• Title/Summary/Keyword: digital shadow

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T-DMB System Based on Limited Reception Function (제한수신 기능 기반 T-DMB 시스템)

  • Lee, Jong-Won;Kang, In-Shik;Yu, Dae-Sang;Kim, Jong-Moon;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.5
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    • pp.957-962
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    • 2016
  • Current terrestrial Digital Multimedia Broadcasting (T-DMB) is conducting the emergency alert broadcast, or can view a variety of broadcasting. However, propagation shadow area is a situation where the service is limited due to limitations of facilities investment. In addition, there is the problem of T-DMB broadcasting is for viewing only a restricted area and a mobile device because the mobile is also T-DMB viewing device impossible. In this paper, it receives a T-DMB broadcasting as a way to solve the problems of the T-DMB system, which was studied the re transmission to the mobile device. Accordingly, by receiving the broadcast may be watched in the mobile device the T-DMB reception impossible. Also provides a one-way/two-way authentication mechanism using a conditional access function, and the system was configured so that the user can watch only the registered broadcasting.

A Study on 3D Animation Emotional Lighting Style (3D애니메이션의 감성적 라이팅 스타일 연구)

  • Cho Jung-Sung
    • Proceedings of the Korea Contents Association Conference
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    • 2005.11a
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    • pp.153-160
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    • 2005
  • It is within bounds to say that the mood expressed in the Scenes of 3D Animation influences by mostly setting up of 3D CG lighting. Tn the context of CG, lighting is the process of illuminating digital scenes in an artistic and technical manner so the audience can perceive what the director intends to display on the screen with the appropriate clarity and mood. The lighting has the role of making the scenes beautiful and harmonious as an aesthetics of light and color created and controlled by people. It can be also stylized in symbolic and metaphorical methods environmental mood which we pursue to expose and story which we want to express. It thus appears that the concept of lighting style is intimately related to the particular context and art direction of animation film. But unfortunately, there are no foolproof formulas to the process of lighting a scene. In short, the lighting contributes to define the style of the scene as a conditional lighting setups' elements including position, color, intensity, shadow's area and scope. But at the same time, we must not overlook the artistic aspects that the lighting might suggest over all moods the animation genre and the style of scene like tranquility, suspense, and high-drama.

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Land Use and Land Cover Mapping from Kompsat-5 X-band Co-polarized Data Using Conditional Generative Adversarial Network

  • Jang, Jae-Cheol;Park, Kyung-Ae
    • Korean Journal of Remote Sensing
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    • v.38 no.1
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    • pp.111-126
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    • 2022
  • Land use and land cover (LULC) mapping is an important factor in geospatial analysis. Although highly precise ground-based LULC monitoring is possible, it is time consuming and costly. Conversely, because the synthetic aperture radar (SAR) sensor is an all-weather sensor with high resolution, it could replace field-based LULC monitoring systems with low cost and less time requirement. Thus, LULC is one of the major areas in SAR applications. We developed a LULC model using only KOMPSAT-5 single co-polarized data and digital elevation model (DEM) data. Twelve HH-polarized images and 18 VV-polarized images were collected, and two HH-polarized images and four VV-polarized images were selected for the model testing. To train the LULC model, we applied the conditional generative adversarial network (cGAN) method. We used U-Net combined with the residual unit (ResUNet) model to generate the cGAN method. When analyzing the training history at 1732 epochs, the ResUNet model showed a maximum overall accuracy (OA) of 93.89 and a Kappa coefficient of 0.91. The model exhibited high performance in the test datasets with an OA greater than 90. The model accurately distinguished water body areas and showed lower accuracy in wetlands than in the other LULC types. The effect of the DEM on the accuracy of LULC was analyzed. When assessing the accuracy with respect to the incidence angle, owing to the radar shadow caused by the side-looking system of the SAR sensor, the OA tended to decrease as the incidence angle increased. This study is the first to use only KOMPSAT-5 single co-polarized data and deep learning methods to demonstrate the possibility of high-performance LULC monitoring. This study contributes to Earth surface monitoring and the development of deep learning approaches using the KOMPSAT-5 data.

