• 제목/요약/키워드: clothing purchase process

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가상체험 기반 웨딩 애플리케이션 개발 및 소비자 반응 조사 (Research on Development and Customer Response of a Virtual Wedding Experience Application)

  • 최진은;김경희
    • 복식
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    • 제65권1호
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    • pp.61-75
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    • 2015
  • This study is analyzes how consumers view the market leading Virtual Wedding Application in order to contribute to the development of the wedding industry in the future. The research consists of the following steps: questionnaires with detailed items were used to develop the application, the wedding application was developed, and questionnaires were used to get consumer responses. The results are as follows: 1) paid application service providing useful information is appropriate for busy consumers. 2) Regular updates regarding wedding trend are needed. 3) Augmented reality or development of HMD based virtual experience programs should be considered as virtual experience technology on smart devices evolve. 4) Wedding consumers want all kinds of instant information to be presented in harmony, so the application should allow consumers to obtain and to purchase information at the same time. 5) The application can help consumers to share the process of total wedding coordination with others around them. 6) Since people's awareness on virtual experience is relatively low, marketing strategies such as identifying the wedding application from other applications should be used as well as promoting useful functions are important.

기술ㆍ가정교과 의생활 영역에 대한 여고생들의 학습 요구

  • 조은영
    • 한국가정과교육학회지
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    • 제15권4호
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    • pp.23-35
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    • 2003
  • The purpose of this research is to analyse the composition of theories and practical activities in clothing and textiles in Technologyㆍ Home economics textbooks in the 7th National Curriculum and find out learning requirement of students in the area. For this research, a survey was conducted using questionnaires with 280 high school students living in Daegu and the rate of response was 78.9%. The results of this study are as follows. 1. After analysing the curriculum of Practical Arts subject in elementary school and Technology´ Home Economics subject in secondary school, we could find out that more emphasis is put on practical activities in elementary school and high school. On the other hand, theories are considered more important in middle school. 2. Students have similar preference both for theories and for practical activities as a way of learning in class and show positive responses to practical activities unless they´re giving too much pressure as a part of performance test. 3. According to their learning requirement. several teaching-learning contents in clothing and textiles in Technology Home economics are selected such as materials,. clothes designs, how to set dressed well, how to make a reasonable purchase on clothes, and the process of manufacturing various clothes, etc. Therefore it would be desirable to provide the students with the learning opportunity to the extent where even the students who haven´t chosen the selected-advanced course can take part in class actively.

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패션상품 구매의사 결정과정에서의 상품유형별 채널평가가 멀티채널 이용도에 미치는 영향 (Influences of channel assessment on the usage levels of multi-channels by product category in decision making process for purchasing fashion products)

  • 박성렬;김미숙
    • 복식문화연구
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    • 제24권6호
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    • pp.803-816
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    • 2016
  • The purposes of this study were to investigate the influences of channel assessments on the usage of multi-channels by product types, and the differences in the usage of multi-channels among product types in buying decision making process for fashion products. Data were collected from 510 consumers in their 20s to 50s with purchasing experiences through multi-channel distribution system and living in Seoul and Kyunggi province; 491 were analyzed after deleting incomplete questionnaires. Factor analysis, multiple regression analysis and one-way ANOVA were used for statistical analysis by using SPSS 18.0. The results were as follows: 5 factors were extracted for channel assessment: utility, accuracy, risk, price benefit and sharing information. Price benefits, utility and sharing information for online channel tended to influence positively on the usage of online channel and online+offline channels. Accuracy and low perceived risk of offline influenced positively on offline and on+offline channel usages. The usage levels of on-line and off-line channels for cosmetics were significantly lower than the usage levels for clothes and accessories on information search, evaluation of alternatives, and purchase stages. Significant differences were also found in the usage levels of multi-channels (on+off-line) on information search and evaluation of alternatives stages. The usage levels of the multi-channels for clothes were the highest followed by those of accessories and cosmetics in order.

