• Title/Summary/Keyword: clothes

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Case Study Color Analysis of Work Clothes and Industrial Factories for Coordinating Environment Planning -Focus on Shipbuilding Companies- (통합환경 계획을 위한 작업복과 작업현장의 색채실태 사례연구 -조선업체를 중심으로-)

  • Park, Hye-Won
    • Journal of the Korean Society of Clothing and Textiles
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    • v.34 no.3
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    • pp.540-552
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    • 2010
  • This research forms preliminary data for the coordination of environmental color planning in industry through a color analysis of work clothes and the work environment. A digital camera was used to study the work environment of two major shipbuilding companies located in Geoje city and Goseong county. The picture data was analyzed as G (ground: environment) and F (figure: clothes), and analyzed hue, value, and the chroma value through a Muncell conversion 9.0.6 from the color cluster, number of pixel, and RGB value. The results are as follows: First, GY, Y color were mostly used in the shipbuilding environment and work clothes. The color value was used in a relatively wide range but very low chroma (0-3), dark grayish, grayish tone dominated both fields. Second, the use of limited colors cannot be secured for safety in attention of the shipbuilding field. Third, unclear and vogue colors lessened the optical tiredness of workers that helped in the prevention of industrial accidents. Color combination and color selection should be considered for a secure safety color coordination between work clothes and the work environment when it comes to complicated color principles.

A Study on the Strategy of Internet Business Application to the Conventional Clothes Market (재래의류시장의 e-business 적용 전략 연구)

  • 윤문길;정대영;이신수;이혜영
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2000.10a
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    • pp.185-188
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    • 2000
  • Dongdaemoon clothes market can make traditional commerce to improve problems which happen to traditional commerce and satisfy between customers and salers through combination among Electronic Commerce which is growing up in 21 centuries place innovation This thesis is focusing on suggesting strategies which practice to let Dongdaemoon clothes market customers and wholesalers, retailers to use Electronic Commerce as strategic skills by analyzing core successful factors for adopting Electronic Commerce in Dongdaemoon clothes market. Adopting Electronic Commerce in Dongdaemoon clothes market when the customer make a reservation and the salers provide the customer with discounting service, the customer was willing to but it. Internet service categories which affect customer's satisfaction are providing lots of product information. This thesis shows providing information made the customer to increase customers's satisfaction degree and buying intention. Also convenience of product research, and reliability in transaction process can enable the customer to increase transaction reliability. These factors are very important in Electronic Commerce. In addition, factors which show customer's suggestion and inconvenience by using best seller information and discounting service board when they buy some items in Dongdaemoon clothes market affect the customer satisfaction degree and satisfaction degree of providing information. However, this thesis is analyzed that reliability of transaction process doesn't affect all successful factors such as product quality, size, online payment system, price reliability.

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The Wearing Conditions of Working Clothes According to the Working Environment and Working Processes at Industry Sites -With Reference to Machinery, Automobiles, and the Shipbuilding Industry- (산업현장의 작업환경 및 공정에 따른 작업복 착의실태 -기계.자동차.조선업을 중심으로-)

  • Bae, Hyun-Sook;Park, Hye-Won;Park, Gin-Ah;Kim, Jie-Kwan
    • Journal of the Korean Society of Clothing and Textiles
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    • v.34 no.8
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    • pp.1378-1391
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    • 2010
  • This study examines the wearing conditions of working clothes according to the working environment and working processes at machinery, automobile, shipbuilding industry sites. It also investigates the relationship between the wearing sense of working clothes and the overall comfort according to work processes. The hazardous working environment was high in the order of the shipbuilding industry, machinery, and automobiles. The findings on the harmful overall work environmental factors were the noise, heavy dust, and noxious fumes, respectively. In general, the satisfaction with the wearing performance of working clothes was low especially with regard to sweat absorbency, sweat permeability, body protection and covering, and the work motion suitability. In respect of the correlation between the overall comfort and the wearing sense of working clothes, the satisfaction was decreased in the order of movement comfort, sensual comfort, and physiological comfort.

