• 제목/요약/키워드: design VE

검색결과 236건 처리시간 0.025초

수성문화예술회관의 건설사업관리 적용 현황과 향후 발전 방향에 관한 연구 (A Study on the status and improvement of construction management in Susung Culture & Art Center)

  • 박병학;유병기
    • 한국건설관리학회:학술대회논문집
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    • 한국건설관리학회 2006년도 정기학술발표대회 논문집
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    • pp.45-52
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    • 2006
  • 최근 지방자치단체에서 공공공사 발주시 그동안 진행된 CM의 가시적 ${\cdot}$ 긍정적 효과로 인하여 CM용역의 발주가 점차 늘어나고 있는 추세이며, 기획업무를 제외한 사업 추진 전 단계에 걸친 형태의 CM업무가 수행되고 있어 CM이 정착되어 가고 있다고 볼 수 있다. 또한, CM의 발전을 위해서는 기획단계부터의 CM 적용, 현실적인 CM 대가산정 기준 정비, 사업참여주체들의 인식전환, CM 자격 인증화를 동한 전문화 유도 등에 대한 제도적 방안이 마련되어야 한다. 그러나, 사업 추진 단계별 CM 업무 수행 상 예상치 못한 현실적인 문제점들이 도출되고 있으며 이에 대한 대책이 요구되고 있다. 본 연구에서는 수성문화예술회관의 CM적용 사례를 요약하여 설계관리, 설계 VE 수행, 발주자의 요구에 의한 추가 업무 수행 및 공정관리를 통한 공기단축 등에 대한 실무적용상의 문제점과 이에 대한 각각의 개선방안을 제시하여, CM제도의 성공적 정착 및 발전을 위한 방향을 제시하였다.

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AN ASSESSMENT SYSTEM OF ECO-FRIENDLINESS OF CONSTRUCTED FACILITY IN THE DESIGN PHASE USING VALUE ENGINEERING

  • Byung-Soo, Kim;Dong-Eun, Lee;Suk-Hyun, Kwon;Min-Kwon, Choe
    • 국제학술발표논문집
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    • The 3th International Conference on Construction Engineering and Project Management
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    • pp.1625-1629
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    • 2009
  • The new paradigm called 'Low Carbon Green Growth' involved in reducing greenhouse gas is on the rise as a critical issue worldwide. The essential of Kyoto protocol issued in 1997 is to achieve the sustainable economic growth environments by converting existing production system to eco-friendly one. The protocol imposes the liability to reduce greenhouse gas to the countries joined to it. The paradigm is directly involved in the energy consumption and environmental pollution caused by construction activities. Value Engineering which are mainly applied in the design phase in practice is a measure to improve the value of a constructed facility by analyzing and/or appraising the functions and costs of it. However, an appropriate method which assesses eco-friendliness of constructed facility has not been propose by researchers. This paper proposes a method which assesses the performance involved in eco-friendliness of constructed facility using Value Engineering (VE) in the design phase. The method estimates the environmental cost relative to the amounts of energy consumption and environmental pollution occurred over the entire project life cycle. The database called "Life Cycle Inventory DB", which stores information about the amounts of environmental pollution, is used. The algorithm which retrieves the amounts of environmental pollutions from the DB and converts them into environmental costs is developed. The algorithm is implemented into a system which quantifies the eco-friendliness of constructed facility in the design phase using VE.

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정보이론을 적용한 건축공간구성의 체계화에 관한 기초연구 (A Study on Systemization of Spatial Organization with Information Theory in Architecture)

  • 이기승
    • 한국실내디자인학회논문집
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    • 제12호
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    • pp.109-117
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    • 1997
  • The purpose of this study is about theoretical approach to scrutinize contents of spatial information and its communi-cating mechanism for revealing the interrelationship of architectural spaces and design factors in design process. It can be resulted that in architectural problem solving for adequate systemization of architectural spaces in specific conditions, intercommunication between social, psychologi-cal, perceptional aspects is important not so much as creati-ve design.