A Study on the Patent Map of Apparel Design using Computer Technology

  • Lee, Keum-Hee
    • The International Journal of Costume Culture
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    • 제5권3호
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    • pp.151-163
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    • 2002
  • This study attempted to creat patent map 163 cases of patent for technology of apparel design using computer technology and researched the trend of Patent application by count교, technologies, applicant and filing date. In regard to application by country, the United States mark the first place with 99 cases (61%), Japan marks the second with 34 cases (21%), Korea the third with 19 cases (12%). Comparing the patent applications in specialized technologies, we find the United States is overwhelming the technologies for garment Production Process, Patterning Process and preparatory process, and Japan is currently undergoing development work in this area, while most of Korean applications are focused in the technologies for selection or substitution methods related to Purchase and sale of apparels, body image and design service Therefore, it is required to preoccupy and defend patent rights as well as develop technologies aggressively and extensively in preparation for the expansion of e-commerce market. Analysing the speed of progress in technology in terms of number of applicants and application cases, we can say it entered into developing stage from the middle of 1990s and it seems that they will continue the development work from now on. in case of Korea, they began in 1996, somewhat late, but reached a similar level with the United States in 2000.

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상표유형이 유통업체 의류상표에 더한 소비자 태도에 미치는 영향 -할인점 점포상표와 홈쇼핑 프리미엄상표의 비교- (The Influence of Brand Type on Consumer Attitude Formation of Private Apparel Brand -A Comparison between Discount Store PB and Home-shopping Premium PB-)

  • 최미영;이은영
    • 한국의류학회지
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    • 제30권9_10호
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    • pp.1400-1412
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    • 2006
  • As PB market segments into premium market, PBs were drawing attentions in terms of creating profits as well as a means to differentiate building up store identity. The purpose of this study makes a comparative study on the difference of consumer attitude formation process in discount store and home-shopping distribution channel which are recently on the upswing. This paper investigated the consumer's attitude formation on the private apparel brand. Subjects of this study were consumers in their $20s{\sim}40s$ who are main customer groups of PBs. The data were analyzed by Structural Equation Modeling and Multi-Group Analysis of Amos 5.0 to verify the difference of the path between store PB and premium PB. Following are the results of the study. Consumer attitude formation path on PB grades showed statistically noticeable difference. In discount store PB, store evaluation didn't directly influence on consumer attitude formation but showed indirect effect. On the other hand, in home shopping premium PB case, product evaluation directly influenced on consumer attitudes with store evaluation. Hedonic attitude dimension connected with behavioral attitude(purchase intention) revealed difference in path. Also consumer's evaluation on variables in model turned out to be different according to brand grade.

구매심리의 단계와 가중치에 따른 VMD 감성평가 -의류브랜드를 중심으로- (Evaluation of VMD Sensibility according to Purchasing Psychological Steps and Weights)

  • 나영주;이은희;황진숙;고선주
    • 감성과학
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    • 제10권2호
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    • pp.187-198
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    • 2007
  • 본 연구에서는 판매매장별 구매심리에 따른 디스플레이 항목 에 대한 전문가 평가와 매장 방문 고객을 대상으로 한 반응 설문조사를 병행하여 실제 판매환경에서의 VMD에 대한 통합적 분석을 행하고, 브랜드 감성과의 일치성, 브랜드 감성 형성 요인 등을 조사하여 판매 매장별로 비교하였다. 그 결과, 거리숍이 백화점내 매장보다 고객의 시선을 사로잡고 구매자극력이 큰 것으로 나타났다. 또한 시각적 만족과 매장 방문 만족도는 고객의 구매의지와 비례관계에 있었으며 전문가에 의한 감성평가와 고객의 제품구매의지는 상관이 있었다 구매심리단계별 VMD 요소의 부족한 점과 이행이 잘 되는 점을 상호보완하면 각 판매 환경에서 VMD로 인한 즐거운 쇼핑문화를 이룩하고 또한 구매효과도 증진시킬 수 있을 것이다. 고객반응을 바탕으로 한 소비자 조사를 통하여 매장 VMD 효과를 분석하고 상품구매 욕구와의 연관성을 이끌어냄으로써 소비자 조사 결과가 유용한 방법이다. VMD가 이뤄지는 곳은 실제 판매환경인 매장이므로 VMD의 효과와 고객반응에 대한 조사는 지속적으로 이루어져야 할 것이다.

