• 제목/요약/키워드: device design

검색결과 6,033건 처리시간 0.034초

Gesture Interaction Design based on User Preference for the Elastic Handheld Device

  • Yoo, Hoon Sik;Ju, Da Young
    • 대한인간공학회지
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    • 제35권6호
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    • pp.519-533
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    • 2016
  • Objective: This study lays its aims at the definition of relevant operation method and function by researching on the value to be brought when applying smart device that can hand carry soft and flexible materials like jelly. Background: New technology and material play a role in bringing type transformation of interface and change of operation system. Recently, importance has been increased on the study of Organic User Interface (OUI) that conducts research on the value of new method of input and output adopting soft and flexible materials for various instruments. Method: For fulfillment of the study, 27 kinds of gestures have been defined that are usable in handheld device based on existing studies. Quantitative research of survey was conducted of adult male and female of 20s through 30s and an analysis was done on the function that can be linked to gestures with highest level of satisfaction. In order to analyze needs and hurdles of users for the defined gesture, a focus group interview was conducted aiming at the groups of early adopters and ordinary users. Results: As a result, it was found that users have much value regarding usability and fun for elastic device and analysis could be conducted on preferred gesture and its linkable functions. Conclusion: What is most significant with this study is that it sheds new light on the values of a device made of elastic material. Beyond finding and defining the gestures and functions that can be applied to a handheld elastic device, the present study identified the value elements of an elastic device - 'usability and 'fun' -, which users can basically desire from using it. Application: The data that this study brought forth through preference and satisfaction test with the gestures and associated functions will help commercialize an elastic device in future.

심해저 망간단괴 집광기 채집장치의 설계평가 (Design Evaluation of Pickup Device Collecting Deep-Sea-Manganese Nodules)

  • 최종수;이태희;홍섭;심재용
    • 한국정밀공학회지
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    • 제15권3호
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    • pp.68-74
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    • 1998
  • Performance and efficiency of deep seabed collector is a primary factor for feasibility of commercial deep ocean mining. The efficiency of manganese nodules collector depends on vehicle mobility relative to undulating seafloor and is attributed pickup head to keep altitude and elevation of it against seafloor. For this reason, motion control of pickup head relative to the changing deep-sea topography and other disturbances is of particular importance in design of pickup device. The concept of design axiom is applied to a pickup device of hybrid type in order to evaluate the concept design. Kinematic analysis conducted in absolute Cartesian coordinates gives position, velocity, and acceleration of the hydraulic cylinders which enable the pickup head to keep the preset optimal distance from seafloor. Inverse dynamic analysis provides the driving forces of hydraulic cylinders and the reaction forces at each joint. Design sensitivity analysis is performed in order to investigate the effects of possible design variables on the change of the maximum strokes of hydraulic cylinders. The direct differentiation method is used to obtain the design sensitivity coefficients.

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자가 확장형 전방십자인대 고정장치의 고정 특성에 대한 연구 (A Study on the Fixation Characteristics of a Self-expansion Type ACL Fixation Device)

  • 김종대;김홍건
    • 한국생산제조학회지
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    • 제18권3호
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    • pp.321-327
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    • 2009
  • This paper studied the influences of the main design parameter-the expansion angle and the material properties of the self-expansion anterior cruciate ligament fixation device on the contact condition with the bone and the initial stability of the device. Using finite element analysis, the stress distributions of the ring part of the device and the wall of the bone tunnel were calculated. And the micro-migration of the device by the pull-out force was calculated. From the analysis results, it was found that when designing the self-expansion type anterior cruciate ligament fixation device, it is desirable to use the material having higher Young's modulus and to design the fixation device that all wedges uniformly maintain contact with bone to obtain initial stability after operation.

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레이저 마커용 빔 정렬장치의 공리적 설계 (Axiomatic Design of a Beam Adjuster for Laser Marker)

  • 신광섭;이정욱;박경진
    • 대한기계학회논문집A
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    • 제26권9호
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    • pp.1727-1735
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    • 2002
  • The usage of beam scanning type laser marker is rapidly increasing in the field of semiconductor equipment. A device called ″beam adjuster″ is employed to adjust the visible diode laser, which points the marking position for various setting. The device is very sensitive to manufacturing tolerance and assembly condition. Axiomatic approach has been applied to the design of the device. An existing design is analyzed based on the Independence Axiom. The existing design is found to violate the axiom. Two new designs are proposed to satisfy the Independence Axiom. The Information Axiom is utilized to evaluate the designs. A design is selected to have the minimum information content. The significance of this research is that a full cycle of axiomatic design is applied to a real engineering product.

