• Title/Summary/Keyword: distributed real-time object

Search Result 119, Processing Time 0.023 seconds

High Level Approach Programming in Real Time Distributed Network System

  • Jeong, Chan-Joo;Kim, Gwang-Jun;Lee, Joon;Nam, Ki-Hwan;Bae, Chul-Soo
    • Proceedings of the IEEK Conference
    • /
    • 2002.07b
    • /
    • pp.1105-1108
    • /
    • 2002
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO(Time-triggered Message-triggered Object)structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time tiggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems.

  • PDF

An Abstract Object-Oriented Platform Model for an ATM Switching System

  • Kim, Young-Man;Jung, Boo-Geum;Lee, Eun-Hyang;Lim, Dong-Sun
    • Proceedings of the IEEK Conference
    • /
    • 2000.07b
    • /
    • pp.723-726
    • /
    • 2000
  • In this paper, we present an abstract object-oriented plat-form model .suitable for the real-time distributed telecommunication system. The proposed platform is constructed upon the extended version of the real-time, distributed operating system, SROS(Scalable Real-time Operating System), that is developed at ETRI and successfully operated in the ATM switching system for several years. The object-oriented software development and maintenance methodology will resolve the current software crisis in the area of telecommunication and switching systems due to the everlasting maintenance about the huge amount of the existing software and the ever increasing needs for the better and new communication services. In general, an object-oriented software platform realizes the object-oriented methodology and possesses many good aspects like high productivity, better reusability, easy maintenance, et at. The platform is also designed to present the distributed multimedia service in addition to real-time event delivery. Recently, we have been implementing a couple of prototype bated on the proposed platform. Reflecting the evaluation results from these prototypes, the final platform specification will be determined.

  • PDF

Construction of CORBA Object-Group Platform for Distributed Real-Time Service (분산 실시간 서비스를 위한 CORBA 객체그룹 플랫폼의 구축)

  • Kim, Myung-Hee;Joo, Su-Chong
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.7 no.6
    • /
    • pp.602-613
    • /
    • 2001
  • Recently, the computing has developing in distributed object computing environment for supporting a programming paradigm of distributed application requiring interoperability between heterogeneous clients and servers. It involves the complex networking and the object-oriented technologies for various multimedia application service. In this paper, we construct the real-time object group platform for solving the difficulties of managements of distributed objects and the real-time constraints by requiring for real-time service supporting of applications in distributed computing environment. The existing researches are being tried to only improving the performance of systems by using real-time CORBA itself, or modifying the part of CORBA compliance. Hence, we design a new model of real-time object group platform that can support the real-time requirement without modifying the ORB. The structure of our real-time object group analyzed and defined the requirement about object management and real-time application service sides. And the role of the components of real-time object group is divided into 2 classes for reducing the side effect of interoperability between management and service. Also, we considered how to transparently express the parameters of real-time properties for clients and developers of server's service objects. If the expression of real-time parameters is transparent, then the developer can easily extend the real-time parameters simply and flexibly. Therefore, in this paper we defined the role of components of platform and described functions of each component and designed and then implemented the real-time object group platform. Finally, we showed the execution procedures of implemented our platform for verifying the functionality.

  • PDF

Real Time simulation programming in Object Oriented Distributed Computing Systems (객체지향 분산 컴퓨팅 시스템에서 실시간 시뮬레이션 프로그래밍)

  • Bae, Yong-Geun;Chin, Dal-Bok
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.6 no.2
    • /
    • pp.159-168
    • /
    • 2002
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the Real Time Simulation Programing(RTSP) structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The RTSP scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The RTSP structuring scheme is a syntactically simple but semantically Powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C+ + and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems.

