• Title/Summary/Keyword: cultural character

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Policy Study on Parents Support for Character Education within Family (가정내 인성교육을 위한 부모 역할 지원 방안 탐색)

  • Lee, Hyunah;Chin, Meejung
    • Journal of Families and Better Life
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    • v.31 no.4
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    • pp.65-82
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    • 2013
  • This study focuses on the roles of family and parents as primary environments for character education of children and adolescents, examines surrounding micro and macro environments in a bioecological model, and explores parent support methods for restoring character education in family. For this study, we had interviews with 54 parents(44 mothers & 10 fathers). Through the interviews we found difficulties of character education in family and analyzed them in children and teenagers, parents, school, and social-cultural dimensions based on the bioecological model. On the basis of the parents' perception for these difficulties, we proposed how to support the roles of family and parents for recovering character education in family. The policy methods were propsed in family, school, and society dimensions. This study is meaningful in that it suggests evidence base for making the parent support policy.

A Study on the Characteristic Points of the Tourism Resources on the Historical Sites -In case of Kyungju and Kyoto- (문화유적지의 관광자원화 특성에 관한 연구 -경주와 교토를 중심으로-)

  • Chun Myung-Sook
    • The Journal of the Korea Contents Association
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    • v.6 no.1
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    • pp.93-101
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    • 2006
  • The purpose of this research is to verify what are the characteristic points of the tourism resources in the historical sites and what kind of factors can roll as the tourism resources in two old cities, Kyungju and Kyoto, Those two old cities are the oldest cities in the world and they have several world cultural heritages that registered by UNESCO. In Old historic cultural sites has its own tourism resources factors and characters such as Uniqueness, Authenticity, Historical character, Regional character, Art factor, Religious factor,

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A Study on space organization of the SeongBo(聖寶)Museum's of The Buddhist Temple (사찰 성보박물관의 공간구성에 관한 연구)

  • Park, Hyun-Jeong;Kim, Kai-Chun
    • Korean Institute of Interior Design Journal
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    • v.16 no.6
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    • pp.205-212
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    • 2007
  • It is a world wide tread for museums to become specialized museums emphasizing their characteristics, but Seongbo museums(museums that preserve Buddhist artifacts) are more general and show no specialization or characterization. The purpose of this study is to emphasize the special character of the Seongbo museum which manages and maintains sacred Buddhist cultural artifacts, and to understand the architectural characteristics of the building distribution and interior composition to implement a more systematic spatial composition plan. For our analysis we selected 6 currently operating museums as our subjects, and analyzed the characteristics of their spatial composition through their plans including the plot plans and ground plans. As a result, we found that most of them were small scale museums, and that the character and rank of each building changed according to its positioning. In terms of areas, the museums consisted of exhibition areas, storage areas, maintenance areas, and other miscellaneous areas and were lacking areas for research and education. It is necessary for these museums to possess facilities for managing these cultural artifacts as well as adequate exhibition and storage spaces. Seongbo museums, which are connected with Buddhist temples, must possess differentiated preservation and maintenance methods unlike museums dealing with artifacts that need only be preserved, and must have an area plan suitable to the characteristics of the various artifacts near and around the temple so as to help build our Buddhist cultural heritage in a systematic and continuous matter.

Color Analysis of Disney Animation Villain Characters (디즈니 애니메이션 악당 캐릭터의 색채분석)

