• 제목/요약/키워드: education for international understanding

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수학교육에서 인문학적 상상력에 대한 소고 (An overview on humanistic imagination in mathematics education)

  • 박만구
    • 한국수학교육학회지시리즈A:수학교육
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    • 제59권2호
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    • pp.185-199
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    • 2020
  • 이 연구의 목적은 수학에 인문학적 상상력을 접목하는 것이 수학교육에 주는 의미를 논의하고, 수학교육에 시사점을 제안하는 것이다. 전통적으로 수학은 추상적 사고를 대상으로 하기 때문에 우리의 삶의 문제와는 거리가 있다고 인식되었다. TIMSS나 PISA와 같은 국제 연구에 따르면, 우리나라 학생들의 수학학업성취도는 다른 선진 국가들의 학생들에 비하여 상대적으로 높으나, 수학에 대한 태도는 매우 부정적이고 삶에 대한 만족도도 낮은 편이다. 수학과 인문학적 상상력을 연계하여 학습하도록 하는 것은 학생들에게 인간의 삶의 문제에 대하여 인문학적인 관점으로 보도록 한다. 이 연구에서는 수학교육을 위한 수학과 인문학적 상상력을 접목의 의미를 생각해 보고, 학교의 수학교육에서 적용해 볼 수 있는 몇 가지 사례를 소개한다. 연구자는 수학을 배우는 궁극적인 이유는 학습자로 하여금 깨달음을 얻도록 하는 것이고, 모두가 보다 행복한 삶을 살아가기 위한 것이어야 한다고 주장한다.

Perception of University Instructors for Designing Online Interactions: Findings from Importance-Performance Analysis

  • LIM, Ji Young;KIM, Seyoung;CHO, Mi Kyung;LIM, Eugene
    • Educational Technology International
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    • 제22권2호
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    • pp.199-225
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    • 2021
  • The aim of the current study was to suggest priorities needed to be considered by university instructors when designing online learning. Based on three types of interactions (learner-content, learner-instructor, and learner-learner interactions) for effective online learning (Moore, 1989), draft questionnaires representing each type of interaction were written. After examining content validity by two Ph.D. experts, the survey was constructed with an Importance-Performance Analysis (IPA) form. Data of 133 university instructors were collected online. Results showed that support for designing learner-learner interaction was the priority for improving online learning. In terms of learner-instructor interaction, instructors needed to provide social-emotional support to learners so that learners could have a sense of belonging. For learner-instructor interaction, supporting instructors to monitor the level of understanding was the most highly demanding strategy for online learning. Limitations and suggestions for further studies were discussed.

An Exploratory Study on the Meaning of Visual Scaffolding in Teaching and Learning Contexts

  • PARK, Soyoung
    • Educational Technology International
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    • 제18권2호
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    • pp.215-247
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    • 2017
  • This study aims to conduct a literature review on visual scaffolding. Visual scaffolding, as a support for learning, employs various forms of visual objects which can be either content-independent or content-dependent and the types of which would be abstract-verbal, concrete-verbal, concrete-visual, or abstract visual. The effectiveness of visual scaffolding can be argued in the following three aspects: 1) explicit representation of information and emphasis of critical features in effective and efficient manner, 2) supplement of additional information, 3) structural understanding with decrease in cognitive load. The limitations of the study and the suggestions for future study are discussed.

전문직 간 교육의 의미와 방향: 담을 허물고 환자가 속한 현장으로 나가는 교육 (Interprofessional Education in Medical Education: Can We Break the Silos?)

  • 한희영
    • 의학교육논단
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    • 제19권1호
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    • pp.1-9
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    • 2017
  • For the last half-century, interprofessional education (IPE) has been identified and discussed as a critical educational process to facilitate collaboration in order to improve healthcare outcomes for healthcare participants. While the concept is not new, outcome-based research has provided few valid and reliable explanations of whether and how IPE can be effective in healthcare quality improvement. This challenge stems from the struggle to understand the epistemological meaning of IPE. The purpose of this literature review paper is to provide a synthesized understanding of IPE, its meaning, and to provide practical guidance for medical educators. The paper reviewed several key aspects of IPE. Professionalility was discussed to understand the historical background of IPE, followed by an explanation of the international trend of embracing the complexity of health care practice and the need for interprofessional collaboration. Additionally, several theoretical perspectives, such as general systems theory, social identity theory, and community of practice were reviewed to pinpoint what constitutes IPE. Several existing definitions were discussed with similar concepts (i.e., disciplinary vs. professional, and multi-, inter-, vs. trans-) to clarify the nature of knowledge and collaboration in IPE. Three concepts, including practice, authenticity of context, and socialization were proposed as key constructs of IPE, followed by appropriate timing of IPE, outcome research, directions for future research, and guidance for implementation. Community-based medical education practice, professional socialization within a community, and longitudinal system-based outcome research are recommended as future directions for research and practice.

