• Title/Summary/Keyword: distributed object

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Analysis of Land Cover Characteristics with Object-Based Classification Method - Focusing on the DMZ in Inje-gun, Gangwon-do - (객체기반 분류기법을 이용한 토지피복 특성분석 - 강원도 인제군의 DMZ지역 일원을 대상으로 -)

  • Na, Hyun-Sup;Lee, Jung-Soo
    • Journal of the Korean Association of Geographic Information Studies
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    • v.17 no.2
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    • pp.121-135
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    • 2014
  • Object-based classification methods provide a valid alternative to traditional pixel-based methods. This study reports the results of an object-based classification to examine land cover in the demilitarized zones(DMZs) of Inje-gun. We used land cover classes(7 classes for main category and 13 classes for sub-category) selected from the criteria by Korea Ministry of Environment. The average and standard deviation of the spectrum values, and homogeneity of GLCM were chosen to map land cover types in an hierarchical approach using the nearest neighborhood method. We then identified the distributional characteristics of land cover by considering 3 topographic characteristics (altitude, slope gradient, distance from the Southern Limited Line(SLL)) within the DMZs. The results showed that scale 72, shape 0.2, color 0.8, compactness 0.5 and smoothness 0.5 were the optimum weight values while scale, shape and color were most influenced parameters in image segmentation. The forests (92%) were main land cover type in the DMZs; the grassland(5%), the urban area (2%) and the forests (broadleaf forest: 44%, mixed forest: 42%, coniferous forest: 6%) also occupied mostly in land cover classes for sub-category. The results also showed that facilities and roads had higher density within 2 km from the SLL, while paddy, field and bare land were distributed largely outside 6 km from the SLL. In addition, there was apparent distinction in land cover by topographic characteristics. The forest had higher density at above altitude 600m and above slope gradient $30^{\circ}$ while agriculture, bare land and grass land were distributed mainly at below altitude 600m and below slope gradient $30^{\circ}$.

Improving the Accuracy of 3D Object-space Data Extracted from IKONOS Satellite Images - By Improving the Accuracy of the RPC Model (IKONOS 영상으로부터 추출되는 3차원 지형자료의 정확도 향상에 관한 연구 - RPC 모델의 위치정확도 보정을 통하여)

  • 이재빈;곽태석;김용일
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.21 no.4
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    • pp.301-308
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    • 2003
  • This study describes the methodology that improves the accuracy of the 3D object-space data extracted from IKONOS satellite images by improving the accuracy of a RPC(Rational Polynomial Coefficient) model. For this purpose, we developed the algorithm to adjust a RPC model, and could improve the accuracy of a RPC model with this algorithm and geographically well-distributed GCPs(Ground Control Points). Furthermore, when a RPC model was adjusted with this algorithm, the effects of geographic distribution and the number of GCPs on the accuracy of the adjusted RPC model was tested. The results showed that the accuracy of the adjusted RPC model is affected more by the distribution of GCPs than by the number of GCPs. On the basis of this result, the algorithm using pseudo_GCPs was developed to improve the accuracy of a RPC model in case the distribution of GCPs was poor and the number of GCPs was not enough to adjust the RPC model. So, even if poorly distributed GCPs were used, the geographically adjusted RPC model could be obtained by using pseudo_GCPs. The less the pseudo_GCPs were used -that is, GCPs were more weighted than pseudo_GCPs in the observation matrix-, the more accurate the adjusted RPC model could be obtained, Finally, to test the validity of these algorithms developed in this study, we extracted 3D object-space coordinates using RPC models adjusted with these algorithms and a stereo pair of IKONOS satellite images, and tested the accuracy of these. The results showed that 3D object-space coordinates extracted from the adjusted RPC models was more accurate than those extracted from original RPC models. This result proves the effectiveness of the algorithms developed in this study.

