• Title/Summary/Keyword: fast-algorithm

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Lane Detection Using Moore-Neighbor Edge Trace Algorithm (무어-네이버 에지추적 알고리즘을 이용한 차선검출기법)

  • Kim, Byoung-Hyun;Han, Young-Joon;Hahn, Hern-Soo
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.857-858
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    • 2008
  • This paper proposes a new fast algorithm that detects the lanes on the road using Moore-Neighbor edge trace algorithm, which traces the edge elements by searching the connectivity in eight direction window. The detected line components are connected if they have the same orientation on the same line. The proposed algorithm is faster than other conventional algorithms since it tests only the connectivities of the line segments. The performance of the proposed algorithm has tested by the experiments to test how fast and accurate.

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Modified Cross Search Algorithm for Fast Block Matching Motion Estimation (고속 블록 정합 움직임 추정을 위한 개선된 교차 탐색 알고리즘)

  • Ko, Byung-Kwan;Kwak, Tong-Ill;Hwang, Bo-Hyun;Yun, Jong-Ho;Choi, Myung-Ryul
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.811-812
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    • 2008
  • In this paper, a modified cross search algorithm for fast block matching motion estimation is proposed. Various Motion Estimation (ME) algorithms have been proposed since ME requires large computational complexity. The proposed algorithm employs Modified Cross Search Pattern (MCSP) to search the motion vector. Efficient compression can be achieved since Modified Cross Search Algorithm (MCSA) simplifies the search pattern to reduce the computational complexity. The experimental results show that proposed algorithm reduces the search points up to 29% compared to conventional methods.

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Fast Motion Synthesis of Massive Number of Quadruped Animals

  • Sung, Man-Kyu
    • International Journal of Contents
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    • v.7 no.3
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    • pp.19-28
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    • 2011
  • This paper presents a fast and practical motion synthesis algorithm for massive number of quadruped animals. The algorithm constructs so called speed maps that contain a set of same style motions but different speed from a single cyclic motion by using IK(Inverse Kinematics) solver. Then, those speed maps are connected each other to form a motion graph. At run time, given a point trajectory that obtained from user specification or simulators, the algorithm retrieves proper speed motions from the graph, and modifies and stitches them together to create a long seamless motion in real time. Since our algorithm mainly targets on the massive quadruped animal motions, the motion graph create wide variety of different size of characters for each trajectory and automatically adjusted synthesized motions without causing artifact such as foot skating. The performance of algorithm is verified through several experiments

The fast DCT algorithm based on the new prime factor and common factor decomposition

  • Choi, Byeong-Ho;Kim, Jong-Uk;Suh, Ki-Bum;Chong, Jong-Wha;Bang, Gyo-Yoon
    • 제어로봇시스템학회:학술대회논문집
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    • 1992.10b
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    • pp.245-250
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    • 1992
  • In this paper, we present a nev algorithm for the fast computation of the discrete cosine transform(DCT). This algorithm consists of the three dimensional prime factor-decomposed algorithm(PFA) and three dimensional common factor-decomposed algorithm(CFA). We can compute N-point DCT for the number N decomposable Into three relative prime numbers using PFA and into three common numbers using CFA. We also show input and output index mapping for the three decomposition. it results in requiring fever multiplicaions than the previous algorithms. Particularly, for the large number N, it is more powerful in reducing the number of multiplication.

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Fast Detection of Forgery Image using Discrete Cosine Transform Four Step Search Algorithm

  • Shin, Yong-Dal;Cho, Yong-Suk
    • Journal of Korea Multimedia Society
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    • v.22 no.5
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    • pp.527-534
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    • 2019
  • Recently, Photo editing softwares such as digital cameras, Paintshop Pro, and Photoshop digital can create counterfeit images easily. Various techniques for detection of tamper images or forgery images have been proposed in the literature. A form of digital forgery is copy-move image forgery. Copy-move is one of the forgeries and is used wherever you need to cover a part of the image to add or remove information. Copy-move image forgery refers to copying a specific area of an image itself and pasting it into another area of the same image. The purpose of copy-move image forgery detection is to detect the same or very similar region image within the original image. In this paper, we proposed fast detection of forgery image using four step search based on discrete cosine transform and a four step search algorithm using discrete cosine transform (FSSDCT). The computational complexity of our algorithm reduced 34.23 % than conventional DCT three step search algorithm (DCTTSS).

