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A study on the Contemporary Art Inspiration in Contemporary Fashion Design (현대패션에 나타난 Contemporary Art Inspiration 연구)

  • Baik, Jeong-Hyun;Bae, Soo-Jeong
    • Journal of Fashion Business
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    • v.14 no.1
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    • pp.143-162
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    • 2010
  • The purpose of this study is to suggest more specific method to express art connected to the factor of fashion design by classifying fashion case combined with contemporary art, which is expressed through visual factor of fashion, analyzing exchange phenomenon, trend and change aspect of art and fashion and researching its expression type under the background of art preference phenomenon of contemporary art. From the result of measuring the frequency of contemporary art type, it was found that various types and artists' works were applied to fashion industry. Therefore, the scope of contemporary art, which is used for fashion, is being enlarged and new type is appearing every year continuously. Especially, its frequency was highest in 2008 S/S. In addition, it was found that it was more frequent in S/S season rather than in F/W season. From the result of analyzing expression method of contemporary art inspiration shown in fashion by classifying it into structure aspect, print aspect and 3D decoration aspect, in most cases, the contemporary art was used as a print or pattern for dress or accessory. The print aspect could be divided into geometric abstraction pattern, expressional abstract pattern, trompe-l'oeil pattern, graffiti pattern, picture image pattern and cartoon pattern in detail.

Formative Characteristics of Fun Image in Fashion and Pattern (패션과 문양에 나타난 펀 이미지의 조형적 특성)

  • Ryu, Hyun-Jung
    • Journal of the Korea Fashion and Costume Design Association
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    • v.13 no.4
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    • pp.41-50
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    • 2011
  • The purpose of this study is to help understanding of fun image in fashion & pattern to play a guideline's role in the development on fashion designs study. The methods of this study are academic literatures as well as practical study through case studies about actual works. Formative characteristics of fun image in fashion & pattern are summarized amusement, unexpecting, childishness, and incongruity as follows. First, Amusement pursuits pleasure, freedom, vitality of living and getting away from reality, while doing the mind gently. Second, Unexpecting leads to stop a moment by unforeseen circumstances which gives embarrassing. This embarrassing induces new ideas that led to a larger perspective on the will from exhilarating fun of the thrill of driving pleasure on fashion. Third, Childishness shows a pureness and relaxedness by approaching for innocent and naive child's Sights away from the desire required adult social roles. Fourth, Incongruity aim for fresh of fashion through humanism and freedom in mechanized and standardized society Recently fun images have received attention is interpreted that joy, pleasure, enjoyment because fun image gives emotional comfort in uncertainty, dissatisfaction, and rapid changes society.

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A Study on the Indeterminancy Expressed in the Postmodernism Fashion (포스트모더니즘 패션에 나타난 불확정성(Indeterminancy))

  • 양숙희
    • Journal of the Korean Society of Costume
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    • v.45
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    • pp.179-199
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    • 1999
  • Indeterminancy is one of the thought systems which explains all things with not 'either-or' but 'both-and' the conditions and qualities of human identities and inner state. A view of the world of Dionisos of Nietzsche's and the character of Manneristic trend which has resolved the sense of alienation of men by paradoxic expression has succeeded to romanticism surrealism and postmodernism. 1. Cross-dressing has increased under contemporary conditions. There also have been various cross-dressing phenomena in the past but it appears strongly now that it would destroy the cultural stereotypes and give rise to the cultural insecurities in contemporary conditions. 2. The indeterminancy of status that is wealth versus poverty impacts on variations of contemporary dress. This has been represented by neglecting traditional code which is related to wealth in costume by conversion of the symbols of wealth and poverty as disguise with moderation simplicity and additionally poverty image instead of ostentation. 3. In the cultural aspect that is mother culture/ subculture the author has investigated black street fashion which has newly become visible. The black street fashion is wide spread in black popular music such as jazz Rhythm & Blues Reggae and Rap which is subculture against white. The external values of indeterminancy in fashion are n대-manneristic tendencies as deformation eclectic friction and irrational structure and graffiti method. The inner values by indeterminant expression in fashion are irony and paradox grotesque satire and amusement.

