• Title/Summary/Keyword: computer science

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English Vocabulary Learning Application Development Applying Forgetting Curve and Match Result Based Rating System (망각곡선과 대결 기반 순위 결정 시스템을 적용한 영어 단어 학습 어플리케이션 개발)

  • Youm, Kiho;Oh, Kyoungsu;Chun, Youngjae
    • Journal of Korea Game Society
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    • v.15 no.3
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    • pp.151-160
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    • 2015
  • This paper presents English vocabulary memorization system using forgetting curve to automatically adjust the vocabulary difficulty to match learner's level. Our system will decide the appropriate repetition cycle, depending on the number of memorizing words through the forgetting curve, then requires an iterative learning. No matter what learners know or do not know, words are reviewed. To save time by reviewing some words which have the highest probability that learners forget. And it provides vocabulary based on learner level, which makes learner maintain their interest and achievement. A general system provides vocabularies which difficulty matches with evaluated ones, or randomly provides some vocabularies without consideration of users' level. But we apply the "Glicko" system which is being used in the online chess game ranking system to adjust the vocabulary's difficulty. We utilize the system used in the one-by-one player system to our vocabulary-human system. As a result, learners's level and the vocabularies's difficulty is measured in the review process. Moreover it maximizes the performance of English vocabulary memorization by applying feedbacks from practice testing and distributed learning.

Flow Effects on Tailored RF Gradient Echo (TRFGE) Magnetic Resonance Imaging : In-flow and In-Plane Flow Effect (Tailored RF 경자사계방향 (TRFGE} 자기공명영상(MRI)에서 유체에 의한 영상신호 변화 : 유체유입효과와 영상면내를 흐르는 유체의 효과에 대하여)

  • Mun, Chi-Ung;Kim, Sang-Tae;No, Yong-Man;Im, Tae-Hwan;Jo, Jang-Hui
    • Journal of Biomedical Engineering Research
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    • v.18 no.3
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    • pp.243-251
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    • 1997
  • In this paper, we have reported two interesting flow effects arising in the TRFGE sequence using water flow phantom. First, we have shown that the TRFGE sequence is indeed not affected by "in-flow" effect from the unsaturated spins flowing into the imaging slice. Second, the enhancement of "in-plane flow" signal in the readout gradient direction was observed when the TRFGE sequence was used without flow compensation. These two results have many interesting applications in MR imaging other than fMRI. Results obtained were also compared with the results obtained by the conventional gradient echo(CGE) imaging. Experiments were performed at 4.7T MRI/S animal system (Biospec, BRUKER, Switzerland). A cylindrical phantom was made using acryl and a vinyl tube was inserted at the center(Fig. 1). The whole cylinder was filled with water doped with $MnCl_2$ and the center tube was filled with saline which flows in parallel to the main magnetic field along the tube. Tailored RF pulse was designed to have quadratic ($z^2$) phase distribution in slice direction(z). Imaging parameters were TR/TE = 55~85/10msec, flip angle = $30^{\circ}$, slice thickness = 2mm, matrix size = 256${\times}$256, and FOV= 10cm. In-flow effect : Axial images were obtained with and without flow using the CGE and TRFGE sequences, respectively. The flow direction was perpendicular to the image slice. In-plane flow : Sagittal images were obtained with and without flow using the TRGE sequence. The readout gradient was applied in parallel to the flow direction. We have observed that the "in-flow" effect did not affect the TRFGE image, while "in-plane flow" running along the readout gradient direction enhanced the signal in the TRFGE sequence when flow compensation gradient scheme was not used.

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Design and Development of Multiple Input Device and Multiscale Interaction for GOCI Observation Satellite Imagery on the Tiled Display (타일드 디스플레이에서의 천리안 해양관측 위성영상을 위한 다중 입력 장치 및 멀티 스케일 인터랙션 설계 및 구현)

  • Park, Chan-Sol;Lee, Kwan-Ju;Kim, Nak-Hoon;Lee, Sang-Ho;Seo, Ki-Young;Park, Kyoung Shin
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.3
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    • pp.541-550
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    • 2014
  • This paper describes a multi-scale user interaction based tiled display visualization system using multiple input devices for monitoring and analyzing Geostationary Ocean Color Imager (GOCI) observation satellite imagery. This system provides multi-touch screen, Kinect motion sensing, and moblie interface for multiple users to control the satellite imagery either in front of the tiled display screen or far away from a distance to view marine environmental or climate changes around Korean peninsular more effectively. Due to a large amount of memory required for loading high-resolution GOCI satellite images, we employed the multi-level image load technique where the image was divided into small tiled images in order to reduce the load on the system and to be operated smoothly by user manipulation. This system performs the abstraction of common input information from multi-user Kinect motion and gestures, multi-touch points and mobile interaction information to enable a variety of user interactions for any tiled display application. In addition, the unit of time corresponding to the selected date of the satellite images are sequentially displayed on the screen and multiple users can zoom-in/out, move the imagery and select buttons to trigger functions.

