• Title/Summary/Keyword: computer simulation model

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Tracking Control using Disturbance Observer and ZPETC on LonWorks/IP Virtual Device Network (LonWorks/IP 가상 디바이스 네트워크에서 외란관측기와 ZPETC를 이용한 추종제어)

  • Song, Ki-Won
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.44 no.1
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    • pp.33-39
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    • 2007
  • LonWorks over IP (LonWorks/IP) virtual device network (VDN) is an integrated form of LonWorks device network and IP data network. LonWorks/IP VDN can offer ubiquitous access to the information on the factory floor and make it possible for the predictive and preventive maintenance on the factory floor. Timely response is inevitable for predictive and preventive maintenance on the factory floor under the real-time distributed control. The network induced uncertain time delay deteriorates the performance and stability of the real-time distributed control system on LonWorks/IP virtual device network. Therefore, in order to guarantee the stability and to improve the performance of the networked distributed control system the time-varying uncertain time delay needs to be compensated for. In this paper, under the real-time distributed control on LonWorks/IP VDN with uncertain time delay, a control scheme based on disturbance observer and ZPETC(Zero Phase Error Tracking Controller) phase lag compensator is proposed and tested through computer simulation. The result of the proposed control is compared with that of internal model controller (IMC) based on Smith predictor and disturbance observer. It is shown that the proposed control scheme is disturbance and noise tolerant and can significantly improve the stability and the tracking performance of the periodic reference. Therefore, the proposed control scheme is well suited for the distributed servo control for predictive maintenance on LonWorks/IP-based virtual device network with time-varying delay.

Power Consumption Prediction Scheme Based on Deep Learning for Powerline Communication Systems (전력선통신 시스템을 위한 딥 러닝 기반 전력량 예측 기법)

  • Lee, Dong Gu;Kim, Soo Hyun;Jung, Ho Chul;Sun, Young Ghyu;Sim, Issac;Hwang, Yu Min;Kim, Jin Young
    • Journal of IKEEE
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    • v.22 no.3
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    • pp.822-828
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    • 2018
  • Recently, energy issues such as massive blackout due to increase in power consumption have been emerged, and it is necessary to improve the accuracy of prediction of power consumption as a solution for these problems. In this study, we investigate the difference between the actual power consumption and the predicted power consumption through the deep learning- based power consumption forecasting experiment, and the possibility of adjusting the power reserve ratio. In this paper, the prediction of the power consumption based on the deep learning can be used as a basis to reduce the power reserve ratio so as not to excessively produce extra power. The deep learning method used in this paper uses a learning model of long-short-term-memory (LSTM) structure that processes time series data. In the computer simulation, the generated power consumption data was learned, and the power consumption was predicted based on the learned model. We calculate the error between the actual and predicted power consumption amount, resulting in an error rate of 21.37%. Considering the recent power reserve ratio of 45.9%, it is possible to reduce the reserve ratio by 20% when applying the power consumption prediction algorithm proposed in this study.

A Load Balancing Method using Partition Tuning for Pipelined Multi-way Hash Join (다중 해시 조인의 파이프라인 처리에서 분할 조율을 통한 부하 균형 유지 방법)

  • Mun, Jin-Gyu;Jin, Seong-Il;Jo, Seong-Hyeon
    • Journal of KIISE:Databases
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    • v.29 no.3
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    • pp.180-192
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    • 2002
  • We investigate the effect of the data skew of join attributes on the performance of a pipelined multi-way hash join method, and propose two new harsh join methods in the shared-nothing multiprocessor environment. The first proposed method allocates buckets statically by round-robin fashion, and the second one allocates buckets dynamically via a frequency distribution. Using harsh-based joins, multiple joins can be pipelined to that the early results from a join, before the whole join is completed, are sent to the next join processing without staying in disks. Shared nothing multiprocessor architecture is known to be more scalable to support very large databases. However, this hardware structure is very sensitive to the data skew. Unless the pipelining execution of multiple hash joins includes some dynamic load balancing mechanism, the skew effect can severely deteriorate the system performance. In this parer, we derive an execution model of the pipeline segment and a cost model, and develop a simulator for the study. As shown by our simulation with a wide range of parameters, join selectivities and sizes of relations deteriorate the system performance as the degree of data skew is larger. But the proposed method using a large number of buckets and a tuning technique can offer substantial robustness against a wide range of skew conditions.

