• 제목/요약/키워드: computer familiarity

검색결과 36건 처리시간 0.024초

Emotional Model Focused on Robot's Familiarity to Human

  • Choi, Tae-Yong;Kim, Chang-Hyun;Lee, Ju-Jang
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.1025-1030
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    • 2005
  • This paper deals with the emotional model of the software-robot. The software-robot requires several capabilities such as sensing, perceiving, acting, communicating, and surviving. and so on. There are already many studies about the emotional model like KISMET and AIBO. The new emotional model using the modified friendship scheme is proposed in this paper. Quite often, the available emotional models have time invariant human respond architectures. Conventional emotional models make the sociable robot get around with humans, and obey human commands during robot operation. This behavior makes the robot very different from real pets. Similar to real pets, the proposed emotional model with the modified friendship capability has time varying property depending on interaction between human and robot.

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Design of Lightweight JavaScript Software Platform for the Internet of Things

  • Lee, Wonjun;Na, Yeoul;Kim, Seon Wook
    • IEIE Transactions on Smart Processing and Computing
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    • 제3권6호
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    • pp.393-396
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    • 2014
  • Recently, the internet of things (IoT) has become increasingly attractive in many areas to realize smart worlds. JavaScript has become prevalent for IoT programming because of its familiarity with web programmers. On the other hand, JavaScript does not allow the direct control of IoT hardware due to its language limitation. This paper proposes the IoT software platform for JavaScript programming to resolve the limitation. For proof of concept, the platform based on SpiderMonkey and Raspberry Pi was implemented.

Metaphor and Typeface Based on Children's Sensibilities for e-Learning

  • Jo, Mi-Heon;Han, Jeong-Hye
    • Journal of Information Processing Systems
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    • 제2권3호
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    • pp.178-182
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    • 2006
  • Children exhibit different behaviors, skills, and motivations. The main aim of this research was to investigate children's sensibility factors for icons, and to look for the best typeface for application to Web-Based Instruction (WBI) for e-Learning. Three types of icons were used to assess children's sensibilities toward metaphors: text-image, representational, and spatial mapping. Through the factor analysis, we found that children exhibited more diverse reactions to the text-image and representational types of icons than to the spatial mapping type of icons. Children commonly showedn higher sensibilities to the aesthetic-factor than to the familiarity-factor or the brevity-factor. In addition, we propose a collaborative-typeface system, which recommends the best typeface for children regarding the readability and aesthetic factor in WBI. Based on these results, we venture some suggestions on icon design and typeface selection for e-Learning.

Design and Implementation of Contact Control Smart Phone Application

  • Ko, Yong Min;Lim, Dong Kyun;Min, Byong Seok
    • International journal of advanced smart convergence
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    • 제2권1호
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    • pp.30-31
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    • 2013
  • In the recent years, as smart phones popularized, the number of people who use IMS (instant messaging service) and SNS (social network service) rapidly has increased as the usage of SMS (short message service) relatively decreased. That is why this thesis suggests a contact control service based on Android. It contains an inducing function that calls acquaintances, which were given a score based on the level of familiarity from saved contacts and call logs. And it provides an overall ranking of call log in order to grasp frequently called people. This developed system was tested on Samsung Galaxy S2 and LG Optimus LTE / Android 2.2 which were the main smart phone models.

The Extent of Ordinary Classrooms Teachers' Knowledge and Perception of Attention Deficit Hyperactivity Disorder (ADHD)

  • Talafha, Abdulhameed Hasan
    • International Journal of Computer Science & Network Security
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    • 제22권10호
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    • pp.413-422
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    • 2022
  • The present study aimed to investigate the extent to which ordinary classrooms teachers are informed are familiar with Attention Deficit Hyperactivity Disorder 'ADHD'. The researcher adopted the descriptive approach. The sample of the study consisted of (89) male and female teachers who teach students from grade (1) to grade (6) at public primary schools in Northern Mazar Directorate of Education in Jordan. A questionnaire was employed as the primary tool for collecting the data. The findings of the current study indicated an average level of knowledge of ordinary classroom teachers about ADHD. The findings also indicated that there were no statistically significant differences in the extent of ordinary classroom teachers' knowledge of ADHD due to the variables (gender, qualification, professional experience, grade level being taught).

The Extent of Ordinary Classrooms Teachers' Knowledge and Perception of Attention Deficit Hyperactivity Disorder (ADHD)

  • Talafha, Abdulhameed Hasan
    • International Journal of Computer Science & Network Security
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    • 제22권11호
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    • pp.127-136
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    • 2022
  • The present study aimed to investigate the extent to which ordinary classrooms teachers are informed are familiar with Attention Deficit Hyperactivity Disorder 'ADHD'. The researcher adopted the descriptive approach. The sample of the study consisted of (89) male and female teachers who teach students from grade (1) to grade (6) at public primary schools in Northern Mazar Directorate of Education in Jordan. A questionnaire was employed as the primary tool for collecting the data. The findings of the current study indicated an average level of knowledge of ordinary classroom teachers about ADHD. The findings also indicated that there were no statistically significant differences in the extent of ordinary classroom teachers' knowledge of ADHD due to the variables (gender, qualification, professional experience, grade level being taught).