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A Study on High Value Added T-Shirts Design Using Digital Printing (디지털 프린팅을 활용한 고부가 가치 티셔츠 디자인)

  • Kim, Se-Eun;Yoo, Young-Sun
    • The Research Journal of the Costume Culture
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    • v.15 no.3 s.68
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    • pp.383-393
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    • 2007
  • The purpose of this study is to examine the expressional characteristics of T-shirts design using digital printing. Through digital printing system, a variety of patterns and pictures can be printed on T-shirts in a relatively short time. At this backdrop, the result of this research can aid to develop design of T-shirts with a high value added on it. The result was that the printing methods were categorized into borrowing the pictures of masterpieces, applying photography or caricatures, introducing graffiti or lettering, and representing industrial arts. In conclusion, digital printing system unlike the established printing method can have almost an unlimited range of expressing various kinds of pictures and patterns, so that designers may develop high value-added differentiated T-shirts. In other words, by creating a variety of designs with no limit of its quantity, its expressive range can be more widened and with an increased development of plotting machines, we may manufacture more varied kinds of products in a small quantity at a faster rate.

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Expression characteristic of pop art in Jean-Charles de Castelbajac's works (Jean-Charles de Castelbajac 작품에 나타난 팝아트의 표현 특성)

  • Kim, Sun Young
    • The Research Journal of the Costume Culture
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    • v.22 no.5
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    • pp.688-701
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    • 2014
  • This study examined the expression characteristics in pop art works of Jean-Charles de Castelbajac. The study here aimed at possibility to find a design development in building up the unique art world of creativity based on popularity, artistry, and originality without confinement to the trend only. For the research method, review of literature and analysis about Castelbajac's works reflecting the pop art feature in the collections from 2000S/S to 2012F/W were performed. The results of research are as follows. The external expression form of Castelbajac's works based on pop art was grouped roughly into use of mass culture image, appropriation of pop art expression technique, and parody of art works. First, his work appeared as application of the mass culture image such as symbolic thing in the modern consumer society, object in an ordinary life, character of well-known animation, national flag and famous star. Second, such appropriated pop art techniques showed as pop color in strong primary color and silk screen, photomontage, collage, assemblage, graffiti, and lettering. Third, a variety of images featured earlier in art works were shown in parody. These works are valuable in that they are expressed aesthetically through regeneration of popular culture's various images in view of fashion, they are described in the non-traditional value with frolic resistance and deviation out of existing fashion norm, and they are given the dynamic creativity integrated with art and fashion.

A Study on Jean-Charles de Castelbajac (장 샤를르 드 카스텔바작 (Jean-Charles de Castelbajac)에 대한 연구(硏究))

  • Cho, Mal-Hee
    • Journal of Fashion Business
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    • v.2 no.3
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    • pp.73-86
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    • 1998
  • Jean-Charles de Castelbajac is gaining worldwide recognition as a designer who is not conscious of fashion and meet the desire of times. Castelbajac's works can be devided into three periods. 1. Creative challenge period. (1968~78) - His works started from creative challenge against haute-couture attract with practical design and extraordinary textile use. 2. Artistic development period. (1979~88) - He made unique ideas with the four primary colors affected by modern formative art. Pop-art clothes using cartoon or graffito were highlighted. 3. Aesthetic maturity period. (1989-now) - He received chevalier of Arts and the Letters at 1989. He was acquainted with other many designers in the world at 1990s, and his works came to mature. The aesthetic qualities in Castelbajac's works can be identified with the following themes. 1. Geometrical simplicity - Geometrical form without decoration and unnecessary lines used for the most comfortable cloth to wear and act gives an impression of explicitness and intelligence. 2. Humorous decoration - An unique idea having wit and humor shows his philosophy that must be new, vital and delightful. 3. Parody presentation - Pictures or people are reorganized 9Y work philosophy, then that get satirical and comic effects. 4. Pop-art image - Using mass communication media like a cartoon, figures, flag, graffiti, it produces clear and bright image.

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A Study on the Costumes expressed in the John Cameron Mitchell's Movie (존 카메론 밋첼의 영화 <헤드윅>에 나타난 복식에 관한 연구)

  • Seo, Eun-Hye;Kim, Hye-Jeong
    • Journal of Fashion Business
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    • v.16 no.2
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    • pp.163-179
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    • 2012
  • Among diverse cultural types which can be shown in movie, 'Subculture' is young culture that resist to major culture. It shows its belief and identity via its own style. Their 'Subcultural Style' became popular with mass media and has been affected to major cultures. Therefore, in this research, with times background as postmodernism in end of 20th century and mainly with movie which is about sexual minorities, I analyzed categories of costumes in the movie. Hedwig's rock costume shows combined fashion with hippie, punk, glam, kitsch, goth styles from the impact of postmodernism in mid 20th century. Tommy, showed his relief and defiant intention against old generations with grunge casual and graffiti styles. After he realized Hedwig's identity and showed defiant goth rock style as a famous rocker. The band, "Angry Inch", showed dissatisfaction and cynical attitude against the American society through subculture styles. Through this research, the fact that movie costume used a tool to show human's identity and value. Also, I can see that movie costume shows times and cultural phenomenon in the end of 20th century and through this, it was confirmed that this contributes to crease new fashion style through them.

