• Title/Summary/Keyword: fast search algorithm

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Fast Motion Estimation with Adaptive Search Range Adjustment using Motion Activities of Temporal and Spatial Neighbor Blocks (시·공간적 주변 블록들의 움직임을 이용하여 적응적으로 탐색 범위 조절을 하는 고속 움직임 추정)

  • Lee, Sang-Hak
    • The Journal of the Korea institute of electronic communication sciences
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    • v.5 no.4
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    • pp.372-378
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    • 2010
  • This paper propose the fast motion estimation algorithm with adaptive search range adjustment using motion activities of temporal and spatial neighbor blocks. The existing fast motion estimation algorithms with adaptive search range adjustment use the maximum motion vector of all blocks in the reference frame. So these algorithms may not control a optimum search range for slow moving block in current frame. The proposed algorithm use the maximum motion vector of neighbor blocks in the reference frame to control a optimum search range for slow moving block. So the proposed algorithm can reduce computation time for motion estimation. The experiment results show that the proposed algorithm can reduce the number of search points about 15% more than Simple Dynamic Search Range(SDSR) algorithm while maintaining almost the same bit-rate and motion estimation error.

Fast 2-D Moving Target Tracking Algorithm (Fast 2차원 동 표적 추적 알고리즘)

  • Kim, Gyeong-Su;Lee, Sang-Uk;Song, Yu-Seop
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.22 no.1
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    • pp.75-85
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    • 1985
  • We have studied on the 2-D moving target tracking algorithm satisfying a real-time hardware implementation requirement. In this paper, a fast algorithm is developed based on the operator formulation and the variational algorithm f 10] . Here, we use the directed search for the maximum of the cross-correlation in order to obtain an initial estimate for the variational algorithm and decompose the scene into 16 smaller subblocks and apply the variational algorithm to each subblock sequentially with a new moving area detection method. We call the algorithm subblock based recursive algorithm. Compared with (10) , the ratio of the computational savings obtained from the proposed algorithm is 7 on the average.

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An Improved Three-Step Search Algorithm for Block Motion Estimation

  • Hong, Won-Gi
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.9B
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    • pp.1604-1608
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    • 2000
  • The three-step search (TSS) algorithm for block motion estimation has been widely used in real-time video coding due to the simplicity of the algorithm significant reduction of computationl cost and good performance. In this paper an improved three-step search (ITS) algorithm is proposed to improve the performance of the TSS algorithm. Simulation results show that in terms of motion compensation errors the proposed ITSS outperforms some popular fast search algorithms while it has the lower computational complexity.

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Ooptimum Design Damping Plate by Combined Method of Genetic Algorithm and Random Tabu Search Method (유전알고리즘과 Tabu탐색법에 의한 제진판의 최적설계)

  • 양보석;전상범;유영훈;최병근
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 1997.10a
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    • pp.184-189
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    • 1997
  • This paper introduces a new combined method by genetic algorithm and random tabu search method as optimization algorithm. Genetic algorithm can search the global optimum and tabu search method is very fast in speed. The optimizing ability of new combined method is identified by comparing other optimizing algorithm and used for optimum design of damping plate.

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Fast Algorithm Based on Successive Elimination Algorithm for Multi-Reference Motion Estimation (다중 참조영상 움직임 추정에 적응을 위한 연속 제거 알고리즘 기반 고속화 알고리즘)

  • Kim Young-Moon;Lee Jae-Eun;Lim Chan;Kang Hyun-Soo
    • Journal of Korea Multimedia Society
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    • v.8 no.7
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    • pp.889-897
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    • 2005
  • This paper presents a new fast motion estimation algorithm for multi-reference frames. We first analyze the experimental results of the successive elimination algorithm, which is a fast version of full search algorithm, being applied to Multi-reference frames. Based on the analysis, a new scheme for alleviating its computational burden is introduced. In the proposed method, the motion vector for the immediately previous reference frame is found by applying the successive elimination algorithm, while the motion vector for other reference frames is estimated by extrapolation of the already obtained motion vector. Adaptively restricting the motion search area to the local area centered on the estimated motion vector, the proposed method provides dramatic computational complexity reduction but slight quality degradation. The proposed method is evaluated by experiments for some image sequences.

