• 제목/요약/키워드: cognition and attitude

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인지장애 노인 시뮬레이션 교육이 간호대학생의 의사소통능력, 학업적 자기효능감, 노인에 대한 태도에 미치는 효과 (Effects of Simulation Education on the Communication Competence, Academic Self-efficacy, and Attitude About the Elderly for Nursing Students: A learning approach based on an elderly-with-cognition-disorder scenario)

  • 김지영;허나래;전혜진;정덕유
    • 한국간호교육학회지
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    • 제21권1호
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    • pp.54-64
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    • 2015
  • Purpose: The purpose of this study was to investigate the effects of simulation in nursing education based on caring for elderly cognition disorder patients. The education consisted of a caring program for patients that included a process of assessment of a patient's mental status, diagnosis of the patient's health condition, and intervention to address the problems by using therapeutic communication. Methods: A nonequivalent control group pretest-posttest design was used. A total of 69 subjects (undergraduate students) participated in the education and they were assigned to two groups: the experimental group (n=32) and the control group (n=37). Data-gathering structured questionnaires that included communication competence, academic self-efficacy, and attitudes about the elderly. The data were collected from October 2013 to December 2013, and statistical analyses were conducted with-test and t-test using the SPSS 21.0 program. Results: With respect to education, there was significant improvement in communication competence in the experiment group (t=2.41, p=.022) compared with in the control group (t=.69, p=.494). However, there was no statistically significant difference in academic self-efficacy and attitude about the elderly. Conclusion: Simulation-based education should continue to be developed further for better elderly-patient care. Integrated education in particular using a high-fidelity simulator will contribute to improvements in nursing competence in this area.

사용자의 인지욕구 특성이 온라인 커뮤니티 충성도와 브랜드 태도에 미치는 영향에 관한 연구 (A Study on the Impacts of users' Needs for Cognition(NFC) on the Online Brand Community and Brand Loyalty)

  • 이선로;조정현;조성민
    • Asia pacific journal of information systems
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    • 제17권4호
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    • pp.1-29
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    • 2007
  • The brand-based online community recently plays an important roles for consumers to facilitates searching and sharing information among them. Firms often find such a brand community as a critical channel to gain collective intelligence for developing new ideas and products. As a new web platform such as web 2.0 has been introduced, consumers could more easily participate in the new social networks created by sharing mutual value and belief among themselves. Accordingly firms began to recognize potentials of online brand assets and pay attention to the importance of online brand community loyalty. Previous research related to online community tends to focus on identifying the antecedents of community loyalty and their subsequent impacts on brand. They, however, tend to neglect the importance of individual characteristics of online community users. As integrating the fragmented variables with an individual characteristics, therefore, this study reexamined the impacts of interactivity, information, reward, and personalization services provided by an online brand community on the sense of community, community loyalty, and brand attitude. Also, this study investigated how users' individual characteristics(need for cognition: NFC) can play moderating roles among the variables identified in the previous research. A field survey was administrated and 671 valid samples were collected. In order to test the hypothesis we conducted the multi-sample structural equation modeling(MSEM) between two groups(a group with high vs. a group with low level of NFC). Results show that previously identified variables such as interactivity, information, reward, and personalization services have significant effects on the sense of community as previous research demonstrated. Subsequently, the sense of community positively influences the community loyalty and brand attitude. However, when considering the NFC as a moderating variable, we found that the effect of interactivity and reward service on the sense of community was stronger for a group with a lower level of NFC compared to a group with a higher level, while the effect of information providing service on the sense of community was stronger for a group with a higher level of NFC compared to a group with a lower level. This research revealed that NFC can affect the degree of individual perception on the sense of community which has been considered as an important indicator for the community loyalty and brand attitude. Hence, when firms developing customer relation strategy through building an online brand community, they need to reflect customers' NFC and accordingly provide varying degree of interactivity, information, reward, and personalization services.

