• Title/Summary/Keyword: generative learning

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Advancing gross primary productivity estimation to super high-resolution through remote sensing and machine learning (원격탐사 및 머신러닝 기반 초고해상도 총일차생산량 산정)

  • Jeemi Sung;Jongjin Baik;Hyeon-Joon Kim;Changhyun Jun
    • Proceedings of the Korea Water Resources Association Conference
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    • 2023.05a
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    • pp.203-203
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    • 2023
  • 총일차생산량(GPP, Gross Primary Productivity)은 생태계의 유기물 생산량을 나타내는 지표로써 생태계 생산성과 안정성을 파악할 수 있는 중요한 지표로 알려져 있다. GPP를 산출하는 대표적인 방법에는 다중 센서를 탑재한 원격 탐사 자료를 활용하는 방법과 플럭스타워를 통해 관측한 에디공분산을 분석하는 방법이 있다. 본 연구에서는 Landsat과 MODIS와 같이 시공간 해상도가 다른 원격 탐사 자료들을 기반으로 초고해상도 GPP 자료를 산출하기 위한 공간자료 융합 연구를 수행하였다. 이를 위해 GAN(Generative Adversarial Networks)과 같은 머신러닝 알고리즘을 활용하였으며 최종적으로 산정된 GPP 정보는 설마천과 청미천 등에 설치된 플럭스타워로부터 획득한 자료와의 비교·검증을 통해 평가되었다. 본 연구의 성과는 향후 증발산 자료, 생태계 호흡량 자료 등과의 조합을 통해 얻을 수 있는 물이용효율(WUE, Water Use Efficiency), 탄소이용효율(CUE, Carbon Uptake Efficiency)과 같은 지표 산정 시 적극 활용될 수 있을 것으로 기대된다.

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NFT Price Prediction Using Image Transfer Learning and Generative Adversarial Network (이미지 전이 학습과 생성 알고리즘을 활용한 NFT 작품 가격 예측)

  • Jo, Leean;Kim, Jiyoon;Han, Chanhee;Kim, Hyon Hee
    • Proceedings of the Korea Information Processing Society Conference
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    • 2022.11a
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    • pp.484-486
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    • 2022
  • 대체 불가능한 토큰을 의미하는 NFT 는 블록 체인 기반 기술 중 하나로 소유권과 거래 이력이 블록 체인에 기록이 된다는 장점을 지녀 미술 작품 거래에도 활발히 활용되고 있다. 하지만 현재 NFT 작품 거래 시장은 주식거래와 같이 회전율과 거래량을 중점으로 투기성이 짙으며, 작품의 섬네일 이미지만으로 거래 의사를 판단하는 경우가 많다는 문제점이 대두되고 있다. 따라서 작품의 다양한 특성에 대한 고려가 함께 이루어질 필요가 있다. 본 논문은 작품의 다양한 변수를 수집하여 최적의 변수 조합을 찾아내고, 이미지 전이 학습과 생성 알고리즘을 활용해 다양한 변수가 가격에 미치는 영향을 알아보고자 했다. 연구 결과 이미지 만을 활용한 가격 예측은 정확도가 높지 않다는 사실을 확인하였고 작품이 가진 여러 특성을 변수로 한 정형 데이터의 가격 예측 정확도가 더 높은 것을 알 수 있었다. 또한 생성 알고리즘을 통해 새로운 특성 조합의 작품들을 만들었고 가격을 수치 예측해보았다. 이를 실제 작가의 작품의 가격과 가격의 변동 추이를 대조해 작가의 작품 판매 가격 평균치 이상인 작품의 특성을 확인할 수 있었다.

Comparative Analysis of Recent Studies on Aspect-Based Sentiment Analysis

  • Faiz Ghifari Haznitrama;Ho-Jin Choi
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.05a
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    • pp.647-649
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    • 2023
  • Sentiment analysis as part of natural language processing (NLP) has received much attention following the demand to understand people's opinions. Aspect-based sentiment analysis (ABSA) is a fine-grained subtask from sentiment analysis that aims to classify sentiment at the aspect level. Throughout the years, researchers have formulated ABSA into various tasks for different scenarios. Unlike the early works, the current ABSA utilizes many elements to improve performance and provide more details to produce informative results. These ABSA formulations have provided greater challenges for researchers. However, it is difficult to explore ABSA's works due to the many different formulations, terms, and results. In this paper, we conduct a comparative analysis of recent studies on ABSA. We mention some key elements, problem formulations, and datasets currently utilized by most ABSA communities. Also, we conduct a short review of the latest papers to find the current state-of-the-art model. From our observations, we found that span-level representation is an important feature in solving the ABSA problem, while multi-task learning and generative approach look promising. Finally, we review some open challenges and further directions for ABSA research in the future.