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A Fast Motion Estimation Algorithm using Probability Distribution of Motion Vector and Adaptive Search (움직임벡터의 확률분포와 적응적인 탐색을 이용한 고속 움직임 예측 알고리즘)

  • Park, Seong-Mo;Ryu, Tae-Kyung;Kim, Jong-Nam
    • Journal of KIISE:Information Networking
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    • v.37 no.2
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    • pp.162-165
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    • 2010
  • In the paper, we propose an algorithm that significantly reduces unnecessary computations, while keeping prediction quality almost similar to that of the full search. In the proposed algorithm, we can reduces only unnecessary computations efficiently by taking different search patterns and error criteria of block matching according to distribution probability of motion vectors. Our algorithm takes only 20~30% in computational amount and has decreased prediction quality about 0~0.02dB compared with the fast full search of the H.264 reference software. Our algorithm will be useful to real-time video coding applications using MPEG-2/4 AVC standards.

A Study of Efficient Search Location Model for East Search Algorithm

  • Kim, Jean-Youn;Hyeok Han;Park, Nho-Kyung;Yun, Eui-Jung;Jin, Hyun-Joon
    • Proceedings of the IEEK Conference
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    • 2000.07a
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    • pp.43-45
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    • 2000
  • For motion estimation, the block matching algorithm is widely used to improve the compression ratio of low bit-rate motion video. As a newly developed fast search algorithm, the nearest-neighbors search technique has a drawback of degrading video quality while providing fisher speed in search process. In this paper, a modified nearest-neighbors search algorithm is proposed in which a double rectangular shaped search-candidate area is used to improve video quality in encoding process with a small increasing of search time. To evaluate the proposed algorithm. other methods based on the nearest-neighbors search algorithm are investigated.

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A Method for Expanding the Adaptive Hexagonal Search Pattern Using the Second Local Matching Point (차순위 국부 정합점을 이용한 적응형 육각 탐색의 패턴 확장 방법)

  • Kim Myoung-Ho;Lee Hyoung-Jin;Kwak No-Yoon
    • Proceedings of the Korea Contents Association Conference
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    • 2005.05a
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    • pp.362-368
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    • 2005
  • This paper is related to the fast block matching algorithm, especially a method for expanding the search pattern using the second local matching point in the adaptive hexagonal search. To reduce the local minima problem in fast motion estimation, the proposed method expands the search pattern by adding new searching points selected by using the second local matching point to conventional search pattern formed by the first local matching point in the adaptive hexagonal search. According to estimating the motion vector by applying block matching algorithm based on hexagonal search to the expanded search pattern, the proposed method can effectively carry out fast motion estimation to improve the performance in terms of compensated image quality.

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A Study on the Performance Improvement of Harmony Search Optimization Algorithm (HS 최적화 알고리즘 성능 향상에 관한 연구)

  • Lee, Tae-Bong
    • Journal of Advanced Navigation Technology
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    • v.25 no.5
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    • pp.403-408
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    • 2021
  • Harmony Search(HS) algorithm is an emerging meta-heuristic optimization algorithm, which is inspired by the music improvisation process and has been successfully applied to solve different optimization problems. In order to further improve the performance of HS, this paper proposes a new method which is called Fast Harmony Search(FSH) algorithm. For the purpose, this paper suggest a method to unify two independent improvisation processes by newly defining the boundary value of a object variable using HM. As the result, the process time of the algorithm is shorten and explicit decision of bandwidth is no more needed. Furthermore, exploitative power of random selection is improved. The numerical results reveal that the proposed algorithm can find better solutions and is faster when compared to the conventional HS.

Fast Motion Estimation Algorithm via Optimal Candidate for Each Step (단계별 최적후보를 통한 고속 움직임 예측 알고리즘)

  • Kim, Jong-Nam;Moon, Kwang-Seok
    • Journal of the Institute of Convergence Signal Processing
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    • v.18 no.2
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    • pp.62-67
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    • 2017
  • In this paper, we propose a fast motion estimation algorithm which is important in performance of video encoding. Even though so many fast algorithms for motion estimation have been published due to tremendous computational amount of full search algorithm, efforts for reducing computations of motion estimation still remain. In the paper, we propose an algorithm that reduces unnecessary computations only, while keeping prediction quality the same as that of the full search. The proposed algorithm does not calculate block matching error for each candidate directly to find motion vectors but divides the calculation procedure into several steps and calculates partial sum of block errors for candidates with high priority. By doing that, we can find the minimum error point early and get the enhancement of calculation speed by reducing unnecessary computations. The proposed algorithm uses smaller computations than conventional fast search algorithms with the same prediction quality as the full search algorithm.

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