• Title/Summary/Keyword: fast encoding time

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Fractal Coding Method for Fast Encoding and High Compression (고속 및 고압축을 위한 프랙탈 영상 부호화)

  • 김정일
    • Journal of the Korea Society of Computer and Information
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    • v.5 no.3
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    • pp.64-69
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    • 2000
  • This paper proposes a novel fractal coding method for fast encoding and high compression to shorten time to take on fractal encoding by using limited search area. First. the original image is contracted respectively by half and by quarter with the scaling method and bit-plane method. And then, the corresponding domain block of the quarter-sized image which is most similar with one range block of the half-sized image is searched within the limited area in order to reduce the encoding time extremely. As the result of the evaluation, the proposed algorithm provided much shorter encoding time and better compression ratio with a little degradation of the decoded image qualify than Jacquin's method.

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Fast Double Random Phase Encoding by Using Graphics Processing Unit (GPU 컴퓨팅에 의한 고속 Double Random Phase Encoding)

  • Saifullah, Saifullah;Moon, In-Kyu
    • Proceedings of the Korea Multimedia Society Conference
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    • 2012.05a
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    • pp.343-344
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    • 2012
  • With the increase of sensitive data and their secure transmission and storage, the use of encryption techniques has become widespread. The performance of encoding majorly depends on the computational time, so a system with less computational time suits more appropriate as compared to its contrary part. Double Random Phase Encoding (DRPE) is an algorithm with many sub functions which consumes more time when executed serially; the computation time can be significantly reduced by implementing important functions in a parallel fashion on Graphics Processing Unit (GPU). Computing convolution using Fast Fourier transform in DRPE is the most important part of the algorithm and it is shown in the paper that by performing this portion in GPU reduced the execution time of the process by substantial amount and can be compared with MATALB for performance analysis. NVIDIA graphic card GeForce 310 is used with CUDA C as a programming language.

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$L_2$-Norm Pyramid--Based Search Algorithm for Fast VQ Encoding (고속 벡터 양자 부호화를 위한 $L_2$-평균 피라미드 기반 탐색 기법)

  • Song, Byeong-Cheol;Ra, Jong-Beom
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.1
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    • pp.32-39
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    • 2002
  • Vector quantization for image compression needs expensive encoding time to find the closest codeword to the input vector. This paper proposes a search algorithm for fast vector quantization encoding. Firstly, we derive a robust condition based on the efficient topological structure of the codebook to dramatically eliminate unnecessary matching operations from the search procedure. Then, we Propose a fast search algorithm using the elimination condition. Simulation results show that with little preprocessing and memory cost, the encoding time of the proposed algorithm is reduced significantly while the encoding quality remains the same with respect to the full search algorithm. It is also found that the Proposed algorithm outperforms the existing search algorithms.

Study on Fast HEVC Encoding with Hierarchical Motion Vector Clustering (움직임 벡터의 계층적 군집화를 통한 HEVC 고속 부호화 연구)

  • Lim, Jeongyun;Ahn, Yong-Jo;Sim, Donggyu
    • Journal of Broadcast Engineering
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    • v.21 no.4
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    • pp.578-591
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    • 2016
  • In this paper, the fast encoding algorithm in High Efficiency Video Coding (HEVC) encoder was studied. For the encoding efficiency, the current HEVC reference software is divided the input image into Coding Tree Unit (CTU). then, it should be re-divided into CU up to maximum depth in form of quad-tree for RDO (Rate-Distortion Optimization) in encoding precess. But, it is one of the reason why complexity is high in the encoding precess. In this paper, to reduce the high complexity in the encoding process, it proposed the method by determining the maximum depth of the CU using a hierarchical clustering at the pre-processing. The hierarchical clustering results represented an average combination of motion vectors (MV) on neighboring blocks. Experimental results showed that the proposed method could achieve an average of 16% time saving with minimal BD-rate loss at 1080p video resolution. When combined the previous fast algorithm, the proposed method could achieve an average 45.13% time saving with 1.84% BD-rate loss.

Fast Prediction Mode Decision in HEVC Using a Pseudo Rate-Distortion Based on Separated Encoding Structure

  • Seok, Jinwuk;Kim, Younhee;Ki, Myungseok;Kim, Hui Yong;Choi, Jin Soo
    • ETRI Journal
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    • v.38 no.5
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    • pp.807-817
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    • 2016
  • A novel fast algorithm is suggested for a coding unit (CU) mode decision using pseudo rate-distortion based on a separated encoding structure in High Efficiency Video Coding (HEVC). A conventional HEVC encoder requires a large computational time for a CU mode prediction because prediction and transformation procedures are applied to obtain a rate-distortion cost. Hence, for the practical application of HEVC encoding, it is necessary to significantly reduce the computational time of CU mode prediction. As described in this paper, under the proposed separated encoder structure, it is possible to decide the CU prediction mode without a full processing of the prediction and transformation to obtain a rate-distortion cost based on a suitable condition. Furthermore, to construct a suitable condition to improve the encoding speed, we employ a pseudo rate-distortion estimation based on a Hadamard transformation and a simple quantization. The experimental results show that the proposed method achieves a 38.68% reduction in the total encoding time with a similar coding performance to that of the HEVC reference model.

