• Title/Summary/Keyword: development platform

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A Case Study of Combining Two Cross-platform Development Frameworks for Storybook Mobile App

  • Beomjoo Seo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.17 no.12
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    • pp.3345-3363
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    • 2023
  • Developers often use cross-platform frameworks to create mobile apps that can run on multiple platforms with minimal code changes. However, these frameworks may not suit all the needs of a specific app, so developers may also use native APIs to add platform-specific features. This method eventually dilutes the advantages of cross-platform development methodology that aims to reduce development costs and time, and often leads to a decision to return back to the original native mobile development methodology. In this study, we explore a different approach: combining different cross-platform tools to develop a storybook mobile app that meets various requirements. We have demonstrated that integrating two cross-platform solutions can be used reliably to develop complex mobile applications. However, we also report that this approach can introduce unforeseen issues such as sandbox redundancy, unexpected functional burdens, and redundant permission requests. Despite these challenges, we believe that combining two cross-platform solutions can be applied to a variety of functional and performance requirements, enabling the development of more sophisticated mobile applications at lower costs and with shorter development timelines than traditional mobile app development methodologies.

A Study on the Distribution Platform Business based on Shinsegae Group

  • KIM, So Hyung
    • Journal of Distribution Science
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    • v.19 no.4
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    • pp.15-24
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    • 2021
  • Purpose: This study deals with the strategic direction of platform business in the 4th Industrial Revolution. In a changing industrial environment, companies that leverage platform businesses can benefit greatly. Platform business is especially important in the distribution industry, so a variety of case analysis studies are needed. In this study, the Shinsegae Group, a platform leader, was selected and case-analyzed to learn more about the growth and development of platform businesses in the distribution industry. Research design, data and Methodology: Various literature research on platform business and secondary data of the distribution industry were reviewed. In this study, additionally, the interview method was used to discuss the development of more platform businesses through the Shinsegae and E-mart related departments. Results: This study investigated the development process and success of distribution platforms. First, a successful platform business builds multi distribution channels. Second, a successful distribution platform business attracts many participants. Third, a successful distribution develops various private label products to build a sustainable platform system. Conclusions and Implications: This study could provide a good example for the growth of companies with distribution platform business. Further implications were discussed.

Developing Formal Framework for Cross-Platform Based Mobile Game Process (크로스 플랫폼 기반의 모바일게임 개발을 위한 정형 프레임워크 개발)

  • Choi Jaejun
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.19 no.4
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    • pp.147-154
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    • 2023
  • With the recent popularity of smartphones, many games are being developed on mobile-based platforms. As a result, it has brought about many changes in the way mobile game is developed. Especially mobile platforms, which are divided into Android and IOS, can now be applied to each platform without additional development through cross-platform. This means that it is necessary to move away from the method of developing each using separate development tools and implement the development process through cross-platform unique features. In this paper, we studied various methods to increase the productivity and quality of game development for the development of mobile games, and a formal framework considering the development process was developed. The framework consists of process, development domain, and platform support parts, each playing its own role. Items of the detailed framework must be reflected so that detailed response data for efficient application of game development can be established in actual mobile game development. The framework was developed by approaching it from two domains, the need for a framework and the framework implementation of key item response data.

Development of a Platform to resolve the Mismatch between Job and Competence in Recruitment Market (채용시장 직무와 역량 간 미스매치 해소를 위한 플랫폼 개발)

  • Kim, Jongho
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.12 no.3
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    • pp.11-24
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    • 2016
  • The purpose of this study is to develop a recruiting platform resolving the mismatch between corporate job and job finder's competence in recruitment market. For this, we investigated technological trends and limitation on recruit platform. Based on the findings, this study investigates the trends and directions related to recruiting platform evolution and identified critical success factors and development strategies for successful development of recruiting platform. Two development strategies include employment of online resume and construction of database assessing job finder's competence. We also proposed target system architecture incorporating job database, competency assessment form, capability oriented resume. To analyze user requirement national competency standards and core job capability evaluation model were analyzed. Next, we designed integrated database, user interfaces, and dynamic functionalities using the forms developed in earlier stage. Finally, we assessed the fidelity of form item, integrity of database, and the usability of interface to evaluate the effectiveness of the system.

A Study on the Development Direction of the Next-generation Smart Training Education Platform(STEP) for the Development of National Lifelong Vocational Skills (국민 평생직업능력개발을 위한 차세대 스마트직업훈련플랫폼 개발 방향에 관한 연구)

  • Kyung-Hwa Rim;Il-chan Jung;Doo-wan Lee
    • Journal of Practical Engineering Education
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    • v.15 no.1
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    • pp.143-154
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    • 2023
  • The purpose of this study is to present the role and function of Smart Training Education Platform(STEP) as a public online platform that should be aimed at for the development of customized lifelong vocational skills as the existing Occupational Skills Development Act was revised to the National Lifelong Vocational Skills Development Act. To this end, the role and function of STEP's public service was derived based on domestic public online platform service case studies and expert FGI, and an expert verification meeting was held. Based on this, implications for the role and function of STEP as a public online platform were presented.

