• Title/Summary/Keyword: computer design

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A Study on the Computerizing of the Site Planning and Design (단지조성업무의 전산시스템화에 관한 연구)

  • Bang, Cheon-Ho;Park, Hong-Gi
    • Journal of Korean Society for Geospatial Information Science
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    • v.1 no.2 s.2
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    • pp.207-221
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    • 1993
  • After characters of data were classified site planning and design, structure modelling was presented for computer system in site planning and design. Particularly, this study contributes to increase utilization site planning and design through result of estimation computer system in the land suitable analysis and soil design.

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Design of an efficient routing algorithm on the WK-recursive network

  • Chung, Il-Yong
    • Smart Media Journal
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    • v.11 no.9
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    • pp.39-46
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    • 2022
  • The WK-recursive network proposed by Vecchia and Sanges[1] is widely used in the design and implementation of local area networks and parallel processing architectures. It provides a high degree of regularity and scalability, which conform well to a design and realization of distributed systems involving a large number of computing elements. In this paper, the routing of a message is investigated on the WK-recursive network, which is key to the performance of this network. We present an efficient shortest path algorithm on the WK-recursive network, which is simpler than Chen and Duh[2] in terms of design complexity.

Clinical considerations of CAD/CAM restoration (CAD/CAM 수복의 임상적 고찰)

  • Kim, Hyun-Jung
    • The Journal of the Korean dental association
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    • v.57 no.3
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    • pp.169-174
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    • 2019
  • The rapid evolution of CAD/CAM (Computer Aided Design / Computer Aided Manufacture) led to a dramatic impact on all disciplines of dentistry especially in the fields of prosthodontics and restorative dentistry. This article is to examine the history, advantages & disadvantages and some clinical considerations of CAD/CAM restoration.

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Suggestions for learning design patterns based on the Dreyfus model (드라이퍼스 모델 기반 디자인 패턴 학습 모델 제안)

  • Moon, HyunJun;Kim, Jungsun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2021.01a
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    • pp.335-336
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    • 2021
  • 디자인 패턴은 클래스와 객체를 활용한 23가지의 개발자 의도를 만족시켜주는 최선의 실천법들을 정리한 것이다. 디자인 패턴은 설계 경험과 객체지향 패러다임의 기반 지식들을 필요하므로 실질적인 패턴 학습에 어려움이 있다. 디자인 패턴 학습에 대한 도움을 제시해 줄 수 있는 가이드라인으로 기술 습득 모델에 활용하는 드라이퍼스 모델을 적용하는 것을 제안하고자 한다. 드라이퍼스 단계별 모델을 기반으로 단계 별 디자인 패턴 학습 단계를 제시한다.

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RPD framework fabrication using computer-aided design (CAD) and rapid prototyping (Computer-aided design (CAD) 및 쾌속조형술을 이용한 가철성 국소의치 수복 증례)

  • Park, Seon-Ah;Koak, Jai-Young;Heo, Seong-Joo;Kim, Seong-Kyun;Park, Ji-Man
    • The Journal of Korean Academy of Prosthodontics
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    • v.55 no.1
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    • pp.94-99
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    • 2017
  • Nowadays, digital dentistry is generally applied to prosthodontics with fabrication of inlays or any other fixed prostheses by utilizing CAD/CAM (computer-aided design/computer-aided manufacturing) technology and intraoral scanner. However, in fabricating removable prosthesis, there are some limitations for digital technology to substitute conventional casting method. Therefore, approaching removable prostheses fabrication with CAD/CAM technology would be a meaningful trial. In this case report, Kennedy class III mandibular edentulous patient who was in need of increasing the vertical dimension of occlusion was treated with removable partial denture using CAD and rapid prototyping technique. Surveying and designing the metal framework of the partial denture was performed with CAD, and sacrificial plastic pattern was fabricated with rapid prototyping technique. During the follow up period of nine months, the removable partial denture has provided satisfactory results in esthetics and function.

A study on the GUI evolution for the OS of personal computer (개인용 컴퓨터 OS를 중심으로 한 GUI변천 연구)

  • 오병근
    • Archives of design research
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    • v.15 no.3
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    • pp.213-222
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    • 2002
  • Graphic User Interface has been playing a great role in giving people easy access of computer. The research of implementing graphic image on the computer display and inventing mouse were the threshold of GUI's birth in 1960s, and those were succeeded to developing the first GUI based-computer at the Xerox research center in 1970s. An education theory for the children and the visual metaphor of real life environment were adapted to implement GUI. They were continuously studied and tested in the beginning of creating the GUI concept and design method. In 1980s, the GUI concept and design method were generally applied to all personal computer development. Apple and Microsoft have led the commercialization of their GUI based-05, and also got their own positions in the market as GUI standards in 1990s. The first research for the GUI based-computer implementation in Xerox has established very clear concept and design methods. This GUI standards are evolving Into more convenient and natural ways in various computing environment and developing technologies these days.

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Design and Implementation of an Automatic Design Edit System by Lisp Language

  • Park, Hong-Seok;Lee, Chun-Keun;Yeo, Jeong-Mo
    • Journal of Korea Multimedia Society
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    • v.6 no.4
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    • pp.714-722
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    • 2003
  • Men's clothing has been recently giving higher market shares to the ready-made clothes rather than the custom-tailored clothes. With many active studies on the human body and design, the ready-made clothes win popularity due to their rapid repairing, various design, and cheap prices, though they are not perfect suitable for some people. Therefore the ready-made has a weak point unable to consider all of the individual physical characteristics. However the custom-tailored clothes ate able to make clothing perfectly suitable lot their customers, though they require longer time-taking and expensive costs. In this context, this paper is design and implementation an automatic design edit system to provide a rapid and cheap service for customers on the ground of the custom-tailored clothes. In other words, this paper intended to use computer systems lot rapidly and precisely providing design dependent on the individual physical characteristics including a distorted bodies, types of the leg, and a height of the shoulder. To do so, the paper using not only studies on the human body and the custom-tailored clothes but also technical know-hows planned design for each individual body by LISP language and automatically process the design through CAD system. Consequently, the rapid and precise processing has reduced inventories and production costs, leading to supplying high quality clothes at lower prices.

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Design for Supporting Interoperation between Heterogeneous Networks in Personal Robot System

  • Choo, Seong-Ho;Li, Vitaly;Jang, Ik-Gyu;Park, Tae-Kyu;Jung, Ki-Duk;Choi, Dong-Hee;Park, Hong-Seong
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.820-824
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    • 2004
  • Personal Robot System in developing, have a module architecture, each module are connected through heterogeneors network systems like Ethernet, WLAN (802.11), IEEE1394 (Firewire), Bluetooth, USB, CAN, or RS-232C. In developing personal robot system we think that the key of robot performance is interoperability among modules. Each network protocol are well connected in the view of network system for the interoperability. So we make a bridging architecture that can routing, converting, transporting data packets with matcing each network's properties. Furthermore we suggest a advanced design scheme for realtime / non-realtime and control signal (short, requiring hard-realtime) / multimedia data (large, requiring soft-realtime). By some application systems, we could test performance, interoperability and stability. In this paper, we show our design concept, middleware architecture, and some applications systems using this middleware.

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