A Study on the Design of Accessories through the Concept of Reincarnation

  • Park, You Shin
    • Journal of Fashion Business
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    • v.21 no.6
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    • pp.77-86
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    • 2017
  • This study aims to explore the unethical issues in leather processing and to develop designs of leather products based on the concept of reincarnation by ecosystem circulation. The method used in this research include the review of previous literature and the design process for development fashion accessories using waste leather. The design process comprises collecting waste leather, classifying waste leather by type, color, and size, and developing leather products according to line carnation method. For this research, the material was limited to waste cowhide leather collected from leather workshops and leather product factories. The leather pieces were divided into typical and atypical types and developed leather accessories based on the leather piece's color and size. A twill brooch, four-string bracelet, a brooch using the four-stringed leather strap and mini handbag designs were developed using regular type waste leather. An armband of abstract patterns and a cellphone case with graffiti pattern using irregular type over-splitting waste leather. The environmental issues in design are observed as part of understanding the significance of this study. Development of waste leather accessory can expand the usability of the waste leather as well as increase the product value by creating limited-line editions. By understanding the role and benefits of sustainable upcycling, this research suggests an efficient way to use waste materials in fashion to coexist with the natural environment.

Removing Resin Contaminants from the Seated Stone Buddha (Korean Treasure No.84) of Sinboksa Temple Site in Gangneung (강릉 신복사지 석조보살좌상 보물 제84호 수지상 오염물 제거 방안 연구)

  • Lee, Byeonghoon;Go, Hyeongsun
    • Conservation Science in Museum
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    • v.15
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    • pp.56-65
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    • 2014
  • The face of the Seated Stone Buddha Korean Treasure No.84 of Sinboksa Templesite in Gangneung was contaminated with a glossy resin, spoiling its beauty. The contaminants covered the face, the forehead of the urna, to the bottom of the jaw. FT-IR analysis on a sample of the contaminants identified the substance as cyanoacrylate instant adhesive, which can normally be melted with acetone and removed with a swab. However, given that the surface of the statue was severely weathered from prolonged open-air exposure, alternative removal procedures were considered, to minimize the possibility of physical damage. After research, two removal procedures were utilized: one procedure involving poultices, which had been used to remove graffiti from the Samjeondobi Stele, and one procedure involving steam sterilization, which has been used to remove resin from pottery and porcelain. When both the poultices and steam sterilization were applied together, the resin was removed within twenty-four hours, without physical work using a swab.

A Study on the Hip-Hop Style - Concentrating on the Design Planning of the New Generation in the 1990' s - (Hip-Hop 패션에 관(關)한 연구(硏究) - 90 년대 New Generation의 디자인 기획(企劃)을 중심(中心)으로 -)

  • Chu, Eun-Hee;Cho, Kyu-Hwa
    • Journal of Fashion Business
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    • v.2 no.1
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    • pp.86-99
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    • 1998
  • The aim of this study to examine the Hip-Hop style, one of the fashion trends of the new generation in the 1990s and to come up with a design with a Hip-Hop image. As the Counterculture, Black Renaissance, Pop Star Syndrome, the importance of Hip-Hop fashion in mass culture was recognized and given a firm place as one of the major cultural trends of the 1990s. Hip-Hop fashion has a history: it originated from the Caribbean style in the 1940s and was transformed into Rude Boys style in the 1960s, Two-tone style and Rastafarians style in the 1970s. Finally it was succeeded by B-boys and Flygirls style. Hip-Hop style combines characteristics of all three styles mixed in one, which are as follows. First, Neo-Hip-Hop Fashion, Second, Hip-Hop Reggae Fashion and Third, Graffiti Fashion. Based on these three Hip-Hop images of the 19905, an attempt will be made to produce a Design Planning with a predicted 1998 fashion trend. This research provides order sheets on ready-made clothes designed for new generation in their late 10s and early 20s. Design Concept, Image Map, Fabric, color direction will be offered on the basis of an image map drawn in line with the three design concepts incorporating three sub themes of Liveliness, Modern Ethnic, and Dynamic Future. Three designs will be designed based on the following fashion themes$\ddot{o}$ Generation 'Y', Black Guys and Street Boys.

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