Fast Enhancement Layer Encoding Method using CU Depth Correlation between Adjacent Layers for SHVC

  • Kim, Kyeonghye;Lee, Seonoh;Ahn, Yongjo;Sim, Donggyu
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.6
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    • pp.260-264
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    • 2013
  • This paper proposes a fast enhancement layer coding method to reduce computational complexity for Scalable HEVC (SHVC) which is based on High Efficiency Video Coding (HEVC). The proposed method decreases encoding time by simplifying Rate Distortion Optimization (RDO)for enhancement layers (EL). The simplification is achieved by restricting CU depths based on the correlation of coding unit (CU) depths between adjacent layers and scalability (spatial or quality) of EL. Comparing with the performance of SHM 1.0 software encoder, the proposed method reduces the encoding time by up to 31.5%.

Skipping Method of Quantization for Fast Video Encoding (고속 동영상 압축을 위한 양자화 과정 생략 기법)

  • Song, Won-Seon;Kim, Beom-Su;Hong, Min-Cheol
    • Proceedings of the IEEK Conference
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    • 2007.07a
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    • pp.323-324
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    • 2007
  • In this paper, we present the method of skipping the quantization for fast video encoding. Based on the theoretical analyzes for the integer transform and quantization in H.264 video coder, we can derive a sufficient threshold under which each quantized coefficient becomes zero. In addition, in order to reduce the complexity of the fast video encoding, complexity is improved, leading to improvement of total encoding time saving for given threshold. The simulation results show the capability of the proposed algorithm.

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The Method of fast Fractal Image Coding (고속 프랙탈 영상 부호와 기법)

  • Kim, Jeong-Il;Song, Gwang-Seok;Gang, Gyeong-In;Park, Gyeong-Bae;Lee, Gwang-Bae;Kim, Hyeon-Uk
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.5
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    • pp.1317-1328
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    • 1996
  • In this paper, we propose a fast image coding algorithm to shorten long time to take on fractal image encoding. For its Performance evaluation, the algorithm compares with other traditional fractal coding methods. In the traditional fractal image coding methods, an original image is contracted by a factor in order to make the corresponding image to be compared with. Them, the whole area of the contracted image is searched in order to find the fixed point of contractive transformation of the orignal image corresponding to the contracted image. It needs a lot of searching time on encoding However, the proposed algorithm considerable reduces encoding time by using scaling method and limited search area method. On comparison of the proposed algorithm with Joaquin's method, the proposed algorithm is at least 180 times as fast as that of Jacquin's method on encoding time with a little degradation of the decoded image quality and a little increase of the compression rate. There-for, it is found that the proposed algorithm largely improves the performance in the aspect of encoding time when compared with other fractal image coding methods.

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Fast Mode Decision For Depth Video Coding Based On Depth Segmentation

  • Wang, Yequn;Peng, Zongju;Jiang, Gangyi;Yu, Mei;Shao, Feng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.4
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    • pp.1128-1139
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    • 2012
  • With the development of three-dimensional display and related technologies, depth video coding becomes a new topic and attracts great attention from industries and research institutes. Because (1) the depth video is not a sequence of images for final viewing by end users but an aid for rendering, and (2) depth video is simpler than the corresponding color video, fast algorithm for depth video is necessary and possible to reduce the computational burden of the encoder. This paper proposes a fast mode decision algorithm for depth video coding based on depth segmentation. Firstly, based on depth perception, the depth video is segmented into three regions: edge, foreground and background. Then, different mode candidates are searched to decide the encoding macroblock mode. Finally, encoding time, bit rate and video quality of virtual view of the proposed algorithm are tested. Experimental results show that the proposed algorithm save encoding time ranging from 82.49% to 93.21% with negligible quality degradation of rendered virtual view image and bit rate increment.

Fast CU Decision Algorithm using the Initial CU Size Estimation and PU modes' RD Cost (초기 CU 크기 예측과 PU 모드 예측 비용을 이용한 고속 CU 결정 알고리즘)

  • Yoo, Hyang-Mi;Shin, Soo-Yeon;Suh, Jae-Won
    • Journal of Broadcast Engineering
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    • v.19 no.3
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    • pp.405-414
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    • 2014
  • High Efficiency Video Coding(HEVC) obtains high compression ratio by applying recursive quad-tree structured coding unit(CU). However, this recursive quad-tree structure brings very high computational complexity to HEVC encoder. In this paper, we present fast CU decision algorithm in recursive quad-tree structure. The proposed algorithm estimates initial CU size before CTU encoding and checks the proposed condition using Coded Block Flag(CBF) and Rate-distortion cost to achieve the fast encoding time saving. And, intra mode estimation is also possible to be skipped using the CBF values acquired during the inter PU mode estimations. Experiment results shows that the proposed algorithm saved about 49.91% and 37.97% of encoding time according to the weighting condition.