• Title/Summary/Keyword: dynamic visual

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Digitalized Dynamic Fashion Design: Graphical Patterns in Motion

  • Choi, Kyung-Hee
    • Fashion & Textile Research Journal
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    • v.21 no.4
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    • pp.420-431
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    • 2019
  • This paper evaluates the potential of dynamic graphical patterns in future-driven fashion design using computer graphics that enables changes to the visual appearance of a textile for aesthetic, expressive or communicative purposes. In particular, it focuses on experimenting with the possibility of creating digitalized dynamic fashion garments that are illustrated digitally using motion graphics developed collaboratively in a virtual space. Three objectives were formed and addressed. First, a dynamic graphical pattern was defined that also investigated the cases of tangible and virtual dynamic patterns in textiles and garments to identify current situations and future prospects in terms of functional techniques and expressive effects. Ten digital fashion illustrations were then created in collaboration with a group of graphic designers and motion artists to visualize dynamic graphical patterns changing over time. Four types of dynamic fashion illustrations were also introduced in their methodological and expressive aspects. Last, some findings resulted from digital works that led to implications for future studies on tangible dynamic fashion designs. This study proposed that computer graphics and digital imaging technologies integrated into a virtual fashion that creates eye-catching and futuristic dynamic fashion designs that can customize colors and patterns according to the desires of wearers or users.

On the Evaluation of In-Vehicle Dynamic Characteristics and On-Road Dynamic Stability(Angle of Rotation) of Rearview Mirror (리어뷰 미러의 실차 동특성 및 주행시 동적 안정성(회전각)에 대한 평가)

  • Jung, Seung-Kyun;Lee, Keun-Soo;Kim, Jeung-Han
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2008.11a
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    • pp.385-386
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    • 2008
  • Dynamic stability of the vehicle rearview mirror is an important factor for the driver's visual perception (image blur) when driving down the road and regarded as one of the vehicle level N&V performance of visible component vibration. Several projects within GM identified a set of objective metrics and validation methods that can replace current existing subjective evaluation of mirror stability. This paper presents objective evaluation results for assessing dynamic stability (angle of rotation) of the vehicle rearview mirrors using both in-lab FRF measurements and on-road testing.

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A Study on the Visual Application of Humor Effects and its possibilities (유머효과의 시각적 적용과 그 가능성)

  • Park Young-Won
    • Journal of Science of Art and Design
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    • v.1
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    • pp.267-303
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    • 1999
  • The visual humor can be regarded as an original source for creative ideation. There are several types of humor. for example,'wit, satire, irony and so on. These can be motivations of developing an up-to-date idea. Wit differs from most humor in being purely intellectual, rather than relying on incongruities that come up naturally in many situations. The humor of words contains pun, hyperbole, repetition, and comparison or contrast. Especially in case of pun, it can be most important type of humor for making analytical and humorous effects visually. Pun, meaning the humor of double meaning, furnish us with much of our humor. The concept of pun is the most valuable for creating the visual humor by substituting, combining and manipulating symbols. There are essentially three distinct categories of puns : the literal pun, the suggestive pun, and the comparative pun. All types of puns belong to one of these three groups. The definitions are simple to understand and easy to apply for creating the visual humor, In order to develop a better conceptual model, (this researcher) reexamine the concept of humor, the relationship of humor to various types of message processing, and the relationship of humor to various aspects of message. This thesis. is primarily concerned with basic theories of humor such as concepts of humor, types of humor and analysis of humor. And this contains the research of humor's communications effects and theory of humor response with literature reviews. Modem theories of humor response generally fall into three major schools : Incongruity theories, Superiority theories and Arousal (Relief theories. Together these three approaches address the cognitive-perceptual, affective-evaluative and psycho-dynamic dimensions of a subject's humor response. The literature research of humor and humor response theory in communications and visual communications can help the visual application of humor concepts and usefulness of visual humor appeals. This research agreed that the humor and visual humor must be very effective at being as a means for the advertising expression, not for the purpose itself. In addition, this research is aimed at studying significations and usefulness of visual humor through semiotic approaches in the near future. Then it can be essencial research for the appropriate situational uses of humor related to media, product, and audience factors, such as nationality, age, standard of living, sexuality, and so on.

