• 제목/요약/키워드: end user

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최종사용자의 인터넷과 소셜 네트워크 보안 행동에 대한 실증 연구 (An Empirical Study about Internet and Social Network Security Behavior of End User)

  • 박경아;이대용;구철모
    • 한국정보시스템학회지:정보시스템연구
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    • 제21권4호
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    • pp.1-29
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    • 2012
  • The purpose of this study was to find about personal information security of internet and social networks by focusing on end users. User competence and subjective criterion, which are the antecedents, are affecting security behaviors For these security behaviors, the study examined the relationship between security behavior intention on internet use and security behavior intention about social network that is actively achieved in many fields. Behaviors of internet and social network were classified into an action of executing security and an action of using a security technology. In addition, this study investigated a theory about motivational factors of personal intention on a certain behavior based on theory of reasoned action in order to achieve the purpose of this study. A survey was conducted on 224 general individual users through online and offline, and the collected data was analyzed with SPSS 12.0 and SmartPLS 2.0 to verify demographic characteristics of respondents, exploratory factor analysis, and suitability of a study model. Interesting results were shown that security behavior intention of social network is not significant in all security behavior execution, which is security performance behavior, and security technology use. Internet security behavior is significant to security technology use but it does not have an effect on behavior execution.

ERP 구현의 참여자 역할과 시스템 성과 간의 관계에 있어 변화관리 활동의 매개 효과에 관한 연구 (Mediating Effect of Change Management Activity on the Relationship between the Role of Participants of ERP Implementation and System Performance)

  • 장활식;오정은;최유정;한정희
    • 한국정보시스템학회지:정보시스템연구
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    • 제16권4호
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    • pp.75-106
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    • 2007
  • The purpose of this research is to identify a mediating effect of change management activity(CMA) on the relationships between the role of participants of ERP implementation and system performance. In this paper the role of participants are composed of top's management, user's participation, project manager's skill. Also this research organized ERP system performance into the three dimensions(adaptation to the end-user's ERP system, system usage, individual's performance). The major results of this research can be summarized as follow; project manager's role, top management's involvement, and users' participation in ERP project directly affect CMA of system implementation process and have influence system performance through CMA too. CMA also has a positive effect on a series of system performance, that is, adaptation to the end-user's ERP system, system usage, and individual's performance. In conclusion, the role of participants have an considerable influence upon system performance through CMA. This research makes certain that a mediating effect of CMA between the role of participants and system performance exists. Therefore, the companies implementing ERP must consider CMA.

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서버와 사용자간 비밀 값을 이용한 보안성이 강화된 CSRF 방어 (Enhanced CSRF Defense Using a Secret Value Between Server and User)

  • 박진현;정임영;김순자
    • 한국통신학회논문지
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    • 제39B권3호
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    • pp.162-168
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    • 2014
  • Cross-Site Request Forgery(CSRF)는 오늘날 인터넷 환경에서 발생하는 악의적인 공격방식 중 하나이다. 이는 권한이 없는 공격자가 사용자의 브라우저를 통해 웹 서버에 정당한 요청을 전송 하도록 한다. 공격자에 의한 요청은 웹 서버에서 정상적인 요청으로 판단되어 사용자가 원하지 않는 결과를 가져온다. 이러한 문제는 웹 서버에서 쿠키에 포함된 정보만으로 사용자를 식별하기 때문에 발생한다. 본 논문에서는 쿠키에 포함된 정보 이외에 페이지 식별번호와 사용자 비밀번호의 해시 값을 추가하여 요청을 검증하는 보안성이 강화된 CSRF 방어를 제안한다. 이는 구현이 간단하며 기존 CSRF 대응법으로 알려진 일회성 토큰을 이용한 방식의 문제점인 토큰 노출의 문제점을 해결한다.

Co-designing the Library Makerspace with Children: A Case Study of Seoul Children's Library with a Focus on 3D Printing

  • 이경진;조민;이소빈
    • 한국문헌정보학회지
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    • 제58권1호
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    • pp.151-179
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    • 2024
  • This study aimed to discuss the utilization of a makerspace regarding 3D printers in a children's library by conducting co-design sessions targeting the end-users, children. To achieve this, a program utilizing a 3D printer was conducted for seven children at the Seoul Children's Library, followed by interviews with both the children and their parents. The results revealed several key findings: First, during the design sessions, participating children showed interest in the physical realization of ideas through the use of a 3D printer. Researchers adjusted their level of intervention based on each child's tendency, playing a supportive role. Second, children became aware of various limitations associated with 3D printers and public library makerspace. Third, the rapport between children and researchers positively influenced the design sessions, driven by the active communication of children. This study suggests a reevaluation of the value and necessity of library makerspace from the perspective of user autonomy and creativity and emphasizes the need to closely understand the end user's requirements in establishing operational strategies for library makerspace.

