• 제목/요약/키워드: dimension of information evaluation

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PDA를 위한 스크롤 및 정보 제시 방법의 인간공학적 설계 (Ergonomic Design and Evaluation of Scroll and Information Presentation Methods on a PDA)

  • 백종민;한성호;최훈우;정기효
    • 대한인간공학회지
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    • 제24권1호
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    • pp.19-26
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    • 2005
  • Mobile internet access using such devices as PDAs and cellular phones becomes popular as mobile technologies grow. However, the characteristics of small screen devices such as small screen size and pen-based input cause many usability problems. In this study, a human factors experiment was conducted to identify the factors affecting the usability of information search on a PDA. Factors manipulated in the experiment included use of wheel equipment, scroll dimension, and screen orientation. Task completion time, error frequency, and subjective satisfaction level were measured. In addition, various users' behavioral patterns such as scanning routes and mainly used scrolling methods were analyzed. Scroll dimension has a significant effect on task completion time. Scroll equipment and screen orientation affect subjective satisfaction level. The results could be applied to designing information structure of web sites for mobile use by providing vertical scroll and using external scroll equipments.

Introducing Smart Learning Framework in the Digital World: Towards the Enhancement of Technology-Driven Innovation of Arabic Smart Learning

  • Alkhammash, Eman H.
    • International Journal of Computer Science & Network Security
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    • 제22권11호
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    • pp.331-337
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    • 2022
  • Smart learning is augmented with digital, context-aware, and adaptable technologies to encourage students to learn better and faster. To ensure that digital learning is successful and that implementation is efficient, it is critical that the dimensions of digital learning are arranged correctly and that interactions between the various elements are merged in an efficient and optimal manner. This paper builds and discusses a basic framework for smart learning in the digital age, aimed to improve students' abilities and performance in learning. The proposed framework consists of five dimensions: Teacher, Technology, Learner, Digital content, and Evaluation. The Teacher and Learner dimensions operate on two levels: (a) an abstract level to fit in knowledge and skills or interpersonal characteristics and (b) a concrete level in the form of digital devices used by teachers and learners. Moreover, this paper proposes asynchronous online course delivery model. An Arabic smart learning platform has been developed, based on these smart learning core dimensions and the asynchronous online course delivery model, because despite the official status of this language in many countries, there is a lack of Arabic platforms to teach Arabic. Moreover, many non-native Arabic speakers around the world have expressed an interest in learning it. The Arabic digital platform consists of over 70 lessons classified into three competence levels: beginner, intermediate, and advanced, delivered by Arabic experts and Arabic linguists from various Arab countries. The five dimensions are described for the Arabic platform in this paper. Learner dimension is the Arabic and non-Arabic speakers, Teacher dimension is Arabic experts and Arabic linguistics, Technology dimension consists of technology for Arabic platform that includes web design, cloud computing, big data, etc. The digital contents dimension consists of web-based video, records, etc. The evaluation dimension consists of Teachers rating, comments, and surveys.

Evaluating the Comfort Experience of a Head-Mounted Display with the Delphi Methodology

  • Lee, Doyeon;Chang, Byeng-hee;Park, Jiseob
    • 인터넷정보학회논문지
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    • 제21권6호
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    • pp.81-94
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    • 2020
  • This study developed evaluation indicators for the comfort experience of virtual reality (VR) headsets by classifying, defining, and weighting cybersickness-causing factors using the Delphi research method and analytic hierarchical process (AHP) approach. Four surveys were conducted with 20 experts on VR motion sickness. The expert surveys involved the 1) classification and definition of cybersickness-causing dimensions, classification of sub-factors for each dimension, and selection of evaluation indicators, 2) self-reassessment of the results of each step, 3) validity revaluation, and 4) final weighting calculation. Based on the surveys, the evaluation indicators for the comfort experience of VR headsets were classified into eight sub-factors: field of view (FoV)-device FoV, latency-device latency, framerate-device framerate, V-sync-device V-sync, rig-camera angle view, rig-no-parallax point, resolution-device resolution, and resolution-pixels per inch (PPI). A total of six dimensions and eight sub-factors were identified; sub-factor-based evaluation indicators were also developed.

