• Title/Summary/Keyword: healthcare app

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정신건강 관리용 모바일 헬스케어 앱 개발 -분노 관리를 중심으로- (Development of Mobile Healthcare App for Mental Health Management -Focused on Anger Management-)

  • 박종진;최규석;김정래;박인규;강정진;손병기
    • 한국인터넷방송통신학회논문지
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    • 제14권6호
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    • pp.13-18
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    • 2014
  • 본 논문은 현대인이 받는 각종 스트레스와 압박 및 내적 갈등으로 인해 발생되는 분노의 관리를 위해 정신건강 관리용 모바일 헬스케어 앱을 개발한다. 분노의 작동 기전과 신체 질병과의 관계성에 대한 내용을 다루고 이를 효율적으로 관리, 해결하기 위한 정보를 제공하는 앱 컨텐츠를 개발하고 웹앱(Web App)으로 구현하였다. 앱을 사용하는 사용자에게 분노관리와 관련된 유용한 정보를 제공하고 사용하기 편리하도록 메뉴를 구성하였다. 구현된 앱은 분노와 관련된 정보, 신체 건강과의 연관성에 대한 정보, A형 성격이나 적대감 테스트, 스트레스 경향 테스트, 정신 생산성 진단 테스트(KMPI), 일지 쓰기, 분노 관리, 상담 등의 기능을 제공한다.

IoT기반 다중 생체정보 측정을 위한 원격 의료 스마트 헬스케어 시스템 (Remote medical Smart healthcare system for IoT-based multi-biometric information measurement)

  • 심정용;서현곤
    • 한국융합학회논문지
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    • 제11권10호
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    • pp.53-61
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    • 2020
  • 최근 코로나19 바이러스로 인하여 언컨텍트 서비스가 본격적으로 활성화됨에 따라 비대면 접촉 원격 의료 서비스를 제공하기 위한 시스템 개발의 필요성이 증가하게 되었다. 본 연구에서는 원격진료를 지원하기 위한 스마트 헬스케어 시스템인 Rm_She(Remote Medical Smart Healthcare System)을 제안한다. Rm_She는 IoT를 기반으로 생체신호를 감지하는 다양한 헬스케어 제품을 하나의 애플리케이션으로 연결하여 여러 가지의 생체신호 정보를 수집 및 관리할 수 있다. 스마트 폰에 실행되는 헬스체크 앱(HC_app)을 이용하여 여러 종류의 생체신호 측정 장치와 무선랜으로 연결하고, 생체신호 값을 HC_app에서 전송 받아, 사용자에게 측정된 생체신호를 출력하고, 해당 정보를 헬스케어관리서버로 전송한다. 헬스케어 서버에서는 측정값을 전송 받아 데이터베이스에 저장하고, 저장된 측정값은 의료진들이 원격에서 실시간으로 모니터링 할 수 있도록 웹서비스로 제공한다.

삼성헬스 사용자의 혜택 및 비용에 대한 연구: 앱 리뷰와 소셜미디어 데이터를 중심으로 (Samsung Health Application Users' Perceived Benefits and Costs Using App Review Data and Social Media Data)

  • 김민석;이유림;정재은
    • Human Ecology Research
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    • 제58권4호
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    • pp.613-633
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    • 2020
  • This study identifies consumers' perceived benefits and costs when using Samsung Health (a healthcare app) based on consumer reviews from Google Play Store's app and social media discourse. We examine the differences in the benefits and the costs of Samsung Health using these two sources of data. We conducted text frequency analysis, clustering analysis, and semantic network analysis using R programming. The major findings are as follows. First, consumers experience benefits and costs on several functions of the app, such as step counting, device interlocking, information acquisition, and competition with global consumers. Second, the results of semantic network analysis showed that there were eight benefit factors and three cost factors. We also found that the three costs correspond to the benefits, indicating that some consumers gained benefits from certain functions while others gained costs from the same functions. Third, the comparison between consumer app review and social media discourse showed that the former is appropriate to assess the performance of app functions, while the latter is appropriate to examine how the app is used in daily life and how consumers feel about it. The current study suggests managerial implications to healthcare app service providers regarding what they should strengthen and improve to enhance consumers' satisfaction. It also suggests some implications from the two media, which can be mutually complementary, for researchers who study consumer opinions.