보건소 내원 환자들의 구강보건 인식도에 관한 조사 (A study on the patient's awareness of oral health in public health center)

  • 양정승
    • 한국치위생학회지
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    • 제4권1호
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    • pp.65-79
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    • 2004
  • There are two purposes in this study. The first one is to collect some oral health information through the investigations upon the oral health care of Korean adults. Referring to the result of the investigation. I wanted to furnish fundamental data with oral health education for each age and with a publicity booklet editing. That is the second purpose of this research. Among the people who visited Seo-gu Public Health Center in Kwang-ju, 207 people answered the questionnaires. There were 86 men and 121 women from the 20-aged to the 59- aged. The questionnaires covers knowledge aquisition path for dental caries prevention, the cognition degrees for the causes of dental caries and its prevention, the cognition degrees for the causes of periodontal disease and its prevention, the degrees for oral health methods, and the importance of oral health. The conclusions are as follows; 1. The cognition degree for dental caries prevention: The cognition for pit and fissure sealant was appeared most highly in thirties by 85.3%. but 62.1 % in fifties was answered, "Never heard". The cognition degree for fluoride application was appeared most highly in thirties by 73.5%. and the cognition degree for water fluoridation was most highly in forties by 54.2%. 2. The knowledge for pit and fissure sealant was acquired mostly through dental hospital in every age by 54.2%. 3. The knowledge for fluoride application was learned mostly through dental hospitals in twenties and thirties by 32.7%. and mostly through TV or radio health programs in forties and fiftieseach by 35.7% and 50.0%. 4. The knowledge for water fluoridation was acquired through TV or radio programs in all ages such as twenties. thirties. forties and fifties. Its rate was 57.8%. 5. The cognition degree of the cause of dental caries: 53.1 % of all ages think that dental caries can most frequently be caused by being lack of toothbrushing. 6. The cognition degree of the cause of periodontal disease: 58.5% people of all ages think that both dental plaque and calculus might be the main cause of periodontal disease. 7. The cognition degree of dental caries prevention: 72.8% people think that dental caries can be prevented by right tooth brushing method. and 8.7% people think that they can be prevented by scaling. However, 10.7% people of them were not interested in dental caries prevention. 8. The importance of oral health: 35.3% people think that teeth health is the most important, and 63.8% people think oral health is one of the most important health problems. Forties answered that tooth health was the most important thing, and fifties. thirties and twenties followed in the order. 9. The cognition for oral health maintenance: all ages(twenties. thirties. forties. and fifties) answered that right toothbrushing method was the best way to keep oral health by 69.1%.

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게임이 사용자의 공격성·사회성·정서에 미치는 영향: 메타분석 연구 (The Effects of Video Games on Aggression, Sociality, and Affect: A Meta-analytic Study)

  • 이은하;강진원;김제홍;안주희;강귀영;김준우;이솔빈;조성학;남기춘
    • 감성과학
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    • 제23권4호
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    • pp.41-60
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    • 2020
  • 본 연구에서는 2008년 1월부터 2019년 10월까지 보고된 국내외 출간·비출간 연구를 대상으로 오락용 게임이 일반 사용자의 공격성, 사회성 및 정서에 미치는 영향에 대한 다변량 메타분석을 시행했다. 총 22개 관련 연구(효과 크기 수 = 54개, 참여자 수 = 8031명)에 대한 메타분석 결과에 따르면, 게임의 폭력성 또는 폭력적 게임의 이용이 사용자의 정서기능에 미치는 영향은 크지 않았다. 진실험연구 분석 결과에서만 게임의 폭력성 또는 폭력적 게임의 이용이 사용자의 공격적 인지와 친사회적 행동에 약한 수준의 부정적 영향을 미치는 것으로 나타났다. 뿐만 아니라 공격적 행동과 부정적 감정(예를 들면 불안, 우울 등)에 미치는 영향은 진실험, 준실험 및 상관회귀 연구 모두 통계적으로 유의미하지 않았다. 조절변수에 대한 메타분석 결과, 게임의 폭력성 또는 폭력적 게임 이용의 효과는 아동보다 청장년에게서, 남녀의 비율이 균등하게 통제된 연구보다 남성의 비율이 더 높은 연구에서, 그리고 방법론적 질이 높은 연구보다 방법론적 질이 낮은 연구에서 더 크게 나타났다. 본 연구의 결과는 게임의 폭력성 또는 폭력적 게임 이용이 사용자의 공격성에 미치는 영향은 크지 않으며, 이 또한 사용자의 연령과 성별 그리고 연구의 방법론적 질에 따라 좌우될 수 있음을 시사한다.

