• Title/Summary/Keyword: graphic ability

검색결과 84건 처리시간 0.021초

클러스터 기반 컨테이너 환경에서 실시간 GPU 작업 모니터링 및 컨테이너 배치를 위한 노드 리스트 관리기법 (Real-Time GPU Task Monitoring and Node List Management Techniques for Container Deployment in a Cluster-Based Container Environment)

  • 강지훈;길준민
    • 정보처리학회논문지:컴퓨터 및 통신 시스템
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    • 제11권11호
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    • pp.381-394
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    • 2022
  • 최근 인터넷 기반 서비스는 데이터의 개인화 및 맞춤화로 인해 사용자의 상황이나 요구사항에 따라 즉시 처리해야 하는 실시간 AI 추론 및 데이터 분석과 같은 실시간 처리에 대한 요구사항이 증가하고 있다. 실시간 작업은 각 작업이 시작되고 결과를 반환하기까지의 데드라인이 정해져 있으며, 데드라인의 보장은 서비스의 품질과 직접적으로 연결된다. 하지만, 기존 컨테이너 시스템에서는 컨테이너에서 실행되는 작업의 데드라인을 할당하고 관리하기 위한 기능이 제공되지 않기 때문에 실시간 작업을 운용하는데 제한적이다. 또한, AI 추론 및 데이터 분석과 같은 작업은 GPU(Graphic Processing Unit)를 기본적으로 사용하는데, 일반적으로 GPU 자원은 컨테이너 사이에 성능 격리가 제공되지 않기 때문에 서로 성능 영향을 미치며, 노드의 자원 사용량만으로는 각 컨테이너의 데드라인 보장률이나 새로운 실시간 컨테이너의 배치 여부를 결정할 수 없다. 따라서, 본 논문에서는 컨테이너에서 실행되는 GPU 작업의 실시간 처리를 지원하기 위해 컨테이너의 데드라인 및 실시간 GPU 작업의 실행 상태를 추적하고 관리하기 위한 모니터링 기법과 클러스터 환경에서 실시간 GPU 작업을 실행하는 컨테이너가 데드라인을 보장할 수 있도록 적절한 노드에 배치하기 위한 노드 리스트 관리기법을 제안한다. 또한, 실험을 통해 제안하는 기법이 시스템에 매우 작은 영향을 미친다는 것을 증명한다.

인기도 기반의 온라인 추천 뉴스 기사와 전문 편집인 기반의 지면 뉴스 기사의 유사성과 중요도 비교 (Comparisons of Popularity- and Expert-Based News Recommendations: Similarities and Importance)

  • 서길수;이성원;서응교;강혜빈;이승원;이은곤
    • Asia pacific journal of information systems
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    • 제24권2호
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    • pp.191-210
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    • 2014
  • As mobile devices that can be connected to the Internet have spread and networking has become possible whenever/wherever, the Internet has become central in the dissemination and consumption of news. Accordingly, the ways news is gathered, disseminated, and consumed have changed greatly. In the traditional news media such as magazines and newspapers, expert editors determined what events were worthy of deploying their staffs or freelancers to cover and what stories from newswires or other sources would be printed. Furthermore, they determined how these stories would be displayed in their publications in terms of page placement, space allocation, type sizes, photographs, and other graphic elements. In turn, readers-news consumers-judged the importance of news not only by its subject and content, but also through subsidiary information such as its location and how it was displayed. Their judgments reflected their acceptance of an assumption that these expert editors had the knowledge and ability not only to serve as gatekeepers in determining what news was valuable and important but also how to rank its value and importance. As such, news assembled, dispensed, and consumed in this manner can be said to be expert-based recommended news. However, in the era of Internet news, the role of expert editors as gatekeepers has been greatly diminished. Many Internet news sites offer a huge volume of news on diverse topics from many media companies, thereby eliminating in many cases the gatekeeper role of expert editors. One result has been to turn news users from passive receptacles into activists who search for news that reflects their interests or tastes. To solve the problem of an overload of information and enhance the efficiency of news users' searches, Internet news sites have introduced numerous recommendation techniques. Recommendations based on popularity constitute one of the most frequently used of these techniques. This popularity-based approach shows a list of those news items that have been read and shared by many people, based on users' behavior such as clicks, evaluations, and sharing. "most-viewed list," "most-replied list," and "real-time issue" found on news sites belong to this system. Given that collective intelligence serves as the premise of these popularity-based recommendations, popularity-based news recommendations would be considered highly important because stories that have been read and shared by many people are presumably more likely to be better than those preferred by only a few people. However, these recommendations may reflect a popularity bias because stories judged likely to be more popular have been placed where they will be most noticeable. As a result, such stories are more likely to be continuously exposed and included in popularity-based recommended news lists. Popular news stories cannot be said to be necessarily those that are most important to readers. Given that many people use popularity-based recommended news and that the popularity-based recommendation approach greatly affects patterns of news use, a review of whether popularity-based news recommendations actually reflect important news can be said to be an indispensable procedure. Therefore, in this study, popularity-based news recommendations of an Internet news portal was compared with top placements of news in printed newspapers, and news users' judgments of which stories were personally and socially important were analyzed. The study was conducted in two stages. In the first stage, content analyses were used to compare the content of the popularity-based news recommendations of an Internet news site with those of the expert-based news recommendations of printed newspapers. Five days of news stories were collected. "most-viewed list" of the Naver portal site were used as the popularity-based recommendations; the expert-based recommendations were represented by the top pieces of news from five major daily newspapers-the Chosun Ilbo, the JoongAng Ilbo, the Dong-A Daily News, the Hankyoreh Shinmun, and the Kyunghyang Shinmun. In the second stage, along with the news stories collected in the first stage, some Internet news stories and some news stories from printed newspapers that the Internet and the newspapers did not have in common were randomly extracted and used in online questionnaire surveys that asked the importance of these selected news stories. According to our analysis, only 10.81% of the popularity-based news recommendations were similar in content with the expert-based news judgments. Therefore, the content of popularity-based news recommendations appears to be quite different from the content of expert-based recommendations. The differences in importance between these two groups of news stories were analyzed, and the results indicated that whereas the two groups did not differ significantly in their recommendations of stories of personal importance, the expert-based recommendations ranked higher in social importance. This study has importance for theory in its examination of popularity-based news recommendations from the two theoretical viewpoints of collective intelligence and popularity bias and by its use of both qualitative (content analysis) and quantitative methods (questionnaires). It also sheds light on the differences in the role of media channels that fulfill an agenda-setting function and Internet news sites that treat news from the viewpoint of markets.

