• Title/Summary/Keyword: e-Learning System

Search Result 1,137, Processing Time 0.033 seconds

The Impact of e-Learning System Characteristics on Learner Committment and Satisfaction (e-러닝 시스템 특성이 학습자 몰입과 학습만족에 미치는 영향)

  • Jang, Jung-Ju;Ko, Il-Sang;Jeong, Cheol
    • Journal of Information Technology Applications and Management
    • /
    • v.15 no.1
    • /
    • pp.99-116
    • /
    • 2008
  • This study explores the impacts of e-learning system characteristics on learner committment and satisfaction by surveying the firms utilizing e-learning systems for learning. In the study, we have, first, drawn the key factors and instruments to measure e-learning system characteristics through intensive literature review. Second, we have investigated whether the characteristics contribute to increasing learner's commitment and satisfaction. Finally, we have examined the mediating effect of learner's commitment between the characteristics of e-learning system and learner satisfaction. We have conducted a survey on the employees having experience in using e-learning systems for learning, and collected a total of 93 responses. The results of a statistical analysis show the following: First, expression and interaction affect the learner's commitment. The results indicate that a learner should engage in e-learning and ultimately be more committed on it when there is a coherence in design and organization of learning contents, and when the system offers various multimedia options including audio, sound, image, graphics, etc. Second, leaner's commitment leads to higher learning satisfaction. Finally, our results show that the commitment plays a mediating role between learner characteristics (expression, control, and trust) and learner satisfaction.

  • PDF

Construction of e-learning in Android (안드로이드에서 e-learning 구축)

  • Shin, Seong-Yoon;Lee, Hyun-Chang;Kim, Hee-Ae;Rhee, Yang-Won;Pyo, Sung-Bae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2013.05a
    • /
    • pp.136-138
    • /
    • 2013
  • In this paper, we investigate on overall trends and movements in e-learning performance at University. And system developed a e-learning platform consisting of smart phone portal, learning management system(LMS), and learning content management system(LCMS). Throughout the experiment, each of the components of the e-learning were implemented.

  • PDF

The Effects of Sign Language Video Location in e-Learning System for the Hearing-impaired

  • Muhn, Seung Ho;Jung, Kwang Tae
    • Journal of the Ergonomics Society of Korea
    • /
    • v.34 no.6
    • /
    • pp.597-607
    • /
    • 2015
  • Objective: The purpose of this study is to identify the effects of sign language video location in e-learning system for the hearing-impaired. Background: E-learning education is a good way to resolve the inequality of education for the disabled. Providing a sign language video in e-learning education for the hearing-impaired is very important for their learning. Although the location of sign language video is an important factor in the design of the video, the effect of its location in learning using the e-learning system was not studied. Method: In order to identify the effect of sign language video location on the learning of the hearing-impaired using the e-learning system, the prototypes of the system with different locations were developed. Eighteen people with hearing impairment participated in this experiment. Learning presence, learning immersion, and learning satisfaction were used to measure learning effects with sign language video location. Results: Bottom right position was more preferred through preference evaluation for sign language video location. The learning effect with sign language video location (bottom-left and bottom-right) was not significant. That is, the effects of learning presence, immersion, and satisfaction were not statistically significant with video location. Conclusion: From this study, the following have to be considered in e-learning system design for the hearing-impaired. Although the location of a sign language video is not a significant factor from the experiment, the bottom right position in the design is proposed because learning presence and satisfaction is slightly higher at the bottom right position, and the position is preferred from subjective evaluation. From the analysis of interview data, it was also proposed that the design of a sign language video should be improved for the hearing-impaired. Application: The result of this study can be applied to the e-learning system design for the hearing-impaired.

The Educational Implementation of e-Learning System Applying the Theory of Motivation - With Focus on "Interest" and the "Self-Determination Theory" (동기 이론이 적용된 e-Learning system의 교육적 실천: 흥미와 SDT를 중심으로)

  • Bang, Mi-Hyang
    • Journal of Digital Convergence
    • /
    • v.16 no.11
    • /
    • pp.69-79
    • /
    • 2018
  • This study examines and measures the enhancement of intrinsic motivation in learners who have been part of the e-Learning system (www.englishbuddy.kr) for elementary-level English learning, developed based on the systematic application of the motivation theory as dictated by 'interest' and 'self-determination' and put into practice at 3,100 private tutoring institutions. According to the survey conducted on 328 learners in the e-Learning system inspired by the motivation theory and on 150 learners in other English programs, the former was found to have stimulated 'interest' and satisfied 'psychological desire' in the learners, leading to the development of 'specific strategies to motivate learners.' The study has clearly identified how learners are better motivated in the e-Learning environment, demonstrating its contributions to advancing e-Learning, building a practical e-Learning system based on a systematic motivation theory defined by 'interest' and 'self-determination,' and applying the system to some 16,000 learners at 3,100 private tutoring institutions.

The Effect of Characteristic of E-learning Systems and Self- Efficacy on Learning Performance (e-learning 시스템의 특성과 자기효능감이 학습성과에 미치는 영향)

  • Lee, Hye-Yeon;Hong, Sang-Jin;Kim, Yong-Beom
    • Journal of the Korea Safety Management & Science
    • /
    • v.9 no.3
    • /
    • pp.153-163
    • /
    • 2007
  • Over the fast few years, web-based e-Learning have made remarkable progress. According to advance of e-Learning, the evaluation of e-Learning effectiveness and success model become more important. This study had a focus on the effect of system characteristic of e-Learning systems and self-efficacy on learning performance. Data has been collected from 192 person experienced in e-Learning. The questionnaire method was adopted to collect the data for this study. The research was conducted by using SPSS 12.0 and AMOS 4.0. The research results and suggestions of the study are as follow. First of all, system quality and information quality of e-Learning system had positive relationship with perceived usefulness. Second, information quality was related positively to user satisfaction. Third, perceived usefulness was positively connected with user satisfaction. Fourth, user satisfaction and self-efficacy had relation to learning performance.