Relationship Between Taekwondo Information Website attributes, Website Immersion, and Website Attitude

  • Gyu-Sun Moon
    • International journal of advanced smart convergence
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    • 제12권4호
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    • pp.344-352
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    • 2023
  • The purpose of this study is to empirically grasp the relationship between website immersion and website attitude by the attribute factors of the Taekwondo information website and provide it as basic data for effective operation of the Taekwondo information website. The subjects of this study were Taekwondo athletes enrolled in high schools and universities affiliated with the Korean Taekwondo Association, and the sampling method was sampled using the convient sampling method, a non-probability sampling method. Of the 820 questionnaires finally obtained, 789 were processed using PASW Statistics 20.0 and AMOS, except for 31 that were deemed to have poor respondents' contents or were not valuable as data. For data analysis, the statistical analysis techniques used in this study were frequency analysis, factor analysis, Cronbach's α test, correlation analysis, and structural equation model analysis (SEM), and the significance level of the research hypothesis was α=.It was verified at 05. The following conclusions were drawn through such research methods and procedures. First, information, entertainment, structure, cognition, searchability, and connectivity of Taekwondo information website attributes affect website immersion. Second, website immersion is affecting website attitudes.

중학생의 진로성숙도와 성취 목표, 학습 태도 및 학업성취도 실증적 고찰 : 교과연계 진로교육 경험을 중심으로 (An Empirical Study on Career Maturity, Achievement Goal, Learning Attitude and Academic Achievement of Middle School Students : Focused on Subjects-Related Career Education)

  • 함승연
    • 수산해양교육연구
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    • 제24권5호
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    • pp.616-626
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    • 2012
  • The purpose of this study is to verify career maturity, achievement goal, learning attitude and academic achievement relation with subjects-related career education of middle school students. To achieve these aims, this study used SELS(Seoul education longitudinal study) of Seoul Education Research & Information Institute. Also, analysis as well as descriptive statistics calculation on average, deviation, skewness and kurtosis of variable factor and calculated characteristic item and degree of reliability(Cronbach ${\alpha}$). For goodness of fit test, this study used TLI(Tucker-Lewis index) and RMSEA(Root mean square error of approximation). To achieve the ultimate objects, this study used LMA(latent mean analysis) for analysis of difference career maturity, achievement goal, learning attitude and academic achievement relation with subjects-related career education in middle school students. The results are as follows. First, experience relation with subjects-related career education were influenced on career maturity with career cognition. Second, experience relation with subjects-related career education were influenced on achievement goal, learning attitude, and larger than career maturity and academic achievement. Third, experience relation with subjects-related career education were influenced on middle school students more than inexperienced relation with subjects-related career education.

외모관심에 따른 SPA브랜드 인지, 구매경험 및 속성에 대한 태도 차이 분석 (The differences in Cognition, Purchasing Experience and Attitudes towards Attributes of SPA Brands between Appearance Interest Groups)

  • 박광희
    • 한국의류산업학회지
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    • 제17권1호
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    • pp.74-81
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    • 2015
  • This study explored the degree of cognition, purchasing experience and attitudes towards SPA brand attributes. This study examined the differences in variables and demographic characteristics against appearance interest groups. A questionnaire survey collected data from November $1^{st}$ and $15^{th}$ 2012. The convenience sample was drawn from females between the ages of 20 and 39 who lived in the Daegu and Gyeongbuk regions of South Korea. A total of 255 responses were complete and usable questionnaires. Data were tested through factor analysis, t-test, and ${\chi}^2$ test using SPSS 21.0. The results show that there were significant group differences in the cognition and purchasing experience of SPA brands and the attitudes towards SPA brand attributes. The high appearance interest group was more aware of SPA brands and evaluated SPA brand attributes more positively and bought more SPA brand products than the low appearance interest group. The high appearance interest group showed that domestic brands were excellent in low price among brand attributes but foreign brands were relatively excellent in various design and store display. There was a significant difference in educational level between appearance interest groups; however, there were no significant differences in age, marital status, and income level group. This study contributes to basic information for the SPA brand buying behavior research field and apparel industry marketing strategy by analyzing the relationship among appearance interest, cognition, SPA brand purchasing experience and SPA brand attribute attitudes.

Why Korean Young Women Consumers Buy Luxury Goods? The Influence of Cultural Orientation and Media Use

  • Cha, Yuri;Kwon, Yeji
    • Asian Journal of Business Environment
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    • 제8권2호
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    • pp.23-32
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    • 2018
  • Purpose - This study investigated the relationship among cultural disposition (Chemyeon, Noonchi, Woozzul), media use, and attitude toward luxury goods consumption. Research design, data, and methodology - We analyzed online survey data for 300 Korean Women between 20 and 39 years of age who lived in Seoul, capital of South Korea. We used multiple regression analysis to examine the relative influence of cultural orientation on cognition of luxury goods, Sobel test. to determine mediating effect, and a two-way analysis of variance in IBM SPSS 23.0. Results - The finding suggests that cultural disposition (Chemyeon, Noonchi, conspicuous Woozzul) correlated significantly with perceived self-identity, attitude toward luxury goods. The effects of Chemyeon, Noonchi, and selfish Woozzul on the attitude toward luxury goods was fully mediated by perceived self-identity. However, association between conspicuous Woozzul and attitude toward luxury goods was partially mediated by perceived self-identity. Regarding media effects, the results indicate that there were interaction effects between selfish Woozzul and amount of time spent on TV on attitude toward luxury goods, as well as between selfish Woozzul and amount of time spent on Internet. Conclusions - These findings suggest that luxury goods consumption of Korean young women is consumer behavior that reflects individual cultural disposition and media use.