The Ways in which Clothes worn by Game Characters as Expressed in Contemporary Fashion (현대패션에 포함된 게임 캐릭터 의상의 조형성)

  • Lee, Hyo-Jin;Yang, A-Rang
    • Journal of the Korean Society of Costume
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    • v.58 no.4
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    • pp.86-98
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    • 2008
  • This study is purposed to determine the correlation between contemporary fashion and game characters' clothes and to analyze the formative property of the game characters' clothes expressed in the contemporary fashion. The temporal scope of this study is from 2004 to 2007 based on general online game ranks, while the game type is limited to 3D-online role playing game. The most popular clothes of game characters are analyzed and found to have imaginary, sensualistic, and cross-sexual features. These are also expressed as Cyber resistance image, Femme fatal image and Asexual image in the contemporary fashion. Firstly, the Cyber resistance image in the recent fashion is shown as belligerent, destructive and surrealistic image in contemporary fashion. Secondly, the Femme fatal image represents bewitching, brutal and narcissistic image with sleek materials and glowing colors in contemporary fashion. Thirdly, the Asexual image means the concept of sex as the neuter gender. Especially, this image has been introduced by simple and straight silhouette, black, silver, khaki colors in fashion. Accordingly, the clothes of game characters with the popularity and formative property have close correlation with contemporary fashion even if they do not pursue for practical creativity. In this respect, they can consolidate the position as a new fashion trend if they are developed with various design ideas.

Evaluation of Thermal Comfortable Feeling by EEG Analysis

  • Kamijo, Masayoshi;Horiba, Yosuke;Hosoya, Satoshi;Takatera, Masayuki;Sadoyama, Tsugutake;Shimizu, YosiHo
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2000.04a
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    • pp.230-234
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    • 2000
  • Thermal comfort by wearing clothes is the important element which gives influence to a clothing comfort. The thermal comfort of clothes have been evaluated by sensory test and physical property of clothes material. To evaluate a thermophysiological comfort. a new evaluation method which measures the physiological response such as electroencephalogram(EEG) is attracting the attention of many people. In the chilly environment, the EEGs in t재 kinds of thermal conditions : with and without clothes were measured. By utilizing the chaos analysis, the behavior of the obtained EEGs were quantiatively expressed in the correlation dimension. As a result, the correlation dimension of the EEGs in being thermal comfortable feeling by putting on clothes, was bigger than the correlation dimension of the EEGs in being cold and discomfort. These results suggest that chaotic analysis of EEG is effective to the quantitative evaluation of thermal esthesis.

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The Expression of Divinity and Humanity of Christ through His Body and Clothes in the Medieval Paintings, Baptism of Christ (중세 그리스도 세례 도상의 신체와 복식에 나타난 신성과 인성)

  • Choi, Sun Young;Kim, Min-Ja
    • Journal of the Korean Society of Costume
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    • v.64 no.5
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    • pp.168-183
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    • 2014
  • When expressing Jesus Christ visually in the medieval Christian paintings, the most important issue was portraying Christ's divinity and humanity in a balanced manner; showing both attributes as Son of God and a human being. The purpose of the study is to examine both the formative and the symbolic characteristics of divinity and humanity on Christ's clothes in the Medieval paintings, Baptism of Christ. In the paintings, there are iconographical devices to show His divinity including God, Holy Spirit, the Trinity and the Jordan River. But Christ's body is definite evidence to show his humanity. In connection with the body, the clothes reveal Christ's humanity and divinity as well. Through this research, the study found that the divinity and humanity on the Christ's clothes in the baptism of Christ were as follows: Blue, gole, purple, and white are the emblem of divinity, while the colors red and white stand for the humanity of Christ. In addition, the divinity of christ is expressed through the decoration on the clothes, while the humanity of Christ is shown through the structured drapery and transparent material.

The Wearing Satisfaction and Demand of Improvement for Working Uniform in Car Service Firms (자동차 정비업체 근로자의 작업복 착용만족도와 개선요구도)

  • Kim, Jeong-Ha;Kweon, Soo-Ae
    • Korean Journal of Human Ecology
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    • v.18 no.2
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    • pp.407-418
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    • 2009
  • In our modern society along with high speed economic growth and improvement of living conditions and through concentration of people in cities cars became essential necessities for people living in modern society. Due to social and economic conditions and for the need of recycling of materials and as a countermeasure for waste of materials importance of car service is stressed. In this connection need for improvement of working clothes which are suitable for safety and working efficiency in a difficult working environment is essential. However most of working clothes now being sold in the market are produced without consideration of ergonomic aspects of wearers of working clothes. For this reason there is need for basic research on development of working clothes which improve safety and comfort for working of car service workers. Accordingly in this study this author carried out research on fitness, level of satisfaction and dissatisfaction, suitability for movement and level of demand for improvement in working clothes with focus on workers at car service firms and direction for its improvement was explored. This study is intended to provide basic data for development of functional pattern of working clothes for car service workers in future.