A Study on the Measure for Improving the Website of ScienceON

  • Younghee Noh
    • International Journal of Knowledge Content Development & Technology
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    • 제14권3호
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    • pp.93-113
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    • 2024
  • This study was conducted for the purpose of deriving the existing ScienceON elements and reorganizing them to increase user convenience and utilization. Towards this end, implications were derived by analyzing the current status of the ScienceON's website, case studies and analysis of major similar institution websites, and user satisfaction surveys. Based on the derived contents, key terms were analyzed and redefined, the menu system was reorganized, and the menu names were redefined, and the menu system was reorganized to match the direction and identity of the redefined ScienceON. The study results based on such are as follows. First, the ScienceON's brand selection criteria and direction were based on service sustainability, service inclusiveness, recognition of portal characteristics, user friendliness and intuitiveness. Considering the meaning of branding, branding strategy, and selection criteria for ScienceON branding, ScienceON, Ontong ScienceON, ScienceONPlatform, science information portal, ScienceON, Mecca of science and technology information, and 5 brand names such as ScienceON were proposed. Second, to improve accessibility, usability, and satisfaction, it would be necessary to redefine current terms. Towards this end, it would be necessary to change the terminology of knowledge infrastructure search and to unify and organize the terminology. Third, in the current menu, the services provided as analysis services and curation services are organized in the beta service menu, and data such as papers, patents, reports, and trends are also serviced only through integrated search, and hence, each data type and service type classification must be improved.

시스템 개발시 사용자 참여와 태도가 시스템의 실행 성과에 미치는 영향 (The Effect of Participation and Attitude in the Process of System Development on the Implementation of Information System)

  • 김준석;이해승
    • Asia pacific journal of information systems
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    • 제4권2호
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    • pp.247-263
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    • 1994
  • This paper reports the results of a field study investigating the effect of user participation and attitude on the success of information system implementation during the system development process. The theoretical framework for this research is based on the organizational change theory, in which the attitude affects the effects of user's participation. User participation and attitude were defined as independent variables and the performance of system implementation as dependent variable. User participation was defined as a direct participation by end users in the process of the new information system development. This was measured by user's participation/non-participation. User attitude refers to user's opinions or feelings before a new system is developed. This was measured by user's favor toward a system. The performance of system implementation was measured by the surrogate variable, the degree of individual satisfaction on developed system. To achieve the objective of this research, a field research method utilizing questionnaires were employed. They were distributed to 221 users present during and/or after system development. Among 185 questionnaires returned, 175 questionnaires were used for analysis. The major findings can be summarized as follows: First, there was no significant effect of user participation on user satisfaction. Second, there was a significant effect of user attitude on user satisfaction. Third, there was no significant interaction effect of user participation and attitude on user satisfaction. It is worth to note that the user's participation did not have any significant effect on the user's satisfaction. It seems the reason for the above result is due to user's involuntary participation. In fact, the user does not have much leverage in the process of system development, which may result in poor performance of user participation. Since user attitude is an important factor in the success of system implementation, however, a method to overcome unfavorable attitude of user should proceed all others.

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User-to-User Matching Services through Prediction of Mutual Satisfaction Based on Deep Neural Network

  • Kim, Jinah;Moon, Nammee
    • Journal of Information Processing Systems
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    • 제18권1호
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    • pp.75-88
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    • 2022
  • With the development of the sharing economy, existing recommender services are changing from user-item recommendations to user-user recommendations. The most important consideration is that all users should have the best possible satisfaction. To achieve this outcome, the matching service adds information between users and items necessary for the existing recommender service and information between users, so higher-level data mining is required. To this end, this paper proposes a user-to-user matching service (UTU-MS) employing the prediction of mutual satisfaction based on learning. Users were divided into consumers and suppliers, and the properties considered for recommendations were set by filtering and weighting. Based on this process, we implemented a convolutional neural network (CNN)-deep neural network (DNN)-based model that can predict each supplier's satisfaction from the consumer perspective and each consumer's satisfaction from the supplier perspective. After deriving the final mutual satisfaction using the predicted satisfaction, a top recommendation list is recommended to all users. The proposed model was applied to match guests with hosts using Airbnb data, which is a representative sharing economy platform. The proposed model is meaningful in that it has been optimized for the sharing economy and recommendations that reflect user-specific priorities.

독립적인 질의 경로들을 사용하여 이질적인 문서들을 검색하는 XML 문서 검색 모델 (XML Document Retrieval Models for Heterogeneous Data Set using Independent Regular paths)

  • 유신재;민경섭;김형주
    • 한국정보과학회논문지:소프트웨어및응용
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    • 제30권1_2호
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    • pp.140-152
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    • 2003
  • XML 문서는 태그를 가지고 있고 이 태그가 중첩됨에 따라 구조를 나타낼 수 있다. XML 문서가 DTD를 가지지 않거나 여러 곳에서 XML 문서를 모았을 때 그 구조는 비정규적 일 수 있다. 사용자는 이러한 비정규적인 구조에 대해 잘 알기 어려우며 설사 잘 알고 있다고 하더라도 실수하기 쉽다. 특히 비정규적인 구조를 가지는 문서들에 대해 정확한 구조질의를 작성하는 것은 더욱 어렵다. 따라서 사용자는 구조가 없거나 있다 하더라도 적은 양의 구조정보 만을 기술하는 일반적인 질의를 작성하게 된다. 이런 환경에서 구조 정보를 이용하여 문서의 순위결정에 이용하고 사용자 구조 질의와 문서 구조간의 차이에 대해 보상해 주는 검색 모델을 제안한다. 질의 처리를 단순화하기 위하여 질의 경로간의 독립을 가정하였다 이 가정은 질의 언어의 표현능력의 저하를 가져올 수 있는데 이를 해결하는 질의 모델도 제시한다. 지금까지 어떤 문서를 위한 테스트 컬랙션이 없었기 때문에 TIPSTER 컬랙션에서 일부 문서를 추출하여 작은 테스트 컬랙션을 만들고 여기에 구조가 없는 질의를 수행하여 제시한 검색 모델의 유용성을 보였다. 실험 결과 벡터 모델에 비하여 평균 67%의 정확률 개선효과를 얻을 수 있었다.