Research on the Expression Features of Naked-eye 3D Effect of LED Screen Based on Optical Illusion Art

  • Fu, Linwei;Zhou, Jiani;Tae Soo, Yun
    • International Journal of Internet, Broadcasting and Communication
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    • v.15 no.1
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    • pp.126-139
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    • 2023
  • At present, naked-eye 3D appears more and more commonly on the facades of urban buildings. It brings an incredible visual experience to the audience by simulating the natural 3D 3D space effect. At the same time, it also creates enormous commercial value for city publicity and commercial advertisements. There is much research on naked-eye 3D visual effects, but for right-angle LED screens. Right-angle LED screen's brand-new expression method that has only become popular in recent years, how to convey a realistic naked-eye 3D effect through two LED screens combined at right angles has become a problem worth exploring. To explore the whole design ideas and production process of the naked-eye 3D impact of the right-angle LED screen, this paper is a preliminary study aimed at understanding the performance principle and expression features. Before the case analysis, first, understand the standard virtual 3D space construction techniques. Combining it with the optical illusion phenomenon, according to the expression principle of the naked-eye 3D effect of the right-angle LED screen, it can be summarized into seven expressions: Shadow, Color contrast, Background structure line, Magnify object, Object out of bounds, Object floating, Fusion of picture and background. By analyzing the optical illusion phenomenon used in the case, we summarized the main performance characteristics of the naked eye 3D effect. The emergence of right-angle LED screens breaks the limitation of a single plane of optical illusion art, perfectly combines building facades with naked-eye 3D visual effects, and provides designers with a brand-new creative platform. Understanding its production principles and main expressive features can help designers enter this innovative platform better.

Evaluation of Cancer Detection Efficiency by Means of Hybrid and Inverse Filter in Chest Radiography (디지털 흉부 방사선 영상에서 Hybrid Filter와 Inverse Filter를 적용한 종양의 검출능 평가)

  • Kim, Youn-Young;Kim, Tae-Young;Kim, Hyun-Ji;Park, Min-Seock;Kim, Jung-Min
    • Journal of radiological science and technology
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    • v.36 no.4
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    • pp.319-326
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    • 2013
  • The purpose of this study is to evaluate usefulness of Hybrid image and Inverse image about detection of tumor shadow in chest radiography using ROC analysis. Original images of 60 cases are selected from Standards digital image date base issued by the Japanese Society of Radiological Technology. Through computer language of C, Inverse images of 60 cases and Hybrid image of 30 cases are made. The continues reading experiment was conducted. In the case of inverse image were observed by 5 radiographer and 2 radiologist. In the case of In case of Hybrid image were observed by 3 student radiographer and 2 experienced radiographer. ROC curve are constructed using ROCKIT Program made by Metz. In Inverse image, a Az of average ROC curve was increases from 0.742 of original image to 0.775 of inverse image. In normal cases, the effect of the detrimental is same to that of the beneficial, however In abnormal cases, the beneficial effect is greater than detrimental effect. However in Hybrid image, a Az of average ROC curve was decreases from 0.5253 of original image to 0.4868 of Hybrid image. In Normal cases, the effect of the detrimental is greater than that of the Beneficial, however In abnormal cases, the Beneficial effect is greater than detrimental effect. The inverse image can be more positively considered for the detecting of tumor than the hybrid image.