50대 중산층 남성들의 사진 활동 이야기 - 문화자본론의 관점에서 - (A Study on the Experience of Photo graphic Activity of the Middle-Class Men in Their 50s: Based on the Perspective of Cultural Capital Theory)

  • 이예지
    • 예술경영연구
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    • 제58호
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    • pp.5-47
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    • 2021
  • 본 연구는 문화예술교육을 시작으로 전개된 50대 중산층 남성 다섯 명의 사진 활동에 관한 이야기이다. 그리고 이들의 경험을 부르디외(Bourdieu, P.)의 문화자본론을 비판적으로 수용해야 한다는 공유된 문제의식을 기반으로 코스쿠너-발리와 톰슨(Coskuner-Bali & Thompson, 2013)이 제안한 '부차적 문화자본(subordinate cultural capital)' 개념과 백룬드와 쿠언쯜(Backlund & Kuentzel, 2013)의 '여가자본(leisure capital)'을 경유해 연구 참여자들의 사진 활동을 보다 구체적으로 이해하고자 하였다. 연구 참여자들은 경제 자본이 곧 '개인의 능력'이라고 인정받는 사회적 분위기 속에서 일상을 보내왔지만 어느새 문화예술에 대한 소양과 취향이 '개인의 정체성'이라는 가치관을 마주하게 된다. 이에 따른 주관적 결핍감과 함께 '노년 직전의 시기'라는 생애 주기적 특성은 심리적 동기를 실천에 옮긴 데에 영향을 미친 것으로 드러났다. 나아가 그들의 문화적 실천이 확장, 유지될 수 있는 이유는 새로운 관계 안에서 공고해지는 '문화예술인'으로서의 정체성에 있었다. 이렇게 사진 활동은 자본간전환을 통해 '적극적으로 자기 정체성을 구축하고 표현하는 중년 남성'이라는 상징적 지위를 부여하지만 이들이 얻게 된 상징자본이 작동하는 범위는 사생활의 영역이었다. 이에 따라 본 연구는 문화자본론의 관점에서 한국 사회를 이해할 때에 계급뿐만 아니라 '세대'도 유의미한 논의점이 될 수 있음을 고찰함으로써, 문화예술교육 논의에 있어서 문화자본론을 보다 유동적으로 이해했을 때 생겨날 다각적인 접근의 가능성을 엿볼 수 있다는 데에 의의가 있다.