Study on Stress Recovery Length of 7-Wire Strand due to Local Damage (강연선의 국부적 손상에 따른 응력 회복길이 분석 연구)

  • Seo, Dong-Woo;Kim, Byung-Chul;Jung, Kyu-San;Na, Wongi;Park, Ki-Tae
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.12
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    • pp.150-156
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    • 2017
  • This study examined the stress recovery length due to the local damage of a 7-wire strand, which is applied widely to PSC (Post Tensioned Concrete) bridges and cable-stayed bridges. The 7-wire strand is a multiple stranded steel of PC prestressing strand. Owing to the nature of the material, it is damaged continuously after completion with corrosion being the main cause of damage. On the other hand, due to its structural characteristics, it is difficult to grasp the degree of damage inside the cable and the pattern of stress variation. In the case of cables applied to bridges, the parts that are susceptible to corrosion are generated depending on the water supply and installation shape, which may cause local damage. This study analyzed the tendency of performance degradation and stress recovery length according to local damage of a 7-wire strand, which is applied mainly to bridge post-tensioning or stay cables. This study developed a computer-based simulation model that was validated with experimental results. The model developed in this study can be used to evaluate the safety level and estimate the remaining life span of P SC bridges or cable-stayed bridges.

Study on Characteristics of the Forward Link Signal for the UHF RFID Reader (UHF 대역 RFID 리더의 순방향 링크 신호 특성에 관한 연구)

  • Kim, Do-Yun;Jang, Byung-Jun;Yoon, Hyun-Goo;Park, Jun-Seok;Yook, Jong-Gwan
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.18 no.6 s.121
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    • pp.602-611
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    • 2007
  • In this paper, the forward link of UHF RFID system is modeled in accordance with the EPCglobal class 1 generation 2(EPCglobal C1G2) UHF Radio-Frequency Identity protocol specification at $860{\sim}960MHz$. Based on the constructed model, characteristics on the forward link signal for the EPCglobal C1G2 RFID reader are simulated with the help of a MATLAB softwarein order to extract the design parameters of a transmit digital filter which meets the Korean RFID regulations. Herein, the forward link model is consisted of PIE source coding, transmit digital filter, modulation, local oscillator, and antenna. From the simulation results, the ranges of three design parameters(roll-off factor, cutoff frequency, the number of tabs) for transmit digital filter are obtained with different modulation techniques and the Tari(type a reference interval) values. Finally, DSB/SSB-ASK modulation technique can not satisfy the EPCglobal C1G2 specification when Tari equals to $6.25{\mu}sec$ in a multiple-reader environment. Consequently this paper can provide a guideline for design parameters of a RFID reader as well as the basic scheme of analyzing frequency interference problems in RFID environments, including multiple-reader and dense-reader environments.

Energy-Efficient Multipath Routing Protocol for Supporting Mobile Events in Wireless Sensor Networks (무선 센서 네트워크에서 이동 이벤트를 지원하기 위한 에너지 효율적인 멀티패스 라우팅 프로토콜)

  • Kim, Hoewon;Lee, Euisin
    • KIPS Transactions on Computer and Communication Systems
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    • v.5 no.12
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    • pp.455-462
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    • 2016
  • Wireless sensor networks have been researched to gather data about events on sensor fields from sources at sinks. Multipath routing is one of attractive approaches to reliably send data against the problem of frequent breakages on paths from sources to sinks due to node and link failures. As mobile events such as humans, animals, and vehicles are considered, sources may be continuously generated according to the movement of the mobile event. Thus, mobile events provide new challenging issue in multipath routing. However, the research on multipath routing mainly focus on both efficient multipath construction from sources to static sinks and fast multipath reconstruction against path breakages. Accordingly, the previous multipath routing protocols request each source continuously generated by a mobile event to construct individual multipath from the source to sinks. This induces the increase of multipath construction cost in the previous protocols in proportion to the number of source. Therefore, we propose efficient multipath routing protocol for supporting continuous sources generated by mobile events. In the proposed protocol, new source efficiently reconstructs its multipath by exploiting the existing multipath of previous sources. To do this, the proposed protocol selects one among three reconstruction methods: a local reconstruction, a global partial one, and a global full one. For a selection decision, we provide an analytical energy consumption cost model that calculates the summation of both the multipath reconstruction cost and the data forwarding cost. Simulation results show that the proposed protocol has better performance than the previous protocol to provide multipath routing for mobile events.