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Analysis and description of the Visual Image Structure of Lemon Juice Squeezer, designed for Italy ALESSI company by Philippe Starck (필립 스탁의 디자인작 '레몬즙 짜개(Lemon Juice Squeezer)'에 대한 시각형상 구조 분석과 기술)

  • 조성근
    • Archives of design research
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    • v.16 no.2
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    • pp.405-414
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    • 2003
  • The modeling analysis for objects placed in a given space can be described objectively when their visual image structure is grasped. It can't be answered without first analyzing the basic program, visual expression. And when the whole aspect of the visual image of the desired interior utensils is presented, the mindset of its designer can be deduced from that. Therefore, the study was based on the lemon juice squeezer, one of the interior kitchen utensils that Philippe Starck designed for Italy ALESSI company. For the study method, putting'The Elements of Dynamic Symmetry' by Prof. Jay Hambidge into practice, 'paradigm' analysis containing the whole'lemon juice squeezer'image was attempted. And to describe it, the visual mark description method by Prof. Bok-Young Kim was used. In conclusion, henceforth, the relationship between interior space and articles, the relationship between object and user, the modeling critique or analysis of the production itself shoud not be intended to be emotional. On the contrary, the study presented an art analyic methodology that can analyze and describe the visual image structure numerically, and confirm the relationship between form and content.

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Effect of Visual Difference on Balance and Walking Capacity in Life Care of College Students (대학생의 라이프케어에서 시력 차이가 균형과 보행능력에 미치는 영향)

  • Yoon, Young-Jeoi
    • Journal of Korea Entertainment Industry Association
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    • v.15 no.1
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    • pp.191-197
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    • 2021
  • This study studied the effect of visual difference on balance and walking ability in college students' life care. The study was conducted on 45 students attending H University in G City, divided into control groups (n=22, not wearing glasses and contact lenses) and experimental groups (n=23, wearing glasses and contact lenses). In not wearing glasses and contact lenses, the subjects measured visual acuity with logMAR charts, evaluated their balance ability with BIOrescue, and evaluated walking ability with G-Walk. The results of this study showed that the experimental group had statistically significantly lower vision than the control group in the visual acuity measurement(p<.01). Static balance ability was statistically significant increase in center of mass movement of the right foot in the experimental group compared to the control group(p<.05). Dynamic balance ability was statistically significantly reduce in limit of stability for groups of experiments compared to control group(p<.05). The walking ability was statistically significantly shorter on step length and stride length, swing of the experimental group compared to the control group in the right foot(p<.05). The findings showed that the visual difference in university students reduces balance and walking ability. Therefore, university students with poor visual acuity are recommended to correct of visual acuity to prevent collision and falls in their daily lives.

Visualization of Linear Algebra concepts with Sage and GeoGebra (Sage와 GeoGebra를 이용한 선형대수학 개념의 Visual-Dynamic 자료 개발과 활용)

  • Lee, Sang-Gu;Jang, Ji-Eun;Kim, Kyung-Won
    • Communications of Mathematical Education
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    • v.27 no.1
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    • pp.1-17
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    • 2013
  • This work started with recent students' conception on Linear Algebra. We were trying to help their understanding of Linear Algebra concepts by adding visualization tools. To accomplish this, we have developed most of needed tools for teaching of Linear Algebra class. Visualizing concepts of Linear Algebra is not only an aid for understanding but also arouses students' interest on the subject for a better comprehension, which further helps the students to play with them for self-discovery. Therefore, visualizing data should be prepared thoroughly rather than just merely understanding on static pictures as a special circumstance when we would study visual object. By doing this, we carefully selected GeoGebra which is suitable for dynamic visualizing and Sage for algebraic computations. We discovered that this combination is proper for visualizing to be embodied and gave a variety of visualizing data for undergraduate mathematics classes. We utilized GeoGebra and Sage for dynamic visualizing and tools used for algebraic calculation as creating a new kind of visual object for university math classes. We visualized important concepts of Linear Algebra as much as we can according to the order of the textbook. We offered static visual data for understanding and studied visual object and further prepared a circumstance that could create new knowledge. We found that our experience on visualizations in Linear Algebra using Sage and GeoGebra to our class can be effectively adopted to other university math classes. It is expected that this contribution has a positive effect for school math education as well as the other lectures in university.