  • Sung, Rea;Kim, Hyesung
    • Journal of Information Technology Applications and Management
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    • v.28 no.6
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    • pp.69-85
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    • 2021
  • In the era of the 4th Industrial Revolution, not only artificial intelligence, big data, robots, and biotechnology, but also cultural industries that require human creativity will lead. Among the cultural industries, the animation industry has high industrial utilization value due to its high connection with other industries. Among them, animation characters play the most important role as the subject leading the story of animation. In particular, the villain character not only serves as a medium for the main character to lead the story, but also captivates the audience with a different presence from the main character, adding to the fun and completeness of the animation. These characters consist of visual elements such as form and color, of which color is a tool that effectively conveys the character's personality and role to the audience, and is the first visual element to be considered in delicately describing the character's emotions and the relationship between characters. Therefore, this study attempts to analyze the color of the villain character. To this end, we will select eight Disney animations to derive the characteristics of the villain character's color by analyzing the color, value, chroma, and color association of the colors used in the Disney villain character. As a result of the analysis, the colors mainly used by Disney to convey the villain's image were red (R) and Orange (YR), and there was no difference depending on the times or animation production methods. Second, the brightness of Disney villain characters appeared to be the same medium/famous regardless of the times and production methods, and the frequency of use of high brightness was very low. In terms of saturation, the frequency of use of high and low saturation was high. Third, blackish (Bk), Strong (S), dull (Dl), and deep (Dp) tones were mainly used for tones. In particular, in recent 3D animations than previously produced 2D animations, the use of low chroma and the high black mixing rate increased. Fourth, it can be seen that Disney uses color as a visual method to more clearly express the psychology of the villain character using color association. In conclusion, the color selection of animation characters should be carefully considered as a tool to convey the character's personality, role, and emotion beyond simply using color, and the color selection of characters using color associations and symbols strengthens the narrative structure. It is hoped that this study will help analyze and select the character color of animation.

Actor Gang Ho Song's Realistic Character and Acting ; Based on the film (2017) (배우 송강호의 사실적인 캐릭터와 연기 ; 영화 <택시운전사>(2017)를 중심으로)

A Study on Character Adjectives in Korean that Have Symbolic Words as Roots (상징어 어근으로 형성된 한국어 성격 형용사 연구)

  • Kim, Hong-bum;Kwon, Kyung-il
    • Cross-Cultural Studies
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    • v.19
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    • pp.233-250
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    • 2010
  • This study aims to observe the features of Korean adjectives composed with symbolic base impling human character. Korean adjectives composed with symbolic base shows more delicate nuances than ordinary adjectives. For observing the feature of them we analyzed the 6000 symbolic words in 'Stanadard Korean Dictionary'. As a result,the symbolic base of adjectives is divided into the one that maintain the basic meaning of symbolic words and the other that do not maintain basic meaning of symbolic words. The base that maintain the basic meaning of symbolic words is divided into the one that has meaning of character and the other that do not has meaning of character. The base that do not maintain the basic meaning of symbolic words is divided into the one that can relate with '-hada' and the other that cannot relates with '-hada'. This study remains the problem in future to examine common points of symbolic base.

A Cross-Cultural Study on Settlement and Dwelling System for a Theoretical Interpretation of Architecture (정주체계(定住體系)에 관한 비교문화적(比較文化的) 해석(解釋)을 통하여 본 건축이론에 관한 연구)

  • Lee, Sang-Hae
    • Journal of architectural history
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    • v.1 no.1 s.1
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    • pp.267-281
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    • 1992
  • This study maintains that settlement and dwelling system reflects socio-cultural value of the people to express their image of ideal-life and intrinsic way of life. To demonstrate it, the study is conducted on a cross-cultural perspective. Through the study, it is shown that the character and content of the settlement and dwelling system is largely generated by the result of a choice among possible alternatives, which provides the theoretical base of the settlement and dwelling system.

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Character development of Korean historical person :Chungmugong General Lee Soon-shin (역사적 인물의 캐릭터 개발 - 충무공 이순신 장군을 중심으로)