Design and Implementation of Physical Computing Education Content based on Augmented Reality

  • Kim, So-Young;Jung, Eunmi;Kim, Heesun
    • International Journal of Internet, Broadcasting and Communication
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    • 제14권4호
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    • pp.198-205
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    • 2022
  • Along with a variety of coding education, physical computing education for controlling various sensors is being actively conducted for elementary, middle, and high school students in line with the era of the fourth industrial revolution. A problem with physical computing education using Arduino is pin connection errors between Arduino and various sensors. Most of the students who come into contact with the Arduino for the first time often do not know the purpose of the Arduino pin and the connection position of the pin. Also, hardware built with incorrect pin connections to the Arduino board often does not work properly. If this case continues, students will lose interest in coding education. Therefore, in this paper, we implemented an augmented reality application that informs the connection process of the Arduino board and the sensor during physical computing coding education using Arduino, and designed and implemented educational content for the Arduino pin position and connection process. First, we explain the role of the Arduino board and the sensor and the location of the pins. After that, the students run the educational augmented reality educational content using their smartphones and check the correct pin connection process between the Arduino and the sensor. In the physical computing education, augmented reality content is used to increase the understanding and immersion of the class. It is expected that the educational effect will also increase by inducing fun and interest in physical computing coding education.

Why Web-based Peer Assessment is Needed?

  • KIM, Minjeong
    • Educational Technology International
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    • 제6권2호
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    • pp.131-151
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    • 2005
  • As student-centered learning grows, formative peer assessment practices have been universally used in various fields. According to the review of traditional peer assessment practices, the formative peer assessment has five common stages: planning, assessing (giving feedback), receiving feedback, reflection, and revising. As the each stage of traditional formative peer assessment has some weaknesses, the study discusses solutions that are recommended for dealing with the problems by introducing the potential benefits of web-based peer assessment. Then, desirable future trends of web-based peer assessment are suggested. The author hopes that understanding the potential benefits of web-based formative peer assessment will promote the proper use of peer assessment and render positive effect on student learning.

한국과 미국의 실내디자인학 대학원 현황과 학위제도 특성 (Interior Design Graduate Education System and Degrees in Korea and the U.S.)

  • 심은주
    • 한국실내디자인학회논문집
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    • 제23권6호
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    • pp.133-141
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    • 2014
  • Graduate education in general means nurturing scholars who are capable of research that adds to the 'body of knowledge' and educators in the higher education system. Therefore 'discovering' new knowledge has always been a major role of graduate schools. However, interior design is a special field that 'application' can also produce new knowledge and therefore a wider understanding of scholarship is needed especially in the graduate level education. The purpose of this paper is to understand Interior Design graduate education system in the United States in order to develop issues that need to be discusses and addressed in Korea. Therefore, this paper first examines meanings of graduate degrees in general and current situation of Interior degrees offered in Korea. Then investigates the different types of graduate degrees in the U.S. such as post-professional degrees, first-professional degrees, and differences in general degree(M.A., M.S.) and professional degrees (M.F.A., M.I.D.). The researcher has used websites of each school and information lists of degrees offered by KIID and IDEC that serves as the main educators council in each countries. The characteristics of graduate degrees in America can be described as a structured system based on variety, flexibility, and distinction. For instance, M.F.A means a professional degree that is focused on building theory based project abilities, longer period to study but counted as a terminal in the field. However, in Korea even though the title of the degrees may differ there is not much difference shown in the educational contents. Therefore issues such as developing a more universal and international degree system, flexible and selective educational road-map, mutual understanding and unified system between various organizations for better graduate education system are proposed. Moreover, hope to start a discourse on defining scholarship and professionalism in the field of Interior Design.

