• Title/Summary/Keyword: design ideas

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A Study on Characteristics of Design in Cruise Lines (크루즈 선사의 디자인 특성에 관한 연구)

  • 변량선;이한석
    • Korean Institute of Interior Design Journal
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    • no.38
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    • pp.201-208
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    • 2003
  • Shipboard architecture and design has now become a specialty In its own right. As rationalized as the process of ship' design and built is, it continues to produce some remarkable fleet image. Cruise line has created a number of the hall mark identities and the interior design features of its own. It is to develop a design theme for a reference ship which sets a particular image for later new buildings to follow in same class. When a new class Is created later, key design element will be retained, with some items being changed and new ideas introduced. Thus the approach has the flexibility to grow and change as the industry itself evolves and diversifies. There are a number of notable examples which illustrate how different line are thus able to create and maintain unique product hallmarks and identities through the interior design of their fleets.

A Study on the Architectural Characteristics at Wolfsburg Church (볼프스부르크 교회의 건축 특성에 관한 연구)

  • Chung, Tae-Yong
    • Korean Institute of Interior Design Journal
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    • v.17 no.1
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    • pp.93-101
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    • 2008
  • One of the big difference between Aalto and other modem architects lies in an attitude that Aalto went beyond the principle of dogmatic functionalism. As an architect of Northern Europe, Aalto made unique architecture that showed both the language of modem architecture and vernacular architecture. He presented the best example which showed modernity in architecture without losing the meaning of the context including site, region and cultural tradition. With this background, Aalto developed his own typological design approach. As Wolfsburg church was designed in his prime of time, it showed the origin and evolutionary process of religious architecture as well as general features of Aalto's design. Clustered site plan, dynamic space of interior, the adequate control of natural light are representative characteristics found in Aalto's religious architecture. Wolfsburg church also demonstrate these features in more specific way including the continuity of wall and ceiling that showed spatial dynamics, free opening of wall which reflects on functions, and careful adjust of natural light. As a result, Aalto showed his typological design strategy that added new design ideas to the accumulated design vocabularies in the design of Wolfsburg church.

Development of Missile Design Computer Framework for the Multidisciplinary Optimization (유도무기 통합최적화설계를 위한 전산프레임워크 개발연구)

  • Kim Woo-Hyun;Lee Seung-Jin;Lee Jae-Woo;Byun Yung-Hwan
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2006.04a
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    • pp.307-314
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    • 2006
  • Missile system. which requires high speed/high maneuverability is getting more important as a defensive weapon system. Integrated design environment which includes all related resources during the missile development process, is a very useful development tool, Therefor the design framework can perform the operation analysis and utilize design information for the efficient missile design. For this purpose, various analysis computer codes under heterogeneous platforms and operating systems, the database, the optimization module, and Ideas a commercial CAD are integrated using distributed. middleware. and the complicated GUI design has been made for the specific missile system design. Under the various constraint, maximize missile range and loadfactor with missile design computer framework.

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The Expression Tendency of Interactivity in Fashion Design (복식 디자인에 나타난 상호 작용성의 표현 경향)

  • Kwon Jung-Sook
    • Journal of the Korea Fashion and Costume Design Association
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    • v.7 no.3
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    • pp.1-6
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    • 2005
  • 'Interaction' here means an action that reciprocally affects each other. In this action each change and movement does not exist independently but acts upon each other. The interaction of fashion design has undergone a lot of changing experiences. Besides it assumes the role of an appreciator that participates in the formation of work. This interaction breaks down the distinction between the designer as the maker and presenter of dress and the passive dresser and appreciator as its passive receivers.. Finally, it integrates the creator, receiver and technology altogether. The interaction tendencies of fashion design treated in this study are classified into four types. First, the mechanism that is included as a part of work and the cognitive response that the observer experiences. Second, the response that fashion design displays towards the stimulus of circumstances. Third, the changeability of manipulation of fashion design. Fourth, the control that mechanism acts upon dynamic status by technology. As in may other fields of our life, interaction in fashion design reflects the change and interactivity of our thinking and ideas.

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A Tall Building Ethos of Integration

  • Lee, Brian
    • International Journal of High-Rise Buildings
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    • v.7 no.1
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    • pp.47-64
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    • 2018
  • The last decade has seen great design opportunities for tall building construction around the globe. The best designs represent a new generation of skyscrapers that go beyond willful preconceptions of building form and iconography, trying instead to simultaneously address interrelated issues of program space utility, structural efficiency, and environmentally sustainable systems. The resulting identities of these towers are unique because of their search for the intersection of spaces tuned to people's needs, expressive optimized structures, and high performance, site-responsive systems. This paper, through examples of recent SOM towers, both built and unbuilt, will discuss how a design becomes content-driven, how ideas create value, and how the typology of the tall building is advanced through the integration of architecture design and engineering systems.