Comparative Study of U-Healthcare Applications between Google Play Store and Apple iTunes App Store in Korea

  • Nam, Sang-Zo
    • International Journal of Contents
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    • 제10권3호
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    • pp.1-8
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    • 2014
  • In this paper, we collect and analyze the status of mobile phone applications (hereafter apps) in the healthcare and fitness category of the Apple iTunes App Store and Google Play Store. We determine the number of apps and analyze statistical aspects such as classifications, age rating, fees, and user evaluation of the popular items. As of September 30, 2013, there were 236 popular apps available from iTunes. Google Play offered 720 apps. We discover that apps for healthcare and fitness are diverse. Apps for physical exercise have the greatest popularity. The proportions of apps that are suitable for all ages among the Google and iTunes popular apps are 55.8% and 89.4%, respectively. The user evaluation of apps in iTunes is relatively less positive. We determine that the proportion of paid apps to free apps in Google is higher than that of the apps in iTunes. We perform hypothesis tests and find statistically significant differences in age rating and perceived satisfaction between the apps of the Apple iTunes App Store and Google Play Store. However, we find no meaningful differences in the classification and price of the apps between the two app stores. We perform hypothesis tests to verify the differences in age rating and perceived satisfaction between the paid and free apps within and across the Google Play Store and iTunes App Store. There are statistically significant differences in the age rating between the paid and free apps in the Google play store, between the Google free and iTunes free apps, between the Google paid and iTunes paid apps, between the Google free and iTunes paid apps, and between the Google paid and iTunes free apps. There are statistically significant differences in the perceived satisfaction between the Google free and iTunes free apps, between the Google paid and iTunes paid apps, between the Google free and iTunes paid apps, and between the Google paid and iTunes free apps.

Development of Retina Healthcare Service System Using Smart Phone

  • Park, Gi Hun;Han, Ju Hyuck;Kim, Yong Suk
    • International Journal of Advanced Culture Technology
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    • 제7권2호
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    • pp.227-237
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    • 2019
  • In this paper, we have developed a Retina Healthcare Service System through which the patient himself/herself can manage his/her retina health. In the case of conventional portable ophthalmic cameras, patients cannot check their eye health on their own because most of them are used by doctor in environments where ophthalmography cannot be performed properly. This system consists of web, app and camera modules, and when a patient mounts a camera module for fundus photography on his / her smart phone and then photographs his / her fundus through the app, the image is transmitted to a server, and the transmitted image reads the fundus the patient's fundus image status in the fundus image reading model learned using deep learning. When the doctor expresses his/her opinions about the patient 's eye condition based on the reading result and the fundus photograph, the patient can check through the app and judge whether to receive ophthalmologic treatment.

A Study on the Quality Improvement of Mobile App Services of Medical Institutions: Focus on the Kano Model and PCSI Index

  • PARK, Ae-Jun;LEE, Yeon-Sook
    • 산경연구논집
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    • 제10권6호
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    • pp.19-27
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    • 2019
  • Purpose - The purpose of this study was to examine quality improvement priorities by examining not only quality classifications but also PCSI (Kano, 1984) of mobile app service qualities of general hospitals in the Metropolitan Area and offer potential improvements. Research design, data, and methodology - The study examined five of service qualities, including app design, reaction, convenience, safety and supply of information by precedent studies. 20 test items were selected. A total of 60 positive and negative questions to estimate customer satisfaction and PCSI was investigated. The author collected 300 copies from interviewees who made use of the app services of 13 general hospitals within one year, and classified quality factors by using table of quality assessment and also estimated the customer satisfaction index (Timko, 1993). The study made quality improvement priority by the PCSI index. Results - Reaction of the mobile app service quality ranked the highest PCSI, and payment safety ranked the highest, and customer support and supply of the information ranked high as well. It was observed that design ranked comparatively lower in these categories. Conclusion - Safety, reaction and supply of information should be prioritized to reorganize and improve the mobile app services.

개인의 건강신념이 모바일 헬스케어 앱 이용의도에 미치는 영향: m헬스 리터러시의 조절효과를 중심으로 (The Influence of Individual's Health Beliefs on the Intention to Use Mobile Healthcare Apps: Focusing on the Moderating Role of mHealth Literacy)

  • 왕진섭;송재민;양성병;윤상혁
    • 한국IT서비스학회지
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    • 제22권1호
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    • pp.95-114
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    • 2023
  • Smart healthcare, combining ICT (Information and Communications Technologies) and medical technologies, has been rapidly emerging. Accordingly, its market has also increased as interest in disease prevention, management, and diagnosis grows due to the COVID-19 pandemic. In particular, using mobile devices to support medical activities, mobile healthcare has been attracting attention as a leading service in the smart healthcare market. However, the intention to use mobile healthcare apps may vary depending on individual beliefs and attitudes. Many studies on the intention to use mobile healthcare apps have used the TAM (Technology Acceptance Model), but there is a lack of studies that have been verified from the perspective of users' health beliefs. This study aims to identify the factors that affect the intention to use mobile healthcare apps based on the HBM (Health Belief Model). Furthermore, it investigates how this influencing mechanism fluctuates based on the user's mHealth literacy, the ability to find and understand health information through mobile. This study contributes to the empirical examination of the intention to use mobile healthcare apps through the HBM. It also offers insights for app providers and public health officials to increase the use of mobile healthcare apps.