노인의 동거유형에 따른 노인에 대한 태도, 인지기능, 기분상태 비교 (Comparison of Attitude Toward Elders, Cognitive Level, and Mood State According to Living Arrangement of the Elderly)

  • 정영미
    • 성인간호학회지
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    • 제18권5호
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    • pp.727-736
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    • 2006
  • Purpose: The purpose of this study was to compare the degree of attitude toward elders, cognitive level, and mood state by living arrangements of the elderly. Method: The subjects consisted of 238 elderly who divided by living arrangements(living alone, living with spouse, living with children). The data were collected by structured questionnaire that included general characteristics, attitude toward elders, MMSE-K and mood state scale, from March to December, 2005. The collected data were analyzed by Windows SPSS program including descriptive statistics, ${\chi}^2-test$, Fisher's exact test, ANCOVA, $Scheff{\grave{e}}$ test and Pearson Correlation Coefficient. Results: In MMSE-K and mood state, there were statistically significant differences among the three groups. In depression and anxiety factor of mood state, the living alone group showed higher scores than the other two groups. There was a positive correlation between attitude toward elders and MMSE-K in the elderly living with a spouse group and a negative correlation between MMSE-K and mood state in all three groups. Conclusion: It is necessary to develop a supportive program for decreasing the risk of health in the elderly and perform a differential approach according to their living arrangementa. Especially, more concern and intervention are needed to be performed for the elderly living in solitude.

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형식적 과학교육의 부감점에 따른 비형식적 과학교육 매체로서의 과학보도 수용 태도 연구 (Influence of the Salience of the Formal Science Education on the Attitude toward Science Communication through the Mass Media)

  • 박승재;유준희
    • 한국과학교육학회지
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    • 제19권2호
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    • pp.275-292
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    • 1999
  • 본 연구의 목적은 형식적 과학교육의 부각점과 과학보도 수용 태도를 조사하고, 형식적 과학교육의 부각점에 따른 과학보도 수용 태도를 분석하는 것이다. 형식적 과학교육의 외적 부각점은 특정한 학교 과학 교육의 구성요소가 부각되는 이유를 학교 과학교육의 구성요소 자체의 특징에 귀인하는 경우로, 형식적 과학교육의 내적 부각점은 응답자 자신의 믿음이나 인지적 활동에 귀인하는 경우로 정의하였다. 또한 해석이 긍정적인가, 부정적인가에 따라 긍정적인 부각점과 부정적인 부각점으로 구별하였다. 또한 과학보도 수용 태도는 과학보도에 대한 노출, 주목, 인지, 이해도, 신뢰도, 활용도의 여섯가지 범주로 이루어진다고 정의하였다. 이 정의에 따라 설문지를 개발하여 설문 조사를 실시하고 1,825명의 설문결과를 분석하였다. 형식적 과학교육에 대해 긍정적인 부각점은 초등학교과 중학교에서는 실험 수업이, 고등학교에서는 과학교사에 의해 주로 형성되는 것으로 나타났다. 부정적인 부각점은 초등학교과 고등학교에서는 강의식 과학 수업이, 중학교에서는 과학시험 및 성적에 의해 주로 형성되는 것으로 나타났다. 과학보도 수용 태도는 5점 척도 중 3점으로 약간 긍정적이라고 할 수 있으며, 과학보도에 대한 주목, 신뢰도 등이 다른 소범주보다 긍정적이 이었다. 전체적으로 학생보다 성인이 과학보도 수용 태도가 더 긍정적이었다. 과학보도 수용 태도를 결정하는데 영향을 크게 미치는 소범주는 과학보도에 대한 인지와 노출이었다. 상관분석 및 다중회귀분석 결과, 학교 과학교육의 외적 부각점보다 내적 부각점이, 그리고 좋아했던 시절의 과학시간의 부각점보다 좋아했던 시절의 과학시간의 부각점이 과학보도 수용 태도를 보다 많이 설명할 수 있다는 것을 알 수 있다.

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