문화콘텐츠 가치평가의 평가모형에 관한 연구 (A Study of Evaluation Model for Culture Contents' Value Evaluation)

  • 권지혁;백승국;손기동
    • 디지털산업정보학회논문지
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    • 제9권3호
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    • pp.129-144
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    • 2013
  • Recognizing a limits on quantitative evaluation of cultural contents' and for its betterment, study aims developing a qualitative evaluation model. For this study, Reception Theory, Semiotics and Psychology were derived for epistemological dimension to contemplate culture contents' essential attribute. To be concrete, cultural contents was examined as experiential products, emotional products, rememberable products and texts. Also, codes of fun, emotion and culture were discussed as intrinsic attributes for cultural contents and how those attributes were expressed or composed in cultural contents was discussed as well. Evaluation items were extracted based on final discussion at the epistemic level, set up the final evaluation model by taking experts' advices on each items. With all those outcomes, qualitative evaluation model for cultural contents was developed. For the importance of each index in the model, priority was granted by weighting on each index. Lastly, evaluation scale was developed for each index. The culture contents' evaluation model developed in study is meaningful not only in drawing qualitative evaluation items of video(image) contents and developing the index and model for the first time, but also its possibility of wide use for other genres.

노면 표면거칠기 특성의 대표값 정량화와 타이어 접촉력 해석 기법에 대한 고찰 (Representative Evaluation of Topographical Characteristics of Road Surface for Tire Contact Force Analysis)

  • 서범교;성인하
    • Tribology and Lubricants
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    • 제33권6호
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    • pp.303-308
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    • 2017
  • Most automobile tire companies have not yet considered the geometric information of a road at the design stage of a tire because the topographical characterization of a road surface is very difficult owing to its vastness and randomness. A road surface shows variable surface roughness values according to magnification, and thus, the contact force between the road and tire significantly fluctuates with respect to the scale. In this study, we make an attempt to define a representative value for surface topographical information at multi-scale levels. To represent surface topography, we use a statistical method called power spectral density (PSD). We use the fast Fourier transform (FFT) and PSD to analyze the height profiles of a random surface. The FFT and PSD of a surface help in obtaining a fractal dimension, which is a representative value of surface topography at all length scales. We develop three surfaces with different fractal dimensions. We use finite element analysis (FEA) to observe the contact forces between a tire and the road surfaces with three different fractal dimensions. The results from FEA reveal that an increase in the fractal dimension decreases the contact length between the tire and road surfaces. On the contrary, the average contact force increases. This result indicates that designing and manufacturing a tire considering the fractal dimension of a road makes safe driving possible, owing to the improvement in service life and braking performance of the tire.

카오스 특징 추출에 의한 용접 결함의 초음파 형상 인식 (Ultrasonic Pattern Recognition of Welding Defects Using the Chaotic Feature Extraction)

  • 이원;윤인식;이병채
    • 한국정밀공학회지
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    • 제15권6호
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    • pp.167-174
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    • 1998
  • The ultrasonic test is recognized for its significance as a non-destructive testing method to detect volume defects such as porosity and incomplete penetration which reduce strength in the weld zone. This paper illustrates the defect detection in the weld zone of ferritic carbon steel using ultrasonic wave and the evaluation of pattern recognition by chaotic feature extraction using time series signal of detected defects as data. Shown in the time series data were that the time delay was 4 and the embedding dimension was 6 which indicate the geometric dimension of the subject system and the extent of information correlation. Based on fractal dimension and lyapunov exponent in quantitative chaotic feature extraction, feature value of 2.15, 0.47 is presented for porosity and 2.24, 0.51 for incomplete penetration The precision rate of the pattern recognition is enhanced with these values on the total waveform of defect signal in the weld zone. Therefore, we think that the ultrasonic pattern recognition method of weld zone defects of ferritic carbon steel by ultrasonic-chaotic feature extraction proposed in this paper can boost precision rate further than the existing method applying only partial waveform.

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20대 여성의 내의류 상표 선호도와 구매시 평가기준 (Brand Preference and Evaluation Criteria on Phurchase of Underwear among the Age of 20's Female)

  • 김유화;권수애;김은영
    • 한국의류학회지
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    • 제25권7호
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    • pp.1203-1214
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    • 2001
  • This study is to analyze the competition structure and the brand image in underwear market, and to examine the relationships between brand preference and evaluation criteria on purchase among the age of 20's females. The samples are composed of 591 females aged 20's in cheong-ju city. For data analysis, MDS, AVOVA, t-test were used. The results of this study are followed as; Brand group I [BYC·Try·Vicman] was positioned on the dimensions of casual/classic image, brand group II [BodyGuard·DonandDons·schaolphio·x-zon] was positioned on the dimension of casual/fashionable image, and brand group III [Wacor·Venus·Ravora] was posiotioned on the dimension of elegant image. Brand preference in group III was the highest, and brand preference had significant difference by age, occupation, and education level. Customers who prefer the group I evaluated useful and management attributes the most and customers who prefer the group II, considered economical and esthetic arributes for purchasing underwaer. Also, customers who prefer the group III, evaluated the esthetic appreciational quality, the functional quality, and the brand-symbolic quality. Also, the influence of advertisement is most effective to purchase underwears. A main source of information is the broadcast medium such as TV or radio. The main store types on purchase were types like a department store and underwear special store.

