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A Study on Utilizing a Vital Sign for Emotional Objectification (감성 객관화를 위한 활력징후 활용 연구)

  • Kim, Hee-Won;Choi, Won-Ji;Ihm, Sun-Young;Park, Young-Ho
    • Journal of Digital Contents Society
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    • v.18 no.3
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    • pp.485-497
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    • 2017
  • People can access to their vital signs easy through portable devices and wearable devices. The vital signs are used only for the purpose of health care, and can not be found when they are used for purposes other than health care. In this paper, we propose a web site to judge the emotional state of a viewer by using vital signs provided by smart bands. On the proposed web sites, user can see the overall trend of a person's vital signs and the vital signs of a person's best scenes and specific scenes. In this paper, we recognized the necessity to utilize the vital signs as an aspect other than existing health care. In this study, we analyzed the emotional state of people with vital signs and implemented them as a web site. In this paper, we store vital signs in a database, apply algorithms based on stored data, and draw graphs to provide user - specific graphs and graphs of all users on the Web site.

Design and Implementation of An MP4 File Streaming System over IP Networks (IP망을 통한 MP4 파일 스트리밍 시스템의 설계 및 구현)

  • 김현철;민승홍;서덕영;김규헌;김진웅
    • Journal of Broadcast Engineering
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    • v.6 no.3
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    • pp.205-214
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    • 2001
  • In this Paper, we present an MP4 file streaming system over IP networks. Using the proposed system a user can access MP4 contents in the servers via H) networks and interact with the contents. The MP4 file format is designed to contain the media information of MPEG-4 and is object-oriented. The presented streaming server system contains GUI, session manager, splitter, SL- packetizer and transmitter. In addition, we knave implemented the client system based on the GUI -2D player, the MPEG-4 reference software. The Presented streaming system is designed use RTF for the media data requiring real-time streaming RTCP for QoS management and TCP for the data such as IOD(Initial Object Descriptor), OD(Object Descriptor) BIFS(Binary Format for Scene), which should be transmitted for the streaming and the data, such as still image and text, which can be entirely transmitted in a packet.

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The Effects of Online Home Learning in Connection with Extracurricular Activities for Lifelong Education for the Disabled at University on Cafeterias Cooking Assistance Skills of Job Search Persons with Developmental Disabilities

  • Kim, Young-Jun;Park, Jae-Kook;Kwon, Ryang-Hee
    • International Journal of Advanced Culture Technology
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    • v.9 no.3
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    • pp.188-201
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    • 2021
  • The purpose of this study is to analyze the effects of online home learning in connection with extracurricular activities for lifelong education for the disabled in university on the cooking aids skills of cafeterias for the job search persons with developmental disabilities. Three people with job search developmental disabilities who have been in a state of unemployment for three years after graduating from a special high school course participated in the experiment. In order to verify the meaningful functional relationship between independent variables and dependent variables, multiple probe design across subjects, one of the main techniques of a single object study, was used. The experimental conditions according to the research design consisted of the steps of baseline, intervention, maintenance, and generalization. The dependent variable of this study is the restaurant cooking aid skills in the cafeteria, and three subskills such as side dish arrangement, sink arrangement, and dish washing were combined by task analysis. And the independent variable of this study was composed of procedures and methods to teach the environment, tools and materials related to the performance of dependent variables to the developmental disabled people at home by using real-time image technique through zoom service, and the contents of the performance by stages of task analysis. In addition, independent variables were applied to the subjects in the course of the extracurricular activities with the theme and contents of lifelong education for the disabled at university. Students who completed the above extracurricular activities practiced the intervention scene of the researcher through the screen sharing of zoom service. As a result, the subjects with developmental disabilities effectively acquired and maintained the positive response performance of dependent variables through independent variables. The subjects also showed high positive responses to generalization tests conducted in kitchens in cafeterias located elsewhere in the same university.