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A Study on the Subjectivity of Fashion and Environmental Pollution

  • Cha, Su-Joung
    • 한국컴퓨터정보학회논문지
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    • 제27권3호
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    • pp.105-117
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    • 2022
  • 본 연구는 20대에서 60대까지의 여성을 대상으로 하여 환경오염과 패션산업의 관계에 대해서 어떻게 생각하고 있는지를 조사하고 그 인식을 유형화하였다. 이를 통해 패션산업이 환경문제를 개선하기 위해 나아갈 방향에 대해 알아보고자 하였다. 패션과 환경오염에 대한 인식유형은 4개로 분석되었다. 제1유형은 의류를 생산하는 과정과 소비하는 과정이 환경오염을 유발한다고 인식하지만, 패스트패션을 선호하고 트렌드를 중시하는 유형이었다. 제2유형은 패션산업이 공기와 수질을 오염시킨다고 생각하며, 가격이 비싸다면 리사이클링 의류를 구매하지는 않는 유형이었다. 제3유형은 패션산업이 환경오염의 주범이 아니라고 생각하며, 옷을 구매하면 오래 착용함으로써 환경을 지켜야 한다고 생각하였다. 제4유형은 환경을 먼저 고려하고 헌 옷을 구매하고 옷을 바꿔 입는 등 환경오염을 줄이기 위해 노력하는 유형이었다. 환경의 중요성이 커진 만큼 패션 분야에서도 환경오염을 줄일 수 있는 다양한 노력이 필요할 것으로 생각된다.

패션 머천다이징 교육(敎育) 방향(方向) (The Direction for Fashion Merchandising Education)

  • 전혜정
    • 패션비즈니스
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    • 제4권1호
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    • pp.87-96
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    • 2000
  • Merchandiser continue to play an important role in the exchange process by providing products for consumption. Merchandisers must still understand customer demands, analyze sale trends, select and present salable products. However, due to the competitive pressures in the apparel industry and the innovations required under QR business systems, the demands placed on merchandisers are changing. The purpose of this study is to present of the direction for fashion merchandising education. The direction for fashion merchandising are education summarized as follows; 1) Merchandising technology is the systematic application of information technology and Telecomunications to planning, developing, and presenting product lines in ways that reflect social and cultural value. Statistic Methods are developed and used to analyze data arising from a wide variety of applications. 2) Merchandising technology is to practise the technical and economic aspects of apparel production. Analysis of specific apparel manufacturing and management issues such as efficient manufacturing methods. 3) Merchandising technology is to forecast fashion trend according to consumer preference. Culture influences what people purchase and how those items are used forecasting fashion trend. 4) Merchandising technology is to practise communication skills used in formal and informal organization including interviews in particular language suited to their own business and professionnal careers. 5) Merchandising technology is to planning merchandise budgets and merchandise assortments based on more diverse forms of information. 6) Merchandising technology is to use techniques related hardware and software. 7) Merchandising technology is to learn participate in internship programs.

