• 제목/요약/키워드: design (industrial design)

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재생디자인 활용방법을 바탕으로 한 유휴 산업시설의 파사드 디자인 구성요소에 관한 연구 - 중국 전시공간을 중심으로 - (A study on Facade Design Components of Unused Industrial Facilities Based on Application Methods for Revitalization Design - Concentrated on Exhibition Space in China -)

  • 비리카이;김동식
    • 한국실내디자인학회논문집
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    • 제27권1호
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    • pp.117-131
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    • 2018
  • Due to the paradigm shift of the industrial structure in the contemporary china society, the usage of practical function of industrial facilities goes down in this high developing society, so that it falls into some unused spaces. But the unused industrial facilities that including historical, symbolic and cultural meaning has been creating a new cultural space by giving architectural form and function through a variety of application methods for revitalization design. Especially, the facade design which fully expresses the function and meaning of building while properly expressing the cultural situation. It improves the living and cultural conditions of residents while giving the new symbolism of unused industrial facilities through various ways of application methods for revitalization. The unused industrial facilities that was reconstructed into the exhibition space in Beijing and Shanghai, china since 2006 is the object and scope of this study. The purpose of this study is to analyze the methods and characteristics of application methods for revitalization according to each component of the facade design in the idle industrial facility and to expect it to become basic data in the future design plan of unused industrial facilities.

산업디자인 관련 아이템의 전자상거래에 관한 연구 (A Study on Electronic Commerce for Industrial Design Related Items)

  • 이원영;김대운
    • 산업공학
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    • 제15권3호
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    • pp.218-229
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    • 2002
  • This paper proposes how to develop the EC(Electronic Commerce) for industrial-related items, which has not been tried yet in EC areas. Usually industrial design derives an idea and concept for a new product from the needs of end-users and manufacturers. Then this product is developed through the design process such as idea-sketch, rendering, and design modeling mock-up. The purpose of this paper is to vitalize the trade for some items which are necessary for the design process and are intermediate products. That is, the idea and concept from the needs and seeds can be dealt with as one item. Furthermore, the idea-sketch and rendering materializing from the idea can be an item also. By doing so, excellent design items which could be thrown away in the middle of the process can be made into valuable commodities. Then we can specify the role of Designer, Manufacturer, and End-User as a buyer or a seller.