• Title/Summary/Keyword: codebook image

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IMAGE COMPRESSION USING VECTOR QUANTIZATION

  • Pantsaena, Nopprat;Sangworasil, M.;Nantajiwakornchai, C.;Phanprasit, T.
    • Proceedings of the IEEK Conference
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    • 2002.07b
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    • pp.979-982
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    • 2002
  • Compressing image data by using Vector Quantization (VQ)[1]-[3]will compare Training Vectors with Codebook. The result is an index of position with minimum distortion. The implementing Random Codebook will reduce the image quality. This research presents the Splitting solution [4],[5]to implement the Codebook, which improves the image quality[6]by the average Training Vectors, then splits the average result to Codebook that has minimum distortion. The result from this presentation will give the better quality of the image than using Random Codebook.

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A Study on East Fractal Image Decoder Using a Codebook Image (코드북 영상을 이용한 고속 프랙탈 영상 복호기에 관한 연구)

  • 이기욱;곽노윤
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.4 no.4
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    • pp.434-440
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    • 2003
  • Since Jacquine introduced the image coding algorithm using fractal theory, many fractal image compression algorithms providing good quality at low bit rate have been proposed by Fisher and Beaumount et al.. But a problem of the previous implementations is that the decoding rests on an iterative procedure whose complexity is image-dependent. This paper proposes an iterative-free fractal image decoding algorithm to reduce the decoding time. In the proposed method, under the encoder previously with the same codebook image as an initial image to be used at the decoder, the fractal coefficients are obtained through calculating the similarity between the codebook image and an input image to be encoded. As the decoding process can be completed with received fractal coefficients and predefined initial image without repeated iterations, the decoding time could be remarkably reduced.

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Adaptive Vector Quantization through Updating a Codebook for Image Sequence Coding (코드북의 갱신을 통한 연속적인 화상에서의 적응적 벡터양자화)

  • 정해묵;이충웅
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.27 no.5
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    • pp.767-774
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    • 1990
  • Successive images can be reconstructed without great degradation by using one codebook in vector quantization, because statistics of successive images are sinilar. In this paper, we propose a method to update vector centroids in one slot of an image sequence and reconstruct images with the codebook replenished with the updated vector centroids. To remove the overhead required to transmit the updated vector centroids, we catagorize image blocks into changing blocks and nonchanging blocks, and then transmit only the labels of the changing blocks. Therefore, we can assign the remaining bits to the replenishment of a codebook. By the proposed method, almost the same image as the same image as the one reconstructed by LBG algorithm can be obtained and the bit rate can be reduced to below 0.5 bit/pixel.

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Implementation of High Quality Indexed Image utilizing Common Color Map(Codebook) (공용 컬러맵(코드북)을 이용한 고화질 인덱스 영상의 구현)

  • Choi, YongSoo;Lee, DalHo
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.12
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    • pp.91-97
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    • 2013
  • Image and it's processing techniques are widely applied and very important in the recent IT environment. In this paper, we try to reconstruct original BMP(Bitmap) image into indexed image and codebook utilizing vector quantization and represent high quality image only with same pixel depth of previous indexed image like JPEG etc. That is, By adopting common map method onto index image with $2^n$ color codebook, image can be represented as high quality as $2^{n+1}$ color codebook. When proposed output image is compared with original BMP image, it provides as much around 2dB as higher PSNR than conventional 8 bit index image(normal JPEG). Furthermore, this improvement(2 dB higher PSNR) could be provided when using the 9 bit indexed image.

Fast Algorithms to Generate the Codebook for Vector Quantization in Image Coding (화상 벡터 양자화의 코드북 구성을 위한 고속 알고리즘)

  • 이주희;정해묵;이충웅
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.27 no.1
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    • pp.105-111
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    • 1990
  • In this paper, fast algorithms to generate the codebook of vector quantization in image coding, are proposed. And an efficient algorithm to guess a initial codebook, namely, binary splitting method, is proposed. We generated the initial codebook by binary splitting method and then reduced the searching time using Iterative Optimization algorithm as an alternate to the generalized Lloyd algorithm and several information from binary splitting method. And the searching time and performance can be traded off by varying the searching range. With this proposed algorithm, the computation time can be reduced by a factor of 60 Without any degradation of image quality.

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Codebook-Based Foreground-Background Segmentation with Background Model Updating (배경 모델 갱신을 통한 코드북 기반의 전배경 분할)

  • Jung, Jae-young
    • Journal of Digital Contents Society
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    • v.17 no.5
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    • pp.375-381
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    • 2016
  • Recently, a foreground-background segmentation using codebook model has been researched actively. The codebook is created one for each pixel in the image. The codewords are vector-quantized representative values of same positional training samples from the input image sequences. The training is necessary for a long time in the most of codebook-based algorithms. In this paper, the initial codebook model is generated simply using median operation with several image frames. The initial codebook is updated to adapt the dynamic changes of backgrounds based on the frequencies of codewords that matched to input pixel during the detection process. We implemented the proposed algorithm in the environment of visual c++ with opencv 3.0, and tested to some of the public video sequences from PETS2009. The test sequences contain the various scenarios including quasi-periodic motion images, loitering objects in the local area for a short time, etc. The experimental results show that the proposed algorithm has good performance compared to the GMM algorithm and standard codebook algorithm.