미술교육에 있어서 시각적 미디어를 통한 조형교육에 관한 연구 (Visual Media Education in Visual Arts Education)

  • 박지숙
    • 조형예술학연구
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    • 제7권
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    • pp.64-104
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    • 2005
  • Visual media transmits image and information reproduced in large quantities, such as a photography, film, television, video, advertisement, or computer image. Correspondence to the students' reception and recognition of culture in the future. arrangements for the field of studies of visual culture. 'Visual Culture' implies cultural phenomena of visual images via visual media, which includes not only the categories of traditional arts like a painting, sculpture, print, or design, but the performance arts including a fashion show or parade of carnival, and the mass and electronic media like a photography, film, television, video, advertisement, cartoon, animation, or computer image. In the world of visual media, Image' functions as an essential medium of communication. Therefore, people call the culture of today fra of Image Culture', which has been converted from an alphabet convergence era to an image convergence one. Image, via visual media, has become a dominant means for communication in large part of human life, so we can designate an Image' as a typical aspect of visual culture today. Image, as an essential medium of communication, plays an important role in contemporary society. The one way is the conversion of analogue image like an actual picture, photograph, or film into digital one through the digitalization of digital camera or scanner as 'an analogue/digital commutator'. The other is a way of process with a computer drawing, or modeling of objects. It is appropriate to the production of pictorial and surreal images. Digital images, produced by the other, can be divided into the form of Pixel' and form of Vector'. Vector is a line linking the point of departure to the point of end, which organizes informations. Computer stores each line's standard location and correlative locations to one another Digital image shows for more 'Perfectness' than any other visual media. Digital image has been evolving in the diverse aspects, such as a production of geometrical or organic image compositing, interactive art, multimedia art, or web art, which has been applied a computer as an extended trot of painting. Someone often interprets digitalized copy with endless reproduction of original even as an extension of a print. Visual af is no longer a simple activity of representation by a painter or sculptor, but now is intimately associated with a matter of application of media. There is some problem in images via visual media. First, the image via media doesn't reflect a reality as it is, but reflects an artificial manipulated world, that is, a virtual reality. Second, the introduction of digital effect and the development of image processing technology have enhanced a spectacle of destructive and violent scenes. Third, a child intends to recognize the interactive images of computer game and virtual reality as a reality, or truth. Education needs not only to point out an ill effect of mass media and prevent the younger generation from being damaged by it, but also to offer a knowledge and know-how to cope actively with social, cultural circumstances. Visual media education is one of these essential methods for the contemporary and future human being in the overflowing of image informations. The fosterage of 'Visual Literacy' can be considered as a very purpose of visual media education. This is a way to lead an individual to the discerning, active consumer and producer of visual media in life as far as possible. The elements of 'Visual Literacy' can be divided into a faculty of recognition related to the visual media, a faculty of critical reception, a faculty of appropriate application, a faculty of active work and a faculty of creative modeling, which are promoted at the same time by the education of 'visual literacy'. In conclusion, the education of 'Visual Literacy' guides students to comprehend and discriminate the visual image media carefully, or receive them critically, apply them properly, or produce them creatively and voluntarily. Moreover, it leads to an artistic activity by means of new media. This education can be approached and enhanced by the connection and integration with real life. Visual arts and education of them play an important role in the digital era depended on visual communications via image information. Visual me야a of day functions as an essential element both in daily life and in arts. Students can soundly understand visual phenomena of today by means of visual media, and apply it as an expression tool of life culture as well. A new recognition and valuation visual image and media education is required to cultivate the capability of active, upright dealing with the changes of history of civilization. 1) Visual media education helps to cultivate a sensibility for images, which reacts to and deals with the circumstances. 2) It helps students to comprehend the contemporary arts and culture via new media. 3) It supplies a chance of students' experiencing a visual modeling by means of new media. 4) There are educational opportunities of images with temporality and spaciality, and therefore a discerning person becomes to increase. 5) The modeling activity via new media leads students to be continuously interested in the school and production of plastic arts. 6) It raises the ability of visual communications dealing with image information society. 7) An education of digital image is significant in respect of cultivation of man of talent for the future society of image information as well. To correspond to the changing and developing social, cultural circumstances, and the form and recognition of students' reception of them, visual arts education must arrange the field of studying on a new visual culture. Besides, a program needs to be developed, which is in more systematic and active level in relation to visual media education. Educational contents should be extended to the media for visual images, that is, photography, film, television, video, computer graphic, animation, music video, computer game and multimedia. Every media must be separately approached, because they maintain the modes and peculiarities of their own according to the conveyance form of message. The concrete and systematic method of teaching and the quality of education must be researched and developed, centering around the development of a course of study. Teacher's foundational capability of teaching should be cultivated for the visual media education. In this case, it must be paid attention to the fact that a technological level of media is considered as a secondary. Because school education doesn't intend to train expert and skillful producers, but intends to lay stress on the essential aesthetic one with visual media under the social and cultural context, in respect of a consumer including a man of culture.

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