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The Preponderance of Indigenous Experience Or the Naivety of Modern Man over the "Trap of Nature"?: Juxtaposing Nature in The Story of Pao (Ngô Quang Hải) and Into the Wild (Sean Penn)

  • Le, Duong T.
    • SUVANNABHUMI
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    • v.14 no.1
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    • pp.31-52
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    • 2022
  • Derived from the juxtapositional model of Comparative Literature, this article analyzes two movies, The Story of Pao (Chuyện của Pao, directed by Ngô Quang Hải) and Into the Wild (directed by Sean Penn), using eco-criticism and focusing on two specific aspects: looking for the relationship between "culture" and "nature" and questioning the ideology that puts people at the center of the natural world. Specifically, the article points out similar tones in discovering and praising the beauty of nature, and at the same time, focuses on explaining the "disagreement" and "harmony" in behaviors of different communities towards Mother Nature in these two films. Finally, The Story of Pao and Into the Wild are both read as discourses that participate in the repositioning of human beings in the natural world. The purpose of juxtaposition, therefore, is to seek a new existential dimension for the works, providing an opportunity to uncover and reveal hidden layers of meaning of each text.

Game Storytelling System in View of Character-centered Standpoint (캐릭터중심 관점에서 본 게임스토리텔링 시스템)

  • Kim Mi-Jin;Yoon Sun-Jung
    • Proceedings of the Korea Contents Association Conference
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    • 2005.11a
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    • pp.416-422
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    • 2005
  • The feature of digital media's interactivity made the traditional storytelling to be evolved into a new concept of digital storytelling. Unlike films or animations, games' storytelling takes open-ended design method; thus, it is possible to create unlimited number of stones within a game depending upon the decisions of player characters. In this paper, a character-centered game storytelling system of a highly story-based RPG genre will be reviewed, and, it analyzes case studies of how a character with various story values can interact with its background story, virtual game world, and many events in its game storytelling system. Game storytelling structure and game mechanics are related to each other very closely. Therefore, it is possible to control the player's overall movement as the character's story develops according to a predictable structure or situation.

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Seismic pounding between adjacent buildings considering soil-structure interaction

  • Raheem, Shehata E Abdel;Alazrak, Tarek M.A.;AbdelShafy, Aly G.A.;Ahmed, Mohamed M.;Gamal, Yasser A.S.
    • Earthquakes and Structures
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    • v.20 no.1
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    • pp.55-70
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    • 2021
  • In urban cities, buildings were built in the neighborhood, these buildings influence each other through structure-soilstructure interaction (SSSI) and seismic pounding due to limited separation distance in-between. Generally, the effects of the interaction between soil and structure are disregarded during seismic design and analysis of superstructure. However, the system of soil-base adversely changes structural behavior and response demands. Thus, the vibration characteristics plus the seismic response of a building are not able to be independent of those in adjacent buildings. The interaction between structure, soil, and structure investigates the action of the attendance of adjacent buildings to the others by the interaction effect of the sub-soil under dynamic disturbances. The main purpose of this research is to analyze the effects of SSSI and seismic pounding on the behavior of adjacent buildings. The response of a single structure or two adjacent structures with shallow raft base lying on soft soil are studied. Three dimensions finite element models are developed to investigate the effects of pounding; gap distance; conditions of soil; stories number; a mass of adjacent building and ground excitation frequency on the seismic responses and vibration characteristics of the structures. The variation in the story displacement, story shear, and story moment responses demands are studied to evaluate the presence effect of the adjacent buildings. Numerical results acquired using conditions of soil models are compared with the condition of fixed support and adjacent building models to a single building model. The peak responses of story displacement, story moment, and story shear are studied.

Physiological and Subjective Measures of Anxiety with Repeated Exposure to Virtual Construction Sites at Different Heights