Design Principles for Learning Environment based on STEAM Education

  • Kim, Sunyoung
    • International Journal of Advanced Culture Technology
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    • v.9 no.3
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    • pp.55-61
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    • 2021
  • In this study, a learning environment based on STEAM theory was proposed to support and improve learners' activities and achievements for convergent design education. The learning environment design influence STEAM education with intentional design and schedule coordination, schools can create informal environments that are crucial to STEAM education. The physical surroundings of the learning space should be applied to teaching methods and learning activity, especially for STEAM-based education, physical space conditions should support the learner's design thinking and process. Furthermore, STEAM-based education environment should support a vast array of experiences that allow students to learn the context around ideas and skills. For spaces for learning environment based on STEAM, common design principles should be considered such as technology integration, safety and security, transparency, multipurpose space, and outdoor learning. Therefore, the learning environment based on STEAM needs flexible and mobile, connected, integrated, organized, flipped, and team-focused surroundings to support the learners understand, participate, cooperate, and accomplish the design process.

A Study on Emotional Tendency within Space Design - Focused on human body and movement - (공간디자인에서의 감성적 경향에 관한 연구 - 인간의 '몸'과 '움직임'을 중심으로 -)

  • 오영근
    • Korean Institute of Interior Design Journal
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    • v.13 no.2
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    • pp.192-199
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    • 2004
  • This study is to understand the emotional tendency through out the history of architecture and interior design. In this process, a broad range of analysis of the period between Romanticism and Post Modernism will be done to collect historical data and the influence of the social situation. A thorough review and close examination of the 90's architectural trend will reveal the foundation of the concept behind GSD not just as the post-structuralism as a value system of digitalism but also makes easy to understand GSD in space design. In particular, the study will reveal how the ideas of post-structural philosophy has effected the formation of its movement as well as its influence to become the theoretical nutrition for digital architecture. The result of the study will be used as the valuable reference to define 'Emotional Design'(So call 'Gam-Sung Design = GSD) and become the foundation for further investigation on GSD space design in the near future.

A Study on the Communication Trend of Contemporary Lighting Design (현대조명디자인의 커뮤니케이션 경향에 관한 연구)

  • Lee, Chang-Yoon;Oh, In-Wook
    • Korean Institute of Interior Design Journal
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    • v.16 no.1 s.60
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    • pp.119-125
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    • 2007
  • Changing depends on the one and only out of many design elements constituting the outside, and a Lighting design has an easy characteristic among space. Therefore accuse various sensitivity to watch when lighted up the same environment with Lighting of other colors, and it is an interesting point to show a communication tendency of a Lighting design in the present age escape from a general idea transmit a change of sight to a man of experience directly, and to clarify space simply, and to show various power of expression. The study of a book tried to make a searching examination for a generation cause of this tendency by trying to observe the modern Lighting design tendency that various desires were reflected in of the modern society in various general ideas of communication.

A Study on the Change of Learning Satisfaction and Comprehension of Team Project Instruction Using Creative Capstone Design (창의적 캡스톤 디자인을 활용한 팀 프로젝트수업 운영에 따른 학습만족도 및 이해도 변화에 관한 연구)

  • Kim, Changhee
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.13 no.4
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    • pp.179-191
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    • 2017
  • The purpose of this study is to investigate the change of comprehension degree about learning satisfaction and capstone class by applying the subject which draws idea for team project task in college to creative capstone design program. The Capstone Design Program is designed to train fieldworkers with creative problem solving skills and is widely applied as a problem-solving course in team-based projects. In this paper, based on the case study of the 'fusion capstone design' operated in the first semester of 2015 ~ 2017, the capstone design course was established in the course of designing ideas for problem solving. The results of this study are as follows: First, the questionnaire about capstone design instruction process, instruction method, and learning achievement satisfaction were analyzed. As a result, understanding of capstone design was found to be higher than that of class before class, and satisfaction of performance course, method of teaching performance and learning outcome were obtained.

Suggestion of Teaching-Learning Methods to Cultivate Creative Design Capacities

  • Seo, Mi-Ra;Kim, Ae-Kyung
    • International Journal of Contents
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    • v.10 no.2
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    • pp.42-46
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    • 2014
  • This study suggests a teaching-learning method to improve creative design abilities of students majoring in design. By suggesting a creative design-inducing (CDI) teaching-learning method process and a creative design-inducing (CDI) teaching-learning method, this study aims to expand creative thinking among students with the aim of producing produce creative output as well as improving the effectiveness of design teaching. It also presents a case of the teaching-learning method in a design-related department, the process of teaching where the new method is applied is also examined. The teaching method this study suggests has the following merits: First, it allows the teacher to use various tools depending on the creative thinking abilities of individuals. By providing students with custom-made teaching, the method motivates and focuses students during the lesson. Second, it is easier for students to generate creative ideas than with other teaching methods.