• Title/Summary/Keyword: experience-based education

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Metabolic Risk and Nutrient Intake by Nutrition Education in Korean Adult Men - Result from the 2016~2017 Korea National Health and Nutrition Examination Survey - (성인 남자에서 영양교육 경험에 따른 영양소 섭취 상태와 대사성 위험 - 2016~2017년 국민건강영양조사 자료를 이용하여 -)

  • Kim, Mi Hyun
    • The Korean Journal of Food And Nutrition
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    • v.32 no.3
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    • pp.251-258
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    • 2019
  • The purpose of this study was to examine the association nutrition education experience in regards to metabolic risk and nutrition intake in Korean adult male using the 2016~2017 Korea National Health and Nutrition Examination Survey as the reference. The study involved a total of 1,978 male subjects aged 40~64 who were classified into the 2 groups based on their nutrition education experience: Educated group (n=88) and non-educated group (n=1,890). The household income and education level of educated group were higher than those of the non-educated group. The two groups showed no significant difference in the level of fasting blood sugar, blood lipid profile including total cholesterol and triglyceride, LDL-cholesterol, and hypertension. Vitamin C intake of the educated group (127.5 mg) was higher compared to the non-educated group (88.2 mg) (p<0.05). The percentage of the subjects utilizing nutritional labels was higher in the educated group. The nutrition education experience was inversely proportional to lower Odds Ratio in hyperLDL-cholesterolemia (OR: 0.47, 95% CI: 0.36, 0.84) and HypoHDL-cholesterolemia (OR: 0.57, 95% CI: 0.37, 0.87). This result indicates that nutritional education can be used as an effective tool to avert chronic diseases and develop healthy eating habits.

Correlate of the Drinking Behavior and Sexual Experience between Multicultural Family Adolescents and General Family Adolescents (다문화가정청소년과 일반가정청소년의 음주행태와 성경험과의 관련성)

  • Lee, Soon-hee;Yoo, Jae-hyun;Yun, Mi-eun;Chun, Sung-soo
    • The Journal of Korean Society for School & Community Health Education
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    • v.16 no.2
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    • pp.45-57
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    • 2015
  • Objectives: This study identified a multicultural families and households youth targeting adolescents drinking behavior and sexual status, and alcohol problems and gender analyzes and the relevance of the cup and behavior. Methods: This study analysed drinking problem and sexual behavior among adolescents of multi-cultural and general families which is based on the primitive data from the Ninth Youth Risk Behavior Web-based Survey, 2013. All analysis were conducted using SPSS version 18. Results: Multicultural family adolescents showed significantly higher in lifetime's drinking experience, beginning age of drinking, binge drinking, CRAFFT and sex experience than general family adolescents. Conclusions: Therefore the result of this study suggests that families, schools and society should perceive and solve the problem concerning the drinking behavior and sex experience of the multicultural familiy adolescents.

Studies of Leadership Education for Using NCS-Based Competency Curriculum (NCS 기반 역량 교육을 적용한 해군부사관과의 리더십 교육방안 연구 - 프로젝트와 프레젠테이션 교육을 중심으로 -)

  • Yu, Yong-tae
    • Convergence Security Journal
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    • v.16 no.6_1
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    • pp.33-42
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    • 2016
  • The goal of this paper is the presenting method that is based on the NCS-Based Competency Curriculum to use for teaching leadership education in petty officer area. The leadership education under NCS-Based Competency Curriculum is developing the overall usage of individual competency with varied knowledge and experience. The leadership education for potential petty officers is formed with four steps. At the first step, a check of personal competency. For the second step, designing a project format and setting a direction of the leadership curriculum. For the third step, a consolidation of theoretical and background knowledge through the project and presenting a training experience of problem analysis and resolution. For the fourth step, showing a result of the leadership education with another competency check. The leadership education under the NCS-Based Competency Curriculum is an essential way to develop leadership to the students who are participating petty officer education program at the college level. Finally, this research paper shows its research limitation and a way of hereafter research.

A Study on Interaction Design Education based on Design Thinking (디자인씽킹 기반의 인터랙션 디자인 교육 연구)