(Performance Monitoring Techniques for EJB Applications) (EJB 어플리케이션의 성능 모니터링 기법)

  • 나학청;김수동
    • Journal of KIISE:Software and Applications
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    • v.30 no.5_6
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    • pp.529-539
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    • 2003
  • Due to the emersion of J2EE (Java 2, Enterprise Edition), many enterprises inside and outside of the country have been developing the enterprise applications appropriate to the J2EE model. With the help of the component model of Enterprise JavaBeans (EJB) which is the J2EE core technology, we can develop the distributed object applications quite simple. EJB application can be implemented by using the component-oriented object transaction middleware and the most applications utilize the distributed transaction. Due to these characteristics, EJB technology became popular and then the study for EJB based application has been done quite actively. However, the research of techniques for the performance monitoring during run-time of the EJB applications has not been done enough. In this paper, we propose the techniques for monitoring the performance of EJB Application on the run time. First, we explore the workflow for the EJB application service and classily the internal operation into several elements. The proposed techniques provide monitoring the performance elements between the classified elements. We can also monitor by extracting the performance information like state transition and process time of the bean which is related to the lifetime occurred during one workflow, and the resource utilization rate.

Development of a Personal Robot Based on Modularization (모듈화 개념의 퍼스널 로봇 플랫폼 개발)

  • 최무성;양광웅;원대희;박상덕;김홍석
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.10a
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    • pp.742-745
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    • 2004
  • If a personal robot is popularized like a personal computer in the future, many kinds of robots will appear and the number of manufacturers will increase as a matter of course. In such circumstances, it can be inefficient, in case each manufacturer makes a whole platform individually. The solutions for this problem are to modularize a robot component (hardware and software) functionally and to standardize each module. Each module is developed and sold by each special maker and a consumer purchases desired modules and integrates them. The standardization of a module includes the unification of electrical and mechanical interface. In this paper, the standard interfaces of modules are proposed and CMR(Component Modularized Robot)-P2 made with the modules(brain, sensor, mobile, arm) is introduced. In order to simplify and to make the modules light, a frame is used for supporting a robot and communication/power lines. The name of a method and the way to use that are defined dependently on the standard interfaces in order to use a module in other modules. Each module consists of a distributed object and that can be implemented in the random language and platform. The sensor, mobile and arm modules are developed on Pentium or ARM CPU and embedded Linux OS using the C programming language. The brain module is developed on Pentium CPU and Windows OS using the C, C++ and RPL(Robot Programming Language). Also tasks like pass planning, localization, moving, object perception and face perception are developed. In our test, modules got into gear and CMR-P2 executed various scenarios like guidance, errand and guarding completely.

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Web-based Open Distributed HW/SW Codesign Environment (웹에 기반한 개방형 분산 HW/SW 통합설계 환경)

  • 김승권;김종훈
    • Journal of Korea Multimedia Society
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    • v.2 no.4
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    • pp.476-489
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    • 1999
  • HW/SW codesign is integrated design of systems implemented using both hardware and software components. Many design tools has been developed to support this new paradigm, so far. Current codesign tools are not widely used as been expected because of variety problems - rapidly evolving technology, platform dependency, absence of standard specification method, inconsistent user interface, varying target system, different functionality In this paper, we propose a web-based distributed HW/SW codesign environment to remedy this kinds of problem. Our codesign environment has object-based 3 tier client/server architecture. It supports collaborative workspace through session service. Fully object-oriented design of user interface(OOUI) enables easy extension without change of user Interface. Furthermore it contains transaction server and security server for efficient and safe transfer of design data. To show a validity of our design, we developed prototype of web-based HW/SW codesign environment called WebCEDA. Our model of HW/SW codesign can be used for web-based generic CAD tools.

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Content-Based Image Retrieval Algorithm Using HAQ Algorithm and Moment-Based Feature (HAQ 알고리즘과 Moment 기반 특징을 이용한 내용 기반 영상 검색 알고리즘)

  • 김대일;강대성
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.4
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    • pp.113-120
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    • 2004
  • In this paper, we propose an efficient feature extraction and image retrieval algorithm for content-based retrieval method. First, we extract the object using Gaussian edge detector for input image which is key frames of MPEG video and extract the object features that are location feature, distributed dimension feature and invariant moments feature. Next, we extract the characteristic color feature using the proposed HAQ(Histogram Analysis md Quantization) algorithm. Finally, we implement an retrieval of four features in sequence with the proposed matching method for query image which is a shot frame except the key frames of MPEG video. The purpose of this paper is to propose the novel content-based image retrieval algerian which retrieves the key frame in the shot boundary of MPEG video belonging to the scene requested by user. The experimental results show an efficient retrieval for 836 sample images in 10 music videos using the proposed algorithm.

