• Title/Summary/Keyword: gestural modeling

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Procedural Interface between Freehand Sketch-based Modeling System and Commercial MCAD (프리핸드 스케치 기반 모델링 시스템과 상업용 MCAD의 절차적 인터페이스)

  • Cheon, Sang-Uk;Mun, Du-Hwan;Kim, Byung-Chul;Han, Soon-Hung
    • Korean Journal of Computational Design and Engineering
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    • v.13 no.4
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    • pp.255-264
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    • 2008
  • Research that reconstructs a 3D model from a freehand 2D sketch has gained attention since 1990s, when data integration in the CAD/CAPP/CAM/CNC chain was an important issue. However, 2D sketches in the conceptual design phase have not been integrated with the downstream CAD/CAPP/CAM/CNC chain. In this paper, we present a method to interface a freehand sketch modeling to commercial CAD systems by mapping a sketch modeling history to the macro parametric history. We use an extended ISO10303-112 standard to represent the modeling history in a gestural modeling system and translate sketch files to neutral macro files. Macro parametric translators are used to translate netural macro files to commercial CAD files.

Template-based Automatic 3D Model Generation from Automotive Freehand Sketch (템플릿을 이용한 자동차 프리핸드 스케치의 3D 모델로 자동변환)

  • Cheon, S.U.;Han, S.H.
    • Korean Journal of Computational Design and Engineering
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    • v.12 no.4
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    • pp.283-297
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    • 2007
  • Seamless data integration in the CAx chain of the CAD/CAPP/CAM/CNC has been achieved to a high degree, but research concerning the transfer of data from conceptual sketches to a CAD system should be carried out further. This paper presents a method for reconstructing a 3D model from a freehand sketch. Sketch-based modeling research can be classified into gestural modeling methods and reconstructional modeling methods. This research involves the reconstructional modeling method. Here, Mitani's seminal work, designed for box-shaped 3D model using a predefined template, is improved by leveraging a relational template and specialized for automotive design. Matching between edge graphs of the relational template and the sketch is formulated and solved as the assignment problem using the feature vectors of the edges. Including the stroke preprocessing method required to generate an edge graph from a sketch, necessary procedures and relevant techniques for implementing the template-based modeling method are described. Examples from a working implementation are given.