Component based Self-Directed E-Learning System using Item Revision Difficulty (문항교정난이도를 이용한 컴포넌트 기한의 자기 주도적 E-Learning 시스템)

  • Jeong, Hwa-Young
    • Journal of Internet Computing and Services
    • /
    • v.7 no.6
    • /
    • pp.131-141
    • /
    • 2006
  • In many papers, item difficulty does apply to the E-Learning system for advance learning effect. But there have to need item revision difficulty for more correct item difficulty. Also, there have to support self-directed learning process which learner can make plan and operate learning progress. In this research, I developed self-directed E-Learning system using item revision difficulty. For efficiency of system development, il is implemented and composited by component based development. In the applied result, it was able to support more correct item revision difficulty to learner. And I displayed efficiency of operation the component based self-directed learning system.

  • PDF

A Methodology for Estimating Optimum Hardware Capacity E-learning System Development (E-러닝시스템 구축 프로젝트의 적정 하드웨어 산정방법론 연구)

  • Jung, Ji-Young;Baek, Dong-Hyun
    • Journal of Korean Society of Industrial and Systems Engineering
    • /
    • v.34 no.3
    • /
    • pp.49-56
    • /
    • 2011
  • Estimating optimum hardware capacity of an e-learning system is very important process to grasp reasonable size of designing technique architecture and budget during step of ISP(information strategic planning) and development. It hugely influences cost and quality of the whole project. While investment on information system hardware has been continuously increased, there was no certified hardware capacity estimating method in e-learning system development. A guideline for hardware sizing of information systems was established by Telecommunication Technology Association in 2008. However, the guideline is not appropriate for estimating optimum hardware capacity of an e-learning system because it was designed to provide general standards for estimating hardware capacity of various types of projects. The purpose of this paper is to provide a methodology for estimating optimum hardware capacity in e-learning system development. To develop the methodology, this study, first of all, analyzes two e-learning development projects, in which the guideline was applied to estimate optimum hardware capacity. Then, this study finds out several key factors influencing on hardware capacity. Finally, this study suggests a methodology for estimating optimum hardware capacity of an e-learning system, in which weights for the factors are determined through AHP analysis.

Development of a Reflective Collaborative Work System for e-Learning Contents Development (e-Learning 콘텐츠 개발을 위한 성찰적 협력작업시스템 개발)

  • Cho Eun-Soon;Kim In-Sook
    • The Journal of the Korea Contents Association
    • /
    • v.6 no.3
    • /
    • pp.108-115
    • /
    • 2006
  • e-Learning contents are composed of compounding multimedia data. It requires many professionals in contents development stage. The process of e-learning contents development can be seen as a collaborative work. In the perspective of a collaborative work process, the whole process of e-learning contents development would be regarded as collaborative work process for each participant as well as for whole group members. Most of collaborative works in contents development field are widely distributed. Members of work groups require workspaces for sharing information and communicating each other. In addition to workspaces, it also needs to support collaborative reflection such as planning for collaborative work and monitoring for work process. This paper is intended to develop the reflective collaborative work system for e-Learning contents development in order to support the systemic process of e-learning contents development. The reflective collaborative work system is composed of four supportive parts: work flow management, personal workspace, collaborative workspace, and collaborative reflection.

  • PDF

An Intelligent Web based e-Learning Multi Agent System (웹기반 이러닝 멀티에이전트 시스템)

  • Cho, Young-Im
    • Journal of the Korean Institute of Intelligent Systems
    • /
    • v.17 no.1
    • /
    • pp.39-45
    • /
    • 2007
  • In this paper, we developed an intelligent web based e-learning system based on multi agents. To do development of the system, we applied an inclination test that is based on the education theory to do grouping the desirable e-learning community. The proposed system, Intelligent Web based e-learning Multi Agent System (IMAS), is used the multi agents paradigm including learning manner by neural network for grouping of e-learning community and a new distributed multi agent framework proposed here.

Design of Learning Content Management System for e-Learning on Ubiquitous Environment (Ubiquitous 환경을 위한 LCMS 기반의 e-Learning 설계)

  • 이만형;임승현;황대훈
    • Proceedings of the Korea Multimedia Society Conference
    • /
    • 2004.05a
    • /
    • pp.729-732
    • /
    • 2004
  • 최근 e-Learning에 대한 관심이 많아지고 있는 가운데, 기존의 e-Learning은 웹에서의 설계방식이 주류를 이루었다. 이러한 웹 기반에서 사용되는 LCMS(Learning Contents Management System)는 LMS(learning Management System)와 CMS(Contents Management System)를 통합할 수 있고, 다양한 학습 콘텐츠를 부분적으로 업그레이드하고 재구성할 수 있는 환경으로 확대되고 있다. 하지만, 웹 기반의 e-Learning 설계는 유비쿼터스 환경에는 적합하지 않다. 기존 웹 기반의 LCMS은 다양한 학습기기를 사용할 수 없으며, 적시성(Just-in-time)이 이루어지지 않아, 학습시 불편함이 발생된다. 이에 본 논문에서는 다양한 학습기기와 적시성에 대한 문제를 해결할 수 있도록 유비쿼터스 환경에 적용될 수 있는 LCMS 기반의 e-Learning 설계 방법을 제시 하고자 한다.

  • PDF