  • Sachini N.K. Kodithuwakku Arachchige;Harish Chander;Alana J. Turner;Alireza Shojaei;Adam C. Knight;Aaron Griffith;Reuben F. Burch;Chih-Chia Chen
    • Safety and Health at Work
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    • v.14 no.3
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    • pp.303-308
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    • 2023
  • Background: Occupational workers at altitudes are more prone to falls, leading to catastrophic outcomes. Acrophobia, height-related anxiety, and affected executive functions lead to postural instabilities, causing falls. This study investigated the effects of repeated virtual height exposure and training on cognitive processing and height-related anxiety. Methods: Twenty-eight healthy volunteers (age 20.48 ± 1.26 years; mass 69.52 ± 13.78 kg) were recruited and tested in seven virtual environments (VE) [ground (G), 2-story altitude (A1), 2-story edge (E1), 4-story altitude (A2), 4-story edge (E2), 6-story altitude (A3), and 6-story edge (E3)] over three days. At each VE, participants identified occupational hazards present in the VE and completed an Attitude Towards Heights Questionnaire (ATHQ) and a modified State-Trait Anxiety Inventory Questionnaire (mSTAIQ). The number of hazards identified and the ATHQ and mSTAIQ scores were analyzed using a 7 (VE; G, A1, A2, A3, E1, E2, E3) x 3 (DAY; DAY 1, DAY 2, DAY 3) factorial repeated measures analysis of variance. Results: The participants identified the lowest number of hazards at A3 and E3 VEs and on DAY 1 compared to other VEs and DAYs. ATHQ scores were lowest at G, A1, and E1 VEs. Conclusion: Cognitive processing is negatively affected by virtual altitudes, while it improves with short-term training. The features of virtual reality, such as higher involvement, engagement, and reliability, make it a better training tool to be considered in ergonomic settings. The findings of this study will provide insights into cognitive dual-tasking at altitude and its challenges, which will aid in minimizing occupational falls.

Current Situation and Characteristics of Owner Shop Houses in the Historic Area - Focused on Seongan-dong and Jungang-dong, Cheongju, Korea - (역사적 도심 내 자가(自家) 병용주택의 현황 및 유형별 특성 - 청주시 성안동과 중앙동을 대상으로 -)

  • Yoo, Seul Gi;Jung, Jin Ju;Kim, Tai Young
    • Journal of the Korean Institute of Rural Architecture
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    • v.26 no.2
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    • pp.35-40
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    • 2024
  • This study examines the classification and typical characteristics of 148 owner shop houses existing in the historical city center of Cheongju. First, they can be classified into single-story, middle-story, and divided types according to the distribution of residential and commercial functions. The single-story(36) has 'ㅡ', 'ㄱ', and 'narrow and deep'-shaped arrangement, with stores on the front and houses on the rear. The middle-story second floor(89) is divided into a first-story store and a second-story house, and the third floor(23) has different functions for each floor, but more than half of them have houses on the second and third floors. Among the total, there are also 16 cases in which the division type is taken with different construction times and structures. Second, in the position of the stairs connected to the upper floor among the middle-floor types(112), the outer stair type(52) to separate from the living space while making the most of the stores on the first floor accounts for 47%, but the biggest feature is that the inner staircase type(34) with privacy reaches 30%. The rear stair room type(26) entering through alleyways or private yards is also 23%. Third, the front pillar spacing varies from 1bay to 4bay in appearance, but the 2bay type on the 2nd floor and the 1bay type on the 3rd floor occupy the largest proportion. This exterior type is a characteristic of a owner shop house that can measure the range of personal ownership. Despite the conflicting functions of stores and houses, 35~40% of the cases are in which the opening positions of the upper and lower floors are unified.

Damage detection of mono-coupled multistory buildings: Numerical and experimental investigations

  • Xu, Y.L.;Zhu, Hongping;Chen, J.
    • Structural Engineering and Mechanics
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    • v.18 no.6
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    • pp.709-729
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    • 2004
  • This paper presents numerical and experimental investigations on damage detection of mono-coupled multistory buildings using natural frequency as only diagnostic parameter. Frequency equation of a mono-coupled multistory building is first derived using the transfer matrix method. Closed-form sensitivity equation is established to relate the relative change in the stiffness of each story to the relative changes in the natural frequencies of the building. Damage detection is then performed using the sensitivity equation with its special features and minimizing the norm of an objective function with an inequality constraint. Numerical and experimental investigations are finally conducted on a mono-coupled 3-story building model as an application of the proposed algorithm, in which the influence of modeling error on the degree of accuracy of damage detection is discussed. A mono-coupled 10-story building is further used to examine the capability of the proposed algorithm against measurement noise and incomplete measured natural frequencies. The results obtained demonstrate that changes in story stiffness can be satisfactorily detected, located, and quantified if all sensitive natural frequencies to damaged stories are available. The proposed damage detection algorithm is not sensitive to measurement noise and modeling error.

