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A FAST PARTIAL DISTORTION ELIMINATION ALGORITHM USING IMPROVED SUB-BLOCK MATCHING SCAN

  • Kim, Jong-Nam;Ryu, Tae-Kyung;Moon, Kwang-Seok
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.278-281
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    • 2009
  • In this paper, we propose a fast partial distortion algorithm using normalized dithering matching scan to get uniform distribution of partial distortion which can reduce only unnecessary computation significantly. Our algorithm is based on normalized dithering order matching scan and calibration of threshold error using LOG value for each sub-block continuously for efficient elimination of unlike candidate blocks while keeping the same prediction quality compared with the full search algorithm. Our algorithm reduces about 60% of computations for block matching error compared with conventional PDE (partial distortion elimination) algorithm without any prediction quality, and our algorithm will be useful to real-time video coding applications using MPEG-4 AVC or MPEG-2.

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Fast Motion Estimation Algorithm for Efficient MPEG-2 Video Transcoding with Scan Format Conversion (스캔 포맷 변환이 있는 효율적인 MPEG-2 동영상 트랜스코딩을 위한 고속 움직임 추정 기법)

  • 송병철;천강욱
    • Journal of Broadcast Engineering
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    • v.8 no.3
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    • pp.288-296
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    • 2003
  • ATSC (Advanced Television System Committee) has specified 18 video formats for DTV (Digital Television), e.g., scan format, size format, and frame rate format conversion. Effective MPEG-2 video transcoders should support any conversion between the above-mentioned formats. Scan format conversion Is hard to Implement because it may often induce frame rate and size format conversion together. Especially. because of picture type conversion caused by scan format conversion, the computational burden of motion estimation (ME) in transcoding becomes serious. This paper proposes a fast ME algorithm for MPEG-2 video transcoding supporting scan format conversion. Firstly, we extract and compose a set of candidate motion vectors (MVs) from the input bit-stream to comply with the re-encoding format. Secondly, the best MV is chosen among several candidate MVs by using a weighted median selector. Simulation results show that the proposed ME algorithm provides outstanding PSNR performance close to full search ME, while reducing the transcoding complexity significantly.

Fast Motion Estimation Algorithm Based on Thresholds with Controllable Computation (계산량 제어가 가능한 문턱치 기반 고속 움직임 예측 알고리즘)

  • Kim, Jong-Nam
    • Journal of the Institute of Convergence Signal Processing
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    • v.20 no.2
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    • pp.84-90
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    • 2019
  • Tremendous computation of full search or lossless motion estimation algorithms for video coding has led development of many fast motion estimation algorithms. We still need proper control of computation and prediction quality. In the paper, we suggest an algorithm that reduces computation effectively and controls computational amount and prediction quality, while keeping prediction quality as almost the same as that of the full search. The proposed algorithm uses multiple thresholds for partial block sum and times of counting unchanged minimum position for each step. It also calculates the partial block matching error, removes impossible candidates early, implements fast motion estimation by comparing times of keeping the position of minimum error for each step, and controls prediction quality and computation easily by adjusting the thresholds. The proposed algorithm can be combined with conventional fast motion estimation algorithms as well as by itself, further reduce computation while keeping the prediction quality as almost same as the algorithms, and prove it in the experimental results.

The Improved Full Mesh Topology Aggregation Scheme in PNNI (PNNI에서 향상된 Full Mesh Topology Aggregation 기법)

  • Kim Nam-Hee
    • Journal of Korea Multimedia Society
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    • v.7 no.11
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    • pp.1556-1563
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    • 2004
  • In this paper, we propose an efficient full mesh topology aggregation method in PNNI networks. The proposed scheme can search multi-links efficiently using the depth priority method based on hop count instead of searching the all links. To do this, we propose a modified line segment algorithm using two line segment method that represents two points which consist of delay-bandwidth pair to reduce topology information and provide a flexibility to the multiple-links aggregation. And we apply it to current full mesh topology aggregation. To evaluate performance of the proposed scheme, we compare/analyze the current method with the proposed scheme with respect to call success rate, access time and crank back rate. The result is that the proposed scheme is better than the current scheme in performance.

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A Fast VQ Encoding Algorithm (고속 VQ 부호화 알고리즘)

  • Baek, Seong-Joon;Lee, Dae-Ryong;Jeon, Bum-Ki;Sung, Koeng-Mo
    • The Journal of the Acoustical Society of Korea
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    • v.16 no.2
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    • pp.95-100
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    • 1997
  • In this paper, we present a new fast VQ encoding algorithm. The proposed algorithm facilitates two characteristics of a vector, i.e., mean and variance to reject many unlikely codewords and save a lot of computation time. Since the proposed algorithm, which is based upon geometric considerations, rejects those codewords that are impossible to be the closest codeword, it provides the same results as a conventional exhaustive(or full) search algorithm. The simulation results confirm the effectiveness of the proposed algorithm.

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Fast Motion Estimation Method Based on Motion Vector Differences (움직임벡터차에 기반한 고속 움직임 추정 방법)

  • Kang, Hyun-Soo
    • The Journal of the Korea Contents Association
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    • v.11 no.5
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    • pp.9-14
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    • 2011
  • This paper presents a new fast motion estimation method where search ranges are determined by the probabilities of motion vector differences (MVDs), which is an adaptive/dynamic search range (ASR) method. The MVDs' distribution is investigated and its parameter is estimated by the maximum likelihood estimator. With the estimated distribution, we show that the search ranges can be efficiently restricted by a prefixed probability for MVDs. Experimental results showed that the performance of the proposed method is very similar to that of the full search algorithm in PSNR but it enables significant reduction in the computational complexity. In addition, they revealed that the proposed method determine the search ranges much more efficiently than the conventional ASR methods.