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3차원 메쉬의 면적 정보를 이용한 효과적인 잡음 제거 (An effective filtering for noise smoothing using the area information of 3D mesh)

  • 현대환;최종수
    • 대한전자공학회논문지SP
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    • 제44권2호
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    • pp.55-62
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    • 2007
  • 본 논문에서는 카메라 자동 교정을 통한 3차원 재구성 과정에서 생기는 오차로 인해 포함되는 잡음을 특성에 따라 효과적으로 제거하여 정교한 3차원 데이터를 얻기 위한 방법을 제안한다. 기존의 잡음 평활화 과정은 잡음 때문에 면적이 큰 메쉬는 3차원으로 재구성하는데 문제점이 존재한다. 제안한 알고리즘은 메쉬의 면적이 중요하기 때문에 취득된 3차원 데이터는 불필요한 삼각형 메쉬들을 사전에 제거하는 전처리 과정이 필요하다. 본 연구는 3차원 메쉬의 면적 정보를 이용하여 잡음의 특성을 분석하고, 그 특성에 따라 피크 잡음과 가우스 잡음을 분리하여 효과적으로 잡음을 제거한다. 본 알고리즘의 성능은 재구성 데이터에 대한 정량적인 비교 분석을 통해 기존의 메쉬 평활화 방법보다 더 정교한 3차원 데이터를 얻음을 확인하였다.

Systematic Search and Qualitative Evaluation of Dietary Supplement Mobile Applications: Using the Mobile Application Rating Scale (MARS)

  • Hyeon Ji Lee;Si Hyun Seong;Hyunjin Chung;Yun Jeong Lee;Jae-Hyun Kim
    • 한국임상약학회지
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    • 제33권1호
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    • pp.51-61
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    • 2023
  • Background: Mobile applications (apps) on dietary supplements can increase consumers' access to information. However, it can lead to indiscriminate use of dietary supplements. This study aims to systematically review dietary supplement apps released in English and Korean and evaluate the quality of those apps. Methods: Through the app stores, apps on dietary supplements were systemically searched and examined. Two independent evaluators evaluated the apps and presented a mean score using the Mobile App Rating Scale (MARS). The correlation between MARS scores, user and evaluator ratings, and the number of secondary features of the apps were analyzed. Results: Of the 2,772 dietary supplement apps identified, 17 apps were included according to the selection criteria. The mean MARS score was 3.28 (standard deviation: 0.29) out of 5. Apps had higher scores in aesthetics and functionality dimensions, while engagement and information dimensions had lower scores. There was a positive correlation between the number of app downloads and information among MARS dimensions. The subjective evaluation also correlated with the information dimension. There was a positive correlation between the secondary features of the apps and MARS total score as well as the engagement dimension. Conclusion: The dietary supplement apps need to be managed at a higher level of quality to provide safe and reliable information to consumers. Especially, quality on information and engagement dimensions can be improved. Involvement of healthcare professionals in the app development, management with adequate referencing of information, and use of secondary features for enhanced user engagement can be helpful.

Scenic Image Research Based on Big Data Analysis - Take China's Four Ancient Cities as an Example

  • Liang, Rui;Guo, Hanwen;Liu, Jiayu;Liu, Ziyang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제14권7호
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    • pp.2769-2784
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    • 2020
  • This paper aims to compare the scenic images of four ancient Chinese cities including Lijiang, Pingyao, Huizhou and Langzhong, so as to provide specific development strategies for the ancient cities. In this paper, the ancient cities' scenic images are divided into three sub-indexes and eight evaluation dimensions. Based on this, the study first uses Python software to collect tourists' online comments on the four ancient cities. Then, the social network analysis method is used to build a high-frequency keywords matrix of tourist comments and the R language is used to generate a visual network graph. After this, the entropy weight method is used to determine the weights and values of eight evaluation dimensions. Finally, the tourists' overall satisfaction indexes of the four ancient cities are calculated accordingly. The results show that (1) the overall satisfaction of Lijiang is the highest, while that of Huizhou is the lowest; (2) from the weight of each evaluation dimension, it can be seen that tourists care more about the national culture and historical culture; (3) from tourists' satisfaction index on each evaluation dimension of the four ancient cities, we can find that the four ancient cities has their own advantages and disadvantages in tourism development. (4) local tourism-related institutions should strengthen their advantages and improve their deficiencies so as to enhance tourists' overall image of the ancient city.