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멀티채널 환경에서 정보탐색채널과 구매채널의 불일치 현상에 관한 연구: 쇼루밍 현상을 중심으로 (Inconsistency between Information Search and Purchase Channels: Focusing on the "Showrooming Phenomenon")

  • 염민선
    • 유통과학연구
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    • 제13권9호
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    • pp.81-93
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    • 2015
  • Purpose - "Showrooming" refers to the phenomenon where a shopper visits a store to see and compare products but makes the purchase online at a lower price. Surveys on showrooming activities at home and abroad indicate that a significant number of consumers pursue showrooming activities. The advent of "showroomers," who engage in buying activities, hovering both on and offline, while selectively choosing sales channels to suit their needs, is powerful enough to erode the borders between channels and bring about seismic changes in the distribution industry. However, surprisingly, there has been no in-depth discussion on showrooming. This study seeks to theoretically investigate what impact personal characteristics have on showrooming preferences and attitudes in a multi-channel environment. Specifically, assumptions have been made that price perception, perceived performance risk, and trust in online shopping not only have a direct impact on showrooming attitudes but also indirectly affect it through the means of contact motivation. Research design, data, and methodology - To test the hypotheses, this study conducted a survey of male and female shoppers, ages 20 through 40s, who live in metropolitan areas, and have actively showroomed fashion items in the last six months. A clothing item usually purchased after a careful decision-making process was chosen as the target product of the study. The survey was conducted between October and November 2014, using a professional survey service provider. A total of 200 surveys were collected, of which 198 were used for analysis. Conceptual model Structural Equation Modeling (SEM) and Amos 18.0 were employed for data analysis and model verification. In addition, following the confirmatory factor analysis and measurement model analysis, the theoretical model that corresponds to the research model was analyzed. Results - Analysis results show that price perception, perceived performance risk, and trust in online shopping have a statistically significant and positive (+) impact on showrooming attitudes. In addition, in terms of the indirect influence of price perception and perceived performance risk on showrooming attitudes through means of contact motivation, price perception had a statistically significant and positive impact on means of contact motivation, whereas perceived performance risk did not have a statistically significant impact on it, with the relevant hypothesis rejected. Conclusions - These analysis results imply that the ultimate goal of consumers is to maximize their shopping benefits by selectively and strategically taking advantage of different channels in a complementary manner. This study presents many implications for distributors to encourage a deep understanding of showrooming consumers who have complicated consumption behaviors and to build channel integration strategies. This study has limitations in theoretical and practical implications. Therefore, subsequent studies need to focus on verifying that showrooming activities are based on reasonable and planned decisions by applying the theory of reasoned or planned behavior. In addition, the scope of the study should expand to include web showrooming, where consumers conduct product research online and purchase offline.

The Analysis regarding Inducing and Hindering Factors of Online Fashion Product Browsing

  • Lee, Su-Jin;Lee, Jin-Hwa
    • 한국컴퓨터정보학회논문지
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    • 제27권10호
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    • pp.67-80
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    • 2022
  • 본 연구에서는 온라인 쇼핑몰에서 패션상품을 브라우징을 하는 과정에서 브라우저에게 미치는 쇼핑몰의 유인요소 및 저해요소에 대해 분석해보았다. 패션상품을 온라인으로 브라우징을 하는 것에 관심이 있는 20대~50대 여성을 대상으로 브라우징 관련 질문을 제시하여 심층 면담을 실시하였고, 면담자들의 답변을 바탕으로 근거이론을 활용하여 브라우징의 유인 요소 및 저해 요소를 가격 요인, 판촉 요인, 구매 후기 요인, 시각적 정보 요인, 제품 정보 요인, 서비스 요인 등의 여섯 가지 요인으로 분석하여 제시하였다. 본 연구에서 분석한 브라우징의 유인요소 및 저해요소 등의 내용을 바탕으로 쇼핑몰 측면에서 브라우징 환경을 잘 구상할 수 있는 전략을 제시하였으며, 이는 관련 업종의 실무적인 전략과 마케팅에 도움이 될 것이며, 오늘날 비약적으로 발달하는 정보통신기술과 관련한 새로운 형태의 쇼핑몰 브라우징 환경에 관한 논문에 기초자료를 제시할 것이다. 또, 브라우징 과정에서 쇼핑몰의 저해요소와 관련하여 겪게 되는 부정적인 감정과 관련한 부분은 소비자의 심리와 연관한 패션상품 브라우징 연구에 도움이 될 것으로 본다.