the nodes from the starting node. Hence, it has one disadvantage of not being able to provide the information on the shortest path every second, in a city that consists of sophisticated roads, since it has to execute number of node minus 1. The suggested algorithm, firstly, runs by means of organizing the set of out-neighbourhood nodes at each level of the tree, and root node for departure node. It also uses a method of manipulating the distance of the minimum path of all out-neighborhoods and interior of the out-neighborhoods. On applying the suggested algorithm to two sophisticated graphs consisted of bi-direction and uni-direction, we have succeeded to obtain the distance of the minimum length path, just as same as Dijkstra algorithm. In addition, it has an effect of shortening the time taken 4 times from number of node minus1 to number of level minus 1. The satisfaction of the drivers can be increased by providing the information on shortest path of detour, every second, when occurs any rush hour or any traffic congestion due to car accident, by applying this suggested algorithm to the real-time GPS system.