A Study on Usability Improvement of Mobile Healthcare Services

  • Kim, Heesun
    • International journal of advanced smart convergence
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    • 제6권2호
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    • pp.72-81
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    • 2017
  • The developments in mobile technology and the increase in the production of smartphones have led to the growth of the mobile healthcare market. Moreover, the number of mobile healthcare apps is on the rise, and users are benefiting from using healthcare, exercise tracking, and body monitoring apps, as well as they have been searching for health information through mobile health apps. This paper evaluated the usability of a symptom checker application that provides information on diseases, treatment methods, and related hospitals through self-diagnosis of symptoms. Symptom checkers are currently being developed, and are widely used overseas. This paper sought to evaluate the usability of a symptom checker app, and suggested ways to introduce enhancements.

앱인벤터를 이용한 물리치료 어플리케이션 개발 -원격 물리치료 구현을 위한 사전연구- (Physical Therapy Application Development Using the App Inventor -Preliminary Research for the Realization of Tele-Physical Therapy-)

  • 이민형;김종순
    • PNF and Movement
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    • 제18권3호
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    • pp.365-373
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    • 2020
  • Purpose: The COVID-19 pandemic has changed how healthcare is delivered worldwide and has affected the environment of the healthcare. Physical therapy in traditional healthcare systems can be difficult in unusual circumstances, such as the COVID-19 pandemic. Tele-physical therapy, defined as "the delivery of the physical therapy at a distance using electronic information and telecommunication technologies," will be a solution for this healthcare crisis. Thus, in this study, we proposed a mobile application for tele-physical therapy. Methods: This study used the Chrome Browser version 83.0.4 based on the Windows 10 64Bit operating system to use the App Inventor. To operate the mobile application, we used the Samsung Galaxy Note 9. The design of the mobile application was based on the review of a system used in the physical therapy department. Results: The graphical user interface (GUI) of the mobile application was displayed on three screens: selecting a painful joint (1st screen of the GUI); selecting a painful movement of the joint (2nd screen of the GUI); a self-manual therapy method and movie (3rd screen of the GUI). The proposed mobile application showed the stable repeatability of the self-manual therapy movie. Conclusion: The results of this study demonstrated that the proposed mobile application using the App Inventor for android will be able to create easy to use and reliable tele-physical therapy.

텍스트마이닝을 활용한 노인 헬스케어 앱 사용 추이 및 동향 분석 (A Study on the Current Situation and Trend Analysis of The Elderly Healthcare Applications Using Big Data Analysis)

  • 변현;전상완;이은석
    • 한국융합학회논문지
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    • 제13권5호
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    • pp.313-325
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    • 2022
  • 본 연구의 목적은 노인 헬스케어앱 시장의 변화 추이를 텍스트 마이닝 분석을 통해 살펴보고 노인 헬스케어앱 활성화를 위한 기초자료를 제시하고자 한다. 데이터 수집은 네이버, 다음, 블로그 웹, 까페를 대상으로 이루어졌으며, 연구방법은 빅데이터 분석 프로그램인 텍스톰(Textom)과 Ucinet6를 이용하여 텍스트마이닝, TF-IDF(Term frequency-inverse document frequency), 감성분석, 의미연결망분석을 실시하였다. 워드 클라우드를 실시한 결과 빈도 순으로 현장교육, 헬스케어, 전신재활운동기구, 서비스, 운동 등으로 나타났으며, TF-IDF 순위로는 현장교육, 헬스케어, 재활운동기구, 서비스, 건강 순으로 나타났다. 노인 스포츠 어플리케이션에 대한 감성분석을 실시한 결과 긍정비율로 81.3%, 부정비율이 18.7%로 나타났으며, 헬스케어앱 정보격차 해소, 융복합 헬스케어기술, 확산매체, 노인헬스케어앱 산업, 사회적 배경, 콘텐츠로 총 6개의 범주가 최종적으로 도출되었다. 결론적으로 노인 헬스케어앱이 노인들에게 수용 및 활용되기 위해 확산 인프라가 잘 갖추어져 있어야 하며, 융복합 기술의 적극적인 도입과 노인도 쉽게 사용할 수 있는 콘텐츠 개발을 통해 헬스케어 앱의 효과를 극대화하여야 한다.