The PRISM-based Rainfall Mapping at an Enhanced Grid Cell Resolution in Complex Terrain (복잡지형 고해상도 격자망에서의 PRISM 기반 강수추정법)

  • Chung, U-Ran;Yun, Kyung-Dahm;Cho, Kyung-Sook;Yi, Jae-Hyun;Yun, Jin-I.
    • Korean Journal of Agricultural and Forest Meteorology
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    • v.11 no.2
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    • pp.72-78
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    • 2009
  • The demand for rainfall data in gridded digital formats has increased in recent years due to the close linkage between hydrological models and decision support systems using the geographic information system. One of the most widely used tools for digital rainfall mapping is the PRISM (parameter-elevation regressions on independent slopes model) which uses point data (rain gauge stations), a digital elevation model (DEM), and other spatial datasets to generate repeatable estimates of monthly and annual precipitation. In the PRISM, rain gauge stations are assigned with weights that account for other climatically important factors besides elevation, and aspects and the topographic exposure are simulated by dividing the terrain into topographic facets. The size of facet or grid cell resolution is determined by the density of rain gauge stations and a $5{\times}5km$ grid cell is considered as the lowest limit under the situation in Korea. The PRISM algorithms using a 270m DEM for South Korea were implemented in a script language environment (Python) and relevant weights for each 270m grid cell were derived from the monthly data from 432 official rain gauge stations. Weighted monthly precipitation data from at least 5 nearby stations for each grid cell were regressed to the elevation and the selected linear regression equations with the 270m DEM were used to generate a digital precipitation map of South Korea at 270m resolution. Among 1.25 million grid cells, precipitation estimates at 166 cells, where the measurements were made by the Korea Water Corporation rain gauge network, were extracted and the monthly estimation errors were evaluated. An average of 10% reduction in the root mean square error (RMSE) was found for any months with more than 100mm monthly precipitation compared to the RMSE associated with the original 5km PRISM estimates. This modified PRISM may be used for rainfall mapping in rainy season (May to September) at much higher spatial resolution than the original PRISM without losing the data accuracy.

High Resolution InSAR Phase Simulation using DSM in Urban Areas (도심지역 DSM을 이용한 고해상도 InSAR 위상 시뮬레이션)

  • Yoon, Geun-Won;Kim, Sang-Wan;Lee, Yong-Woong;Lee, Dong-Cheon;Won, Joong-Sun
    • Korean Journal of Remote Sensing
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    • v.27 no.2
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    • pp.181-190
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    • 2011
  • Since the radar satellite missions such as TerraSAR-X and COSMO-SkyMed were launched in 2007, the spatial resolution of spaceborne SAR(Synthetic Aperture Radar) images reaches about 1 meter at spotlight mode. In 2011, the first Korean SAR satellite, KOMPSAT-5, will be launched, operating at X-band with the highest spatial resolution of 1 m as well. The improved spatial resolution of state-of-the-art SAR sensor suggests expanding InSAR(Interferometric SAR) analysis in urban monitoring. By the way, the shadow and layover phenomena are more prominent in urban areas due to building structure because of inherent side-looking geometry of SAR system. Up to date the most conventional algorithms do not consider the return signals at the frontage of building during InSAR phase and SAR intensity simulation. In this study the new algorithm introducing multi-scattering in layover region is proposed for phase and intensity simulation, which is utilized a precise LIDAR DSM(Digital Surface Model) in urban areas. The InSAR phases simulated by the proposed method are compared with TerraSAR-X spotlight data. As a result, both InSAR phases are well matched, even in layover areas. This study will be applied to urban monitoring using high resolution SAR data, in terms of change detection and displacement monitoring at the scale of building unit.

Analyses on Sunshine Influence and Surface Freezing Section of Road using GIS (GIS를 이용한 도로의 일조영향 및 노면결빙구간 분석)