Line Tracer Modeling for Educational Virtual Experiment (교육용 가상실험 라인 트레이서 모델링)

  • Ki, Jang-Geun;Kwon, Kee-Young
    • Journal of Software Assessment and Valuation
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    • v.17 no.2
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    • pp.109-116
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    • 2021
  • Traditionally, the engineering field has been dominated by face-to-face education focused on experimental practice, but demand for online learning has soared due to the rapid development of IT technology and Internet communication networks and recent changes in the social environment such as COVID-19. In order for efficient online education to be conducted in the engineering field, where the proportion of experimental practice is relatively high compared to other fields, virtual laboratory practice content that can replace actual experimental practice is very necessary. In this study, we developed a line tracer model and a virtual experimental software to simulate it for efficient online learning of microprocessor applications that are essential not only in the electric and electronic field but also in the overall engineering field where IT convergence takes place. In the developed line tracer model, the user can set various hardware parameter values in the desired form and write the software in assembly language or C language to test the operation on the computer. The developed line tracer virtual experimental software has been used in actual classes to verify its operation, and is expected to be an efficient virtual experimental practice tool in online non-face-to-face classes.

Applying deep learning based super-resolution technique for high-resolution urban flood analysis (고해상도 도시 침수 해석을 위한 딥러닝 기반 초해상화 기술 적용)

  • Choi, Hyeonjin;Lee, Songhee;Woo, Hyuna;Kim, Minyoung;Noh, Seong Jin
    • Journal of Korea Water Resources Association
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    • v.56 no.10
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    • pp.641-653
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    • 2023
  • As climate change and urbanization are causing unprecedented natural disasters in urban areas, it is crucial to have urban flood predictions with high fidelity and accuracy. However, conventional physically- and deep learning-based urban flood modeling methods have limitations that require a lot of computer resources or data for high-resolution flooding analysis. In this study, we propose and implement a method for improving the spatial resolution of urban flood analysis using a deep learning based super-resolution technique. The proposed approach converts low-resolution flood maps by physically based modeling into the high-resolution using a super-resolution deep learning model trained by high-resolution modeling data. When applied to two cases of retrospective flood analysis at part of City of Portland, Oregon, U.S., the results of the 4-m resolution physical simulation were successfully converted into 1-m resolution flood maps through super-resolution. High structural similarity between the super-solution image and the high-resolution original was found. The results show promising image quality loss within an acceptable limit of 22.80 dB (PSNR) and 0.73 (SSIM). The proposed super-resolution method can provide efficient model training with a limited number of flood scenarios, significantly reducing data acquisition efforts and computational costs.

The Effects of Virtual Reality Advertisement on Consumer's Intention to Purchase: Focused on Rational and Emotional Responses (가상현실(Virtual Reality) 광고가 소비자 구매의도에 미치는 영향: 이성적인 반응과 감성적인 반응의 통합)