  • Ho-Da Kim;Ae-Ran Joo
    • Journal of Information Technology Applications and Management
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    • v.31 no.3
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    • pp.53-69
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    • 2024
  • This study was attempted to promote changes in traditional design education at a time when non-face-to-face education is necessary, such as digitalization, rapid social structure change, and post-COVID-19 situations, and to meet the demands of the times when user-centered design is more emphasized. Therefore, the goal of this study is to explore the process of developing mobile apps and operating education for deaf learners through design thinking-based interaction design education for design students. Specifically, the curriculum was designed by selecting a design thinking methodology suitable for major students to experience empathy and solutions to user problems. The subject that students majoring in this study want to sympathize with is deaf learners, and the subject of the curriculum is the development of educational support applications for deaf learners. Accordingly, a mobile app prototype that can support online learning for deaf learners was created based on the interaction design education plan designed based on design thinking. In addition, after collecting and analyzing the feedback of deaf learners to evaluate the prototype effectiveness, the final mobile app prototype was presented as an output. Through this process, interactive design education based on design thinking helped to strengthen the ability to empathize with and solve the needs of deaf learners to major students and improve the design learning experience. Based on these findings, if a methodology suitable for various user groups is selectively accepted for design education, the students in the major will have the ability to design by prioritizing the actual needs of users despite changes in the environment of the future design society.

A Design-Based Research on Application of Artificial Intelligence(AI) Teaching-Learning Model in Elementary School

  • Kim, Wooyeol
    • International journal of advanced smart convergence
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    • v.10 no.2
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    • pp.201-208
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    • 2021
  • Recently, artificial intelligence(AI) has been used throughout society, and social interest in it is increasing. Accordingly, the necessity of AI education is becoming a big topic in the education field. As a response to this trend, the Korean education authorities have also announced plans for AI education, and various studies have been performed in academic field to revitalize AI education in the future. However, the curriculum research on what differentiates AI education from existing SW education and what and how to train AI is still in its infancy. In this paper, Therefore, we focused on the experiences of elementary school students in solving problems in their own lives, and developed a teaching-learning model based on design-based research so that students can design a problem-solving process and experience the process of feedback. We applied the developed teaching-learning model to the problem-solving process and confirmed that it increased students' understanding and satisfaction with AI education.

A Strategy using Writing based on STEAM Instruction for Information Gifted Students' Creative Problem-Solving (정보영재의 창의적 문제해결력을 위한 STEAM 기반 쓰기 활용 전략)

  • Jeon, Su-Ryun;Lee, Tae-Wuk
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.8
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    • pp.181-188
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    • 2012
  • In this paper, we propose an a strategy using writing based on STEAM Instruction for information gifted students' creative problem-solving. It is needed a complex and dynamic interaction of variety elements for creative problem solving. And it should be provided experience encompassing various disciplines thorough convergence education for leading to the these interactions and developing the ability to solve complex problems. Writing has already been verified educational effects in a variety subjects. And writing gives a positive impact on creative problem solving by helping awareness of the problem and encouraging critical thinking. In addition, writing can be used as an effective tool for improving problem solving based on similarities between problem-solving process. Learners will find algorithm thorough the process analyzing and writing experience with high-tech products like vending machines, mobile phones and can learn naturally the principles of various disciplines used in real life. Furthermore, learners will experience interaction, convergence of various thinking and cultivate creative problem- solving skills.

Data abnormal detection using bidirectional long-short neural network combined with artificial experience

  • Yang, Kang;Jiang, Huachen;Ding, Youliang;Wang, Manya;Wan, Chunfeng
    • Smart Structures and Systems
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    • v.29 no.1
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    • pp.117-127
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    • 2022
  • Data anomalies seriously threaten the reliability of the bridge structural health monitoring system and may trigger system misjudgment. To overcome the above problem, an efficient and accurate data anomaly detection method is desiderated. Traditional anomaly detection methods extract various abnormal features as the key indicators to identify data anomalies. Then set thresholds artificially for various features to identify specific anomalies, which is the artificial experience method. However, limited by the poor generalization ability among sensors, this method often leads to high labor costs. Another approach to anomaly detection is a data-driven approach based on machine learning methods. Among these, the bidirectional long-short memory neural network (BiLSTM), as an effective classification method, excels at finding complex relationships in multivariate time series data. However, training unprocessed original signals often leads to low computation efficiency and poor convergence, for lacking appropriate feature selection. Therefore, this article combines the advantages of the two methods by proposing a deep learning method with manual experience statistical features fed into it. Experimental comparative studies illustrate that the BiLSTM model with appropriate feature input has an accuracy rate of over 87-94%. Meanwhile, this paper provides basic principles of data cleaning and discusses the typical features of various anomalies. Furthermore, the optimization strategies of the feature space selection based on artificial experience are also highlighted.