A Construction of TMO Object Group Model for Distributed Real-Time Services (분산 실시간 서비스를 위한 TMO 객체그룹 모델의 구축)

  • 신창선;김명희;주수종
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.30 no.5_6
    • /
    • pp.307-318
    • /
    • 2003
  • In this paper, we design and construct a TMO object group that provides the guaranteed real-time services in the distributed object computing environments, and verify execution power of its model for the correct distributed real-time services. The TMO object group we suggested is based on TINA's object group concept. This model consists of TMO objects having real-time properties and some components that support the object management service and the real-time scheduling service in the TMO object group. Also TMO objects can be duplicated or non-duplicated on distributed systems. Our model can execute the guaranteed distributed real-time service on COTS middlewares without restricting the specially ORB or the of operating system. For achieving goals of our model. we defined the concepts of the TMO object and the structure of the TMO object group. Also we designed and implemented the functions and interactions of components in the object group. The TMO object group includes the Dynamic Binder object and the Scheduler object for supporting the object management service and the real-time scheduling service, respectively The Dynamic Binder object supports the dynamic binding service that selects the appropriate one out of the duplicated TMO objects for the clients'request. And the Scheduler object supports the real-time scheduling service that determines the priority of tasks executed by an arbitrary TMO object for the clients'service requests. And then, in order to verify the executions of our model, we implemented the Dynamic Binder object and the Scheduler object adopting the binding priority algorithm for the dynamic binding service and the EDF algorithm for the real-time scheduling service from extending the existing known algorithms. Finally, from the numerical analyzed results we are shown, we verified whether our TMO object group model could support dynamic binding service for duplicated or non-duplicated TMO objects, also real-time scheduling service for an arbitrary TMO object requested from clients.

Distributed Objects' Grouping and Management for Supporting Real-time Service in CORBA Environments (CORBA 환경에서 실시간 서비스 지원을 위한 분산 객체의 그룹화 및 관리)

  • Sin, Gyeong-Min;Kim, Myeong-Hui;Ju, Su-Jong
    • The Transactions of the Korea Information Processing Society
    • /
    • v.6 no.5
    • /
    • pp.1241-1252
    • /
    • 1999
  • It is proposed in TINA, the open information telecommunication network architecture, that the definition of object group which is collection of objects provides a decrease of complex networking and a facility of object managing by service executing of application on distributed computing environment. Based on a new distributed object group model[13] we have been researched according to TINA specification, this paper proposed the object group model with the scheduler object and objects management mechanisms that can support real-time services on CORBA. To do this, we described the definition of object grouping and the requirements to suggest the object group model supporting real-time service, designed the object group structure and functional components containing in an object group using James Rumbaugh's modelling[12], and showed a class diagram of components in an object group. This paper designed IDLs of an object group manager and scheduler among the components, and finally showed the procedures of management and service interconnections between objects in the different object groups vi ETD.

  • PDF

Real-Time Vital Sign Information System Implementation uisng TMO(Time-Triggered and Message-Triggered Object) (시간구동 및 메시지 구동 객체를 이용한 실시간 생체정보 시스템 구현)

  • Kim, Chun-Suk;Kim, Gwang-Jun;Jo, Ui-Ju
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.5 no.6
    • /
    • pp.678-685
    • /
    • 2010
  • One of the computer application fields which started showing noticeable new growth trends in recent years is the real time communication distributed computing application field. Object-oriented(OO) real time(RT) distributed computing is a form of real-time distributed computing realized with a distributed computer system structured in the form of an object network. In this paper, we describes the application environment as the patient monitor telemedicine system with TMO structure. Vital sign information web viewer systems is also the standard protocol for medical image and transfer. In order to embrace new technologies as telemedicine service, it is important to develope the standard protocol between different systems in the hospital, as well as the communication with external hospital systems. We implemented integration patient monitor telemedicine system between vital sign web viewer systems and hospital information systems.

