• Title/Summary/Keyword: higher abstraction level

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Design and Implementation of a Virtual MCU Based on SystemC to Provide the Implementation Environment of MAC Layer Software (MAC 계층 소프트웨어의 구현 환경을 제공하기 위한 SystemC 기반의 가상 MCU 모듈의 설계 및 구현)

  • Jeong, Yoo-Jin;Park, Soo-Jin;Lee, Ho-Eung;Park, Hyun-Ju
    • Journal of Internet Computing and Services
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    • v.10 no.6
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    • pp.7-17
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    • 2009
  • The development of wireless communication MAC layer is usually released as SoC which is a combination in hardware and software. In this system development environment, an environment for software development and verification is necessary because the hardware development takes a lot of time priori to completion. In integrated development of hardware and software, simulation environment of hardware and software provided by hardware modeling using HDL at RTL and ISS respectively. By increasing the development complexity of system, ESL design modeling systems at higher abstraction level than RTL has already prompted. The ESL design is divided untime model and time model. This paper present design and implementation of MCU for untime model simulation, not time model. Proposed MCU can optimize the system at early step of system development and move up the development completion time by verifying the system function easily and rapidly than part required exact time in untime model. In this paper, we present an MCU module based on SystemC and UC/OS-II Module providing real-time operate system.

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Development of Materials for Programming Education based on Computational Thinking for Club Activities of Elementary School (Computational Thinking 기반의 초등학교 동아리 활동용 프로그래밍 교육 교재의 개발)

  • Jeong, Inkee
    • Journal of The Korean Association of Information Education
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    • v.19 no.2
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    • pp.243-252
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    • 2015
  • The software education to elementary students will be conducted from 2019. One of highlights of software education is a programming experience. It requires a higher level of programming education to students that are interested in programming. This problem can be solved by the club activities. But the materials for programming education for elementary students is not much. Therefore, we developed a programming material for club activities of the elementary school. We did not develop it as a programming manual. The students can understand a problem, can design through decomposition and abstraction processes, and can write a program when they are learning with this material. As a result, we expect that they can enhance their computational thinking abilities. We proved that our material is suitable for elementary students through a demonstration class. Therefore, we expect that our development methodologies for the material for programming education will contribute to develop a material for programming education.

A Comparative Performance Analysis of Spark-Based Distributed Deep-Learning Frameworks (스파크 기반 딥 러닝 분산 프레임워크 성능 비교 분석)

  • Jang, Jaehee;Park, Jaehong;Kim, Hanjoo;Yoon, Sungroh
    • KIISE Transactions on Computing Practices
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    • v.23 no.5
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    • pp.299-303
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    • 2017
  • By piling up hidden layers in artificial neural networks, deep learning is delivering outstanding performances for high-level abstraction problems such as object/speech recognition and natural language processing. Alternatively, deep-learning users often struggle with the tremendous amounts of time and resources that are required to train deep neural networks. To alleviate this computational challenge, many approaches have been proposed in a diversity of areas. In this work, two of the existing Apache Spark-based acceleration frameworks for deep learning (SparkNet and DeepSpark) are compared and analyzed in terms of the training accuracy and the time demands. In the authors' experiments with the CIFAR-10 and CIFAR-100 benchmark datasets, SparkNet showed a more stable convergence behavior than DeepSpark; but in terms of the training accuracy, DeepSpark delivered a higher classification accuracy of approximately 15%. For some of the cases, DeepSpark also outperformed the sequential implementation running on a single machine in terms of both the accuracy and the running time.

Efficient Skyline Computation on Time-Interval Data Streams (유효시간 데이터 스트림에서의 스카이라인 질의 알고리즘)

  • Park, Nam-Hun;Chang, Joong-Hyuk
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.1
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    • pp.370-381
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    • 2012
  • Multi-criteria result extraction is crucial in many scientific applications that support real-time stream processing, such as habitat research and disaster monitoring. Skyline evaluation is computational intensive especially over continuous time-interval data streams where each object has its own customized expiration time. In this work, we propose TI-Sky - a continuous skyline evaluation framework. To ensure correctness, the result space needs to be continuously maintained as new objects arrive and older objects expire. TI-Sky strikes a perfect balance between the costs of continuously maintaining the result space and the costs of computing the final skyline result from this space whenever a pull-based user query is received. Our key principle is to incrementally maintain a partially precomputed skyline result space - however doing so efficiently by working at a higher level of abstraction. TI-Sky's algorithms for insertion, deletion, purging and result retrieval exploit both layers of granularity. Our experimental study demonstrates the superiority of TI-Sky over existing techniques to handle a wide variety of data sets.

A Study on Recovery of Design Information Using A Reverse Engineering (역공학 기법을 적용한 설계정보의 회복에 관한 연구)

  • 서민호
    • Journal of the Korea Society of Computer and Information
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    • v.1 no.1
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    • pp.105-128
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    • 1996
  • The maintenance cost accounts for over a half of all software costs. Maintenance tools can be used to reduce It. All other maintenance techniques. reverse engineering Is a process of analyzing source code to extract design information and to create representation of it In another form or at the higher level of abstraction. In this thesis. we propose a method to extract the call relationships among programs. the logic structure In program and the data flow of programs iron COBOL source Programs using reverse engineering. We also present a method to generate the structure chart of programs and modules. The structure chart generated from source code provides very important information to understand programs In details. The structure chart modified will be more helpful the maintainer to understand programs when he analyzes them later or others analyze them.

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Math-disliking Types and the Correlation Coefficients between Mathematical Achievements and Them-Focused on the 8th Graders (수학 기피유형의 분류 및 수학 성취 수준과의 상관성 연구)

  • Kim, Young-Kuk
    • Journal of Educational Research in Mathematics
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    • v.17 no.1
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    • pp.33-50
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    • 2007
  • Positive attitude toward mathematics is gaining bigger recognition as an important contributing factor to mathematical ability. As a strategy for strengthening affective domain and betterment of mathematics teaching and loaming, classifying students by their causes for liking or disliking mathematics can be an effective way In this study the author tried to devise methods to classify students by their types of math disliking and investigate correlations between mathematical achievements and these math-disliking types from a sample group of 8th graders. To identify the types of reasons why 8th graders dislike mathematics, a questionnaire with 30 items was made firstly. Then by applying the 'Factor analysis' of SPSS, the 30 items were divided into five partitions. Through abstraction of each partition, five math-disliking types, 'Competences', 'Basics', 'Confidences', 'Usefulness', and 'Teachers' were defined. They are expected to help teachers for describing each student's tendency of math-disliking. Further, correlation coefficients between mathematical achievements and each of the five math-disliking type were investigated against 4 groups which were made from sample group by the discrimination of gender and two levels (high and low) of mathematical achievements in cognitive area. As results, the following facts were found. (i) The trends of correlations between cognitive achievement and the five math disliking types were different across the 4 groups at statistically meaningful degrees. (ii) Most of the male students who had math-disliking types were proved to be in the low achievement level. But for the female students, only 50% of students who had math-disliking types were in the low achievement level. (iii) Compared to male students, higher portion of female students had math-disliking types despite their high achievement in cognitive area.

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