A Study on the Development of Welding Clothes in Shipyards (조선소 용접복 개발에 관한 연구)

  • Kang, Hee-Chung;Choi, Hei-Sun
    • Journal of the Korean Society of Clothing and Textiles
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    • v.32 no.8
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    • pp.1169-1178
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    • 2008
  • In this study, a questionnaire was compiled by conducting interviews and preliminary surveys, and then handed out to a total of 270 welders working in shipyards to investigate their opinions on welding clothes. By which investigation, it was intended to understand their dissatisfactions and issues with conventional welding clothes and then propose of such welding clothes as may offer better fit and suitability. A total of twenty welding suits were collected to find the locations and degrees of wear and tear. Due to too large differences in the locations and degrees of wear and tear among the clothes, the evaluation was focused on ten suits out of the twenty suits collected. The researcher’s subjective judgment was used to select the nineteen most severely damaged parts, which were then photographed in a uniform distance and evaluated by a group of experts in terms of the degree of damage in order to locate most severely damaged parts and select adequate materials for those parts in designing an experimental suit. Based on two above evaluations, the experimental welding suit was produced in consideration of the design, materials and patterns. A lab evaluation and a site evaluation were conducted to compare the experimental suit and other conventional suits, a lab evaluation and a field evaluation were performed.

The effects of clothes shopping orientation and perceived risk on purchase intention in social commerce (소셜커머스 이용자들의 의복쇼핑성향과 지각된 위험이 패션제품 구매의도에 미치는 영향)

  • Kim, Hyejin;Chung, Myungsun
    • The Research Journal of the Costume Culture
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    • v.23 no.3
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    • pp.384-399
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    • 2015
  • The purpose of this study is to empirically investigate consumers' clothes shopping orientation factors and perceived risk factors affecting the purchase intention for fashion products in social commerce. For this study, questionnaires were given to 500 adults in their 20s~30s who had experience of using social commerce related to general products or services. To analyze the results of this study, we conducted descriptive analysis, factor analysis, reliability analysis, a chi-square independence test, and hierarchical regression analysis using SPSS 18.0. The results were as follows. First, social commerce users'clothes shopping orientations were classified into the pursuit of pleasure, brand, fashion innovation, trend, and utility, and the perceived risks were classified into the risks related to products, consumer service, loss of purchase opportunity, confidence in the web site, economy, and security. Second, clothes shopping orientation factors and perceived risk factors had a somewhat significant influence on the purchase intention for fashion products. Third, there was a significant difference between sexes regarding the influences of the clothes shopping orientation factors and perceived risk factors for the purchase intention of fashion products. Finally, this study aims to provide useful information for fashion companies to enable them to establish specific strategies that can influence consumers'purchase behaviors through social commerce.

A Study of Surrealistic Hat Designs and Their Organic Relationship with Clothes in Modern Fashion (1990-2008) (현대(1990~2008) 패션에 나타난 초현실주의적 모자디자인 및 의복과의 유기적 관계에 관한 연구)

  • Kim, Eun-Sil
    • Journal of the Korean Society of Costume
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    • v.59 no.8
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    • pp.66-81
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    • 2009
  • The purposes of this study were to analyze the formative relationship between Surrealistic clothes and hat with the focus on the period from the 1990's to 2008 and to find out the development direction of next hat design. The method to analyze the relationship between clothes and hats was the formative analysis by Marian L. Davis and Marilyn R. Delong. Hat design of surrealism was cylindrical or tear drop in a shape according to the principle of $D{\acute{e}}paysement$ and Trompe l'oeil, and was similar with the Form of a jacket, a sleeve, or a skirt. In color, accent color coordination mainly appeared and sometimes contrast color coordination induced illusion effect. In material, a variety of materials were used according to the principle of $D{\acute{e}}paysement$ and Trompe l'oeil, and contrast was widely used like color. In Decoration, the decoration or pattern of clothes was intactly applied to hats. The results suggest that clothes and hat have an organic relationship, and a hat style is changed with formative elements of clothes.