A Study on Method to Activate the Operation of a Fire Safety Experience Center Based on Virtual Reality (가상현실 기반 소방안전체험관 운영 활성화 방안 연구)

  • Young Sook Kim;Kwangsu Moon
    • Journal of the Society of Disaster Information
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    • v.18 no.4
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    • pp.713-728
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    • 2022
  • Purpose: This study examined the effect of VR safety education content quality on behavioral intention and collect operational opinions through interview. Method: Based on the survey data of 93 former and current officers, the hypothesis was verified. In addition, 15 fire safety experience centers were visited to conduct interview. Result: For the quality of VR safety education contents, immersion and convenience had a significant effect on usage satisfaction, recommendation intention, and field application intention. In addition, convenience and aesthetic experience had a significant effect on the educational effect, but immersion and diversity did not significant. In the interview, they suggested that VR education has high user satisfaction and good educational effects. The quality of content(particularly immersion and convenience) is an important factor in VR education. In the long-term persepective, it is necessary to prepare a standard teaching plan for each disaster, in addition, manpower, expertise, maintenance problems, and etc. Conclusion: Through these results, it was confirmed that VR experience content quality affects behavioral intention and educational effect and that efforts and investments to improve content quality are needed to enhance the effectiveness of VR experience education. And the contents derived from the interview will be helpful in the operation of an effective fire safety experience center.

Students' Experience and Changes in Perception Regarding Portfolio Based on Learning in Fourth Grade Science Classes (초등학교 4학년 과학 수업에서 학생들의 포트폴리오 학습 경험 및 인식 변화)

  • Kim, Chan-Jong;Im, In-Suk;Park, Young-Shin;Park, Hyun-Ju
    • Journal of Korean Elementary Science Education
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    • v.26 no.4
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    • pp.372-384
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    • 2007
  • The purposes of this study was to analyze qualitatively changes in students' experience and perceptions in relation to studying science using portfolios and any resultant effects on the portfolio itself. Five fourth-grade elementary students from one small city participated in this study. Data was collected through interviews as well as through student portfolios containing the science content matter of two units over two weeks. Observational diaries recorded by a teacher were also used to test the reliability of data collection. All interviews with students were transcribed to develop a suitable network to categorize students' responses. Students' portfolios were analyzed in order to reveal their essential characteristics in combination with their teacher's observational diaries. The results were as follows. First, student perceptions of their portfolios were categorized into three different levels; superficial, extended, and moderate perceptions. The changes in perception could also be divided into three levels; consistent-superficial, unstable, and a progressive-extended pattern. Second, the experience of students with their portfolio were investigated in terms of the following; successfully completing the elements of the portfolio, development of evidence, interaction with peers, teachers, and parents, and the standards of evaluation used for the portfolios. Third, the perceptions and experience of working on the portfolio by students had a number of direct effects on the way in which students actually created and developed their portfolios. Finally, students with positive attitudes towards their portfolios actively participated in the portfolio experience and finally understood what it meant completely. However, students with negative attitudes regarding portfolio based work, did not leave the experience with any heightened awareness of the utility or indeed, purpose of portfolio based work.

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Suicide Attempt Behavior among Secondary School Students in Peru through PRECEDE Model (PRECEDE 모형을 통한 페루 중・고등학교 학생들의 자살시도 경험요인)

  • Kim, Ha Yun;Nam, Eun Woo
    • The Journal of Korean Society for School & Community Health Education
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    • v.18 no.2
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    • pp.1-25
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    • 2017
  • Objectives: There is higher rates of experience of suicide ideation and suicide attempt of adolescents in the Lima and Callao region compared with the results of the epidemiological study (2013) conducted by Peru National Institute of Mental Health and the Global School-based Student Health Survey (2010) which is was conducted among adolescents across all regions of Peru. Based on the PRECEDE model, this study analyzed the prevalence and the factor associated with the suicide attempt among the adolescent in a poor urban area in Peru. Methods: A stratified random sampling was used for the survey to select study participants from the 6 secondary schools based in Comas or Callao. The survey was conducted November 25th and December 4th in 2015 and a total of 738 individuals included in the analysis. In order to analyze factors influencing suicide attempt, comparison of predisposing factor, reinforcing factor, enabling factor, behavioral factor, environmental factor, psychological factors by suicide attempt and suicide risk group were identified through the chi-square test and hierarchical logistic regression. Results: Results showed that those who reported having less parental understanding, less time spent with parents, and 'almost none/none' for parental affection had more experience of suicide attempt and were more likely to sort into the high suicide risk group. Also, a greater proportion of those with the experience of suicide attempt had more experience of smoking and alcohol consumption, and experience of physical abuse and feeling insulted and depression in comparison to that of those without experience of suicide attempt. Variables that had a significant effect on suicide attempt included depression, subjective happiness, smoking experience, sexual intercourse, involvement in fight, parental affection, and gender (male). Conclusions: The results of the current study can serve as grounds for the necessity of acknowledging that adolescent suicide does not simply depend on a couple of factors, but arises from situations in which individual, home, school, social factors influence one another, and therefore adolescent suicide should be prevented and addressed through a multi-dimensional and integrated approach.

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