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ROADWAY PERFORMANCE EVALUATION USING FUNCTION ANALYSIS METHOD OF VALUE ENGINEERING

  • Jong-Hyun Park;Yong-Jang Lee;In-Su Jung;Chan-Sik Lee
    • 국제학술발표논문집
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    • The 3th International Conference on Construction Engineering and Project Management
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    • pp.1528-1533
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    • 2009
  • Infrastructure is provided to the user through long-term project period and large-scale working expenses. Existing facilities are getting old as time goes by. Accordingly, proper maintenance is required and generally more maintenance cost than initial invested cost is needed during life cycle. Therefore, a specific plan that just increases the value of facilities is required by evaluating performance of facilities and inputting minimum maintenance cost. Value engineering that increases the value of object by systemically analyzing Life Cycle Costs and function is actively promoted at the design phase of construction. These efforts can increase the performance of facilities at the maintenance phase of infrastructure. This study is to search how to evaluate the performance of Roadway by utilizing function analysis, as a core part of VE in the maintenance phase. In order to this a new evaluation criteria were proposed by adding an evaluation items to the existing criteria through the research of old documents, status of roadway maintenance and function analysis of VE. The results of this study may promote the effective performance evaluation to determine a resolution of roadway congestion in future. A succeeding study using the proposed evaluation criteria will be required.

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A Comparative Study by Age in Evaluating Web-based 3D Model House

  • Ha, Jimin;Park, Soobeen
    • Architectural research
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    • 제15권4호
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    • pp.175-182
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    • 2013
  • This study aims to explore age-related differences with the assessment tools in the web-based 3D virtual model house and to propose the 3D model house criteria which everyone can use easily. The participants came from three age groups, ranging from their 20s to their over 40. Presence, Usability and Space perception and cognition in the experiment for navigating and evaluating the web-based 3D model house were measured and compared through one-way ANOVA and two-way ANOVA. The results and conclusions are as follows. (1) The younger the participants were, the more positive they evaluated the experiment on Presence. However, 20s needed higher presence than other two groups. (2) 30s and over 40 groups evaluated that the 3D virtual model house was more efficient than an actual model house on Usability. When the participants were younger, the values of 'expressivity' factor were higher. (3) The younger the participants were, the more positive they perceived the virtual environment (VE) on Space perception and cognition scale. There were no significant differences in the selection of dwelling size and the floor plan type. There were no significant differences of interaction effects between age and online gaming experience on Presence and Usability. The results of the current study demonstrate that there are differences among age groups and older groups have difficulty navigating and assessing in a VE. Although older groups take longer to adapt in the VE, they regard the 3D model house as an effective tool for purchase of house.

GIS와 VE, LCC 개념에 의한 동적 상수도관망 대안 결정 (Capacity Expansion Modeling of Water-distribution Network using GIS, VE, and LCC)

  • Kim, Hyeng-Bok
    • 한국GIS학회:학술대회논문집
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    • 한국GIS학회 1999년도 추계학술대회 발표요약문
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    • pp.21-25
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    • 1999
  • Planning support systems(PSS) add more advanced spatial analysis functions than Geographic information systems(GIS) and intertemporal functions to the functions of spatial decision support systems(SDSS). This paper reports the continuing development of a PSS providing a framework that facilitates urban planners and civil engineers in conducting coherent deliberations about planning, design and operation & maintenance(O&M) of water-distribution networks for urban growth management. The PSS using dynamic optimization model, modeling-to-generate-alternatives, value engineering(VE) and life-cycle cost(LCC) can generate network alternatives in consideration of initial cost and O&H cost. Users can define alternatives by the direct manipulation of networks or by the manipulation of parameters in the models. The water-distribution network analysis model evaluates the performance of the user-defined alternatives. The PSS can be extended to include the functions of generating sewer network alternatives, combining water-distribution and sewer networks, eventually the function of planning, design and O&H of housing sites. Capacity expansion by the dynamic water-distribution network optimization model using MINLP includes three advantages over capacity expansion using optimal control theory(Kim and Hopkins 1996): 1) finds expansion alternatives including future capacity expansion times, sizes, locations, and pipe types of a water-distribution network provided, 2) has the capabilities to do the capacity expansion of each link spatially and intertemporally, and 3) requires less interaction between models. The modeling using MINLP is limited in addressing the relationship between cost, price, and demand, which the optimal control approach can consider. Strictly speaking, the construction and O&M costs of water-distribution networks influence the price charged for the served water, which in turn influence the. This limitation can be justified in rather small area because price per unit water in the area must be same as that of neighboring area, i.e., the price is determined administratively. Planners and engineers can put emphasis on capacity expansion without consideration of the relationship between cost, price, and demand.

