• Title/Summary/Keyword: driving time

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Effect of Driver's Cognitive Distraction on Driver's Physiological State and Driving Performance

  • Kim, Jun-Hoe;Lee, Woon-Sung
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.2
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    • pp.371-377
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    • 2012
  • Objective: The aim of this study is to investigate effect of driver's cognitive distraction on driver's physiological state and driving performance, and then to determine parameters appropriate for detecting the cognitive distraction. Background: Driver distraction is a major cause of traffic accidents and poses a serious threat to traffic safety due to ever increasing use of in-vehicle information systems and mobile phones during driving. Cognitive distraction, among four different types of distractions, prevents a driver from processing traffic information correctly and adapting to change in surround vehicle behavior in time. However, the cognitive distraction is more difficult to detect because it normally does not involve significant change in driver behavior. Method: A full-scale driving simulator was used to create virtual driving environment and situations. Participants in the experiment drove the driving simulator in three different conditions: attentive driving with no secondary task, driving and conducting secondary task of adding numbers, and driving and conducting secondary task of conversing with an experimenter. Parameters related with driver's physiological state and driving performance were measured and analyzed for their change. Results: The experiment results show that driver's cognitive distraction, induced by secondary task of addition and conversation during driving, increased driver's cognitive workload, and indeed brought change in driver's physiological state and degraded driving performance. Conclusion: The galvanic skin response, pupil size, steering reversal rate, and driver reaction time are shown to be statistically significant for detecting cognitive distraction. The appropriate combination of these parameters will be used to detect the cognitive distraction and estimate risk of traffic accidents in real-time for a driver distraction warning system.

Shared Vehicle Teleoperation using a Virtual Driving Interface (가상 운전 인터페이스를 활용한 자동차 협력 원격조종)

  • Kim, Jae-Seok;Lee, Kwang-Hyun;Ryu, Jee-Hwan
    • Journal of Institute of Control, Robotics and Systems
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    • v.21 no.3
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    • pp.243-249
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    • 2015
  • In direct vehicle teleoperation, a human operator drives a vehicle at a distance through a pair of master and slave device. However, if there is time delay, it is difficult to remotely drive the vehicle due to slow response. In order to address this problem, we introduced a novel methodology of shared vehicle teleoperation using a virtual driving interface. The methodology was developed with four components: 1) virtual driving environment, 2) interface for virtual driving environment, 3) path generator based on virtual driving trajectory, 4) path following controller. Experimental results showed the effectiveness of the proposed approach in simple and cluttered driving environment as well. In the experiments, we compared two sampling methods, fixed sampling time and user defined instant, and finally merged method showed best remote driving performance in term of completion time and number of collision.

Development of a Real-Time Driving Simulator for Vehicle System Development and Human Factor Study (차량 시스템 개발 및 운전자 인자 연구를 위한 실시간 차량 시뮬레이터의 개발)

  • 이승준
    • Transactions of the Korean Society of Automotive Engineers
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    • v.7 no.7
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    • pp.250-257
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    • 1999
  • Driving simulators are used effectively for human factor study, vehicle system development and other purposes by enabling to reproduce actural driving conditions in a safe and tightly controlled enviornment. Interactive simulation requries appropriate sensory and stimulus cuing to the driver . Sensory and stimulus feedback can include visual , auditory, motion, and proprioceptive cues. A fixed-base driving simulator has been developed in this study for vehicle system developmnet and human factor study . The simulator consists of improved and synergistic subsystems (a real-time vehicle simulation system, a visual/audio system and a control force loading system) based on the motion -base simulator, KMU DS-Ⅰ developed for design and evaluation of a full-scale driving simulator and for driver-vehicle interaction.

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A Study on the Program Development of Estimating the Elapsed Time Considering the Various Racing Lines on the 90 Degree Corner (직각 코너에서의 레이싱라인에 따른 주행 소요시간 예측 프로그램 개발에 관한 연구)

  • 장성국
    • Transactions of the Korean Society of Automotive Engineers
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    • v.11 no.4
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    • pp.220-225
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    • 2003
  • In this paper, various types of racing line are analyzed for the best time to go through a 90 degree comer. 'Best' means the least time, at the greatest average speed. The comer concerned here has the long straights before and after the corner so that the vehicle is able to n with its maximum speed along the straights. It is shown that both inside and outside driving lines including the modified outside driving lines never beat classical racing line. It is also found that outside driving line is better than inside driving inside driving line as long as there are straight lines before and after the comer.

The Effects of Fatigue Induced Both by Sleep Deprivation and Time-On-Task on Driving Performance (수면박탈과 운전 지속시간에 의한 피로가 운전 수행에 미치는 효과)

  • Jaesik Lee
    • Korean Journal of Culture and Social Issue
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    • v.12 no.3
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    • pp.69-83
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    • 2006
  • The purpose of the present driving simulation study was to investigate the effects of fatigue induced both by sleep deprivation and time-on-task on driver's driving performance. The results are as followings. First, although the drivers in almost every experimental conditions showed faster driving speed than that was required, the drivers in the sleep-deprivation and over 1-hour time-on-task condition drove slower than the target speed. Second, the drivers in the sleep-deprivation and over 1-hour time-on-task condition crossed the lane less frequently than those in the other conditions, they weaved more in the lane. Third, as the drivers became more fatigued both by sleep deprivation and continuous driving, they reported higher fatigue scores in the subjective fatigue ratings. The results suggested that although the drivers might adapt a compensative driving strategies when they were fatigued, their driving performances were indeed impaired, in general.