A Research on the Vector Search Algorithm for the PIV Flow Analysis of image data with large dynamic range (입자의 이동거리가 큰 영상데이터의 PIV 유동 해석을 위한 속도벡터 추적 알고리즘의 연구)

  • Kim Sung Kyun
    • 한국전산유체공학회:학술대회논문집
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    • 1998.11a
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    • pp.13-18
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    • 1998
  • The practical use of the particle image velocimetry(PIV), a whole-field velocity measurement method, requires the use of fast, reliable, computer-based methods for tracking velocity vectors. The full search block matching, the most widely studied and applied technique both in area of PIV and Image Coding and Compression, is computationally costly. Many less expensive alternatives have been proposed mostly in the area of Image Coding and Compression. Among others, TSS, NTSS, HPM are introduced for the past PIV analysis, and found to be successful. But, these algorithms are based on small dynamic range, 7 pixels/frame in maximum displacement. To analyze the images with large displacement, Even and Odd field image separation and a simple version of multi-resolution hierarchical procedures are introduced in this paper. Comparison with other algorithms are summarized. A Results of application to the turbulent backward step flow shows the improvement of new algorithm.

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Efficiency Improvement of the Fixed-Complexity Sphere Decoder

  • Mohaisen, Manar;Chang, Kyung-Hi
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.3
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    • pp.494-507
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    • 2011
  • In this paper, we propose two schemes to reduce the complexity of fixed-complexity sphere decoder (FSD) algorithm in the ordering and tree-search stages, respectively, while achieving quasi-ML performance. In the ordering stage, we propose a QR-decomposition-based FSD signal ordering based on the zero-forcing criterion (FSD-ZF-SQRD) that requires only a few number of additional complex flops compared to the unsorted QRD. Also, the proposed ordering algorithm is extended using the minimum mean square error (MMSE) criterion to achieve better performance. In the tree-search stage, we introduce a threshold-based complexity reduction approach for the FSD depending on the reliability of the signal with the largest noise amplification. Numerical results show that in 8 ${\times}$ 8 MIMO system, the proposed FSD-ZF-SQRD and FSD-MMSE-SQRD only require 19.5% and 26.3% of the computational efforts required by Hassibi's scheme, respectively. Moreover, a third threshold vector is outlined which can be used for high order modulation schemes. In 4 ${\times}$ 4 MIMO system using 16-QAM and 64-QAM, simulation results show that when the proposed threshold-based approach is employed, FSD requires only 62.86% and 53.67% of its full complexity, respectively.

A Study on the Application of Database Management Systems to the Design of Structures -Cast of Reinforced Concrete Structure- (구조물 설계에 있어서 데이터베이스 관리 시스템의 응용에 관한 연구 -철근콘크리트 구조물 설계를 중심으로-)

  • 장주흠;윤성수;김한중;이정재
    • Magazine of the Korean Society of Agricultural Engineers
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    • v.40 no.3
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    • pp.103-112
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    • 1998
  • In this study, database schema which is capable of maintaining various design-knowledge and applicable to the structural designs has been presented. Futhermore, by utilizing the database system, RECODSS (REinforced COncrete Design Support System) was developed as well. Knowledge-base that were formulated from the document is constructed by applying the concrete standard specifications of Korea from 1989. The basic drawing was prepared by $AutoCAD^TM$. As an inference in the preliminary design, the certainty function and the interpolation function were presented. The certainty function is made by assuming linear relations between each data while referencing $MYCIN^TM$ (expert systems). Nevertheless, the interpolation function was made by utilizing the linear Lagrange interpolation. For the search of the design-knowledge, fast search algorithm and full-text search algorithm were used, however, the design engine was programmed with C language. RECODSS was applied for designing a slab and a beam member. And the results were compared with the existing results. In conclusion, RECODSS was able to efficiently manage various design knowledge and to introduce stable design results.

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Development of NASTRAN-based Optimization Framework for Vibration Optimum Design of Ship Structure. (선박 구조물의 진동 최적설계를 위한 NASTRAN 기반 최적화 프레임웍의 제안)

  • Kong, Y.M.;Choi, S.H.;Chae, S.I.;Song, J.D.;Kim, Y.H.;Yang, B.S.
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.15 no.11 s.104
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    • pp.1223-1231
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    • 2005
  • Recently, the issue of ship nitration due to the large scale, high speed and lightweight of ship is emerging. For pleasantness in the cabin, shipbuilders are asked for strict vibration criteria and the degree of nitration level at a deckhouse became an important condition for taking order from customers. This study proposes a new optimization framework that is NASTRAN external call type optimization method (OptShip) and applies to an optimum design to decrease the nitration level of a deckhouse. The merits of this method are capable of using of global searching method and selecting of various objective function and design variables. The global optimization algorithms used here are random tabu search method which has fast converging speed and searches various size domains and genetic algorithm which searches multi-point solutions and has a good search capability in a complex space. By adapting OptShip to full-scale model, the validity of the suggested method was investigated.