A Study on the Hollywood Youth Film Director Damien Chazelle - Centering on (2014), (2016), (2018) (미국 할리우드 청년감독 데이미언 샤젤(Damien Chazelle) 연구 - <위플래쉬>(2014), <라라랜드>(2016), <퍼스트맨>(2018)을 중심으로)

  • Kang, Nae-Young
    • The Journal of the Korea Contents Association
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    • v.21 no.7
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    • pp.105-118
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    • 2021
  • The purpose of this study is to explore the American Youth Film Director Damien Chazelle and his cinema world. Chazelle as a youth director directs three movies as (2014), (2016), (2018) in Hollywood, and represents youth directors in Hollywood. For this study, adopt two research methodologies which are 'Auteurism' and 'culture studies', and explore traits of esthetics, subject and context meaning by analyzing representative three movies. Lastly examines significance of his movies in Hollywood history. This study concludes that Chazelle is a 'Auteurism director of self-reflexivity' who has three things in common as 'narrative: success myth', 'mise-en-scene: Chazelle's world', 'self-reflexivity: Auteurism film directing'. Youth film director Chazelle is opening up the future of Hollywood as a 'Auteurism film of self-reflexivity' and the creative film directing of the youth generation.

Problems and Development of Police Officials' Physical Fitness Tests (경찰공무원 체력검정의 문제점 및 발전방안)

  • Kim, Sang-Woon
    • The Journal of the Korea Contents Association
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    • v.19 no.8
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    • pp.609-619
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    • 2019
  • The study aims to present a solution to the problem of police physical fitness tests as police officers, who tried to subdue the drunk in a video clip titled "Darim-dong female police officer Assault" in May in Seoul, showed a rather lethargic figure, such as being pushed out of a physical fight with the suspect. The police physical fitness test is subject to criticism as it consists of items that are difficult to apply in real life despite having to be linked to job performance. The problem is that the physical fitness test events are not realistic, the physical fitness test standards are set too low, and their credibility is not reliable due to the imbalance of standards between men and women and the vision culture of physical fitness testing methods. First of all, we hope that the Republic of Korea will become a world-class security powerhouse by upgrading its physical fitness standards and establishing a scientific fitness test system for preventing injuries and effectively measuring physical strength.

An Adaptive Motion Vector Estimation Method for Multi-view Video Coding Based on Spatio-temporal Correlations among Motion Vectors (움직임 벡터들의 시·공간적 상관성을 이용한 다시점 비디오 부호화를 위한 적응적 움직임 벡터 추정 기법)

  • Yoon, Hyo-Sun;Kim, Mi-Young
    • The Journal of the Korea Contents Association
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    • v.18 no.12
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    • pp.35-45
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    • 2018
  • Motion Estimation(ME) has been developed to reduce the redundant data in digital video signal. ME is an important part of video encoding system, However, it requires huge computational complexity of the encoder part, and fast motion search methods have been proposed to reduce huge complexity. Multi- view video is obtained by capturing on a three-dimensional scene with many cameras at different positions and its complexity increases in proportion to the number of cameras. In this paper, we proposed an efficient motion method which chooses a search pattern adaptively by using the temporal-spatial correlation of the block and the characteristics of the block. Experiment results show that the computational complexity reduction of the proposed method over TZ search method and FS method can be up to 70~75% and 99% respectively while keeping similar image quality and bit rates.

Study of Capturing Real-Time 360 VR 3D Game Video for 360 VR E-Sports Broadcast (360 VR E-Sports 중계를 위한 실시간 360 VR 3D Stereo 게임 영상 획득에 관한 연구)

  • Kim, Hyun Wook;Lee, Jun Suk;Yang, Sung Hyun
    • Journal of Broadcast Engineering
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    • v.23 no.6
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    • pp.876-885
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    • 2018
  • Although e-sports broadcasting market based on VR(Virtual Reality) is growing in these days, technology development for securing market competitiveness is quite inadequate in Korea. Global companies such as SLIVER and Facebook already developed and are trying to commercialize 360 VR broadcasting technology which is able to broadcast e-sports in 4K 30FPS VR video. However, 2D video is too poor to use for 360 VR video in that it brings less immersive experience and dizziness and has low resolution in the scene. this paper, we not only proposed and implemented virtual camera technology which is able to capture in-game space as 360 video with 4K 3D by 60FPS for e-sports VR broadcasting but also verified feasibleness of obtaining stereo 360 video up to 4K/60FPS by conducting experiment after setting up virtual camera in sample games from game engine and commercial games.