High Level Object Oriented Real-Time Simulation Programming and TMO Scheme (High Level 객체 지향에서 실시간 시뮬레이션 프로그램과 TMO 설계)

  • Song, Sun-Hee;Ra, Sang-Dong
    • The KIPS Transactions:PartA
    • /
    • v.10A no.3
    • /
    • pp.199-206
    • /
    • 2003
  • The object-oriented (OO) distributed real-time (RT) programming movement started in 1990´s and is growing rapidly at this turn of the century. Distributed real-time simulation is a field in its infancy but it is bounded to receive steadily growing recognition for its importance and wide applicability. The scheme is called the distributed time-triggered simulation scheme which is conceptually simple and easy to use but widely applicable. A new generation object oriented (OO) RT programming scheme is called the time-triggered message triggered object(TMO) programming scheme and it is used to make specific illustrations of the issues. The TMO structuring scheme is a general-style components structuring scheme and supports design of all types of component including hard real time objects and non real time objects within one general structure.

Performance Evaluation of Distributed Network-based System Adopting an Object-oriented Method (객체지향기법이 도입된 분산 네트워크기반 시스템의 실시간 응답성능 평가)

  • Pae, Duck-Jin;Kim, Hong-Ryeol;Kim, Dae-Won
    • Proceedings of the KIEE Conference
    • /
    • 2002.07d
    • /
    • pp.2531-2533
    • /
    • 2002
  • In this paper, we evaluate feasibility of an object-oriented method in a distributed real-time control environment through the prediction of delay expected. We adopt CAN as the distributed network and the application layer of the CAN is composed of client/server communication model of COM and surroundings for the support of real-time capability of the COM. Mathematical models formalizing delays which are predicted to invoke in the COM architecture are proposed. Sensors and actuators which are widely used in distributed network-based systems are represented by COM objects in this paper. It is expected that the mathematical models can be used to protect distributed network-based systems from violation of real-time features by the COM.

  • PDF

Design and Implementation of a Distributed Object Programming Language supporting Peer Replicated Object Model (대등관계 복제객체 모델을 지원하는 분산 객체 프로그래밍 언어의 설계 및 구현)

  • Sin, Beom-Ju;Lee, Dong-Hyeon
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.5 no.4
    • /
    • pp.449-456
    • /
    • 1999
  • 본 논문은 C++에 분산 객체 프로그래밍 기능을 추가한 D++ 언어를 제안한다. 대등관계 복제객체 모델을 지원하는 D++는 분산 클래스의 정의, 멤버 함수의 일치성 제어 정의 기능, 그리고 영구 객체 이름에 기반한 분산 객체를 정의할 수 있는 언어 구조를 제공한다. D++ 프로그램에서 새로이 생성되는 분산 객체는 생성 시에 제공되는 객체의 영구 이름과 동일한 영구 이름을 갖는 분산 객체가 존재할 경우 해당 객체들과 복제 관계를 유지함으로써 정보를 공유한다. 각 복제 객체들은 서로 간에 대등한 관계를 가지며, 멤버 함수 정의 시에 기술되는 특성에 따라 일치성이 유지된다. 이 같은 D++의 분산 객체 모델은 실시간 그룹웨어의 기본 요구 사항인 분산 환경에서의 정보 공유 및 사건 공지 기능을 자연스럽게 해결해 주기 때문에 실시간 그룹웨어의 개발을 효율적으로 지원할 수 있을 것으로 기대한다. Abstract This paper proposes D++ programming language that is an extension of C++ for distributed object oriented programming. The D++, which supports peer-to-peer object model, provides new language constructs for the definition of distributed classes, the definition of the consistency control of the member function and the definition of distributed object variables with the persistent name. In D++, when the persistent name of a newly created distributed object is same as that of an existing distributed object, the new distributed object replicates object state of the existing distributed object and thus they share the object state. The replicas have peer relation and the consistency among them is maintained according to the characteristic described on the definition of designated member functions. It is expected that D++ language increases efficiency in development of real-time groupware because the distributed object model of D++ naturally supports the information sharing and event notification that are the basic functions required when building real-time groupware.