A Fast Motion Detection and Tracking Algorithm for Automatic Control of an Object Tracking Camera (객체 추적 카메라 제어를 위한 고속의 움직임 검출 및 추적 알고리즘)

  • 강동구;나종범
    • Journal of Broadcast Engineering
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    • v.7 no.2
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    • pp.181-191
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    • 2002
  • Video based surveillance systems based on an active camera require a fast algorithm for real time detection and tracking of local motion in the presence of global motion. This paper presents a new fast and efficient motion detection and tracking algorithm using the displaced frame difference (DFD). In the Proposed algorithm, first, a Previous frame is adaptively selected according to the magnitude of object motion, and the global motion is estimated by using only a few confident matching blocks for a fast and accurate result. Then, a DFD is obtained between the current frame and the selected previous frame displaced by the global motion. Finally, a moving object is extracted from the noisy DFD by utilizing the correlation between the DFD and current frame. We implement this algorithm into an active camera system including a pan-tilt unit and a standard PC equipped with an AMD 800MHz processor. The system can perform the exhaustive search for a search range of 120, and achieve the processing speed of about 50 frames/sec for video sequences of 320$\times$240. Thereby, it provides satisfactory tracking results.

A Fast Algorithm with Adaptive Thresholding for Wavelet Transform Based Blocking Artifact Reduction (웨이브렛 기반 블록화 현상 제거에 대한 고속 알고리듬 및 적응 역치화 기법)

  • 장익훈;김남철
    • Journal of Broadcast Engineering
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    • v.2 no.1
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    • pp.45-55
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    • 1997
  • In this paper, we propose a fast algorithm with adaptive thresholding for the wavelet transform (WT) based blocking artifact reduction. In the fast algorithm, all processings that are equivalent to the processing in WT domain of the first and second scale are performed in spatial domain. In the adaptive thresholding, the threshold values used to classify the block boundary are selected adaptively according to each input image by using the statistical properties of the WT of the coded signal at block boundary and at block center, which can be obtained in spatial domain. Experimental results showed that the proposed fast algorithm is about 10 times faster than the WT-based algorithm. It also was found that the postprocessing with proposed adaptive thresholding yields some PSNR improvement and better subjective quality over that with nonadaptive thresholding which has best performance at high compression ratios of a certain .image, even at low compression ratios.

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Fast Sub-aperture Stitching Algorithm Using Partial Derivatives

  • Chen, Yiwei;Miao, Erlong;Sui, Yongxin;Yang, Huaijiang
    • Journal of the Optical Society of Korea
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    • v.19 no.1
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    • pp.84-87
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    • 2015
  • For large optical elements which are tested by many sub-apertures, it takes too much time for a sub-aperture stitching algorithm to get the stitching result. To solve this problem, we propose a fast sub-aperture stitching algorithm to quickly compensate for piston, tilt, and defocus errors. Moreover, the new algorithm is easy to understand and program. We use partial derivatives of measurement data to separately solve piston, tilt, and defocus errors. First, we show that the new algorithm has a lower time complexity than the currently used algorithm. Although simulation results indicate that the accuracy of the new algorithm is lower than the current algorithm in all 20 simulations, our experimental results validate the algorithm and show it is sufficiently accurate for general use.

Fast Wavelet Adaptive Algorithm Based on Variable Step Size for Adaptive Noise Canceler (Adaptive Noise Canceler에 적합한 가변 스텝 사이즈 고속 웨이블렛 적응알고리즘)

  • Lee Chae-Wook;Lee Jae-Kyun
    • Journal of Korea Multimedia Society
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    • v.8 no.8
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    • pp.1051-1056
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    • 2005
  • Least mean square(LMS) algorithm is one of the most popular algorithm in adaptive signal processing because of the simplicity and the small computation. But the convergence speed of time domain adaptive algorithm is slow when the spread width of eigen values is wide. Moreover we have to choose the step size well for convergency in this paper, we use adaptive algorithm of wavelet transform. And we propose a new wavelet based adaptive algorithm of wavelet transform. And we propose a new wavelet based adaptive algorithm with variable step size, which Is linear to absolute value of error signal. We applied this algorithm to adaptive noise canceler. Simulation results are presented to compare the performance of the proposed algorithm with the usual algorithms.

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Optimization study of a clustering algorithm for cosmic-ray muon scattering tomography used in fast inspection

  • Hou, Linjun;Huo, Yonggang;Zuo, Wenming;Yao, Qingxu;Yang, Jianqing;Zhang, Quanhu
    • Nuclear Engineering and Technology
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    • v.53 no.1
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    • pp.208-215
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    • 2021
  • Cosmic-ray muon scattering tomography (MST) technology is a new radiation imaging technology with unique advantages. As the performance of its image reconstruction algorithm has a crucial influence on the imaging quality, researches on this algorithm are of great significance to the development and application of this technology. In this paper, a fast inspection algorithm based on clustering analysis for the identification of the existence of nuclear materials is studied and optimized. Firstly, the principles of MST technology and a binned clustering algorithm were introduced, and then several simulation experiments were carried out using Geant4 toolkit to test the effects of exposure time, algorithm parameter, the size and structure of object on the performance of the algorithm. Based on these, we proposed two optimization methods for the clustering algorithm: the optimization of vertical distance coefficient and the displacement of sub-volumes. Finally, several sets of experiments were designed to validate the optimization effect, and the results showed that these two optimization methods could significantly enhance the distinguishing ability of the algorithm for different materials, help to obtain more details in practical applications, and was therefore of great importance to the development and application of the MST technology.