Fast Median Filtering Algorithms for Real-Valued 2-dimensional Data (실수형 2차원 데이터를 위한 고속 미디언 필터링 알고리즘)

  • Cho, Tai-Hoon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.11
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    • pp.2715-2720
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    • 2014
  • Median filtering is very effective to remove impulse type noises, so it has been widely used in many signal processing applications. However, due to the time complexity of its non-linearity, median filtering is often used using a small filter window size. A lot of work has been done on devising fast median filtering algorithms, but most of them can be efficiently applied to input data with finite integer values like images. Little work has been carried out on fast 2-d median filtering algorithms that can deal with real-valued 2-d data. In this paper, a fast and simple median 2-d filter is presented, and its performance is compared with the Matlab's 2-d median filter and a heap-based 2-d median filter. The proposed algorithm is shown to be much faster than the Matlab's 2-d median filter and consistently faster than the heap-based algorithm that is much more complicated than the proposed one. Also, a more efficient median filtering scheme for 2-d real valued data with a finite range of values is presented that uses higher-bit integer 2-d median filtering with negligible quantization errors.

Concurrency Control and Consistency Maintenance of Cached Spatial Data in Client-Server Environment (클라이언트-서버 환경에서 캐쉬된 공간 데이터의 동시성 제어 및 일관성 유지 기법)

  • Shin, Young-Sang;Hong, Bong-Hee
    • Journal of KIISE:Databases
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    • v.28 no.3
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    • pp.512-527
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    • 2001
  • In a client-server spatial database, it is desirable to maintain the cached data in a client side to minimize the communication overhead across a network. This paper deals with the issues of concurrency and consistency of map updates in this environment. A client transaction to update map data is an interactive work and takes a long time to complete it. The map update in a client site may affect the other sites'updates because of dependencies between spatial data stored at different sites. The concurrent updates should be propagated to the other clients as well as the server to keep the consistency of map replicated in a client cache, and also the communication overhead of the update propagation should be minimized not to lose the benefit of caching. The newly proposed cache region locking with CR lock and CX lock controls the update dependency due to spatial relationships. CS lock and COD lock are suggested to use optimistic detection-based approaches for guaranteeing the consistency of cached client data. The cooperative update protocol uses these extended locking primitives and Spatial Relationship-based 2PC (SR-based 2PC). This paper argues that the concurrent updates of cached client spatial data can be achieved by deciding on collaborative updates or independent updates based on spatial relationships.

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An Efficient Scheme of Performing Pending Actions for the Removal of Datavase Files (데이터베이스 파일의 삭제를 위한 미처리 연산의 효율적 수행 기법)

  • Park, Jun-Hyun;Park, Young-Chul
    • Journal of KIISE:Databases
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    • v.28 no.3
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    • pp.494-511
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    • 2001
  • In the environment that database management systems manage disk spaces for storing databases directly, this paper proposes a correct and efficient scheme of performing pending actions for the removal of database files. As for performing pending actions, upon performing recovery, the recovery process must identify unperformed pending actions of not-yet-terminated transactions and then perform those actions completely. Making the recovery process identify those actions through the analysis of log records in the log file is the basic idea of this paper. This scheme, as an extension of the execution of transactions, fuzzy checkpoint, and recovery of ARIES, uses the following methods: First, to identify not-yet-terminated transactions during recovery, transactions perform pending actions after writing 'pa_start'log records that signify both the commit of transactions and the start of executing pending actions, and then write 'eng'log records. Second, to restore pending-actions-lists of not-yet-terminated transactions during recovery, each transaction records its pending-actions-list in 'pa_start'log record and the checkpoint process records pending-actions-lists of transactions that are decided to be committed in 'end_chkpt'log record. Third, to identify the next pending action to perform during recovery, whenever a page is updated during the execution of pending actions, transactions record the information that identifies the next pending action to perform in the log record that has the redo information against the page.

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Ontology-based Automated Metadata Generation Considering Semantic Ambiguity (의미 중의성을 고려한 온톨로지 기반 메타데이타의 자동 생성)

  • Choi, Jung-Hwa;Park, Young-Tack
    • Journal of KIISE:Software and Applications
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    • v.33 no.11
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    • pp.986-998
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    • 2006
  • There has been an increasing necessity of Semantic Web-based metadata that helps computers efficiently understand and manage an information increased with the growth of Internet. However, it seems inevitable to face some semantically ambiguous information when metadata is generated. Therefore, we need a solution to this problem. This paper proposes a new method for automated metadata generation with the help of a concept of class, in which some ambiguous words imbedded in information such as documents are semantically more related to others, by using probability model of consequent words. We considers ambiguities among defined concepts in ontology and uses the Hidden Markov Model to be aware of part of a named entity. First of all, we constrict a Markov Models a better understanding of the named entity of each class defined in ontology. Next, we generate the appropriate context from a text to understand the meaning of a semantically ambiguous word and solve the problem of ambiguities during generating metadata by searching the optimized the Markov Model corresponding to the sequence of words included in the context. We experiment with seven semantically ambiguous words that are extracted from computer science thesis. The experimental result demonstrates successful performance, the accuracy improved by about 18%, compared with SemTag, which has been known as an effective application for assigning a specific meaning to an ambiguous word based on its context.