A case study of modern urban night-lighting (현대 도시의 야간 라이트 사례 연구)

  • SHI, YU;Chung, Jean-Hun
    • Journal of Digital Convergence
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    • v.19 no.2
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    • pp.365-371
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    • 2021
  • In this paper, the writer studies the lighting technology and types used in urban night lighting performance. With the continuous change and innovation of life style in today's society, the multiple functions of the city continue to develop. At present, urban night lighting is not limited to lighting the landscape in the daytime by lighting tools. It uses new digital lighting technology to deduce innovative and constantly changes digital nightscape. In this way, through the integration of urban nighttime lighting and modern digital art, the city's brand image can be improved and its economic development will also be affected. In this way, through the integration of urban nighttime lighting and modern digital art, the city's brand image can be improved and its economic development will also be affected. With the development of innovative lighting technology, urban night scene will provide more rich experience in media design.

Analysis of the Marital Relationship in "Vegetarian" of the Han Gang : Focusing on Object Relation Theory (한강의 「채식주의자」 부부 관계 분석 : 대상관계이론을 중심으로)

  • Choi, Ji-Won
    • The Journal of the Korea Contents Association
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    • v.20 no.12
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    • pp.582-592
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    • 2020
  • The purpose of this research is to analyze the psychological dynamics of the characters in the novel 'vegetarian' of the Han Gang and the relationship patterns in the system by applying object relation theory. 'Vegetarianism' has already been analyzed and reinterpreted in various angles, but if you look at it from the object relationship theory and the systematic perspective, you can understand the inevitable history of the generation through psychological analysis and relation dynamics of the person. First, we will analyze the psychological dynamics of the characters by analyzing the meanings and exploring the meaning with the object relation theory and concept. The psychological analysis and the search process of the characters based on the theory are enough evidence for the counselor to reinterpret the life story of the client in the future clinical scene. In addition, in order to realize ethical but practical clinical education, the field of clinical practice will be extended when analyzing the characters using art. It is suggested that the meaning search through various character analysis needs to be accumulated culturally.

A Study of K-Pop Girl Group's Graduation System through the Application of the Scapegoat Mechanism - Focusing on <9 Muses of Star Empire> - (희생양 메커니즘 적용을 통한 케이팝 걸그룹의 졸업제도 연구 - <9 Muses of Star Empire>를 중심으로 -)

  • Lee, Hark-Joon;Kim, Jeong-Hwan
    • Journal of Korea Entertainment Industry Association
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    • v.14 no.2
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    • pp.63-71
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    • 2020
  • K-Pop is powerful. Once considered to be at the periphery of global music scene, it is now reaching the whole world. Not surprisingly, the media, domestic and foreign, have scrambled to unlock the secrets of K-Pop's phenomenal growth. In doing so, they have not failed to highlight the underside of its success, such as cut-throat competition among idol-group members and the programmed member replacement by their agencies. One of the most notable characteristics in this process is called, in their business jargon, 'the graduation system'. This paper attempts to explicate this management practice unique to K-pop industry. To do so, this paper draws on Rene Girard's work on desires, particularly his notion of mimesis, violence and the scapegoat mechanism. Based on a documentary film, interactive online sites and a monograph that have chronicled how the K-pop girl group <9 Muses> have 'graduated' during their debut process, this paper applies, as its main analytical tool, the scapegoat mechanism and attempts to explore on its basis what 'the system' entails for the K-pop industry in general and the actors working within it in particular.