  • Lee Hyung Seok
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.23 no.3
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    • pp.293-301
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    • 2005
  • In case of the roads that pass the mountain area, the cut sections or the tunnels are constructed. And In winter season it appears sunshine few in the specific segment, the shade is continued last and the freezing sections occur. So, the attention is necessary in traffic safety. This study was to evaluate the influence of sunshine and surface freezing sections expected in route plans of roads using GIS and makes alternative ideas in road stability security. After selecting 29 km sections of Donghae highway and creating a 3 dimensional terrain surface through the digital conversion of design plan data, it reflects the road alignment data of the same coordinates and a 3 dimensional road modeling is created. It set shadow time of road surface for the solar trace in the winter solstice in 20 minute interval. Shade areas are displayed and inputed in polygon data by manual vertorizing. Graphic and attribute data of this shade section is constructed in geodatabase of ArcCatalog. And it extracted the freezing section using intersect fuction of the GIS spatial analysis. By analyzing the winter meteorological data of temperature, rainfall, snowfall, humidity, and etc. and grasping dangerous freezing section of the road surface effectively, it will be able to make alternative ideas of the preliminary stability evaluation reflected in basic design.

A Study on the Reproduction of 3-Dimensional Building Model from Single High Resolution Image without Meta Information (메타정보 없는 단일 고해상도 영상으로부터 3차원 건물 모델 생성에 관한 연구)

  • Lee, Tae-Yoon;Kim, Tae-Jung
    • Journal of Korean Society for Geospatial Information Science
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    • v.17 no.3
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    • pp.71-79
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    • 2009
  • We expanded the 3D building information extraction method using shadow and vertical line from single high resolution image with meta information into the method for single high resolution image without meta information. Our method guesses an azimuth angle and an elevation angle of the sensor and the sun using reference building, selected by user, on an image. For test, we used an IKONOS image and an image extracted from the Google Earth. We calculated the Root Mean Square (RMS) error of heights extracted by our method using the building height extracted from stereo IKONOS image as reference, and the RMS error from the IKONOS image and the Google Earth image was under than 3 m. We also calculated the RMS error of horizontality position by comparison between building position extracted from only the IKONOS image and it from 1:1,000 digital map, and the result was under than 3 m. This test results showed that the height pattern of building models by our method was similar with it by the method using meta information.

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Downscaling of Sunshine Duration for a Complex Terrain Based on the Shaded Relief Image and the Sky Condition (하늘상태와 음영기복도에 근거한 복잡지형의 일조시간 분포 상세화)

  • Kim, Seung-Ho;Yun, Jin I.
    • Korean Journal of Agricultural and Forest Meteorology
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    • v.18 no.4
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    • pp.233-241
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    • 2016
  • Experiments were carried out to quantify the topographic effects on attenuation of sunshine in complex terrain and the results are expected to help convert the coarse resolution sunshine duration information provided by the Korea Meteorological Administration (KMA) into a detailed map reflecting the terrain characteristics of mountainous watershed. Hourly shaded relief images for one year, each pixel consisting of 0 to 255 brightness value, were constructed by applying techniques of shadow modeling and skyline analysis to the 3m resolution digital elevation model for an experimental watershed on the southern slope of Mt. Jiri in Korea. By using a bimetal sunshine recorder, sunshine duration was measured at three points with different terrain conditions in the watershed from May 15, 2015 to May 14, 2016. The brightness values of the 3 corresponding pixel points on the shaded relief map were extracted and regressed to the measured sunshine duration, resulting in a brightness-sunshine duration response curve for a clear day. We devised a method to calibrate this curve equation according to sky condition categorized by cloud amount and used it to derive an empirical model for estimating sunshine duration over a complex terrain. When the performance of this model was compared with a conventional scheme for estimating sunshine duration over a horizontal plane, the estimation bias was improved remarkably and the root mean square error for daily sunshine hour was 1.7hr, which is a reduction by 37% from the conventional method. In order to apply this model to a given area, the clear-sky sunshine duration of each pixel should be produced on hourly intervals first, by driving the curve equation with the hourly shaded relief image of the area. Next, the cloud effect is corrected by 3-hourly 'sky condition' of the KMA digital forecast products. Finally, daily sunshine hour can be obtained by accumulating the hourly sunshine duration. A detailed sunshine duration distribution of 3m horizontal resolution was obtained by applying this procedure to the experimental watershed.