  • Cha, In-Tae;Kim, Soo-Jeoung;Jo, Tack-Yeon;Lee, Jae-Beom
    • Cartoon and Animation Studies
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    • s.6
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    • pp.91-115
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    • 2002
  • Character industry in Korea has a history of less than 20 years by now, as it began in earnest at the end of the 1980s. Domestic character market is estimated to be around 1.2 trillion won occupying mere 0.01% of the world character market of 1,200 trillion won and less than 4% of the Japanese market, according to the according to the calculation made by Korea Animation Producers Association. Local character takes up only 5% of the domestic character market, necessitating the development of the local character and an increase in market share. It is painful to look at the current status of the local character market especially when compared with the huge world market. However, it might be and opportune moment for us to reverse the situation in our favor by a mental switchover. And we need to face up to the reality that the local character industry has many problems, and it is our duty to settle them. What then are the problems caused by the foreign character taking up 90% of the domestic market? Foreign character overwhelming the local market will bring about cultural dependency, emotional confusion, and financial loss caused by the payment of the royalties stemming from the intellectual property rights. The following is suggested as methods of settlement for such problems: 1. Development of character emotionally appealing to the Koreans 2. Development of long-lived character 3. Development of character firmly based on a good scenario 4. Thorough planning & marketing 5. Establishing an institution exclusively governing character business This study discussed the importance of developing long-lived character appealing not only to the Koreans but also to the whole world, that will meet the requirements as stated in 1 & 2 of above. For this purpose Chungmugong General Lee Soon-shin was chosen out of the Korean historical personages for further analysis, trying to rediscover the significance of the character development based on originality.

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A study on the Graphic Contents of Munja-do of the culture sphere of Chinese Characters -centered on Minhwa of Korea, China, Japan, Vietnam- (한자문화권 문자도의 그래픽 콘텐츠 연구 -한, 중, 일, 베트남의 민간화를 중심으로-)

  • 이명구;남인복
    • Archives of design research
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    • v.17 no.3
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    • pp.209-220
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    • 2004
  • Folk painting was prevalent among working classes in the cultural territory of chinese characters including Korea, Japan, and Vietnam. Other than Gilsangmunja-do(lucky and vulgar illustrated Chinese Character), the most popular of its kind, there are various types of different Munja-do(illustrated Chinese Character) which is more shaped/modeled. Chinese Nianhua style was popular in various parts of China from late Ming Dynasty to early Qing Dynasty, and they were conveyed to neighboring countries after the 17th century, where they adopted unique tradition of each country. Acquiring theme from Chinese characters, these Chinese Nianhua or Munja-do are designed by making images into characters or characters into images. They express the invisible 'Cosmological Taoism' as a visible shape and line. This kind of symbol system, using character as a subject matter, can only be witnessed in the cultural territory of chinese characters by the use of ideograms. It is worth of paying attention today because the uniqueness of each country's style reflects diverse life styles of the contemporary civilization. Specifically, values of Munja-do as a traditional culture may not be underestimated in today's society where culture has become the center of concern. Munja-do in Korea should be carefully examined since Korea has had a very unique Munja-do culture that cannot be found from other countries. Therefore, by comparing Munja-do styles of today's the cultural territory of chinese characters countries, we may enlighten ourselves on our tradition and flourish our cultural contents.

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THE STUDY ON MODERN DESIGN REFLECTED NATIONAL DISPOSITION AND CULTURAL CHARACTER - Focused on the re-definition of Korean national disposition and cultural character for design Education - (민족적(民族的) 기질(氣質)과 문화적 성격이 반영되는 현대 디자인에 대한 고찰 - 디자인 교육을 위한 한국의 민족, 문화적 기질의 정의를 중심으로 -)

  • Choi, Sung-Woon;Cho, Eun-Hwan
    • Archives of design research
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    • v.19 no.2 s.64
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    • pp.129-138
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    • 2006
  • Design securing a dominant position currently in the global market has shown inherent culture of each country, i.d. national disposition. For instancess, there are Scandinavia emphasizing humanism, America adopting pragmatism, Germany reflecting the rational principle, Spain reflecting the daily an, Italian design being rationalism and impressionism. The members of society shall be under the control of the already formed social-cultural value and character. So culture shall restrict the internal manner of social behaviour and apply pressure to the action of main body. Also culture shall be under the control of social environment and each culture shall be materialized as per the disposition of the members of society. Now korean design has been attracted lots of interests and attention from global market because it is excellent in the aspect of application capability for new technology and also suggests the image of design produced through them. Now Korean design shall run side by side the application for formative element to be recognized by technical design as well as korean identity. So dear definition for national and cultural disposition shall be required to korean design education and design development. These prescribed efforts shall be a shortcut for globalization of korean design.

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