A Framework for Development of Correctness Centered e-Learning based Curriculum in Sukkur Region

  • Ahmed Masood Ansari;Mumtaz H. Mahar
    • International Journal of Computer Science & Network Security
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    • 제23권6호
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    • pp.13-16
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    • 2023
  • This study aims to explore the status of e-learning in the public sector institutes of the Sukkur region in Pakistan. A survey was conducted to collect data from students and teachers regarding their awareness, access, and use of e-learning resources. The results showed that although there is a widespread use of the internet and mobile devices for accessing information, there is a lack of awareness and access to e-learning resources. Barriers to accessing e-learning content and a lack of familiarity with e-learning content development technologies were also identified. The study concludes that there is a need for improved e-learning facilities and curriculum in the public sector institutes of the Sukkur region in Pakistan. Recommendations are provided for developing a correctness-centered e-learning based curriculum that is tailored to the specific needs of the students in the region. It is hoped that the findings of this study will inform efforts to improve the teaching and learning process in the region and provide students with greater flexibility and access to study materials.

류마티스 관절염 환자가 지각하는 불확실성에 관한 모형 구축 (Model Construction of Perceived Uncertainty in Rheumatoid Arthritis Patients)

  • 유경희;이은옥
    • 근관절건강학회지
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    • 제5권1호
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    • pp.7-25
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    • 1998
  • Rheumatoid arthritis, unlike other chronic diseases, causes the patients to experience uncertainty in their daily lives and thus to feel threat on their emotional comfort because of inconsistent and unpredictable symptoms such as pain. Therefore, a theoretical framework is needed for explanation of uncertainty in patients having rheumatoid arthritis. A hypothetical model was constructed on the basis of Mishel's Uncertainty Theory and other literature review. The model included 9 theoretical concepts and 19 paths. Subjects of the study constituted 330 partients who visited outpatient clinics of two university hospitals and one general hospital in Seoul. Self report questionnaires were used to measure the variables affecting uncertainty. Reliability coefficients of these instruments were found Cronbach's Alpha=$.70{\sim}.94$. In data analysis, SAS program and PC-LISREL 8.03 computer program were utilized for descriptive statistics and covariance structure analysis. The results of covariance structure analysis for model fitness were as follows : 1) Hypothetical model showed a good fit to the empirical data : Chi-square($X^2$)=41.81 (df=11, P=.000), Goodness of Fit Index=.974, Root Mean Square Residual=.049, Normed Fit Index=.928, Non Normed Fit Index=.814. 2) For the validity and the parcimony of model, a modified model was constructed by appending 2 paths and deleting 5 paths according to the criteria of statistical significance and meaningfulness. 3) The results of hypothesis testing were as follows : (1) Educational level, event familiarity and severity of illness had a direct effect on uncertainty : Event congruency had both direct and indirect effect on uncertainty : Credible authority and symptom consistency had a nonsignificant direct effect on uncertainty, (2) Illness duration, symptom consistency, and event congruency had a direct effect on severity of illness ; Credible authority had a both direct and indirect effect on severity of illness ; Event congruency had the greatest effect on severity of illness, and event familiarity had a nonsignificant direct effect on severity of illness.

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Uncanny Valley 가설에 대한 실험적 접근 (An Experimental Approach to Uncanny Valley Hypothesis)

  • 장필식
    • 대한인간공학회지
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    • 제26권1호
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    • pp.47-53
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    • 2007
  • The uncanny valley is a hypothesis about robotics concerning the emotional response of humans to robots and other non-human entities. Although it stands today as one of the robots and synthetic characters, the uncanny valley was speculative and few studies have been performed to test the theory. In two experiments, a total of 183 participants were employed to explore this hypothesis. The results of experiment 1 indicate that the perceived human likeness of a robot is not a key factor causing uncanny valley. And the results of experiments 2 suggest that even if the appearance and motion of a robot become fully human, the emotional response of humans could not reach human-human empathy levels.

재귀 타입과 합집합 타입을 위한 코인덕션 서브타이핑 (Coinductive Subtyping for Recursive and Union Types)

  • 임현승
    • 정보과학회 논문지
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    • 제43권12호
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    • pp.1342-1350
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    • 2016
  • 귀납법과 코인덕션은 모두 컴퓨터 과학 분야에서 사용되는 중요한 증명 기법이다. 귀납법은 컴퓨터 과학 분야 학부 과정에서 기본적으로 가르치는 기법이며, 상대적으로 잘 알려지고 컴퓨터과학 분야 전반에 걸쳐 잘 쓰이고 있다. 반면에 코인덕션은 귀납법에 비해 많은 사람들에게 다소 어렵고 친숙하지 않은 개념이다. 본 논문에서는 재귀 타입과 합집합 타입을 포함하는 간단한 타입 언어에 대해 서브타입 시스템을 정의하고, 정의한 시스템의 추이성을 증명함으로써 코인덕션에 대해 소개한다. 이를 통해, 코인덕션에 대한 이해도를 높이고, 동시에 재귀 타입과 다양한 타입 요소가 있을 때 서브타입 시스템을 정의하는 방법에 대한 기초를 제공한다.