A Driving Simulator of Construction Vehicles

  • Kwon Son;Goo, Sang-Hwa;Park, Kyung-Hyun;Yool, Wan-Suk;Lee, Min-Cheol;Lee, Jang-Myung
    • International Journal of Precision Engineering and Manufacturing
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    • v.2 no.4
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    • pp.12-22
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    • 2001
  • Vehicle driving simulators hale been used in the development and modification of models. A simulator can reduce cost and time through a variety of driving simulations in the laboratory. Recently, driving simulators have begun to proliferate in the automotive industry and the associated research community. This paper presents the hardware and software developed fur a driving simulator of construction vehicles. This effect involves the real-time dynamic analysis of wheel-type excavator, the design and manufacturing of the Stewart platform, an integrated control system of the platform, and three-dimensional graphic modeling of the driving environments.

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A Driving Simulator of Construction Vehicles (건설 중장비용 주행 시뮬레이터의 구현)

  • Son, Kwon;Goo, Sang-Hwa;Yoo, Wan-Suk;Lee, Min-Cheol;Lee, Jang-Myung
    • Journal of the Korean Society for Precision Engineering
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    • v.16 no.6
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    • pp.66-76
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    • 1999
  • Vehicle driving simulators have been used in the development and modification of models. A simulator can reduce cost and time through a variety of driving simulations in the laboratory. Recently, driving simulators have begun to proliferate in the automotive industry and the associated research community. This paper presents the hardware and software developed for a driving simulator of construction vehicles. This effor involves the real-time dynamic analysis of wheel-type excavator, the design and manufacturing of the Stewart platform, an integrated control system of the platform, and three-dimensional graphic modeling of the driving environments.

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Efficient Driving Pattern of the Railway Vehicles for Driving Energy Saving (주행에너지 절약을 위한 철도차량의 효율적 열차주행 패턴)

  • Kim, Jung-Hyun;Shin, Han-Chul;Choi, Yung-Ho;Han, Soo-Hee;Kim, Lark-Kyo
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.61 no.9
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    • pp.1368-1373
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    • 2012
  • In this paper, we propose an efficient driving pattern which consumes less energy for driving from one station to next. Three driving patterns for four sections in the No. 5 subway line of Seoul Metropolitan Rapid Transit Corp. are compared for the energy consumption, the maximum speed, and the powering time. It turns out that the powering time and the maximum speed should be decreased as much as possible in order to achieve the efficient driving.

Driving Pattern Recognition System Using Smartphone sensor stream (스마트폰 센서스트림을 이용한 운전 패턴 인식 시스템)

  • Song, Chung-Won;Nam, Kwang-Woo;Lee, Chang-Woo
    • Journal of Korea Society of Industrial Information Systems
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    • v.17 no.3
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    • pp.35-42
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    • 2012
  • The database for driving patterns can be utilized in various system such as automatic driving system, driver safety system, and it can be helpful to monitor driving style. Therefore, we propose a driving pattern recognition system in which the sensor streams from a smartphone are recorded and used for recognizing driving events. In this paper we focus on the driving pattern recognition that is an essential and preliminary step of driving style recognition. We divide input sensor streams into 7 driving patterns such as, Left-turn(L), U-turn(U), Right-turn(R), Rapid-Braking(RB), Quick-Start(QS), Rapid-Acceleration (RA), Speed-Bump(SB). To classify driving patterns, first, a preprocessing step for data smoothing is followed by an event detection step. Last the detected events are classified by DTW(Dynamic Time Warping) algorithm. For assisting drivers we provide the classified pattern with the corresponding video stream which is recorded with its sensor stream. The proposed system will play an essential role in the safety driving system or driving monitoring system.

A Study on Driver Perception-Reaction Time in High-Speed Driving Situations (고속주행상황의 운전자 인지·반응시간에 관한 연구)

  • Choi, Jaisung;Jeong, Seungwon;Kim, Jeongmin;Kim, Taeho;Shin, Joonsoo
    • International Journal of Highway Engineering
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    • v.19 no.1
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    • pp.107-119
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    • 2017
  • PURPOSES : The desire of drivers to increase their driving speeds is increasing in response to the technological advancements in vehicles and roads. Therefore, studies are being conducted to increase the maximum design speed in Korea to 140 km/h. The stopping sight distance (SSD) is an important criterion for acquiring sustained road safety in road design. Moreover, although the perception-reaction time (PRT) is a critical variable in the calculation of the SSD, there are not many current studies on PRT. Prior to increasing the design speed, it is necessary to confirm whether the domestic PRT standard (2.5 s) is applicable to high-speed driving. Thus, in this study, we have investigated the influence of high-speed driving on PRT. METHODS : A driving simulator was used to record the PRT of drivers. A virtual driving map was composed using UC-Win/Road software. Experiments were carried out at speeds of 100, 120, and 140 km/h while assuming the following three driving scenarios according to driver expectation: Expected, Unexpected, and Surprised. Lastly, we analyzed the gaze position of the driver as they drove in the simulated environment using Smarteye. RESULTS : Driving simulator experimental results showed that the PRT of drivers decreased as driving speed increased from 100 km/h to 140 km/h. Furthermore, the gaze position analysis results demonstrated that the decrease in PRT of drivers as the driving speed increased was directly related to their level of concentration. CONCLUSIONS : In the experimental results, 85% of drivers responded within 2.0 s at a driving speed of 140 km/h. Thus, the results obtained here verify that the current domestic standard of 2.5 s can be applied in the highways designated to have 140 km/h maximum speed.