Dynamic Experiment of a Full-Scale Five-story Steel Building with Viscoelastic Dampers (점탄성 감쇠기가 설치된 실물크기 5층 철골건물의 진동실험)

  • 민경원;이영철;이상현;박민규;김두훈;박진일;정정교
    • Proceedings of the Earthquake Engineering Society of Korea Conference
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    • 2002.09a
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    • pp.239-246
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    • 2002
  • Viscoelastic dampers are known effective devices for response reduction under earthquakes and winds. This study addresses how to design the optimum viscoelastic dampers installed at the full scale five-story steel building and novel approach to carry out the experimental work to verify the damper performance. First, an exciter of hybrid mass-type actuator is designed, which can move the building and its mathematical model is derived. The integrated system of building-actuator is experimentally analyzed for mathematical model. Second, convex model is applied for the prediction of required additional damping ratios to reduce responses below a specified target level. Chevron-type viscoelastic dampers are manufactured and installed at the first and second inter-stories, which are optimum places for response reduction. Sine-sweep and white noise excitations, which are generated by the hybrid mass-type actuator, are applied to the full scale building without and with dampers for performance verification. The transfer function of the building with four dampers, two of them installed at each first and second inter-story, are found to be lower than that of the building with two dampers installed at the first inter-story

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Performance Based Seismic Design of Apartment Houses by Applying Seismic Rebar (공동주택의 성능기반설계 시 내진철근의 영향평가)

  • Jo, Min-Joo;Yu, Seong-Yong;Kang, Ji-Yeon;Kim, Hyung-Geun
    • Journal of Korean Association for Spatial Structures
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    • v.17 no.4
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    • pp.115-122
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    • 2017
  • In this study, performance based seismic design was performed on the shear wall structural system and the beam-column system as a variable general rebar and seismic rebar, and comparing the capacity of the two models of each system. From nonlinear analyses, the capacity of the shear wall structural system applying seismic rebar has shown a stable behavior after the maximum strength, but there is little difference. Furthermore, both models showed similar capacity between story drift and story shear force and capacity of members. These results are attributed to the fact that the seismic rebar, which is highly ductile under the seismic load applied to the target structure, does not render sufficient capacity.

Multi Emotional Agent based Story Generation (다중 감정 에이전트를 이용한 자동 이야기 생성 시스템의 설계)

  • Kim, Won-Il;Kim, Dong-Hyun;Hong, You-Sik;Kim, Sung-Sik;Lee, Chang-Min
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.45 no.5
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    • pp.134-139
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    • 2008
  • In this paper, we propose a story generation system using multi emotional agents. The proposed multi emotional agents are equipped with multiple emotional model so that it can be used as individually personalized agents that can generates unique storylines. Basically these kinds of multi emotional agents are easily employed as Avatar or NPC in computer games. In the proposed system, emotional agents are used as actor or actress whose characters and preferences are different each other. The storylines generated using the proposed system are realistic since the characters are emotional as humans.

Nonlinear control of a 20-story steel building with active piezoelectric friction dampers

  • Chen, Chaoqiang;Chen, Genda
    • Structural Engineering and Mechanics
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    • v.14 no.1
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    • pp.21-38
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    • 2002
  • A control algorithm combining viscous and non-linear Reid damping mechanisms has been recently proposed by the authors to command active friction dampers. In this paper, friction dampers and the proposed algorithm are applied to control the seismic responses of a nonlinear 20-story building. Piezoelectric stack actuators are used to implement the control algorithm. The capacity of each damper is determined by the practical size of piezoelectric actuators and the availability of power supply. The saturation effect of the actuators on the building responses is investigated. To minimize the peak story drift ratio or floor acceleration of the building structure, a practical sequential procedure is developed to sub-optimally place the dampers on various floors. The effectiveness of active friction dampers and the efficiency of the proposed sequential procedure are verified by subjecting the building structure to four earthquakes of various intensities. The performance of 80 dampers and 137 dampers installed on the structure is evaluated according to 5 criteria. Numerical simulations indicated that the proposed control algorithm effectively reduces the seismic responses of the uncontrolled 20-story building, such as inelastic deformation. The sub-optimal placement of dampers based on peak acceleration outperforms that based on peak drift ratio for structures subjected to near-fault ground motions. Saturation of piezoelectric actuators has adverse effect on floor acceleration.