An Authentication and Handoff Mechanism using AAA and HMIPv6 on NEMO Environment (이동 네트워크(NEMO)에서 HMIPv6를 적용한 AAA 인증 방안 연구)

  • Choi, Kyung;Kim, Mi-Hui;Chae, Ki-Joon
    • The KIPS Transactions:PartC
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    • v.16C no.2
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    • pp.165-182
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    • 2009
  • Mobile IPv6 spends considerable bandwidth considering that its signal volume is proportional to the mobile and also it should be strengthened to support the binding signal volume, the traffic, and effective mobility. So, the study in NEMO(Network Mobility), an extended version of Mobile IPv6, has been conducted. NEMO provides its mobility by putting several mobiles and more than one portable router into one unit called as mobile network. Because nodes access Internet via the portable router at this time, it receives transparency without any additional work and that much reduces binding signal while solving binding storm. By supporting mobility, NEMO is able to have various mobile structures which realize several networks hierarchically and it is necessary to improve its safety and security by authenticating among the upper networks or the lower ones while moving. Also, it is extremely required to begin a study in the device to improve efficiency accompanied with mobility, which is executed by the fast hand-off as well as the safe authentication. For those reasons, this paper not only classifies various NEMO mobile scenarios into 7 ways, but also provides AAA authentication of each scenario, the authentication through the safety authentication and fast handoff authentication using F+HMIPv6 and the way to reduce both signaling volume and packet delays efficiently during the handoff.

Difference of Facial Skin Temperature Responses between Fear and Joy (공포와 기쁨 정서 간 안면온도 반응의 차이)

  • Eum, Yeong-Ji;Eom, Jin-Sup;Sohn, Jin-Hun
    • Science of Emotion and Sensibility
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    • v.15 no.1
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    • pp.1-8
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    • 2012
  • There have been many emotion researches to investigate physiological responses on specific emotions with physiological parameters such as heart rate, blood volume flow, and skin conductance. Very few researches, however, exists by detecting them with facial skin temperature. The purpose of present study was to observe the differences of facial skin temperature by using thermal camera, when participants stimulated by monitor scenes which could evoke fear or joy. There were totally 98 of participants; undergraduate students who were in their adult age and middle, high school students who were in their adolescence. We measured their facial temperature, before and after presenting emotional stimulus to see changes between both times. Temperature values were extracted in these regions; forehead, inner corners of the eyes, bridge of the nose, end of the nose, and cheeks. Temperature values in bridge and end of the nose were significantly decreased in fear emotion stimulated. There was also significant temperature increase in the area of forehead and the inner corners of the eyes, while the temperature value in end of the nose decreased. It showed decrease in both stimulated fear and joy. These results might be described as follows: When arousal level going up, sympathetic nervous activity increases, and in turn it makes blood flow in peripheral vessels under the nose decrease. Facial temperature changes by fear or joy in this study were the same as the previous studies which measured temperature of finger tip, when participants experiencing emotions. Our results may help to develop emotion-measuring techniques and establish computer system bases which are to detect human emotions.

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Korean Emotion Vocabulary: Extraction and Categorization of Feeling Words (한국어 감정표현단어의 추출과 범주화)

  • Sohn, Sun-Ju;Park, Mi-Sook;Park, Ji-Eun;Sohn, Jin-Hun
    • Science of Emotion and Sensibility
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    • v.15 no.1
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    • pp.105-120
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    • 2012
  • This study aimed to develop a Korean emotion vocabulary list that functions as an important tool in understanding human feelings. In doing so, the focus was on the careful extraction of most widely used feeling words, as well as categorization into groups of emotion(s) in relation to its meaning when used in real life. A total of 12 professionals (including Korean major graduate students) partook in the study. Using the Korean 'word frequency list' developed by Yonsei University and through various sorting processes, the study condensed the original 64,666 emotion words into a finalized 504 words. In the next step, a total of 80 social work students evaluated and classified each word for its meaning and into any of the following categories that seem most appropriate for inclusion: 'happiness', 'sadness', 'fear', 'anger', 'disgust', 'surprise', 'interest', 'boredom', 'pain', 'neutral', and 'other'. Findings showed that, of the 504 feeling words, 426 words expressed a single emotion, whereas 72 words reflected two emotions (i.e., same word indicating two distinct emotions), and 6 words showing three emotions. Of the 426 words that represent a single emotion, 'sadness' was predominant, followed by 'anger' and 'happiness'. Amongst 72 words that showed two emotions were mostly a combination of 'anger' and 'disgust', followed by 'sadness' and 'fear', and 'happiness' and 'interest'. The significance of the study is on the development of a most adaptive list of Korean feeling words that can be meticulously combined with other emotion signals such as facial expression in optimizing emotion recognition research, particularly in the Human-Computer Interface (HCI) area. The identification of feeling words that connote more than one emotion is also noteworthy.

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