• Title/Summary/Keyword: digital art

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A Study on the effect Malevich's Suprematism on Architectural Ideology of Mies van der Rohe (말레비치(K.Malevich)의 절대주의 회화(絶對主義 繪畵)와 미스 반 데르로에(MiesvanderRohe)의 건축사상(建築思想)에 관한 비교연구(比較硏究))

  • Lee, Ho-Jung
    • Journal of The Korean Digital Architecture Interior Association
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    • v.10 no.3
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    • pp.47-52
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    • 2010
  • This study aims to compare the Malevich's 'non-objectivity' and Mies van der Rohe's 'almost nothing'. K. Malevich who, as a painter, was a pioneer of abstract art and an initiator of Suprematism, was sought an ultimate value of art to non objective world, namely non of consciousness or a world of a non-being, In the same way, 'Mies van der Rohe was also sought for architectural space of non objectivity, as non of objective, being introduced 'less is more' or 'almost nothing' to architectural space.

A Study on Icongraphics and Minimalism in Design Expression (미니멀리즘적 디자인 표현과 아이콘그래픽스에 대한 고찰)

  • Chung, Jin Sook
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.8 no.2
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    • pp.105-116
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    • 2012
  • Minimalism combines the adjective 'minimal' and the suffix 'ism', and was first coined in the 1960s. Minimalism draws on the belief that when the use of artistic skills and adaptation is minimized and only the essentials or core is expressed, the discrepancy or distance between reality and art can be kept to a minimum; and thus, true reality can be achieved. To realize minimalism, artists creating paintings, sculptures and other forms of visual art eliminate unnecessary elements and strip objects to its essentials. And hence, most minimalist artwork used minimum amount of color and focused on expressing the geometric essence of objects. Such simplistic styles of minimalism can be seen today in various designs. Apple's iPod design and other product designs as well as graphic designs are just few of the examples. Drawing on the spirit of minimalism, Icongraphics pursues beauty and pleasure in the minimal use of color and form. And what lies beneath Icongraphics' artistic style is its pursuit of simplistic essentials, sending a strong message to the digitalized and complex lives of modern people.

Haircutting Point Analysis and Improvement the Block Matching Algorithm Using in Web Camera (웹 카메라에서 블록정합기법을 이용한 헤어커팅 포인트 분석 및 개선)

  • Kang, Nam Soon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.5 no.4
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    • pp.189-197
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    • 2009
  • This paper suggests the system for searching and application is to be in combination between existing hair art area and Image/Video processing area. This proposed system usually saves various hair types into a database, then, users send images of their face over the internet by using WebCam. Finally, they can find the hair types for users. Hair cutting is technology that form draft to make hair style. Man cut must decide how in image of sinciput, image of side bean curd, after lower image must operate. Silhouette is produced as is different by change of this three places. Customer increases in the beauty salon and beauty salon chain being changed, research about beauty art is necessary point of time. In this treatise, our country of when swim and operate haircut about problem that happen sample survey and analysis.

The Role of Computer Technologies in Contemporary Jewelry

  • Romanenkova, Julia;Bratus, Ivan;Gnatiuk, Liliia;Zaitseva, Veronika;Karpenko, Olga;Misko, Nataliia
    • International Journal of Computer Science & Network Security
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    • v.22 no.11
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    • pp.71-76
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    • 2022
  • The article aims to consider the role of computer technologies in contemporary jewelry art. The importance of computer programming, 3D-modeling and 3D-printing for the process of jewelry creating, its advertising and sales is emphasized. Both the positive features of the possibility of using computer technologies in jewelry and their shortcomings are considered. The process of changing the nature of jewelry design after the start of the use of digital technologies is highlighted. The issue of changing the perception and evaluation of a work of jewelry art, the creation of which uses mechanization, has been updated.

A Proposal of Interactive Hologram Art (인터랙티브 홀로그램 아트의 제시)

  • Lim, Soo-Yeon;Kim, Sang-Wook
    • Proceedings of the Korea Multimedia Society Conference
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    • 2012.05a
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    • pp.368-370
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    • 2012
  • 이 연구는 관객과 상호작용이 가능한 홀로그램 아트의 구성방안을 제시한다. 이를 위하여 홀로그램을 디스플레이하고 인터랙션하는 방법을 설명한다. 제시하는 인터랙티브 홀로그램 아트는 홀로그램이 관객과의 상호작용을 통하여 새로운 미디어 예술을 보일 수 있다. 즉, 기존의 단순한 홀로그램 표현 기법에서 진화하여 공간에서 상호작용을 할 수 있도록 하여 새로운 미디어 아트에 적용할 수 있다.