The Impact of Visualization Tendency in Phases of Problem-solving

  • SUNG, Eunmo;PARK, Kyungsun
    • Educational Technology International
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    • v.13 no.2
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    • pp.283-312
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    • 2012
  • Problem-solving ability is one of the most important learning outcomes for students to compete and accomplish in a knowledge-based society. It has been empirically proven that visualization plays a central role in problem-solving. The best performing problem-solver might have a strong visualization tendency. However, there is little research as to what factors of visualization tendency primarily related to problem-solving ability according to phases of problem-solving. The purpose of this study is to identify the relationship between visualization tendency and problem-solving ability, to determine which factors of visualization tendency influence problem-solving ability in each phase of problem-solving, and to examine different problem-solving ability from the perspective of the levels of visualization tendency. This study has found out that visualization tendency has a significant correlation with problem-solving ability. Especially, Generative Visualization and Spatial-Motor Visualization as sub-visualization tendency were more strongly related to each phase of problem-solving. It indicates that visualization tendency to generate and operate mental processing can be considered a major cognitive skill to improve problem-solving ability. Furthermore, students who have high visualization tendency also have significantly higher problem-solving ability than students with low visualization tendency. It shows that the levels of visualization tendency can predict variables related to students' problem-solving ability.

Named Entity Detection Using Generative Al for Personal Information-Specific Named Entity Annotation Conversation Dataset (개인정보 특화 개체명 주석 대화 데이터셋 기반 생성AI 활용 개체명 탐지)

  • Yejee Kang;Li Fei;Yeonji Jang;Seoyoon Park;Hansaem Kim
    • Annual Conference on Human and Language Technology
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    • 2023.10a
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    • pp.499-504
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    • 2023
  • 본 연구에서는 민감한 개인정보의 유출과 남용 위험이 높아지고 있는 상황에서 정확한 개인정보 탐지 및 비식별화의 효율을 높이기 위해 개인정보 항목에 특화된 개체명 체계를 개발하였다. 개인정보 태그셋이 주석된 대화 데이터 4,981세트를 구축하고, 생성 AI 모델을 활용하여 개인정보 개체명 탐지 실험을 수행하였다. 실험을 위해 최적의 프롬프트를 설계하여 퓨샷러닝(few-shot learning)을 통해 탐지 결과를 평가하였다. 구축한 데이터셋과 영어 기반의 개인정보 주석 데이터셋을 비교 분석한 결과 고유식별번호 항목에 대해 본 연구에서 구축한 데이터셋에서 더 높은 탐지 성능이 나타났으며, 이를 통해 데이터셋의 필요성과 우수성을 입증하였다.

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A Study on the Application of Innovative Teaching Method in Tourism in the Generation AI Era (생성형 AI 시대의 관광 분야 혁신교수법 적용에 관한 연구)

  • Choi Younghwan
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.20 no.1
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    • pp.87-98
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    • 2024
  • This study conducted an empirical study on the application of innovative teaching methods in the tourism field in a situation where innovative teaching methods suitable for the AI era are required. It was intended to provide exploratory basic data on the application of a wide range of innovative teaching methods through actual verification of the educational effectiveness before and after the application of the innovative teaching method. To this end, the effectiveness before and after education was empirically verified with 60 students who majored in tourism at Y University in the metropolitan area. Reliability analysis, corresponding sample t-test, and map analysis using graphs were performed on the collected data to increase visibility. As a result of the study, it was found that all the competencies of the innovative teaching method had a statistically significant influence after the application of the innovative teaching method. In addition, by increasing the effect of interaction between instructors and learners acting as facilitators, exploratory results were derived for potential benefits and areas that could be improved.

A Study of 3D Digital Fashion Design Using Kazmir Malevich's Formative Elements as AI Prompt (카지미르 말레비치의 조형적 요소를 AI 프롬프트로 활용한 3D 디지털 패션디자인 연구)

  • Jooyoung Lee
    • Journal of Fashion Business
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    • v.28 no.3
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    • pp.122-139
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    • 2024
  • Image-generated AI is rapidly emerging as a powerful tool to augment human creativity and transform the art and design process through deep learning capabilities. The purpose of this study was to propose and demonstrate the feasibility of a new design development method that combined traditional design methods and technology by constructing image-generated AI prompts based on artists' formative elements. The study methodology consisted of analyzing Kazmir Malevich's theoretical considerations and applying them to AI prompts for design, print pattern development, and 3D digital design. This study found that the suprematist works of Kazmir Malevich were suitable as design and print pattern prompts due to their clear geometric shapes, colors, and spatial arrangement. The AI-prompted designs and print patterns produced diverse results quickly and enabled an efficient design process compared to traditional methods, although additional refinement was required to perfect the details. The AI-generated designs were successfully produced as 3D garments, thereby demonstrating that AI technology could significantly contribute to fashion design through its integration with artistic principles. This study has academic significance in that it proposes a prompt composition method applicable to fashion design by combining AI and artistic elements. It also has industrial significance in that it contributes to design innovation and the implementation of creative ideas by presenting an AI-based design process that can be practically applied.