Codebook-Based Foreground Extraction Algorithm with Continuous Learning of Background (연속적인 배경 모델 학습을 이용한 코드북 기반의 전경 추출 알고리즘)

  • Jung, Jae-Young
    • Journal of Digital Contents Society
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    • v.15 no.4
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    • pp.449-455
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    • 2014
  • Detection of moving objects is a fundamental task in most of the computer vision applications, such as video surveillance, activity recognition and human motion analysis. This is a difficult task due to many challenges in realistic scenarios which include irregular motion in background, illumination changes, objects cast shadows, changes in scene geometry and noise, etc. In this paper, we propose an foreground extraction algorithm based on codebook, a database of information about background pixel obtained from input image sequence. Initially, we suppose a first frame as a background image and calculate difference between next input image and it to detect moving objects. The resulting difference image may contain noises as well as pure moving objects. Second, we investigate a codebook with color and brightness of a foreground pixel in the difference image. If it is matched, it is decided as a fault detected pixel and deleted from foreground. Finally, a background image is updated to process next input frame iteratively. Some pixels are estimated by input image if they are detected as background pixels. The others are duplicated from the previous background image. We apply out algorithm to PETS2009 data and compare the results with those of GMM and standard codebook algorithms.

Image Compression Using DCT Map FSVQ and Single - side Distribution Huffman Tree (DCT 맵 FSVQ와 단방향 분포 허프만 트리를 이용한 영상 압축)

  • Cho, Seong-Hwan
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.10
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    • pp.2615-2628
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    • 1997
  • In this paper, a new codebook design algorithm is proposed. It uses a DCT map based on two-dimensional discrete cosine of transform (2D DCT) and finite state vector quantizer (FSVQ) when the vector quantizer is designed for image transmission. We make the map by dividing input image according to edge quantity, then by the map, the significant features of training image are extracted by using the 2D DCT. A master codebook of FSVQ is generated by partitioning the training set using binary tree based on tree-structure. The state codebook is constructed from the master codebook, and then the index of input image is searched at not master codebook but state codebook. And, because the coding of index is important part for high speed digital transmission, it converts fixed length codes to variable length codes in terms of entropy coding rule. The huffman coding assigns transmission codes to codes of codebook. This paper proposes single-side growing huffman tree to speed up huffman code generation process of huffman tree. Compared with the pairwise nearest neighbor (PNN) and classified VQ (CVQ) algorithm, about Einstein and Bridge image, the new algorithm shows better picture quality with 2.04 dB and 2.48 dB differences as to PNN, 1.75 dB and 0.99 dB differences as to CVQ respectively.

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An optimal codebook design for multistage gain-shape vector quantizer using genetic algorithms (유전알고리즘에 의한 다단 gain-shape 양자화기의 최적 코드북 설계)

  • 김대진;안선하
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.34S no.1
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    • pp.80-93
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    • 1997
  • This paper proposes a new technique of optimal codebook design in multistage gain-shape vector quantization (MS-GS VQ) for wireless image communication. An original image is divided into a smany blocks as possible in order to get strong robustness to channel transmission errors: the original image is decomposed into a number of subband images, each of which contains a sperate spatial frequency information and is obtained by the biorthogonal wavlet transform; each subband is separated into several consecutive VQ stages, where each stage has a residual information of the previous stage; one vector in each stage is divided into two components-gain and shape. But, this decomposition genrates too many blocks and it thus makes the determination of optimal codebooks difficult. We overcome this difficulty by evolving each block's codebook independently with different genetic algorithm that uses each stage's individual training vectors. Th eimpact of th eproposed VQ technique on the channel transmission errors is compared with that of other VQ techniques. Simulation results show that the proposed VQ technique (MS-GS VQ) with the optimal codebook designe dy genetic algorithms is very robust to channel transmission errors even under the bursty and high BER conditions.

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A study on the Image Signal Compress using SOM with Isometry (Isometry가 적용된 SOM을 이용한 영상 신호 압축에 관한 연구)

  • Chang, Hae-Ju;Kim, Sang-Hee;Park, Won-Woo
    • Proceedings of the KIEE Conference
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    • 2004.11c
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    • pp.358-360
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    • 2004
  • The digital images contain a significant amount of redundancy and require a large amount of data for their storage and transmission. Therefore, the image compression is necessary to treat digital images efficiently. The goal of image compression is to reduce the number of bits required for their representation. The image compression can reduce the size of image data using contractive mapping of original image. Among the compression methods, the mapping is affine transformation to find the block(called range block) which is the most similar to the original image. In this paper, we applied the neural network(SOM) in encoding. In order to improve the performance of image compression, we intend to reduce the similarities and unnecesaries comparing with the originals in the codebook. In standard image coding, the affine transform is performed with eight isometries that used to approximate domain blocks to range blocks.

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