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Surrealistic Expression with Interactive Art (인터렉티브 아트의 초현실적 표현)

  • Lee, Jinsil;Kim, Sangwook
    • Proceedings of the Korea Contents Association Conference
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    • 2016.05a
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    • pp.95-96
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    • 2016
  • 3d 게임 혹은 애니메이션 툴로 제작된 인터렉티브 아트 작품은 디스플레이를 통해 표현 될 때 가상의 입체공간이 시각적 평면 상태로 전달되는 물리적 한계를 가지게 된다. 관람자의 몸의 움직임과 가상현실의 시각적 재현, 물리적 공간에서 물체의 변화와 움직임을 동시에 경험한다면, 다양한 감각과 자극으로 작품의 몰입도를 높이고 전달하고자 하는 내용에 집중도를 높을 수 있다. 이 프로젝트에서는 이러한 복합적인 인터렉션을 통해 현대사회의 가상과 현실의 모호성을 표현하고, 삶의 본질과 현상에 대한 철학적 질문을 제시한다.

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A Study on the Convergence of Digital Art and NFT Art (디지털 아트와 NFT아트 융합에 관한 연구)

  • Son, Byung-Hyuk
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.07a
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    • pp.547-548
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    • 2022
  • 본 논문에서는 디지털 노마드들이 활동하는 인터넷 환경에서 좀 더 진화된 형태의 메타버스 플랫폼 환경에서는 물론 컴퓨터를 활용한 디지털 환경에서 적응하며 블록체인이나 NFT와 같은 가상화폐, 가상자산과 함께 융합 발전하고 있다. MZ세대 중에서 컴퓨터를 활용하는 그래픽 아티스트들의 디지털 아트활동과 좀 더 발전된 형태의 NFT아트로의 융합 발전에 대해 알아보고 디지털 노마드를 넘어 디지털 네이티브로 진화한 이러한 디지털 창작활동을 하는 아트직군의 크리에이터들이 향후 어떻게 발전하게 될지 후속 연구 방향성을 제시한다.

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Aesthetic Strategies in Steina and Woody Vasulka's Video Art (비디오아티스트 슈테이너 바술카와 우디 바술카의 미적 전략)

  • Lim, Shan
    • The Journal of the Convergence on Culture Technology
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    • v.6 no.3
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    • pp.261-266
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    • 2020
  • As pioneers of the early video art, Steina Vasulka(1940-) and Woody Vasulka(1937-2019) had lead not only their own experimental arts, but also entire changes of contemporary avant-garde performance, music, and visual art. Two artists invented and developed electronic machines for video image-processing by collaborating with engineers, and performed creative experiment on transformation of digital image. For them, video art is not just a means of documentation. The Vasulkas' artistic practices were not bounded by conventional canons and rules in art world, and preferably were parts of active aesthetic strategies for coexistence of vision of human and vision of machine. Particularly, their video art recognized the video as the key medium in an era where media technology began to dominate the system of communication, and established artist's authority over manipulation of moving image electronically without depending on video camera. In that regard, we can value on their video art. Therefore, the paper reflects on the Vasulkas' art and life which have not yet been studied, and suggests academic interests in the context of their artistic activities and aesthetic strategies.

Impact of the Fit of Immersive Technology and Media Art Type on User Commitment and Revisit Intention (몰입형 기술 특성과 미디어아트 관람 특성과의 적합성이 관객의 몰입감과 재방문의도에 미치는 영향)

  • Choi, Ji-Ae;Yoo, Kun-Woo;Kwon, Ohbyung
    • The Journal of the Korea Contents Association
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    • v.21 no.5
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    • pp.654-667
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    • 2021
  • This study examined the perceived fit between the characteristics of immersive technology and the type of media art affects commitment, satisfaction, and revisit intention. The results showed that the quality of projection mapping and the reputation of original art had a positive effect on the perceived fit whereas the accessibility of original art had a negative effect on the perceived fit. In addition, the reputation of original art and the perception of fit increased the commitment of the media art exhibition, which positively affected the satisfaction and revisit intention. This study provides theoretical and practical implications regarding the effect of immersive technology and media art type of digital media art.

Painter로 구현하는 디지털 아트

  • 대한인쇄문화협회
    • 프린팅코리아
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    • v.8 no.1
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    • pp.122-125
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    • 2009
  • Painter X의 한글 버전이 최근 출시됐다. Painter는 수채화, 유화 등 예술적인 이미지를 구현해 주는 프로그램으로, 포토샵보다 예술적이고 동화적인 이미지를 구현할 수 있어 디자인 및 사진 시장에서 새로운 조류로 각광받고 있다. Painter의 Auto Painting과 Clone 기능을 중심으로 손쉽게 제작하는 Digital Art를 소개한다.

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