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하이브리드 비좌굴가새의 내진성능에 대한 해석적 평가 (Analytical Estimation on the Seismic Performance of Hybrid Buckling-Restrained Braces)

  • 김도현;김영식
    • 한국공간구조학회논문집
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    • 제14권3호
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    • pp.57-65
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    • 2014
  • In order to improve the wind performance of buckling-restrained braces (BRBs), Hybrid buckling-restrained braces (H-BRBs) have been studied in Korea. The seismic performance of H-BRBs is different according to the action of VE damper. In this study, the nonlinear time history analyses have been performed on the parameters such as brace types and input earthquakes. The results of the study suggest that H-BRBs meet the BRB's requirement of ANSI/AISC 341-10 only if VE damper is not working during an earthquake.

The Role of Lymphatic Niches in T Cell Differentiation

  • Capece, Tara;Kim, Minsoo
    • Molecules and Cells
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    • 제39권7호
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    • pp.515-523
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    • 2016
  • Long-term immunity to many viral and bacterial pathogens requires$ CD8^+$ memory T cell development, and the induction of long-lasting$ CD8^+$ memory T cells from a $na{\ddot{i}}ve$, undifferentiated state is a major goal of vaccine design. Formation of the memory$ CD8^+$ T cell compartment is highly dependent on the early activation cues received by $na{\ddot{i}ve}$ $CD8^+$ T cells during primary infection. This review aims to highlight the cellularity of various niches within the lymph node and emphasize recent evidence suggesting that distinct types of T cell activation and differentiation occur within different immune contexts in lymphoid organs.

DOUBLE VERTEX-EDGE DOMINATION IN TREES

  • Chen, Xue-Gang;Sohn, Moo Young
    • 대한수학회보
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    • 제59권1호
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    • pp.167-177
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    • 2022
  • A vertex v of a graph G = (V, E) is said to ve-dominate every edge incident to v, as well as every edge adjacent to these incident edges. A set S ⊆ V is called a double vertex-edge dominating set if every edge of E is ve-dominated by at least two vertices of S. The minimum cardinality of a double vertex-edge dominating set of G is the double vertex-edge domination number γdve(G). In this paper, we provide an upper bound on the double vertex-edge domination number of trees in terms of the order n, the number of leaves and support vertices, and we characterize the trees attaining the upper bound. Finally, we design a polynomial time algorithm for computing the value of γdve(T) for any trees. This gives an answer of an open problem posed in [4].

만화캐릭터의 표정과 독자 인지에 관한 연구 (A Study on the expression and reader cognition of a Comics character)

  • 윤장원
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2006년도 추계 종합학술대회 논문집
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    • pp.227-231
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    • 2006
  • 21세기의 새로운 뉴미디어의 시대를 살아가는 오늘날 만화 및 애니메이션은 각종 영상매체에서의 중요성과 더불어 모든 예술분야에서의 그 비중은 갈수록 커지게 되었다. 특히 날이 갈수록 발전하는 시각문화에 대한 유저들의 소구는 감성공학과 더불어 감성디자인의 필요성을 절실히 깨닫게 해주고 있다. 더군다나 한국과 같은 지리적인 위치에서 일본 문화 중에서도 가장 중독성이 있는 만화, 애니메이션의 영향은 청소년부터 장년층까지 두루 미치고 있는 이유로 한국적인 만화 언어에 대한 체계적인 연구가 필요한 실정이다. 본 연구는 이러한 상황에 따른 적절한 연구가 필요하다 생각되어 그 중에서도 만화 캐릭터의 표정에 대한 연구를 위해 일본 만화에 등장하는 캐릭터들의 표정을 크게 "희(기쁨), 노(분노), 애(슬픔), 락(즐거움)"과 공포(무서움), 놀라움, 혐오(역겨움)으로 나누고 이것을 기준으로 만화에서 감정을 표현하는 최소한의 도식적인 표정 요소들을 도출하여 사람의 감정을 표현하는 단어들과 연관시켜 이미지맵을 작성하고, 이를 기반으로 독자들이 만화의 표정언어를 어떻게 인지하는지에 대한 측정도구를 만들어보았다. 표정 요소 도출을 위해 선택된 일본 만화의 샘플들은 우선 출판만화로 한정하였으며, 차후에 애니메이션 캐릭터의 표정분석을 위한 발판을 마련하였다.

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