Effects of Visual Cue Deprivation Balance Training with Head Control on Balance Function and Fall Index in Older People

  • Kim, Seung-Kyu;Lee, Do-Youn;Nam, Seung-Min
    • The Journal of Korean Physical Therapy
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    • v.34 no.5
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    • pp.212-217
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    • 2022
  • Purpose: This study sought to investigate the effects of visual cue deprivation balance training by applying head control feedback to the balance function and the fall index in older people. Methods: The study was conducted on 26 older people at the S Hospital in Gyeongsansi. The patients were randomly divided into the experimental groupI (EGI, n=9), the experimental groupII (EGII, n=9), and the control group (CG, n=8). The three groups were trained for 30 minutes three times a week for four weeks. To assess the patients' static balance function, their limits of stability (LOS) was measured using the BioRescue system, (RM Ingenierie, France), composed of a pressure platform that can measure force in diverse ways, a computer, and a monitor. The dynamic balance function was measured using the Berg Balance Scale (BBS). Also, the fall index was measured to evaluate the risk of falling. A paired t-test was performed to compare pre- and post-training performance within the groups. One-way ANOVA was performed for comparing the three groups. A post hoc least significant difference (LSD) test was also performed. Results: The results of the LOS showed a significant difference after training in the EGI and EGII groups (p<0.05). As a result of the difference between the three groups, there was a significant difference after training (p<0.05). The results of the BBS showed a significant difference after training in the EGI group (p<0.05). As a result of the difference between the three groups, there was a significant difference after training (p<0.05). Conclusion: Visual cue deprivation balance training applying head control feedback is effective in improving the dynamic balance function in older people. It is also necessary to constantly maintain the head orientation by feedback and to properly control the head movement.

Time-dependent Changes of Visual Acuity After Alcohol Ingestion (음주 후 시간경과에 따른 시력의 변화)

  • Kim, Sang-Yoeb;Lee, Sun Haeng;Moon, Byeong-Yeon;Yu, Dong-Sik;Cho, Hyun Gug
    • Journal of Korean Ophthalmic Optics Society
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    • v.13 no.2
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    • pp.59-62
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    • 2008
  • Purpose: This study was designed to investigate the time-dependent changes of visual acuity after alcohol ingestion. Methods: Both the subjective and objective refraction, distant contrast sensitivity, and three needle tests were carried out at 1 and 3 hours after alcohol ingestion. Results: It was found that the degree of myoptization increased as the blood alcohol level increased in the range of average -0.25D ~ -0.35D when tested 1 and 3 hours after alcohol ingestion. Under the same test conditions the increase in blood alcohol resulted in the reduction in the function of dynamic stereopsis. However, the variation in contrast sensitivity was found to be insignificant for all spatial frequencies. Conclusions: The optician has to be well aware of the fact that alcohol could affect the visual acuity and functional tests, therefore inquiring of the alcohol ingestion prior to visual test can be necessary.

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A Visual Calibration Scheme for Off-Line Programming of SCARA Robots (스카라 로봇의 오프라인 프로그래밍을 위한 시각정보 보정기법)

  • Park, Chang-Kyoo;Son, Kwon
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.21 no.1
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    • pp.62-72
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    • 1997
  • High flexibility and productivity using industrial robots are being achieved in manufacturing lines with off-line robot programmings. A good off-line programming system should have functions of robot modelling, trajectory planning, graphical teach-in, kinematic and dynamic simulations. Simulated results, however, can hardly be applied to on-line tasks until any calibration procedure is accompained. This paper proposes a visual calibration scheme in order to provide a calibration tool for our own off-line programming system of SCARA robots. The suggested scheme is based on the position-based visual servoings, and the perspective projection. The scheme requires only one camera as it uses saved kinematic data for three-dimensional visual calibration. Predicted images are generated and then compared with camera images for updating positions and orientations of objects. The scheme is simple and effective enough to be used in real time robot programming.

Robust Visual Odometry System for Illumination Variations Using Adaptive Thresholding (적응적 이진화를 이용하여 빛의 변화에 강인한 영상거리계를 통한 위치 추정)

  • Hwang, Yo-Seop;Yu, Ho-Yun;Lee, Jangmyung
    • Journal of Institute of Control, Robotics and Systems
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    • v.22 no.9
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    • pp.738-744
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    • 2016
  • In this paper, a robust visual odometry system has been proposed and implemented in an environment with dynamic illumination. Visual odometry is based on stereo images to estimate the distance to an object. It is very difficult to realize a highly accurate and stable estimation because image quality is highly dependent on the illumination, which is a major disadvantage of visual odometry. Therefore, in order to solve the problem of low performance during the feature detection phase that is caused by illumination variations, it is suggested to determine an optimal threshold value in the image binarization and to use an adaptive threshold value for feature detection. A feature point direction and a magnitude of the motion vector that is not uniform are utilized as the features. The performance of feature detection has been improved by the RANSAC algorithm. As a result, the position of a mobile robot has been estimated using the feature points. The experimental results demonstrated that the proposed approach has superior performance against illumination variations.