• Title/Summary/Keyword: edge partition

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An Implementation of an Edge-based Algorithm for Separating and Intersecting Spherical Polygons (구 볼록 다각형 들의 분리 및 교차를 위한 간선 기반 알고리즘의 구현)

  • Ha, Jong-Seong;Cheon, Eun-Hong
    • Journal of KIISE:Computer Systems and Theory
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    • v.28 no.9
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    • pp.479-490
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    • 2001
  • In this paper, we consider the method of partitioning a sphere into faces with a set of spherical convex polygons $\Gamma$=${P_1...P_n}$ for determining the maximum of minimum intersection. This problem is commonly related with five geometric problems that fin the densest hemisphere containing the maximum subset of $\Gamma$, a great circle separating $\Gamma$, a great circle bisecting $\Gamma$ and a great circle intersecting the minimum or maximum subset of $\Gamma$. In order to efficiently compute the minimum or maximum intersection of spherical polygons. we take the approach of edge-based partition, in which the ownerships of edges rather than faces are manipulated as the sphere is incrementally partitioned by each of the polygons. Finally, by gathering the unordered split edges with the maximum number of ownerships. we approximately obtain the centroids of the solution faces without constructing their boundaries. Our algorithm for finding the maximum intersection is analyzed to have an efficient time complexity O(nv) where n and v respectively, are the numbers of polygons and all vertices. Furthermore, it is practical from the view of implementation, since it computes numerical values. robustly and deals with all the degenerate cases, Using the similar approach, the boundary of a general intersection can be constructed in O(nv+LlogL) time, where : is the output-senstive number of solution edges.

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User Bandwidth Demand Centric Soft-Association Control in Wi-Fi Networks

  • Sun, Guolin;Adolphe, Sebakara Samuel Rene;Zhang, Hangming;Liu, Guisong;Jiang, Wei
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.2
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    • pp.709-730
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    • 2017
  • To address the challenge of unprecedented growth in mobile data traffic, ultra-dense network deployment is a cost efficient solution to offload the traffic over some small cells. The overlapped coverage areas of small cells create more than one candidate access points for one mobile user. Signal strength based user association in IEEE 802.11 results in a significantly unbalanced load distribution among access points. However, the effective bandwidth demand of each user actually differs vastly due to their different preferences for mobile applications. In this paper, we formulate a set of non-linear integer programming models for joint user association control and user demand guarantee problem. In this model, we are trying to maximize the system capacity and guarantee the effective bandwidth demand for each user by soft-association control with a software defined network controller. With the fact of NP-hard complexity of non-linear integer programming solver, we propose a Kernighan Lin Algorithm based graph-partitioning method for a large-scale network. Finally, we evaluated the performance of the proposed algorithm for the edge users with heterogeneous bandwidth demands and mobility scenarios. Simulation results show that the proposed adaptive soft-association control can achieve a better performance than the other two and improves the individual quality of user experience with a little price on system throughput.

Performance Comparison of Task Partitioning Methods in MEC System (MEC 시스템에서 태스크 파티셔닝 기법의 성능 비교)

  • Moon, Sungwon;Lim, Yujin
    • KIPS Transactions on Computer and Communication Systems
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    • v.11 no.5
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    • pp.139-146
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    • 2022
  • With the recent development of the Internet of Things (IoT) and the convergence of vehicles and IT technologies, high-performance applications such as autonomous driving are emerging, and multi-access edge computing (MEC) has attracted lots of attentions as next-generation technologies. In order to provide service to these computation-intensive tasks in low latency, many methods have been proposed to partition tasks so that they can be performed through cooperation of multiple MEC servers(MECSs). Conventional methods related to task partitioning have proposed methods for partitioning tasks on vehicles as mobile devices and offloading them to multiple MECSs, and methods for offloading them from vehicles to MECSs and then partitioning and migrating them to other MECSs. In this paper, the performance of task partitioning methods using offloading and migration is compared and analyzed in terms of service delay, blocking rate and energy consumption according to the method of selecting partitioning targets and the number of partitioning. As the number of partitioning increases, the performance of the service delay improves, but the performance of the blocking rate and energy consumption decreases.

Graph-based High-level Motion Segmentation using Normalized Cuts (Normalized Cuts을 이용한 그래프 기반의 하이레벨 모션 분할)

  • Yun, Sung-Ju;Park, An-Jin;Jung, Kee-Chul
    • Journal of KIISE:Software and Applications
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    • v.35 no.11
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    • pp.671-680
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    • 2008
  • Motion capture devices have been utilized in producing several contents, such as movies and video games. However, since motion capture devices are expensive and inconvenient to use, motions segmented from captured data was recycled and synthesized to utilize it in another contents, but the motions were generally segmented by contents producers in manual. Therefore, automatic motion segmentation is recently getting a lot of attentions. Previous approaches are divided into on-line and off-line, where ow line approaches segment motions based on similarities between neighboring frames and off-line approaches segment motions by capturing the global characteristics in feature space. In this paper, we propose a graph-based high-level motion segmentation method. Since high-level motions consist of repeated frames within temporal distances, we consider similarities between neighboring frames as well as all similarities among all frames within the temporal distance. This is achieved by constructing a graph, where each vertex represents a frame and the edges between the frames are weighted by their similarity. Then, normalized cuts algorithm is used to partition the constructed graph into several sub-graphs by globally finding minimum cuts. In the experiments, the results using the proposed method showed better performance than PCA-based method in on-line and GMM-based method in off-line, as the proposed method globally segment motions from the graph constructed based similarities between neighboring frames as well as similarities among all frames within temporal distances.