경사 면 보정 장치의 구조 설계에 관한 연구 (Structural Design of Slope Correction Device)

  • 김정화;이도영
    • 한국기계가공학회지
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    • 제20권3호
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    • pp.33-39
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    • 2021
  • This paper presents an optimized design technique that can satisfy the design input values. Numerical analysis was performed on the slope correction device based on the first design. The stress distribution was confirmed when the load specified as the design input value was applied, and design changes were introduced for parts for which the design safety factor did not meet the standard to ensure rigidity. And the results were verified through FEA.

스마트 기기 활용 설계 기반 STEAM 프로그램이 과학 흥미도와 융합인재소양에 미치는 효과 (The Effect of the Design Based STEAM Program Utilizing Smart Device for Interest in Science and STEAM Literacy)

  • 이상균
    • 대한지구과학교육학회지
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    • 제8권3호
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    • pp.240-250
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    • 2015
  • The purpose of this study is to examine the effects of interest in science and STEAM Literacy through the use of the design based STEAM program utilizing Smart Device for elementary students. For the purpose of this study, a teaching plan and worksheet for students using STEAM Programs was developed and applied. The results of this study are as follows: First, the improvement in the interest in science score has statistically meaningful difference(p<.05). Second, the change in students^{\backprime} STEAM Literacy by applying the design based STEAM program utilizing Smart Device has statistically meaningful difference (p<.05). Third, according to the analysis of a questionnaire used to evaluate the program, students had a positive perception of the STEAM program and gained higher level of satisfaction about the lesson. Therefore, design based STEAM Program utilizing Smart Device applied in this study might be useful to improve STEAM Literacy, and can be expected to improve interest in science and should be widely applied to Science education.

Ambient Light Backscatter Communication for IoT Applications

  • Yun, Jisu;Jang, Byung-Jun
    • Journal of electromagnetic engineering and science
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    • 제16권4호
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    • pp.214-218
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    • 2016
  • In this paper, we present an ambient light backscatter communication design that enables Internet of Things (IoT) devices to communicate through the backscattering ambient light emitted from lighting infrastructure or sunlight. The device can selectively modulate ambient light by switching a liquid crystal display (LCD) shutter located on its surface, so that a nearby smart device, which includes a photodiode or a camera, can demodulate this backscattered light information. To verify the practicality of the proposed concept, we design an IoT device equipped with a commercial LCD shutter and a microcontroller. Our device produces ambient light backscattered data at a speed of 100 bps, and these data are successfully decoded by a commercial photodiode module 10 cm away from the IoT device. We believe that our ambient light backscatter communication design is appropriate for implementation in various IoT applications.

ESAF의 기폭 신뢰성 향상을 위한 충격감지장치 연구 (A Study on the Impact Sensing Device for Improving the Firing Function Reliability of ESAF)

  • 조세영
    • 한국군사과학기술학회지
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    • 제18권5호
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    • pp.525-531
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    • 2015
  • In this paper, a novel impact sensing device for an ESAF(Electronic Safe and Arming Fuze) is presented. An impact sensing device is mounted in front of a weapon, and it detects an impact when it crashes against a target. There are two main design requirements to enhance the firing functional reliability of the ESAF; an operational reliability and a reduced latency, which is a delay time needed for sensing the impact. The design method of the contact-type impact sensing device, which employs an FPCB(Flexible Printed Circuit Board) so it can be used other weapons, is proposed. The tests demonstrated that the design described in this work show a reduced delay time with ensuring the operational reliability.

중앙 브릿지 칩셋을 갖춘 Xilinx FPGA, ALTERA CPLD 겸용 Digital Logic Design Training kit (Taining Kit for Xilinx FPGA or ALTERA CPLD Digital Logic Design with Center Bridge Chipset Architecture)

  • 전상현;정완영
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2003년도 하계종합학술대회 논문집 II
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    • pp.907-910
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    • 2003
  • We have developed Logic Design Training Kit for studying, actual training, designing of FPGA(Xillinx) or CPLD(ALTERA CPLD), the Digital Logic Device. This training kit has 12 matrix keys, RS232 port for serial communication and uses LED array. six FND(Dynamic), LCD as display part. That is standard specification for digital logic training kit. Special point of this kit is that we make two logic device trainig kit. This two logic device kit have more smaller and simple architecture because only uses one chip. That chip already includes a lot of functions that need for training kit, such as : complex logic circuit needed the two kind of logic devices, 16 way of system clock deviding function, serial communication interrupt....etc. We called that one chip is Center Bridge Chipset ; Xillinx FPGA Spartan2. User can select between using one device of FPGA or CPLD, or uses both them. Because of, Center Bridge Chipset has profitable architecture. it can work as Logic Device's networking with Master-Slave connection When using both logic devices.

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