  • Cha, Jae-Yol;Im, Kun-Shin
    • Asia pacific journal of information systems
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    • v.19 no.4
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    • pp.101-124
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    • 2009
  • According to Wikipedia, virtual reality (VR) is defined as a technology that allows a user to interact with a computer-simulated environment. Due to a rapid growth in information technology (IT), the cost of virtual reality has been decreasing while the utility of virtual reality advertisements has dramatically increased. Nevertheless, only a few studies have investigated the effects of virtual reality advertisement on consumer behaviors. Therefore, the objective of this study is to empirically examine the effects of virtual reality advertisement. Compared to traditional online advertisements, virtual reality advertisement enables consumers to experience products realistically over the Internet by providing high media richness, interactivity, and telepresence (Suh and Lee, 2005). Advertisements with high media richness facilitate consumers' understanding of advertised products by providing them with a large amount and a high variety of information on the products. Interactivity also provides consumers with a high level of control over the computer-simulated environment in terms of their abilities to adjust the information according to their individual interests and concerns and to be active rather than passive in their engagement with the information (Pimentel and Teixera, 1994). Through high media richness and interactivity, virtual reality advertisements can generate compelling feelings of "telepresence" (Suh and Lee, 2005). Telepresence is a sense of being there in an environment by means of a communication medium (Steuer, 1992). Virtual reality advertisements enable consumers to create a perceptual illusion of being present and highly engaged in a simulated environment, while they are in reality physically present in another place (Biocca, 1997). Based on the characteristics of virtual reality advertisements, a research model has been proposed to explain consumer responses to the virtual reality advertisements. The proposed model includes two dimensions of consumer responses. One dimension is consumers' rational response, which is based on the Information Processing Theory. Based on the Information Processing Theory, product knowledge and perceived risk are selected as antecedents of intention to purchase. The other dimension is emotional response of consumers, which is based on the Attitude-Structure Theory. Based on the Attitude-Structure Theory, arousal, flow, and positive affect are selected as antecedents of intention to purchase. Because it has been criticized to have investigated only one of the two dimensions of consumer response in prior studies, our research model has been built so as to incorporate both dimensions. Based on the Attitude-Structure Theory, we hypothesized the path of consumers' emotional responses to a virtual reality advertisement: (H1) Arousal by the virtual reality advertisement increases flow; (H2) Flow increases positive affect; and (H3) Positive affect increases intension to purchase. In addition, we hypothesized the path of consumers' rational responses to the virtual reality advertisement based on the Information Processing Theory: (H4) Increased product knowledge through the virtual reality advertisement decreases perceived risk; and (H5) Perceived risk decreases intension to purchase. Based on literature of flow, we additionally hypothesized the relationship between flow and product knowledge: (H6) Flow increases product knowledge. To test the hypotheses, we conducted a free simulation experiment [Fromkin and Streufert, 1976] with 300 people. Subjects were asked to use the virtual reality advertisement of a cellular phone on the Internet and then answer questions about the variables. To check whether subjects fully experienced the virtual reality advertisement, they were asked to answer a quiz about the virtual reality advertisement itself. Responses of 26 subjects were dropped because of their incomplete answers. Responses of 274 subjects were used to test the hypotheses. It was found that all of six hypotheses are accepted. In addition, we found that consumers' emotional response has stronger impact on their intention to purchase than their rational response does. This study sheds much light into practical implications for both IS researchers and managers. First of all, while most of previous research has analyzed only one of the customers' rational and emotional responses, we theoretically incorporated and empirically examined both of the two sides. Second, we empirically showed that mediators such as arousal, flow, positive affect, product knowledge, and perceived risk play an important role between virtual reality advertisement and customer's intention to purchase. In addition, the findings of this study can provide a basis of practical strategies for managers. It was found that consumers' emotional response is stronger than their rational response. This result indicates that advertisements using virtual reality should focus on the emotional side, and that virtual reality can be served as an appropriate advertisement tool for fancy products that require their online advertisements to give an impetus to customers' emotion. Finally, even if this study examined the effects of virtual reality advertisement of cellular phone, its findings could be applied to other products that are suited for virtual experience. However, this research has some limitations. We were unable to control different kinds of consumers and different attributes of products on consumers' intention to purchase. It is, therefore, deemed important for future research to control the consumer and product types for more reliable results. In addition to the consumer and product attributes, other variables could affect consumers' intention to purchase. Thus, the future research needs to find ways t control other variables.

Adaptive Lock Escalation in Database Management Systems (데이타베이스 관리 시스템에서의 적응형 로크 상승)

  • Chang, Ji-Woong;Lee, Young-Koo;Whang, Kyu-Young;Yang, Jae-Heon
    • Journal of KIISE:Databases
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    • v.28 no.4
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    • pp.742-757
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    • 2001
  • Since database management systems(DBMSS) have limited lock resources, transactions requesting locks beyond the limit mutt be aborted. In the worst carte, if such transactions are aborted repeatedly, the DBMS can become paralyzed, i.e., transaction execute but cannot commit. Lock escalation is considered a solution to this problem. However, existing lock escalation methods do not provide a complete solution. In this paper, we prognose a new lock escalation method, adaptive lock escalation, that selves most of the problems. First, we propose a general model for lock escalation and present the concept of the unescalatable look, which is the major cause making the transactions to abort. Second, we propose the notions of semi lock escalation, lock blocking, and selective relief as the mechanisms to control the number of unescalatable locks. We then propose the adaptive lock escalation method using these notions. Adaptive lock escalation reduces needless aborts and guarantees that the DBMS is not paralyzed under excessive lock requests. It also allows graceful degradation of performance under those circumstances. Third, through extensive simulation, we show that adaptive lock escalation outperforms existing lock escalation methods. The results show that, compared to the existing methods, adaptive lock escalation reduces the number of aborts and the average response time, and increases the throughput to a great extent. Especially, it is shown that the number of concurrent transactions can be increased more than 16 ~256 fold. The contribution of this paper is significant in that it has formally analysed the role of lock escalation in lock resource management and identified the detailed underlying mechanisms. Existing lock escalation methods rely on users or system administrator to handle the problems of excessive lock requests. In contrast, adaptive lock escalation releases the users of this responsibility by providing graceful degradation and preventing system paralysis through automatic control of unescalatable locks Thus adaptive lock escalation can contribute to developing self-tuning: DBMSS that draw a lot of attention these days.

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