Lightweight and Migration Optimization Algorithms for Reliability Assurance of Migration of the Mobile Agent

  • Lee, Yon-Sik
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.5
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    • pp.91-98
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    • 2020
  • The mobile agent, which handles a given task while migrating between the sensor nodes, moves including the execution commands and task processing results. This increases the size of the mobile agent, causing the network to load, leading to the migration time delay and the loss of migration reliability. This paper presents the method of lightening the mobile agent using distributed object technology and the algorithm for exploring and providing the optimal migration path that is actively performed in the event of network traffic, and it proposes a method to ensure the reliability of the mobile agent migration by applying them. In addition, through the comparative analysis experiments based on agent size and network traffic for the migration time of mobile agent equipped with active rules in sensor network-based mobile agent middleware environment, applying the proposed methods proves to ensure the autonomy and migration reliability of the mobile agent.

An Implementation of Group Objects in CORBA (CORBA상에서의 그룹객체의 구현에 관한 연구)

  • Ryu, Gi-Yeol;Lee, Jeong-Tae;Byeon, Gwang-Jun
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.1
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    • pp.234-246
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    • 1999
  • As an application software in distributed computing environment becomes large, the number of objects to be created increases drastically and the interfaces among them become very complex, The concept of group object resolves this problem to some extent by grouping a set of related objects, encapsulating them and controlling their interfaces systematically. In this paper, we propose an implementation model f the group object concept in CORBA, which is a standard middle ware for developing distributed application software on heterogeneous networks. To support group objects we extends CORBA ORB without modifying its internal structure for the compatibility with existing CORBA applications. And we devise an interface definition language by extending CORBA IDL to describe group objects in a language-independent style, which is one of the most important characteristics in CORBA. Finally, we experiment the implementation model on a CORBA ORB compliant product which supports the Java language.

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Object-Size and Call-Site Tracing based Shared Memory Allocator for False Sharing Reduction in DSM Systems (분산 공유 메모리 시스템에서 거짓 공유를 줄이는 객체-크기 및 호출지-추적 기반 공유 메모리 할당 기법)

  • Lee, Jong-Woo;Park, Young-Ho;Yoon, Yong-Ik
    • Journal of Digital Contents Society
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    • v.9 no.1
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    • pp.77-86
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    • 2008
  • False sharing is a result of co-location of unrelated data in the same unit of memory coherency, and is one source of unnecessary overhead being of no help to keep the memory coherency in multiprocessor systems. Moreover, the damage caused by false sharing becomes large in proportion to the granularity of memory coherency. To reduce false sharing in page-based DSM systems, it is necessary to allocate unrelated data objects that have different access patterns into the separate shared pages. In this paper we propose sized and call-site tracing-based shared memory allocator, shortly SCSTallocator. SCSTallocator places each data object requested from the different call-sites into the separate shared pages, and at the same time places each data object that has different size into different shared pages. Consequently data objects that have the different call-site and different object size prohibited from being allocated to the same shared page. Our observations show that our SCSTallocator outperforms the existing dynamic shared memory allocators. By combining the two existing allocation technique, we can reduce a considerable amount of false sharing misses.

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Design of MHEG Engine for Distributed Multimedia/Hypermedia Applications (분산 멀티미디어/하이퍼미디어 응용을 위한 MHEG 엔진 설계)

  • Lee, Se-Hun;Wang, Chang-Jong
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.2
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    • pp.251-266
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    • 1996
  • In this paper, we design MHEG engine that can generate MHEG objects and present It to the users in Multimedia/Hypermedia Applications In the MHEG engine, the transmitted MHEG objects decoded into internal format. For the easy interpretation of MHEG objects, we define internal format as to be matched for each MHEG object. We easily processobjectinformation using the tree data structure because object inheritance and possession can be represented in tree structure. Object inheritance and possession must be represented in the internal format because they used in resolving the reference to external objector data file. The presentation synchronization extracts the synchronization information from MHEG composite objects, representing and controlling heterogencous media associated to spatio- temporal relation. In order to exactly represent the spatio-temporal synchronization included into MHEG composite object, we propose the algorithm that processes synchronization using the message of the synchronization module and the internal objects. MHEG engine proposed in this paper may be basic technology fro multimedia application area using Korea New Net.

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