Influences of Physical Education Classes based on Flipped Learning of Self-directed Learning Abilities and Attitude towards These Classes, for Middle School Students

  • Lee, Dae Jung;Kim, Dae Jin
    • International Journal of Contents
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    • 제15권2호
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    • pp.59-74
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    • 2019
  • The objective of this study was to analyze the influence of physical education classes based on Flipped Learning on self-directed learning abilities and learning attitude towards these classes, for middle school students. The study selected 90 students as an experimental group (3 classes) and 97 students as a control group (3 classes), among 240 students of the first-year students attending a middle school located at Jeonju City of South Korea, applying convenience sampling, one of the non-probability sampling methods. For the experimental group, 36 sessions of physical education classes were held for 14 weeks, while the control group received teacher-centered classes. Comparing the results with the control group, the experimental group showed significant differences in terms of all sub factors of self-directed learning abilities, namely; desire for learning, learning objective establishment, basic self-management abilities, selection of learning strategy and self-reflection. Moreover, the experimental group manifested significant differences in terms of all sub factors of attitude towards the physical education subjects, namely; positive emotions, negative emotions, health & physical strength, interpersonal relations, physical activities & movements, and active participation & positive performance. From the findings, it can be considered that physical education classes based on Flipped Learning contributed to improving self-directed learning abilities and attitude towards physical education classes. This result can serve as a significant basic material for designing and performing classes in raising the understanding of Flipped Learning and effectively applying Flipped Learning in physical education classes.

국제 비교 연구에 나타난 우리 나라 학생들의 지구과학 성취도: 성 차이를 중심으로 (Korean Student's Achievement of Earth Science in International Comparative Studies: From the Perspectives of Gender Differences)

  • 박정;신동희
    • 한국지구과학회지
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    • 제23권3호
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    • pp.207-220
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    • 2002
  • 이 연구에서는 최근 수행된 국제 비교 연구인 TIMSS-R과 PISA 2000에 나타난 우리 나라 학생들의 지구 과학영역에 대한 전체적인 성취도 및 성 차이 경향을 파악하였다. 이를 위해 1999년에 실시된 TIMSS-R에 포함된 33개의 지구 과학 관련 문항과 2000년에 실시된 PISA에 포함된 13개의 지구 환경 과학 문항에 대한 국제 및 국내 평균 정답율을 비교하였다. 분석 결과, 우리 나라 학생들은 문항 유형별로는 선택형 문항에서, 수행 영역별로는 단순 정보 이해문항에서 국제 평균 정답율에 비해 큰 차이를 보이며 높게 나타났다. 또한, 우리 나라 학생들은 그래프 해석, 표 해석등 자료 해석과 관련된 문항에서 국제 평균보다 특히 높은 정답율을 나타냈는데, 이러한 경향은 남학생들에게 더 두드러졌다. 한편, 우리 나라 학생들은 천문학 문항에서 상대적으로 가장 낮은 점수를 나타냈으며, 이는 특히 여학생에게 더 심하게 나타났다. 우리 나라 여학생들은 문항의 내용, 유형, 수행 영역 등 모든 부분에서 남학생들보다 낮은 정답율을 보여 심각한 성 차이를 드러냈다.

Exploring Low-Cost Grid-based Tactile Instruments for Understanding and Reproducing Shapes for People with Visual Impairments

  • Yeojin Kim;Jiyeon Han;Uran Oh
    • International journal of advanced smart convergence
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    • 제12권3호
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    • pp.127-140
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    • 2023
  • While tools exist for blind people to understand shapes, these are not commercially available nor affordable and often require the assistance of sighted people. Thus, we designed two low-cost grid-based tactile tools using toggle buttons (TogGrid) and cotton balls (CottonGrid). To assess the potential of these as an educational tool, we conducted a user study with 12 people with visual impairments where they were asked to understand and reproduce shapes under different conditions. Although CottonGrid is relatively cheap and easy to make, findings show that TogGrid was perceived to be better in terms of perceived easiness, task completion time, accuracy, and preference in general. Particularly, participants valued TogGrid for enabling them to identify and correct errors. Based on the findings, we provide implications for utilizing toggle buttons for designing educational instruments for learning and expressing shapes for blind people.