Application of Improved Variational Recurrent Auto-Encoder for Korean Sentence Generation (한국어 문장 생성을 위한 Variational Recurrent Auto-Encoder 개선 및 활용)

  • Hahn, Sangchul;Hong, Seokjin;Choi, Heeyoul
    • Journal of KIISE
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    • v.45 no.2
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    • pp.157-164
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    • 2018
  • Due to the revolutionary advances in deep learning, performance of pattern recognition has increased significantly in many applications like speech recognition and image recognition, and some systems outperform human-level intelligence in specific domains. Unlike pattern recognition, in this paper, we focus on generating Korean sentences based on a few Korean sentences. We apply variational recurrent auto-encoder (VRAE) and modify the model considering some characteristics of Korean sentences. To reduce the number of words in the model, we apply a word spacing model. Also, there are many Korean sentences which have the same meaning but different word order, even without subjects or objects; therefore we change the unidirectional encoder of VRAE into a bidirectional encoder. In addition, we apply an interpolation method on the encoded vectors from the given sentences, so that we can generate new sentences which are similar to the given sentences. In experiments, we confirm that our proposed method generates better sentences which are semantically more similar to the given sentences.

Solar farside magnetograms from deep learning analysis of STEREO/EUVI data

  • Kim, Taeyoung;Park, Eunsu;Lee, Harim;Moon, Yong-Jae;Bae, Sung-Ho;Lim, Daye;Jang, Soojeong;Kim, Lokwon;Cho, Il-Hyun;Choi, Myungjin;Cho, Kyung-Suk
    • The Bulletin of The Korean Astronomical Society
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    • v.44 no.1
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    • pp.51.3-51.3
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    • 2019
  • Solar magnetograms are important for studying solar activity and predicting space weather disturbances1. Farside magnetograms can be constructed from local helioseismology without any farside data2-4, but their quality is lower than that of typical frontside magnetograms. Here we generate farside solar magnetograms from STEREO/Extreme UltraViolet Imager (EUVI) $304-{\AA}$ images using a deep learning model based on conditional generative adversarial networks (cGANs). We train the model using pairs of Solar Dynamics Observatory (SDO)/Atmospheric Imaging Assembly (AIA) $304-{\AA}$ images and SDO/Helioseismic and Magnetic Imager (HMI) magnetograms taken from 2011 to 2017 except for September and October each year. We evaluate the model by comparing pairs of SDO/HMI magnetograms and cGAN-generated magnetograms in September and October. Our method successfully generates frontside solar magnetograms from SDO/AIA $304-{\AA}$ images and these are similar to those of the SDO/HMI, with Hale-patterned active regions being well replicated. Thus we can monitor the temporal evolution of magnetic fields from the farside to the frontside of the Sun using SDO/HMI and farside magnetograms generated by our model when farside extreme-ultraviolet data are available. This study presents an application of image-to-image translation based on cGANs to scientific data.

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Dog-Species Classification through CycleGAN and Standard Data Augmentation

  • Chan, Park;Nammee, Moon
    • Journal of Information Processing Systems
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    • v.19 no.1
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    • pp.67-79
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    • 2023
  • In the image field, data augmentation refers to increasing the amount of data through an editing method such as rotating or cropping a photo. In this study, a generative adversarial network (GAN) image was created using CycleGAN, and various colors of dogs were reflected through data augmentation. In particular, dog data from the Stanford Dogs Dataset and Oxford-IIIT Pet Dataset were used, and 10 breeds of dog, corresponding to 300 images each, were selected. Subsequently, a GAN image was generated using CycleGAN, and four learning groups were established: 2,000 original photos (group I); 2,000 original photos + 1,000 GAN images (group II); 3,000 original photos (group III); and 3,000 original photos + 1,000 GAN images (group IV). The amount of data in each learning group was augmented using existing data augmentation methods such as rotating, cropping, erasing, and distorting. The augmented photo data were used to train the MobileNet_v3_Large, ResNet-152, InceptionResNet_v2, and NASNet_Large frameworks to evaluate the classification accuracy and loss. The top-3 accuracy for each deep neural network model was as follows: MobileNet_v3_Large of 86.4% (group I), 85.4% (group II), 90.4% (group III), and 89.2% (group IV); ResNet-152 of 82.4% (group I), 83.7% (group II), 84.7% (group III), and 84.9% (group IV); InceptionResNet_v2 of 90.7% (group I), 88.4% (group II), 93.3% (group III), and 93.1% (group IV); and NASNet_Large of 85% (group I), 88.1% (group II), 91.8% (group III), and 92% (group IV). The InceptionResNet_v2 model exhibited the highest image classification accuracy, and the NASNet_Large model exhibited the highest increase in the accuracy owing to data augmentation.