Service Development Tool for Micro Grid Common Platform (마이크로 그리드용 공통플랫폼 서비스 개발 도구)

  • Lee, Hyun-Hee;You, Dae-Sang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.6
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    • pp.1455-1461
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    • 2015
  • Micro Grid is a new concept of electrical grid to solve several problems of Mega-Grid and it is under research and development at the national level around the world. With this background, Micro Grid Common Platform has been developed for interoperability technology of devices-systems in Micro Grid and securing enabler for new market. For supporting business models, Micro Grid Common Platform provides electric power information to Third-Party licensee via Open API function. Licensee, who want to develop electric power application by connecting to Micro Grid Common Platform, needs IDE(Integrated Development Environment) for service development and distribution. The paper proposes a service development tool for developing applications of Micro Grid Common Platform as a PaaS (Platform as a Service).

A Study on the Analysis of Quality Attributes on the Software Architecture for Development of a Navigation System Platform of Autonomous Ships

  • Ahn, Young-Joong;Lee, Yun-Sok
    • Journal of Navigation and Port Research
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    • v.43 no.6
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    • pp.353-360
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    • 2019
  • Technology-driven development of a new system makes it difficult for users and stakeholders to identify or intervene in the development process, resulting in systems with unnecessary functions and poor quality services. Applying the software architecture design process to the initial design of the navigation system platform of autonomous ships enables the development of a system that reflects the required functions and service quality of the stakeholders. The design, which includes all of the subsystems that make up an autonomous ship platform, is close to an enterprise architecture. Thus, we strived to design a navigation system platform suitable for the design range of the software architecture. This study analyzed the definition of functional requirements, and quality attributes by applying the software architecture design procedure. This study was conducted to identify the characteristics of the navigation system and platform needs, and the stakeholders were identified. To derive the functional requirements and constraints of the platform, a quality attributes workshop was held engaging stakeholders, and the results of the analysis of functional requirements and quality attributes were listed. Based on the results of this study, the architect can establish the evidence and technical solutions that are integral for the architecture development, and will facilitate the creation of quality attribute scenarios.

The Development of Reusable SoC Platform based on OpenCores Soft Processor for HW/SW Codesign

  • Bin, Young-Hoon;Ryoo, Kwang-Ki
    • Journal of information and communication convergence engineering
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    • v.6 no.4
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    • pp.376-382
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    • 2008
  • Developing highly cost-efficient and reliable embedded systems demands hardware/software co-design and co-simulation due to fast TTM and verification issues. So, it is essential that Platform-Based SoC design methodology be used for enhanced reusability. This paper addresses a reusable SoC platform based on OpenCores soft processor with reconfigurable architectures for hardware/software codesign methodology. The platform includes a OpenRISC microprocessor, some basic peripherals and WISHBONE bus and it uses the set of development environment including compiler, assembler, and debugger. The platform is very flexible due to easy configuration through a system configuration file and is reliable because all designed SoC and IPs are verified in the various test environments. Also the platform is prototyped using the Xilinx Spartan3 FPGA development board and is implemented to a single chip using the Magnachip cell library based on $0.18{\mu}m$ 1-poly 6-metal technology.

Design and Implementation of a Component Repository System based on a CBD Methodology (CBD 기반 컴포넌트 리파지토리 시스템 설계 및 구현)

  • Park, Chang-Sup;Yeon, Seung-Ho;Rhee, Hae-Kyu;Park, Hyun-Gyu;Lee, Sang-Soo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2003.05b
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    • pp.1003-1006
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    • 2003
  • 본 논문에서는 KT 서비스개발연구소에서 개발된 컴포넌트 리파지토리 시스템의 설계 및 구현방법을 소개한다. 본 시스템은 CBD 방법론 및 EJB 컴포넌트 모델을 적용하여 유연하고 확장성 높은 컴포넌트 기반 시스템으로 개발되었다. 본 시스템은 컴포넌트를 기술하고 검색하기 위한 컴포넌트 명세 방법과 컴포넌트들을 체계적으로 분류, 관리할 수 있는 계층적 분류 체계를 정의한다 또 컴포넌트의 재활용을 위해 효과적인 검색 및 탐색 방법을 제공하며, 사용자 관리 및 통계 기능 둥을 포함한다. 본 논문에서는 요구사항 분석, 설계, 구현 단계에서 CBD 방법론의 적용 방안을 기술하고, 특히 컴포넌트 식별 및 컴포넌트 구조 설계 방법에 대해 상세히 기술한다.

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A Study on the Change of Education System with the Development of Digital Content Industry

  • Kim, Jisoo
    • International journal of advanced smart convergence
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    • v.8 no.3
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    • pp.145-150
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    • 2019
  • Due to the development of science and technology and the emergence of new industries, the environmental change of the digital contents industry is rapidly progressing. The scope of technological development in the digital contents industry is affecting not only the entertainment industry but also various industries. Recently, with the development of digital convergence using realistic content, games, video, and VR have provided new opportunities for the growth of the content industry. The researcher determined that a new education system would need to be changed as the digital contents industry developed. For this purpose, an AHP questionnaire was conducted for experts with a high basic understanding of the education platform based on previous studies. We proposed a platform model for human resource development as an education system that meets the demand of digital contents industry. The education system for nurturing talents needed by future society should include elements that can interest the learning of users. The platform should not be approached from a system point of view, but should be developed from the content and user's point of view, considering the platform's original purpose.